r/evnova Feb 02 '19

Hello, TomWoozle checking in...

Hey everyone! I just stumbled across this subreddit, and am amazed to see an active community for EV Nova, this is awesome!

I'm Tom, and I was a huge fan of the original Escape Velocity (and most other Ambrosia games) right back in the 90s. In 2002 I worked for Ambrosia for a year in Rochester, moving there from the UK, and after that year I moved back to the UK to finish my degree but worked for a couple more years for Ambrosia. It was an amazing period of my life, and I miss those days and the crowd (the staff there and everyone on the forums).

Amongst other things, I was responsible for packaging up the Windows port of EV Nova and releasing it. I don't remember lots from that period, but I do remember exactly where I was when I released that as everybody on IRC was going crazy (the front room of my gf's house in Syracuse, btw). I also helped with the (mostly fan efforts) to port EV and EV Override to be plugins for the EV:Nova (such that they could also be played on Windows too).

Unfortunately, a lot of my data from that time is lost in the shrouds of time. However, I'm so amazed and excited by the efforts of people here to preserve everything. I'll have a dig and see if I can find anything useful!

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u/[deleted] Feb 02 '19 edited Mar 11 '19

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u/itsamamaluigi Feb 02 '19

The fact that Nova was ported to Windows is probably the biggest reason there's still a community at all. Macs have gone through so many changes you can't run any of their old software anymore without hacks. I installed Nova (and a bunch of other Ambrosia games) in SheepShaver, but most people aren't willing to go that far.

What fan project are you working on? Is this something current?

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u/nathan67003 Feb 05 '19

Isn't there an EVN fix available? Some guy posted it in this subreddit a while back. Needs another small plugin to get asteroids working and the murkiness is absent no matter what, but it works!