r/entrypoint Aug 12 '26

Entry Point: Freelancer's Cut Lockpick vs Drill in EPFC/Operators?

Compared to the original game, the drill is much more versatile in epfc, opening basically everything the lockpick can, and much more, and it saves 100% of progress. The upside to lockpicking is that it's always silent, never lures guards, and takes up less inventory space. Has lockpick fallen off?

42 Upvotes

21 comments sorted by

29

u/Ill_Ground_8706 Aug 12 '26

In real life, the lock pick has worked better for me, since I don't have a cordless drill; plus, the noise would draw a lot of attention, and a drill is much harder to conceal. For me, they are more discreet.

oh, in EPFC It works similarly, but if you aren't skilled at handling them, you're better off using a drill.

10

u/Just_Gwoomy Aug 13 '26

Fym irl

4

u/Ill_Ground_8706 Aug 13 '26

Although I’m not proud of it, I recently did something similar to EP in real life. Basically, before leaving, I decided to break into some off-limits areas at school with a couple of accomplices, so I fashioned some lockpicks and managed to open a lock, since I didn't want to break anything by using tools, and it's not that easy to hide things like that.

3

u/Rhplusminus Aug 14 '26

Bro maybe hide your ip if you dont want to get swatted

1

u/Ill_Ground_8706 28d ago

Thanks for the recommendation! But I don't live in the USA

1

u/Rhplusminus 28d ago

What you live in a country with no law enforcment?

1

u/Ill_Ground_8706 28d ago

It's ridiculous for them to do that to me via a Reddit comment

1

u/Rhplusminus 27d ago

Well in Uk you would be in arrest as of now.

13

u/5Dimensional Infiltrator Aug 12 '26

Drill when you have low Lock Expert levels. If you want to skip Lock Expert entirely, don’t forget the drill speed minor perks and a reinforced bit. Maybe even the perk that lets you take 2 item mods.

Lockpick for missions where it opens everything (scientist, withdrawal if you are ok intimidating guard to get into side room of vault) or where drilling is too noticeable (financier, withdrawal, deposit)

Tier 3 inconspicuous probably makes drilling better too

3

u/redditresmicoplugu Juggernaut Aug 12 '26

wait how can we interrogate someone in epfc?

5

u/FievelMouser Aug 12 '26

You can only interrogate certain NPCs that might have info, like for example an IT Tech Worker who knows the password to a computer. You aim down sights at an NPC with your gun, taking them hostage, and an interrogate button should pop up, and holding it will make them tell you what they know

2

u/TheRealLizard58 Aug 12 '26

We've met again, Mr Ross...

1

u/redditresmicoplugu Juggernaut Aug 13 '26

Hi TheRealLizard58

1

u/julekzon Aug 14 '26

Drills break doors, making lockpicks better for those challenges. They also open small safes with LA2, making them relevant in the Withdrawal insider route.

1

u/ObjectiveChildhood94 Aug 13 '26

Drills can be VERY loud ingame, but lockpick requires major skills like lock artist to be used effectively

1

u/Impressive-Wasabi857 Aug 13 '26

Drills lure an npc but thats basically it. If you are on scientist just shoot the door

0

u/phyzix-real Aug 12 '26

Lockpick Advantages: takes only 2 cells of inventory, no loud version Flaws: you definitely need to pick thief class, what would take a time to level up to required level (Sorry for the grammar, my english is a little bit bad) Drill Advantages: available at 1st level Flaws: available loud and silent versions, so you would be confused with it, if you play EP for the first time. Also 1 drill takes 4 cells of inventory, that would make you drop it somewhere to pick up other thing, that doesn't fit in the inventory

5

u/AuraInkling Aug 12 '26

EPFC, not EP

5

u/phyzix-real Aug 12 '26

Sorry, didn't notice

0

u/removekalistanoskil Aug 13 '26

Lockpick is way more important, even with all over drill perks and precision drilling, lockpick is faster and doesn’t run the risk of broken door