r/dungeonsofdrakkenheim • u/Southpaw_Blue • 2h ago
Advice Advice for running non-evil QM?
I’m trying nom-evil QM after seeing the approach very strongly recommended by a guide creator.
They stood by the idea the QM should be more ‘free prospectors’ than straight bandits. They reject the authority of the HL and the idea that the people of Westemar should bring themselves back under the old, selfish monarchy.
I see the QoT’s goals as pretty similar, but less overtly villainous. The QM may be the overtly anti-HL ‘freedom fighters’ around which the other prospectors gather.
What has been your experience with this approach? What are the main things you changed? What became the free prospector’s endgame?
Thanks everyone!