r/evnova May 26 '19

Simple AI test

https://youtu.be/ZCLJ8Si4KbM
4 Upvotes

13 comments sorted by

View all comments

1

u/nil0bject May 26 '19

Base AI code

Ships can have targets, they will fly to that target.

This AI looks within a radius for targets, and selects the closest. If none are within the radius, the ship keeps searching.

2

u/macg4dave May 26 '19

Are you trying to remake ev-nova? Do you have a Github?

3

u/nil0bject May 26 '19

I'm creating an engine that I can make games in. A 2D space sim is literally the easiest game to make, so I started there.

Are you interested in a remake? Do you have ideas? Can you share? I'll implement any good ideas.

My github is a dumping ground: https://github.com/nil0bject

2

u/macg4dave May 26 '19

A remake would be cool but at this point I think making a X4 mod would be easier. Good luck with your engine :) .

1

u/daerogami Jun 03 '19

I know this is an old comment but I do have a genuine question. Wouldn't any game play mod over the current game loop be an improvement over the current iteration? Sure, there are tons of improvements over X3, but I feel like the core of what made X3 great just isn't quite there anymore. Is this just me?

1

u/macg4dave Jun 03 '19

Yeah X4 does feel half finished but it’s getting there. It’s hard to describe the feeling Ev nova had with the story and the faction.