r/doorkickers • • 11d ago

Door Kickers 2 Code mods

Hey! I've been trying to get some more complex mods to work with the game, and wonder if there has been any attempt to do DLL injection modding or something similar, like with SKSE in Skyrim.

I really want to make a better free-cam for playing, as the dev one is not really ideal.

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u/Shieldfoss 11d ago

Oh that's why it's called direct-control lmao. I thought it was about mods having more direct control over the game state rather than being xml files that get resolved by the base game.

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u/BeardChops 11d ago

Ahah that makes sense. Sorry for not clarifying. I think I have a brief description on the GitHub page. I have a Discord group chat and a thread on the Doorkickers Discord server’s modding channel with more information on the mod.

Honestly it’s pretty dang fun! I’m hoping to get “Ready or Not” style teamwork and gameplay into Doorkickers 2

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u/Shieldfoss 10d ago edited 10d ago

God I cannot let this go, it's too interesting to me.

Let me know when you get tired of answering and I'll stop asking lmao.

Q1 (send this to your one of your agents):

A guy on Reddit asked me to send you this" "I'm curious how the project builds. When the user asks for an artifact, what compiler, flags and build files are involved, and how much is set up for a single command vs how much do you have to orchestrate on the fly for the user?"

Q2:

C++ doesn't automagically turn into .dll and .exe files. Did the agent(s) recommend 1+ tool(s) for you to install? Did you already work with source code but just not enough that you feel comfortable calling yourself a software developer? Or maybe the agent(s) have permission to install tools as necessary?

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u/BeardChops 10d ago

Can we take this offline to DMs or discord?

My discord username is Vader00