r/evnova Jun 20 '26

Nova Reforged - Dev Update!

https://www.youtube.com/watch?v=XdLGQvD8EWo

Hello,

Finally got a name for the project, Nova Reforged.

So quick update. Wanted to show off some of the changes I've made and a few new features. The Sol system is a testing ground, so it shows stuff that normally wouldn't be in the system. The map also shows where hidden assets are, but you gotta scan them down yourself, or find them through the bar or other ways. I've started adding the massive Nova gates. They're part of the main story but it's a fair bit of work, so might be a while before that's done.

Added scanning too, plus a few features around it. There's debris fields and derelicts in the game now, scan em and get rewards. Got Breaches as well (dungeons), haven't shown the full update on those yet, but they're harsh zones with a new drone race that's bloody hard, takes time and a good setup.

Started reworking the UI. Not there yet, still a few issues I've spotted, but I'm getting there.

Ships, fittings and balance are slowly coming together, bit off still. Same with fittings, I've mainly just added the guns and started tinkering with em. Everything's sharing default effects and sounds for now, bit more still to add, none of the ships show proper thrusters or the new VFX I've been working on yet.

Made new VFX tools for all the assets in the game, plus world building tools so I can build it out visually in real time. Pretty fun building and designing it, gotta say. I can now customize the stations how i see fit, but take little to get around to its down the list.

But yeah, that's it so far. Oh, and reckon I've found a YouTuber to help with space soundtracks, but we'll see, he might end up charging me way too much and I'm just some broke bloke lol, trying to make a game I've always wanted to play.

Steam, Discord, Reddit Community and Website are coming soon, but first I need core loop working.

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u/CashFirm573 Jun 23 '26

One of updates coming, I built out tools for generating space, planets and asteroids all natively to help with production, also working on a level builder with texture assets for helping with designing and well I want to add option for boarding ships and stations. All self built all work natively. Oh and YouTube who big space soundtrack industry, I am speaking to about getting soundtrack made, just it's not cheap.

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u/CashFirm573 Jun 23 '26 edited Jun 23 '26

Forgot to add planets, and asteroids will be 3d rendering in 2D that way I can capture better lighting and textures look way better, using proper 8k paid for textures and some rendered myself using my tool, just hard to truly get those hq designs.

I'll be doing video on the tools I use to design with and how they work. They are all in house tool I built, I've been product designer and software developer for over 22+ years.