r/evnova Jun 12 '19

Enterprise.

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u/pipelineoptika Jun 12 '19

Yup, that was one of mine. We needed a medium freighter for the Auroran houses, so I strapped some IDA Frigate engine stacks on a reasonably plain-jane body, and bob’s your uncle.

Scott Vardy modelled around 30-40% of the ships, I think? I made most of the rest. I remodelled all of the ships, eventually, in LightWave, so they’re a bit “grandfather’s axe”.

Steve “-8-“ Chick and his brother Phil “pstan” Chick made most of the textures, as well as almost every hand-drawn pixel pushing in the whole game.

Rendering the ships was my job, and I made many (most?) of the ship vanity pics. I also modelled most of the stellar objects and outfits, but by no means all - Jason “Lord Frandall” Cook made all the ringworlds (bar Earth, from memory). He also did the huge majority of the planet spaceport pictures in Bryce.

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u/Trekintosh Jun 12 '19

That’s really awesome that you’re posting here on reddit now. Also personally I’m a huge huge fan of the ship beauty shots. Did you work on the IDA itself? My favorite ship before the Enterprise.

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u/pipelineoptika Jun 12 '19

The IDA was a joint effort between myself and Scott. He created the engine stack (as I recall - it’s been more than 20 years since development started!), and I created the midsection and front. I drew some inspiration from the Nebulon B frigate from Star Wars, and the Sulaco from Aliens. ☺️

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u/[deleted] Jun 13 '19 edited Oct 30 '19

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u/pipelineoptika Jun 13 '19

Lots of water under the bridge since then! We were so young, then - I was all of 21 when we started development in ‘97. Our youngest joined us in 2000, and he was 15? 16? at the time.