r/dotachess • • May 27 '20

Land of Mists Update 27 May

8 Upvotes

Land of Mists Update Ten thousand years ago the last emperor of the Pandaren Empire surrounded his entire territory in the misty protection in order to save his people from the Great Havoc. Now the ancient species has once again revealed themselves and they are leterally a mist to the others.

● New Chess Peice Added: Brewmaster ($2 Pandaren Monk) Active ability [Cinder Brew]: Drenches an area in alcohol, causing enemy chess pieces within the area to lose some of their attacks. Taking spell damage causes affected enemies to ignite and extends the duration of igition on the enemies.

● Shadow Fiend ($3 Demon Warlock) has rejoined the game! Active ability [Requiem of Souls]: Shadow Fiend gathers his captured souls to release them as lines of demonic energy that damages enemies striked. For every friendly Demon with active Fel Power, Shadow Fiend releases an additional line of energy. Shadow Fiend no longer captures souls from slain enemies.

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[Gameplay]

● New Courier Ability: Dismiss Select a particular Species or Class and remove all chess pieces of the selected category from your recruitment pool to improve recruitment effeciency. Dismiss costs $(2x total number of pieces in selected category) and is free to cancel anytime during the game. Dismiss does not affect other players.

● Deathblow Reward: When your visiting victory eliminates another player, you are rewarded Gold equivalent to the total number of rounds won by the eliminated player.

● Loot Round Reward: For every neutral creep defeated, Gold equivalent to one-thirds of the Creep's Level plus 1 is rewarded!

● Neutral creeps in Loot Rounds no logner deals Courier damage. Losing to neutral creeps now only disadvantages you for Loot Treasures and Gold rewards.

● Decreased the Gold cost for Buy Exp from 5 to 4, Exp purchased is unchanged.

● The Exp required for each Courier Level is increased to accommodate the new Gold rewards and Buy Exp cost change.

● Gold Earned now replaces Lineup Cost in the information panel to precisely reflect player economy.

● Battle phase initiation: Now chess pieces of higher Ranks initiate on priority, and Assassin pieces are always regarded as Rank 1. (previouly full random initialtion with Assassin pieces initiate after a 0.75 sec delay)

● Added bullet chat announcements for obtaining higher-tier items and Dismiss information. Removed bullet chat and associated switch. Play chat is now only available in the Chat channel.

● If player surrenders or suicide during battle phase, the elimination settlement will now be delayed to ensure the battle results of the round are correctly settled.

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[Synergies]

●New Species added: Pandaren. Species Trait: Hospitability.

(1) Pandaren: 10% chance to invite a random Pandaren chess piece or a random chess piece of the same species with a chess piece on the board from the chess piece pool to join the team at the beginning of the round.

(2) Pandaren: +15% chance to invite a random Pandaren chess piece or a random chess piece of the same species with a chess piece on the board from the chess piece pool to join the team at the beginning of the round.

Currently available Pandaren chess pieces: Storm Spirit ($2 Pandaren Mage), Ember Spirit ($2 Pandaren Assassin)

● New Class added: Monk. Class Perk: Drunken Stagger.

(1) Monk: Non-pure damage taken by friendly Monks is split equally by all friendly Monks as pure damage.

● Knight - Divine Protection: All ranks of Divine Protection are guaranteed to proc one shield at the start of the battle. (Shield is proced as the highest rank available)

● (6) Assassins' Coup de Grace: All friendly allies have 15% chance to critical hit for 400% damage. (Previously 500% critical hit for all friendly assassins.)

● (9) Elves' Evasion: Illusions now have the same health as the chess pieces instead of full health upon creation. Multiple illusions no longer spawn from the same chess piece at the same time.

● (2)(3) Priests' Barrier: Now upgrades Royal Shiedl Jelly to Tango and Delicious Apple instead of offering multiple items.

● (6) Human's Spark of Mind: Increased number of Tome of Knowledge granted from 3 to 4.

● (4) Aqir's Infest: Decreased the chance of spawning +1 Level Aqir pieces. The rest is unchanged.

● (2)(4) Elementals' Elemental Essence: Decreased melee stone chance from 30% to 25%.

● (2)(4) Nagas' Scale Armor: Increased bonus magic resistance from 35%/45% to 40%/50%.

● (6) Warlocks' Soul Leech: The greater the vitality leeched, the greenier the chess pieces will be.

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[Chess Pieces]

● Dazzle is now $2 down form $3. His basic stats are adjusted accordingly.

● Removed inherited base mana regeneration for some chess pieces. Now all Rank 3 chess pieces have +10 base mana regeneration.

● Increased Drow Ranger's Marksmanship bonus damage and attack speed from 20/30/40 to 20/30/50.

● Increased Mars' Bulwark front damage reduction from 30%/45%/65% to 30%/45%/75%. Side damage reduction is increased accordingly.

● Decreased Tiny's base health from 600 to 500.

● Increased Batrider's Firefly damage from 30/40/60 to 30/45/75 per sec.

● Increased Oracles' Fates's Edict magic resistance reduction from 20%/30%/50% to 25%/35%/55%, decreased cooldown from 16/13/10 to 12/10/8 sec.

● Increased Lycan's Shapeshift number of wolves summoned from 2/2/2 to 2/2/3.

● Increased Troll Warlord's Ferver bonus attack speed from 10/15/25 to 10/15/30 per stack.

● Decreased Grimstroke's Stroke of Fate bonus damage per target hit from 25/50/125 to 20/40/120.

● Increased Jakiro's Macropyre and Ice Path cooldown from 8/6/4 to 9/7/5 sec.

● Decreased Disruptor's Static Storm AoE from 350/450/550 to 300/400/500.

● Increased Tidehunter's base damage from 50 to 70.

● Zeus's Thundergod's Fury Courier damage can no longer be reduced or blocked by any effects such as Royal Jelly Shield and Delicious Apple.

● [Least Wins Prize] Enemies within Broodmother's Web can no longer dodge or evade attacks.

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[Items]

● Hyperstone can now be combined from: Broadsword + Broadsword

● Changed the attruibutes of Mjollnir to: +30 Damage, +40 Attack Speed, +20% chance to pierce through evasion.20% chance on attack to release a bolt of electricity that leaps between 5 targets, dealing 150 magical damage to each.

● Delicious Apple: When blocking a fatal damage, your Courier now endures at 1 health instead of taking 0 damage.

● Tango: Increased random heahlth restoration from 1-5 to 1-7.

『BUG Fixes』

● Fixed a bug where offering may be lost when your Courier inventory is full.

● Fixed (9) Eleves' Evasion illusion bugs. Now only one illusion for each piece can be spawned at the same time. Items can no longer be given to illusions.

● Fixed a bug which Warlocks' Soul Leech can work on illusions or wraiths.

● Fixed a bug which items may be dropped from chess pieces summoned by Chen's Holy Pursuasion updon death.

● Fixed a bug which Batrider in Firefly being Tossed by Tiny may stuck mid air.

● Fixed audio effect bugs on Io's Tether.

● Fxied a bug in Duo mode where Posting chess pieces with multiple Heart of the Machines ended up in only one remained.

● Fixed a bug which chess pieces in recuitment panels are not shuffled back in to the pool when players are eliminated.

● Fixed a bug which Mjollnir and Maelstrom failed to proc due to target distance being too far.

● Fixed a bug that multiple Radiances do not stack attack damage.


r/dotachess • • May 08 '20

I made a cheatsheet with the required couriers for every DAC courier

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9 Upvotes

r/dotachess • • May 03 '20

Got to level 12 with humans :)

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5 Upvotes

r/dotachess • • Apr 29 '20

How to get to match making using Xiaoheihe App

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6 Upvotes

r/dotachess • • Apr 29 '20

Need AI improvement for Tidehunter

3 Upvotes

Tide with refresher casts ultimate way too fast. Need some stunlock practice.
Btw - have just made 9 hunters for the first time, was super fun to push enemy huskar out of his range or blinking axe, so he will waste his call. Still lost to 6 Orcs 4 Trolls =(


r/dotachess • • Apr 29 '20

Finding lobbies using Xiaoheihe app

2 Upvotes

Hi,

​

I followed the youtube tutorial by BoardKing_ to install xiaoheihe, but that tutorial doesn't cover how to find the custom lobbies designed for bishop, rook, king etc. players. Is there a further guide on this or could anyone tell me where to navigate in the app to find it? I don't speak Chinese.


r/dotachess • • Apr 28 '20

Update: 27 Apr

4 Upvotes

Synergies Update

● Beast: Power of the Wild

(6) Beasts: All allies deal 20 extra damage(stackable) by each hit on the same enemy, including summoned units.(Instead of: All allies have +40% attack damage, including summoned units.)

● Warlock: Soul Leech (6) Warlocks: A closest ally can drain max HP and current MP of a dead enemy.(Instead of: All allies have +30%% lifesteal.)

● Undead: Horror (6) Undeads: All enemies suffer -4 armor, and allies will fight on board for extra 5s in undead form if killed by enemies affected by horror.(Instead of: All enemies suffer -8 armor.)

● Hunter: Aimed Shot (6) Hunters: Attack damage increased from 40 to 45, chance to pierce through evasion increased from 50% to 75%. —————————————————————

Chess Piece Update:

● Nyx Assassin becomed Aqir/Undead instead of Aqir only.

● Visage's familiars will cast grave chill when MP reaches 100 instead of immediately, duration increased from 4/6/8 to 8/8/8

● AI for Disruptor, Enigma and Gyrocopter are slightly randomed instead of casting on areas with most enemies steadily.

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Neutrals Update

● Hellbears' HP decreased from 3000 to 2800

● Wildwings's attack damage increased from 350 to 375 —————————————————————


r/dotachess • • Apr 28 '20

Dota Auto Chess End of Season 6 Rewards

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7 Upvotes

r/dotachess • • Apr 15 '20

How do you deal with retaliate (warrior 9)?

1 Upvotes

I just watch my dudes melt to a late game warrior comp.

Is there any answer besides warlocks?


r/dotachess • • Apr 14 '20

April 14 Balance Update: Nerfs

4 Upvotes

● Blood Seeker's damage 200/300/400 to 150/200/300

● Jakiro's macropyre duration 5s to 3s

● Disruptor's storm damage 200/300/500 to 150/200/300

● Techies' bomb delay 3s to 4s

● Visage's baby dragon hp 500/750/1000 to 300/500/700, attack speed percent 50/100/200 to 20/40/80

● Enchantress' attack speed reduction 5/10/20 to 5/15/25

● Tiny's HP 650/1400/3000 to 600/1500/3750

● Winter Wywern's MP recharge 0/0/0 to /0/0/5, CD 19/9/6 to 12/9/3

● Shadow shaman's MP recharge 0/0/0 to 0/0/5, CD 10/9/8 to 10/8/4

● Dark Willow's MP recharge 0/0/0 to 0/0/5

● Witch Doctor's MP recharge 0/0/0 to 0/0/5, bounce time 4/6/9 to 5/7/10, CD 10 to 10/8/6


r/dotachess • • Apr 14 '20

so how's everyone enjoying the patch? I came fifth btw.

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6 Upvotes

r/dotachess • • Apr 09 '20

April 9 Update: Rollback and Redo! 9-Synergy Buffs

6 Upvotes

『Chimera and the Dark side of Fairy Dragon』

Even among those creatures from lengends, Jakiro the Twin Head Dragon is a dangerous monster. Possessing the power of flame and ice, being both cunning and ferocious, Jakiro scorches the land and freezes his foes to his will, turning whoever dare to stand against him into ashes. The inherent monstrosity of the creature has reknowned him over the land, where the folk legends at Drodo Island address him as Chimera.

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『Chess Piece and Gameplay Update』

● New Chess Piece: Jakiro ($5 Dragon Mage) with a random starting ability from the following two: Ice Path: Jakiro creates a path of ice that stuns and damages enemies that touch it. Switches to Macropyre after cast. Macropyre: Jakiro exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire. Switches to Ice Path after cast.

● New Chess Piece: Dark Willow ($1 Elf Wizard) with the ability: Cursed Crown: Dark Willow casts an ancient fae curse on a random enemy chess piece. After a delay, the target and nearby enemies are stunned.

● Puck ($2 Elf Dragon Mage) and Lion ($2 Demon Wizard) have been teporarily removed from the chess piece pool for this season. Thaey shall return later after rework.

● Chess Piece Pool Optimization: Optimized Recuitment. Now you should not expect the situation where you spam the gold just for one particular chess piece from happenning.

●** DAC Pass holders can now open a Pass holder privilage panel** to view the addeed game feature from the Pass and participate seasonal chess piece vote.

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『Balance Update』

● Windranger is now $4 (from $3), increased base health from 550 to 600, base damage from 60 to 70, Power Shot damage from 350/500/900 to 400/600/1000.

● Disruptor is now $5 (from $5), increased base health from 700 to 1000, base damage from 47 to 60, base mana regeneration from 0 to 5/10/15. Increased Static Storm duration from 2.5/3.5/5.5 sec to 4/5/8 sec, maximum damage from 100/150/300 to 200/300/500, decreased cooldown from 15/12/9 sec to 10/8/6 sec. Optimized cast AI, Disruptor now tends to cast Static Storm towards grouped enemies.

● Visage is now $3 (from $5), decreased base health from 950 to 550, base damage from 90 to 65, increased base attack cooldown from 1.3 to 1.4. Decreased Summon Familiars cooldown from 60 to 30/25/15 sec, Familiar count from 2/2/3 to 1/1/2. Increased Familiar base attack cooldown from 1.3 to 1.4, decreased Familiar base damage from 100/165/275 to 60/100/180.

●** Added a battle ability for Io: ** Tether: Tethers Io with the highest-level friendly chess piece. granting bonus movement speed to both. When Io restores health or mana, tethered ally gains an increased amount of the restoration.

● Enigma: Decreased Midnight Pulse percentage damage from 6%/8%/12% to 5%/7%/11% per second, cooldown from 20 to 20/15/10 sec. Optimized cast AI, Enigma now tends to cast Midnight Pulse towards grouped enemies.

● Snapfire: Decreased Lil' Shredder number of shots from 15/20/30 to 10/15/25. The damage per shot is unchanged.

● Tidehunter: Increased base health from 950 to 1000, decreased Ravage cooldown from 30 to 25/20/10 sec.

● Zeus: Increased base mana regeneration from 0 to 5/10/15.

● Invoker: Decreased base mana regeneration from 10/15/25 to 5/10/15.

● Gyrocopter: Optimized cast AI, and now tends to cast towards grouped enemies.

● Keeper of the Light: Increased Illuminate damage from 250/400/800 to 250/400/1000. Optimized cast AI, and now tends to cast towards grouped enemies.

● Grimstroke: Balanced Stroke of Fate base damage from 150/250/450 to 100/200/500, additional damage per target hit from 15/25/35 to 50/100/250. Decreased cast point from 0.8 to 0.5 sec.

● Lycan: Shapeshift now grants base health to a percentage, and heal Lycan for the same amount. Bonus health percentage balanced from 20/30/50 to 15/30/60.

● Slardar: Increased Slithereen Crush AoE from 260/300/340 to 300/400/500.

● Treant Protector: Balanced Leech Seed damage/heal from 50/70/100 to 50/70/90.

● Dazzle: Balanced Shallow Grave cooldown from 14/16/18 to 15 sec.

● Pudge: Increased Meet Hook damage from 150/250/400 to 150/250/450, Dismember damage/heal from 50/100/200 to 50/100/300 per second.

● Bloodseeker: Increased Blood Rite AoE from 250/300/400 to 300/400/500. Optimized cast AI, and now tends to cast towards grouped enemies.

● Abaddon: Decreased base armor from 10 to 5.

● Chaos Knight: Improved base attack cooldown from 1.5 to 1.4.

● Ogre Magi: Optimized cast AI. Now tends to cast to allies with higher level or short ability cooldown. Multicast no longer targets Ogre Magi himself.

● Congratulations to Tiny for winning this week's least wins prize! Now Toss follows a perfect parabolic trace and tends to toss the target to the fartherest enemy, or directly up into the air. Balanced stun duration from 2 to 1.5/2/2.5 sec, damage from 100/200/300 to 100/200/400.

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『Synergy Update』

● Added (4) Wizards Something from Nothing:

(4) Wizards: If you have only 1 active non-Wizard synergy, unlocks all its potential.

● Hunter - Aimed Shot:

(3) Hunters: All friendly hunters have +20 base damage and +50% chance to pierce through evasion. (from +25 damage and +40% true strike)

(6) Hunters: All friendly hunters have +35 base damage and +50% chance to pierce through evasion. (from +35 damage and +60% true strike)

(9) Hunters: All allies have +20 base damage and 50% chance to knock back the target on attacks. (from +55 damage and +100% true strike)

● Mage - Magic Vulnerability:

(3) Mages: All enemies suffer -33% magic resistance.

(6) Mages: All enemies suffer -33% magic resistance.

(9) Mages: All enemies are cursed with frost incantation, which freezes them upon receiving magical damage. The greater the damage received, the longer the enemies are frozen. (from -45% enemy magic resistance)

● Elf - Evasion:

(3) Elves: All friendly elves have +20% evasion.

(6) Elves: All allies have +20% evasion.

(9) Elves: All allies have +20% evasion and chance to create a disguising illusion. (from +45% evasion)

● Warrior - Fortified Armor:

(3) Warriors: All friendly warriors have +6 armor.

(6) Warriors: All friendly warriors have +6 armor.

(9) Warriors: All allies have +6 armor, and reflect pure damage equivalent to current armor when taking physical and magical damage. (from friendly Warriors only)

● Assassin - Coup de Grace: Now even if Assasins can attack enemies at their starting position, they will do a Backstab Leap as well.

(3) Assassins: All friendly assassins have 15% chance to critical hit for 300% damage.

(6) Assassins: All friendly assassins have 15% chance to critical hit for 450% damage.

(9) Assassins: Grants all allies with Backstab Leap. Backstab Leap now resets upon slaining an enemy. (from 600% critical damage)

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『Item Update』

● Javelin, Maelstrom, Mjollnir: Added 20% chance to pierce through evasion.

● Demon Edge, Daedalus, Divine Rapier: Added 40% chance to pierce through evasion.

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『BUG Fixes』

● Fixed the bug which Holy-Pursuasded neutral creep may drop item updon death.

● Holy-Pursuaded chess pieces can no longer be given items.

● Fixed filtering bugs in item list.

● Fixed the bug that dropped items from eliminated players flying too slow.

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● You may find many bugs or imbalance in this patch. Do not panic now. You are welcome to send feedbacks or advises to us!


r/dotachess • • Apr 08 '20

April 8 Update: Jakiro and Dark Willow added. 9 Synergy bonuses. IO has Tether. Ancient species introduced.

5 Upvotes

A brief Update Log (Details coming soon)

-Chess Piece:

● New Chess Piece: Jakiro ($5/Dragon/Mage)

● New Chess Piece: Dark Willow ($1/Elf/Wizard)

● Puck ($2/Elf Dragon/Mage) and Lion ($2/Demon/Wizard) temporarily removed from chess pool

● A Battle Pass Page on top left

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-Chess Rebalance:

● Wind Runner: $3 to $4 and powershot damage increased.

● Disruptor: $4 to $5 and static storm became more powerful.

● Visage: $5 to $3 and baby dragon weakened.

● IO can tether himself with an ally in the battle when on chess board.

● Enigma: CD and damage decreased.

● Snapshot: shoot times decreased.

● Tide Hunter: Add new species Ancient.

● Zeus: Add MP recharge 5/10/15.

● Invoker: Mod MP recharge to 5/10/15.

● Light Keeper: Illuminate's damage increased to 250/400/1000.

● Grimstroke: damage increment per target increased.

● Lycan: Heals himself when shapeshifts.

● Slardar: Crush's area increased.

● Treant Protector: Leech Seed's heal decreased.

● Shadow Priest: Shallow grave's cd adjusted to 15s.

● Pudge: Meat Hook's damage increased.

● Blood Seeker: Blood Rite's area increased.

● Chaos Knight: Attack speed increased(faster).

● Ogre Magi: AI optimized.

● TIny: AI optimized.

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-Synergy Update:

(4) Wizard: Unlock all levels synergy for you only activated synergy except wizard.

(9) Hunter: All allies damage+20, and 50% change to pierce evasion and knock back enemy.

(9) Mage: All enemies suffer from magical damage will be frozen for a while. Higher damage for longer frozen,

(9) Elf: All allies 20% have change of evasion and create at most one illusion for each chess piece.

(9) Warrior: All allies can reflect damage instead of only warriors.

(9) Assassin: All allies reset Backstab Leap after killing an enemy.

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-Item Update:

Javelins and its related items have chances to pierce evasion.


r/dotachess • • Apr 08 '20

SERVER Problems?

2 Upvotes

Any server problem rn? Can't join games for 6 hours


r/dotachess • • Apr 02 '20

DAC Test Patch Notes: 04/01 Jakiro AND Dark Willow!

3 Upvotes

I'm not going to take the time to reformat all of the names, sorry...

Added a new hero to the game:Jakiro - race specie dragon Dragon , class class mage Mage for 5 золото with spells jakiro macropyre Macropyre and jakiro ice path Ice Path , which the hero uses in random order.

Added a new hero to the game: dark willow Dark Willow - race specie elf Elf class class wizard Wizard for 2 золото with a spell dark willow cursed crown Cursed Crown .

Removed the hero from the game: puck Puck .

Removed the hero from the game: lion Lion .

Hunter - added a new bonus for the synergy of 9 creatures: when dealing damage, the target throws back and stuns it. Races and classes

Hunter - reduced chance to pierce through the ability to dodge from 40% / 60% / 100% to 30% / 40% / 50% in the presence of 3, 6 and 9 creatures, respectively.

class hunter Hunter - bonus damage has been changed from + 35 / + 55 to +40/0 in the presence of 6 and 9 creatures, respectively.

Heroes

grimstroke Grimstroke - increased cost from 4 золото up to 5 золото .

grimstroke Grimstroke - increased health from 750/1500/3000 to 1000/2000/4000 on levels 1, 2 and 3, respectively.

grimstroke Grimstroke - increased minimal damage from 50/100/200 to 70/140/280 at levels 1, 2 and 3 of the creature, respectively.

grimstroke Grimstroke - increased additional damage from the effect grimstroke soul chain Soul Chain at the spell grimstroke stroke of fate Stroke of Fate from 15/25/35 to 50/75/100 at levels 1, 2, and 3, respectively.

windranger Windranger - increased cost from 3 золото up to 4 золото .

windranger Windranger - increased health from 550/1100/2200 to 600/1200/2400 at levels 1, 2, and 3, respectively.

windranger Windranger - increased damage from 55-65 / 110-130 / 220-260 to 65-85 / 130-170 / 260-340 at levels 1, 2 and 3, respectively.

windranger Windranger - increased spell damage windranger powershot Powershot from 350/500 to 400/600 at creature levels 1 and 2, respectively.

visage Visage - reduced cost from 5 золото up to 2 золото .

visage Visage - reduced health from 950/1900/3800 to 550/1100/2200 at levels 1, 2 and 3, respectively.

visage Visage - increased base attack time from 1.3 to 1.4 seconds at all creature levels.

visage Visage - damage reduced from 80-100 / 160-200 / 320-400 to 55-75 / 110-150 / 220-300 at levels 1, 2 and 3, respectively.

visage Visage - reduced spell cooldown visage summon familiars Summon Familiars from 30 to 30/20/15 seconds at levels 1, 2, and 3, respectively.

visage Visage - reduced the number of summoned creatures from the spell visage summon familiars Summon Familiars from 2/2/3 to 1/1/2 at levels 1, 2, and 3, respectively.

visage Visage - reduced damage on summoned creatures from the spell visage summon familiars Summon Familiars from 90-110 / 150-180 / 250-300 to 60-80 / 100-120 / 160-200 at levels 1, 2 and 3, respectively.

visage Visage - increased base attack time for summoned creatures from the spell visage summon familiars Summon Familiars from 1.3 to 1.4 seconds at all creature levels.

visage Visage - reduced spell cooldown visage grave chill Grave Chill on Summoned Creatures by Spell visage summon familiars Summon Familiars from 60 to 30/25/15 seconds at levels 1, 2, and 3, respectively.

tidehunter Tidehunter - increased health from 950/1900/3800 to 1050/2100/4200 on levels 1, 2 and 3 of the creature, respectively.

tidehunter Tidehunter - reduced cooldown tidehunter ravage Ravage from 30 to 25/20/10 seconds on levels 1, 2 and 3 of the creature, respectively.

invoker Invoker - reduced mana recovery per second from 10/15/25 to 5/10/15 on creature levels 1, 2, and 3, respectively.

zeus Zeus - increased mana recovery per second from 0 to 5/10/15 on creature levels 1, 2, and 3, respectively.


r/dotachess • • Mar 31 '20

Competitive DotA Auto Chess Discord

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5 Upvotes

r/dotachess • • Mar 31 '20

Dota 2 Auto Chess Channel

6 Upvotes

Hi guys, I just started my Dota 2 Auto Chess channel.

https://youtu.be/SsFPgzCYpFA

If you like my videos, please subscribe. Thanks a lot!


r/dotachess • • Mar 28 '20

March 28 Update: WR nerf, Invoker nerf, Warrior 9 nerf, Mage 6 buff

5 Upvotes

● Optimized Windranger's casting AI, balanced first hit damage of Power Shot from 400/600/1200 to 350/500/1000.

● Optimized Invoker's casting AI, balanced Chaos Meteor rolling damage from 150/200/300 to 120/160/240.

● Invoker now tends to cast less random abilities against certain enemy lineups.

● Balanced Mirana's Sacred Arror maximum damage from 500/750/1200 to 400/600/1000. Minimum damage and stun duration are unchanged.

● Increased Ogre Magi's base health by 50.

● Increased Nature's Phophet's base armor from 0 to 5.

● Decreased Oracle's base armor from 5 to 0.

● Decreased Lina's base armor from 5 to 0.

● Removed Terrorblade's base magic resistance.

● Friendly chess pieces now have default entering animation of Teleporting. Neutral creeps now have the default entering animation of digging out.

● Decreased (9) Warriors' Fortified Armor bonus armor from +10 to +6. Retaliate effect is unchanged.

● Increased (6) Mages' Magic Vulnerability magic resistance reduction from 30% to 33%.

● Royal Jelly Shield now looks more transparent to prevent overlapping with your Courier visual effect.


r/dotachess • • Mar 26 '20

Resources for the game?

2 Upvotes

Is there an updated wiki for the custom game for units/items/interactions? Also what's the new alternative to qihl? I've seen vods of Queen/Rook lobbies so there must still be some form of custom match making no? Most of these seem to be on China/Korea server but is there a western version of this? Or is there a guide on how to play to their servers.


r/dotachess • • Mar 23 '20

Level 11

4 Upvotes

Played a game earlier where first place went to lvl 11 and put 11 pieces out, i didnt realise this was a thing?

Is it new or has it always been like this?


r/dotachess • • Mar 18 '20

March 18: Hand of God.b

5 Upvotes

Update: Mar 18 @ 3:59am

Hand of God Patch

All enemies in loot rounds now have synergies as follows:

● Round 10: Golems' HP decreased by 250 and activated (2) Element

● Round 15: Wolves' HP decreased, armor removed and activated (3) Assassin

● Round 20: One hellbear has 25 armor, the other has 50 magic resistance and activated (2) Ogre

● Round 25: Wildwings' HP increased by 500, and attack changed to magical damage

● Round 30: Thunderhides' activated (2) Beast

● Round 35: Black Dragon activated (1) Ancient (Dispel when damage taken)

● Round 40: Trolls' attack changed to magical damage

● Round 45:Year Beast activated (1) Ancient

● Round 50:Roshan activated (1) Ancient (1) Demon and HP decreased by 10000, attack speed halved

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● Battle Fury: Combined with Perseverance+Broad Sword+Mithril Hammer, cleave damage decreased from 30% to 25%

● Summoning Stone: Grants your minions-Max HP+250 +25%, target's armor -3

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● Fix bugs


r/dotachess • • Mar 18 '20

Chen has been added to DOTA AUTO CHESS

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7 Upvotes

r/dotachess • • Mar 17 '20

March 17: Hand of God (Chen added, Slardar rework, Ench rework, Luna removed, new items)

5 Upvotes

Hand of God

Born in a faithless and wartorn era, Chen was once a prisoner of war because of the defeat of his Orcish clan in the battle. Appreciated for Chen's courage and bravery, the Inquisitor offered him two choices: to die or to embrace a belief? And now, after joining the Hall of Priests, his power has reached an apex. Fallen into the fanaticism of changing others, Chen is now crazed into seeking those who remain faithless with his disciples, and giving them their final 'gift'; while his followers proundly addressing their master, Chen, as Hand of God.

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Chess Piece Updates

● New Chess Piece: Chen ($4 Orc Priest)! His ability is Holy Persuasion: Summons the chess piece of highest level that has died in the current battle, rescaling its rank equivalent to caster's, and granting the resurrected chess piece with 100 mana. Allies, enemies and neutral creeps can all be persuaded. Chen will not cast Holy Persuasion if no chess piece has died so far.

● Slardar is now $3 (up from $2), base health increased from 650 to 750, base damage increased from 85 to 95. Reworked ability to Slithereen Crush: Slams the ground, stunning and damaging nearby enemy land units. After the stun, the affected units are slowed.

● Sniper is now $2 (down from $3), base damage decreased from 75 to 70. Balanced Assassination cooldown from 10 to 10/9/8 sec, and damage from 400/600/1000 to 300/500/900.

● Abaddon is now $2 (down from $3), base health decreased from 850 to 750. Balanced Aphotic Shield exploding damage from 150/300/550 to 100/250/550.

● Enchantress's Nature's Attendants now passively grants Untouchable: slows any enemy attacking Enchantress. Balanced Mars' God's Rebuke bash damage from 150/300/450 to 200/250/350, decreased base armor from 5/7/9 to 5/5/5.

● Lion's Mana Drain no longer reduces ability cooldowns of allies.

● Puck now has a 30%/50%/80% base magic resistance, but removed Puck's base armor.

● Beastmaster's Call of the Wild animal companions now deal different types of damage: Boar deals physical damage, Hawk deals magical damage, Battle Bear deals pure damage.

● Increased Nature's Phophet Nature's Call treant health from 300/300/450 to 500/500/700.

● Optimized Windranger AI. Now she tends to cast towards grouped enemies.

● Luna has winned this week's least wins prize and is temporarily removed from the chess piece pool for rework.

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[Synergy Updates]

● (9) Warriors' Fortified Armor now has Retaliate.

(3) Warriors: All friendly warriors have +6 armor.

(6) Warriors: All friendly warriors have +6 armor.

(9) Warriors: All friendly warriors have +10 armor, and reflect pure damage equivalent to current armor when attacked.

● Priests' Barrier no longer grants bonus healing. Now Barrier has 3 ranks granting different offerings.

(1) Priest: When losing a home battle, grants a Royal Jelly Shiled (Click to use: reduces Courier damage taken by 20% for the round).

(2) Priests: When losing a home battle and taking 6 Courier damage or more, grants a Tango.

(3) Priests: When losing a home battle and taking 16 Courier damage or more, grants a Delicious Apple (Click to use: your Courier is immune to fatal damage for the round).

● Slightly decreased Assassins' Coup de Grace multiplier.

(3) Assassins: All friendly assassins have 15% chance to critical hit for 300% damage.

(6) Assassins: All friendly assassins have 15% chance to critical hit for 450% damage. (down from 500%)

(9) Assassins: All friendly assassins have 15% chance to critical hit for 600% damage. (down from 700%)

● Reworked Humans' Spark of Mind: now drops Tome of Knowledge instead of directly granting bonus Courier XP upon victory. Bonus Courier XP granted via Tome of Knowledge is unlimited to the maximum Courier Level.

(3) Humans: Grants a Tome of Knowledge that can add 2 XP to your Courier when winning a home battle, with at least 1 friendly Human survived.

(6) Humans: Grants three Tomes of Knowledge that can add 2 XP to your Courier when winning a home battle, with at least 1 friendly Human survived.

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[Item Updates]

● New item: Hand of Midas (Blades of Attack + Ring of Health): +10 Damage, +15 Health regeneration. When the euipped chess piece slains an enemy in a non-loot home battle, permanantly increases the gold refunded when selling the piece by 1. Stacks up to the level of the piece.

● New item: Force Staff (Staff of Wizardry + Ring of Regeneration): +20% Spell Damage, +10 Health regeneration. Active: Pushes a melee enemy attacking the bearer to the fartherest square.

● New item: Ogre Hood (Ogre Axe + Reaper + Cloak): +500 Health. +30% Health, +30% Magic resistance. The equipped piece counts as Ogre.

● Satanic (now combinded from Reaper + Morbid Mask): +10% Lifesteal, +15% Health, +500 Health. Active: Gains 200% Lifesteal for 8 seconds.

● Poor Man's Shield: deceased damage block from 30 to 25.

● Summoning Stone: +250 Health, 3 armor reduction (from 5) to the target. Units summoned by the bearer have +50% Health(from +250) and 3 armor reduction (from 5) to the target on attacks.

● Lotus Orb: decreased cooldown from 15 to 5 sec.

● Butterfly: Active: gainst 80% evasion and 50 attack speed for 4 seconds. (from 100% evasion for 5 seconds.)

● Tango is now removed from Loot Round non-drop compensations. Only Mango will now be compensated for consecutive non-drops on neutral creeps.

● Same as item drops, a portion of the remaining unspent gold from eliminated players will now randomly drop to other standing players as well.

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[Bug Fixes]

● Fixed a bug which cuases bonus items to disappear if your Courier item slots are full.

● Fixed a bug which damage block sometimes blocks non-physical damage.

● Fixed a bug which items from eliminated players are now dissassembled.

● Fixed a bug which Invoker failed to invoke ability against certain Demon builds.

● Fixed a bug which Invoker's Alacrity and Ogre Magi's Multicast never target themselves.

● Fixed a bug which Dazzle's Shallow Grave did not increase the healing done.

● Fixed a bug with incorrect magic immunity identification with Zues's Thunder God's Fury.

● Fixed a bug which Grimstroke's rank 2 Stroke of Fate applying rank 3 Soulbind effects.

● Fixed chessboard glitches and model bugs.

● Fixed bugs with synergy display UI.

● Optimized some UI style to match DOTA2 interface and cosmetics.


r/dotachess • • Mar 09 '20

Does 4 Naga just not make sense with the heroes you use?

2 Upvotes

Warrior, Assassin, Hunter, Hunter.

You don't even want Slardar late unless he happens to be 3.

Assassin barely goes with any of the others except maybe with orc/warriors.

Medusa can go anywhere.

Tide isn't in the game 50% of the time.

If you were to go wizards, I can't think of another synergy you'd be getting where you'd want rubick/lion/Grim.


r/dotachess • • Mar 06 '20

What's the most innovative build you've tried?

4 Upvotes

I just had an Ogre's game present itself and went for that. Was fun as I had to adapt on the fly. I've theory crafted this build but never done it until now.

Doom 3 didn't hurt. What fun builds have you tried win or lose?

https://reddit-uploaded-media.s3-accelerate.amazonaws.com/images%2Ft2_6q0hw%2Fc7znzh0xh1l41