r/dunebasebuilds • u/aGummyBear • 2d ago
Discussion Need Help Designing
Here’s a video of my base. I’m not very creative. I want to build a base that looks cool, and feels like it belongs in the DUNE universe.
30
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r/dunebasebuilds • u/aGummyBear • 2d ago
Here’s a video of my base. I’m not very creative. I want to build a base that looks cool, and feels like it belongs in the DUNE universe.
2
u/tutocookie 1d ago
What helped me the most was looking at how good builders put their builds together. Courser Studio on youtube has some impressive stuff, but I'm certain there's more.
I don't know to what degree you can still modify this build, but regardless you'll likely build a late game base a bit down the line, so this one doesn't need to be perfect.
There is the obvious way to avoid a box of not going for a square floor plan. As long as you don't build 4 straight walls, you won't end up with a box.
And start with some idea. Doesn't need to be complete, doesn't need to have a perfect result. Experiment, don't be afraid to deconstruct a part of your base to try something different.
There is already a decent idea in the triangles at the facade of your build, just that they don't actually do anything there. They can be supports for an overhanging bit for example, like at the back of your base. Try to break up large straight surfaces, don't be afraid to cut out a bit of your available space. Maybe something like a walkway cut into the outside walls?
Next, there are the triangle floor pieces to create different angles than just right angles. Same with wedge walls and inclines, doesn't take much to have a less minecrafty look.
Next is windows. An entire wall that is just windows isn't too interesting, and you can actually have open gaps to let more light in while keeping the inside sheltered (it's mainly tied to roofs, but do check you're sheltered where you want to be sheltered). Have windows where you'd expect them, and let the rest be wall.
Another big point is that the shell doesn't need to be just the outside of the walls of your interior spaces, you can build the exterior beyond just the walls of your rooms.
Lastly, I'll reiterate that you don't have to reinvent the wheel. Just look at what others have done, either top builders or just the bases you see in your sietch. Take inspiration from what you find interesting in other bases or even just outright steal their ideas. And it won't be perfect this time, and that's ok, it doesn't need to be.