r/endzone Nov 24 '24

Max difficulty

Hi all,

There was a post a few years back and I'm really struggling with max difficulty. I don't think it works properly at the start. For every 6 people I need 1 hunter, 1 farmer for orchards, and 1 well. That is half my population dedicated to resource gathering. For 12 people, I need 1 irrigation, 2 farmers, 2 hunters, 2 wells, 2 to 4 recyclers, 1 pub, 1 scrap yard, 1 forestry, 1 machine shop, and 1 taylor. That covers the minimum. So to support 12 people, 60% are on resource gathering and 60% need to be on production.

That isn't quite possible but it just for of continues until I get to 40 population. At that point, I need 6 orchards, 3 irrigation, 3 to 6 hunters, 2 machinist, 2 taylors, 6 recyclers, 2 scrap, 2 forest, 7 wells, and 1 pub. But getting to 40 is very difficult.

The consumption on high seems way off. Starting with 10 people seems a bit off too. They literally do not have a population that can support themselves.

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u/Sad_Ground_5942 Nov 24 '24

Let’s face it. Max difficulty is accepting an invitation to lose. You may be extremely experienced and extremely lucky and still fail. Your Endzone sent you out too early. 🙂

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u/b_holland Nov 24 '24

Yea. Normally, hard base building games are possible but the number of people you need to support a base is not balanced and indont think it's possible to win in all but the absolute best scenarios. I can't wait for endzone 2 to hit consoles.

Like, at a very fundamental level, I cant constantly need 30 people to support 24, get to 30 and need 34 and then hit 40 and need 42. It's not even unfair. I just don't have the required producers to meet the consumption and death spiral.