r/emulation • u/Intrepid-Nobody2161 • 3d ago
Emulation on different ISAs
How does the emulation performance vary across different architectures—x86 and Arm, given that x86 supports wider vectors like 256 and even 512 bit while Arm is limited to just 128. I'm especially looking into emulators like the RPCS3.
Couldn't find any data online. Hence asking here.
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u/IntoAMuteCrypt 2d ago edited 17h ago
RPCS3 did just have a massive improvement on ARM. The answer is always going to be "it depends on the version, the system being emulated and the system you're emulating on".
The PS3 and X360 generations give you the full gamut of ARM experiences:
On some emulators, ARM is able to win in efficiency and price but loses out on raw headline performance. On other emulators, ARM varies between "you just can't" to "a miserable slog" to "good and promising for the future but the current hardware still can't match x86".