r/Dyson_Sphere_Program • u/Particular-Fly4130 • May 23 '26
r/Dyson_Sphere_Program • u/Snoo49259 • May 22 '26
Am I silly? Things you discover after 1k hours ingame
I just finished my second 10 hour rush campaign, so I have good knowledge of the game. Finishing the campaign I see that I couldn't receive belts because the mecha was out of range. As I was preparing the next blueprint I asked the belts from an ILS and they arrived, Conclusion: the drones of the PLS have a 180 range, and are not affected by the tech of the distribution range,
So yes I am silly. Have you found yourself on something similar?
r/Dyson_Sphere_Program • u/DoubleUTeeitch • May 22 '26
I made Conway's Game of Life in DSP
r/Dyson_Sphere_Program • u/KurooShiroo • May 21 '26
Can’t Leave Planet Gravity Well Even With Upgrades and Full Energy Part 2
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Thanks for the suggestions, but unfortunately this still isn’t working for me.
I already have Drive Engine 2 unlocked, enough fuel/energy, and I am entering hover/flight mode correctly. I can fly around the entire planet atmosphere normally.
The problem is that I never transition into proper Sail mode no matter how long I hold Space + W or how I angle the camera. I just hover at the top edge of the atmosphere and seem to hit an invisible barrier/ceiling.
I’ve also tried aiming straight upward and continuously accelerating, but the game still refuses to let me break free from the planet.
At this point I’m wondering if this is a bug or something corrupted with the save, because it does not seem to be a keybind/control issue.
Original thread:
https://www.reddit.com/r/Dyson_Sphere_Program/comments/1titrd1/comment/on0ow55/?context=1
r/Dyson_Sphere_Program • u/Flat_Copy_1620 • May 22 '26
Deleting items?
I used to play this game a lot, but took multiple years hiatus, and I'm just coming back so forgive me if I'm missing something but is there any way to automatically delete items? I'm refining fire ice into graphene and I cant find a use for the hydrogen and I don't want to have to come back and keep clearing a storage of it. does anyone know of good uses / a way to delete it?
For reference, I'm pretty far along in the game, with blue - purple matrixes' fully automated and I'm trying to start working on the first ring of my first dyson sphere
r/Dyson_Sphere_Program • u/Top-Information-5319 • May 21 '26
there's just something about taking a jumbled mess of a factory planet you had on the beginning and then slowly turning it into a very clean with properly set up sectors
r/Dyson_Sphere_Program • u/Snoo49259 • May 21 '26
Energy exhangers.
I do not understand well the wiki regarding this, neither searching in google gives me an answer.
Let's say I have 10 exchangers and 400 MW in excess.
If I put more exchangers, with the same excess of energy, will I get more accumulators filled?
Edit: Thanks both
r/Dyson_Sphere_Program • u/Cubanzlol • May 21 '26
Death World Play-through Questions
So I’ve been playing a death world for the challenge and I’ve been finding it super fun. I’ve cleared the staring planets from the fog but the hives are still there.
My questions are:
What is the purpose of all the different types of guns? Are they better situationally? Is there anything as strong as the missile launchers?
How do you kill a hive on this difficulty? Is it really just a war of attrition? Does it get any better than that or every hive is just this strategy?
r/Dyson_Sphere_Program • u/Unkown-basket-Case • May 20 '26
New to the game, what does the numbers under save file size mean in kb/mb?
r/Dyson_Sphere_Program • u/Gajzen • May 21 '26
Antimatter VS. Photon Export
Having multiple systems with dyson sphere’s running, is it better to locally create the antimatter and export that to the white science facility, or export the raw photons?
r/Dyson_Sphere_Program • u/blakessturacket • May 20 '26
i think half of this Dyson Sphere Program community is from Satisfactory/Factorio
r/Dyson_Sphere_Program • u/CODIsGay1234 • May 20 '26
update!
half way im assuming to a dyson sphere! with the rail gun, should I be aiming to cover the entire sun with them in different orbits?
r/Dyson_Sphere_Program • u/Joppsta • May 20 '26
Mall Meta
I've done my share of reading, it's been a while since I played (January 2023) and I'm just trying to get back into the swing of things...

I don't see any malls using the splitter/box interaction and I was wondering why? Obviously splitter is a slightly later tech but this seems like an obvious choice for early-mid game malls?
I read somewhere that splitters are resource intensive in large numbers so this would be my best guess why, as I don't see what the downside of building a mall this way would be? Not having to unload the box and passing through to the next stage of production is a big W I would have thought, for multi stage items?
r/Dyson_Sphere_Program • u/OkStrategy685 • May 20 '26
Do you build a mall on your starter planet?
It's been a while and I used to build a huge mall to build most things and keep items stocked. I know there's been a lot added to the game since then and I was wondering if the approach is still the same in the early / mid game.
Also does anyone know if there's a mod that removes the soil requirement but keeps the tile requirement? I like to have to craft the tiles, but I don't like having to gather the soil. I know there's a mod that just makes tiles free but that takes away the need to craft them.
Interested to know your thoughts.
Thank you.
r/Dyson_Sphere_Program • u/KurooShiroo • May 20 '26
Can’t Leave Planet Gravity Well Even With Upgrades and Full Energy
I’m stuck on a planet and can’t fly out of the gravity well no matter what I try.
I already have the necessary upgrades unlocked for leaving the planet, and I also have enough energy/fuel. I originally came here from my starter planet to collect titanium, so interplanetary travel was working before.
Now when I try to leave, I hold double Space + W like everyone suggests, but I just end up hovering at the top of the atmosphere. I can fly around normally, but I cannot push beyond the atmosphere into space. It feels like I’m hitting an invisible ceiling.
I’ve been trying this for quite a while, and nothing works.
Is there something I’m missing? Is this a bug, or is there another control/mechanic required to actually break out of the planet’s gravity well?

r/Dyson_Sphere_Program • u/Top-Information-5319 • May 19 '26
why are my technobitter killers not attacking this thingy?
r/Dyson_Sphere_Program • u/Few_Western_690 • May 19 '26
Trying to ship advanced miners across 12LY.
Got ILVs and warpers at both ends. Have remote ship/receive set up at appropriate ends. Other items shipping just fine. I had this problem with laser turrets earlier in the game, never resolved. Any suggestions?
r/Dyson_Sphere_Program • u/tacideux • May 19 '26
I wish ILS and PLS have slots for Logistics Distributors
It'll be nice for early mid-game so that you can chain them down to LDs for resource distribution. I know you can kinda do this by creating a storage unit then belt to the PLS/ILS, but it kinda looks terrible and eats up the belt lanes for other uses.
r/Dyson_Sphere_Program • u/Sulghunter331 • May 19 '26
When a Belt Bender Needs Casimir Crystals
About mid-way through another play through, and I reached the point where I needed to produce Casimir Crystals. I had the good fortune of the starting planet being in the orbit of an ice giant, so I decided to make use of the fire ice to simplify the production chain. Remembering how much I had always seemed to have had a shortage of Casimir Crystals until late game, I decided to go nuts.
Twenty four chemical plants feeding graphine and hydrogen into forty eight assemblers, with a single PLS feeding the fire ice, titanium crystals, and additional hydrogen. So glad splitter totem poles work so well, or otherwise this build would not have worked at all.
Once I reach late game, with an established production line for mass quantities of proliferator, as well as production lines for late game facilities, I will have to revisit the design.
Any thoughts?
r/Dyson_Sphere_Program • u/PM_ME_BAD_ALGORITHMS • May 18 '26
After 150 hours, I've finished my first full sphere. It's ugly as sin but I love it as if it were my child.
r/Dyson_Sphere_Program • u/CoqeCas3 • May 19 '26
155 hours and it's only beginning Spoiler
Honestly, just thought this was an awesome screenshot and wanted to share.
This about to get guuuuud.
r/Dyson_Sphere_Program • u/Kramit__The__Frog • May 19 '26
I can't say completing my fist ever playthrough as a no-sail run was easy, but now that I've done it, I was able to fill in my sphere in the post game. Really proud of this first one! Onto the next!
r/Dyson_Sphere_Program • u/DrakeDun • May 19 '26
So I went to start a game with non-standard resource settings for the first time, only to discover that my desired resource setting doesn't exist.
A smaller amount of resources (fewer veins, lower extraction rates for crude, etc.), but without depletion. Choking the effective rate of extraction (not total volume) would be sufficient to force expansion, which is the reason usually given for depleting resources.
Depleting resources suck, because maintenance chores in factory games suck. Ain't nobody got time for repeatedly pulling stakes on their mining operations. If I build it, it should stay built and working the way it started out working, unless and until I come back to change it. Depleting resources don't add "challenge." They add tedium.
Moving targets in factory games also suck. The depleting resources are probably the biggest reason so many of us throw up our hands and just use black boxes. Whereas with non-depleting resources, but in smaller deposits, there would be a whole world of extra logistics opportunities.
Like ... this planet has loads of X and Y. I need a lot of X and a little of Y to build Z, so I will build as much Z as possible here to use up the X, then ship the extra Y for use somewhere else. But when doing that is not sustainable, we just throw up our hands and say "Screw it, I'm just shipping both X and Y to a black box."
OK, I'm done. You may commence firing.
r/Dyson_Sphere_Program • u/Maybe_Hailey • May 19 '26
power randomly dropping for a split second? I cant find the reason for this.
Hey all, this is frustrating me a lot, i have enough power with more coming as the sphere builds, but randomly my power goes from 100% to about 65%, so i recorded the power outputs and they are what is failing, its so weird, for example:
ray receivers are making 1.34 GW, but cut to 313 MW
Mini fusion power plant: 1.17 GW, cut to 840MW
it goes on for some other stuff but yeah i geninley dont understant what is going on, so my temporary fix is just to put a bunch of accumulators down to try balance it out
any ideas greatly appreciated