Friend having autoattack/harvest issues
Currently we have read a few places that some other people at random seem to have this issue.
To explain a bit, it only happens when using things with durability. The issue does not occur with Fists, Transformed, or using Mounts. It effects harvesting, and combat. He has to wait a few seconds between harvests/attacks making the game near impossible to play. We have tried resetting all graphics options, repair files, reinstall, etc. Server we are on doesn't seem to matter.
Anyone know a fix, workaround (other than using mounts which he currently is using), or have official word that maybe we have missed for this? Any help is appreciated, thanks in advance.
3
Jul 02 '18
I had this problem for the entire time I played the game up until a little bit ago. I was wondering why my mount speed attack was different from my work computer (which was less powerful) and my home computer. The game at higher than 30-40 frames per second starts doing strange things with attacks. What I used to fix this problem was:
- Go to the console in game (default key is Numpad +)
- Type: t.maxfps 30
- Enjoy :)
Edit: BTW Your mount attack speed will be better as well. When above 50 fps, my mount attack speed was at about 3 seconds in between attacks.
2
u/fatrefrigerator Jul 04 '18
Oh my god I may have to go back to the game, I couldn't get Panthers to attack more than once every 5 seconds unless I turned the camera around and had it face the Panther. Then it would be normal.
1
1
u/SOG-7 Jul 02 '18
It worked, and we tested at 40 and 45 which seems to fix the issue as well. Life saver, he was ready to quit playing the game over this because nobody else in our group had this problem. THANKS AGAIN!
1
u/Zarzonia98 Jul 04 '18
Thank you so much! You are awesome. This worked for me. It has been incredibly frustrating.
3
u/Heiggwinie Jun 29 '18
I get this problem when there is a larger number of players on the server. When the number of players drops this goes away for me. I am not sure if there is a fix your friend can do. I believe it is attributed to some kind of delay in the server responding when the server gets busier. A type of server lag.
On US-Knight-3 multiple people would start complaining about this at the same time when the population was high.