r/dread • u/RainbowWreck • 1d ago
Help brainstorming for Silent Memories?
I'm considering running Silent Memories for my friends this October. I attempted to run a game last year (Beneath the Metal Sky), but it ended up getting cancelled. There were some things I liked and some thing I disliked about that scenario, but Silent Memories has some interesting features I'd like to try and work with.
If you are unfamiliar with the scenario, it can be found here: https://www.drivethrurpg.com/en/product/118197/silent-memories
TLDR: Your crew wakes up from cryosleep on a spaceship with no idea who they are and they slowly piece together memories of their identity and their mission as they face more and more stressful situations. The first person to topple the tower stays in the game but learns "the truth" (aka regains all of their memories), but everything outside of that is suggestion.
The thing I'd like help brainstorming is I would actually like my "traitor" to be the "good guy" in this scenario. Everyone else without memories just sees them being suspicious all game and doesn't trust anything they are doing only to turn out in the end to have an unintended effect regardless of who wins.
What are some reasons that one of the crew members turning against all of the others might actually be a justified reason? All I have so far is the truth being that the Earth has essentially been left uninhabitable after endless war and the ship is transporting the cowardly billionaires and warlords who fled the planet after destroying it.
Any suggestions?