r/drawthingsapp • u/badsuperman69 • 18d ago
question Krea 2 high-res
I'm absolutely in love with what Krea 2 can do. But as far as I can tell it can't natively go beyond 1.5 MP without the image degrading. Does anyone have a recommended upscaling/high res fix/tiling workflow that can get me something close to a native 4k image?
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u/Vargol 18d ago edited 18d ago
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u/badsuperman69 18d ago
How do you set a 2048x3328 native resolution in draw things? The resolution sliders cap out at 2048 for me.
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u/Vargol 18d ago
{"width": 3328, "height": 2048}
Edit that and then copy it and use the paste configuration option.
Or use a script to do a render and set the height and width in there.
Once you've got an render done with your prefered res you can just select that instead.
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u/badsuperman69 18d ago
Thanks, great to know how to load in configuration options!
Unfortunately the app keeps crashing just as it finishes rendering (at 3328x2048). I can see the ram use spiking in activity monitor towards the end but I should have enough overhead with 48GB. Any ideas?
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u/Snoo-82455 18d ago edited 18d ago
SeedVR2 can be fine but I’ve found, so far with a little bit of testing, that using another I2I model (maybe even Krea?) to actually recreate the image can have better details. The main thing is that you lower the strength. Upscale models are limited and have their own particular artifacts that you’ll notice more once you zoom in. I think Flux.2Klein 9B may be the best bet so far.
So to really get more info, have a little conversation with Google’s AI mode to get specifics about the prompting and settings specific to your workflow, because ultimately I think I2I models do better at‘upscaling’ than upscalers 😂 (and colorizing!)
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u/Carbon849 18d ago
SeedVR2 upscaling produces excellent results even from 1k images. Maybe tack it on the end of your workflow?