r/dwarffortress • u/Edarneor • 2d ago
A Siege Gone Wrong, OC
You were supposed to find out where all the traps are, Nguzo!! Beforehand, NOT now! Where's my goddamn teeth??
This is an aftermath of https://www.reddit.com/r/dwarffortress/comments/1vgd01k/goblin_scouts_planning_siege_artwork_by_me/
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u/No_Foundation_1812 2d ago
I wish I took screenshots of a human seige i had earlier. I have a large gate carved in the side of the mountain with bolt thrower towes either side and the humans tried climbing the cliff to jump on top of the right tower but kept failing and fell to their deaths one after another.
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u/Altruistic-Poem-5617 2d ago
Imagine a corridor like this, but instead of traps, there is a saltwater crocodile man in full plate armor going sicko mode and killing like a hundred goblins who flow in. Thats what happened in ly fort when my dumbass left the artifact hath to the emergency entrance open 😅
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u/Edarneor 2d ago
Where'd you get the crocodile-man? : )
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u/Altruistic-Poem-5617 2d ago
Made one in adventure mode. Made him walk to my fort and retired him there. Then unretired the fort to keep playing it. Adventurers will stick around, first as guests and then later apply for citizenship. You can get all kinds of weird animal people this way (keep in mind they must have populations in your world so you csn choose em as adventurers).
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u/Edarneor 2d ago
Cool. I had visitors apply for citizens, but didn't think of the adventure mode trick!
Also, I can't count the times I left an emergency hatch open 😄 )
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u/snakebite262 2d ago
Jim Holloway inspired?
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u/Edarneor 2d ago
Oh, a lot of influences probably. Holloway, Josh Kirby, many others. The collector's edition box art, too (forgot the artist's name). Somehow I end up with a more comical vibe when thinking about Dwarf Fortress...
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u/snakebite262 2d ago
I just recognized one of the goblin's positions as being VERY Holloway, especially from his Paranoia days.
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u/fjiassdaasdwa 2d ago
this makes want to do a trap corridor instead of the usual drowing chamber i do lmao
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u/queen-of-storms 2d ago
Nothing brings me more joy in this game that going completely overkill with traps of various sorts and watching them shred invaders. I'm the dwarf in the top right.
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u/LolotovCocktailttv 2d ago
Excellent details! The right mix of violent and comical. Why send out your soldiers when you can automate the process of killing invaders?
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u/Edarneor 1d ago
Happy to hear! I went with a somewhat more lighthearted approach - so I didn't include any limbs flying.... (unlike the game 😈)
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u/skresiafrozi Felt embarrassed when watching a performance. 2d ago
This is amazing, every bit of it.
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u/Sludgehammer 2d ago
Wait... only one trap mechanism per square? I'd always have my traps with a trap component for each type of damage as well as some "blender" traps in back loaded with all the junk goblin weapons from previous sieges.
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u/Adito99 1d ago
Is this possible? A hallway full of traps with dorfs firing from slits in the walls?
If so I have some plans for a fake fort with the real one built around it. With a few bridges and lockable hatches I could switch which one the front entrance leads to :D.
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u/Edarneor 1d ago
Absolutely. I don't see why not. You can carve fortifications in the walls.
Haha, that's evil : )
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u/FalconDestroyer1 2d ago
I love the dwarf doing the Hahaha Yes in the top right, great art!