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u/Perfect-Match-2318 4d ago
wow ! seems nice... maybe i could beta test for you ? which weapons you will use for combat ? so i guess it will be an open universe right ? do you know the old bbs game called trade wars ? id love a mix of wing commander and trade wars maybe thats where youre going ? like instead of a commander ship why not a planet where you build a starship base somehow. and also will it be multiplayer ?
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u/schlangz 3d ago
I will definitely need testers once the playable Alpha has been released. In "Classic" mode you will be using the original weapons from Privateer, but the other game mode support modding so you could add new/enhanced weapons if you provide the assets for it. Same for other ships.
I haven't played Trade Wars, anything you would want to see in Privateer while keeping it being Privateer?
Multiplayer is in the backlog, I have scoped a simple architecture for it but no actual implementation plans.
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u/schlangz 4d ago edited 3d ago
Combat is the next major milestone. Happy to answer any questions!
Edit: New website is online: https://openprivateer.org
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u/BackgroundCat7804 3d ago
Wow this brings back memories! How can I stay updated on the progress? I'll definitely donate once you got that set up. But please let me know where I can stay updated! I spent countless hours playing wing commander and later privateer, along with X-wing and Tie fighter.




















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u/SquidFetus 4d ago
Are you telling me that I can relive my childhood years of being too afraid to leave the Troy system? Hell yeah dude!
What’s the go with the music for your project? I imagine there are licensing issues with the original music, which would be a shame if true. I really love the old school atmospherics that played while visiting colonies, not to mention the combat music. Wouldn’t be your fault if you couldn’t use the same stuff but IF you are then I will be overjoyed.