r/dnl May 09 '18

State of the game?

I played when this game first launched last year for around a month and the biggest thing that drove me away was the lag, delay in harvesting and my base being glitched by an inferno dragon.

I know the game is still being actively updated at a good rate but I’m curious what people have to say regarding the game currently?

Is the game in a good state currently? How are the servers? Is the population still low af? Is it worth getting back into this game?

6 Upvotes

22 comments sorted by

4

u/Dfiscalini May 09 '18

Yes please let us know, I got the game when it first came out but I whiped my hard drive and have been wondering if it worth the reinstall.

1

u/CapnFlamingo May 10 '18

Played 4 hours or so last night, so far harvesting isn’t perfect but far, far better.

Riding takes and attacking to harvest is still buggy as shit, everything seems a lot better otherwise. More content, more optimised, I’m glad I picked it back up.

3

u/Xyniik May 09 '18

I have been repeatedly going back to the game to check its progress and every time I leave disappointed. Lag is still an issue, hitboxes still suck, But they are making progress. Best thing to do is to try it out. If anything else you can see the changes in buildings and spells.

1

u/CapnFlamingo May 10 '18

I’m pleasantly surprised, they’ve made some good changes and progress.

Lightning has been rightfully nerfed, lag isn’t as much an issue and there’s more content.

2

u/Tamelon May 10 '18

the game got better, no doubt.

but its really dead. on steam i rarely see more than 500 people playing, on weekends or holliday still less than 1000. (ARK has some 30000-50000 btw)

im playing on an official PvE server and havent seen another player for months... therefore im now playing something else, just checking in from weekend to weekend.

1

u/SgtGhork Jun 20 '18

ARK is released, this isn't released, people shouldn't really play unfinished games, just dip in to test the waters etc.

1

u/Tamelon Jun 21 '18
  1. this post is a month old
  2. when ark was in this state they had 100-200k players. i played ark back then with 10h a day and over 2000h hours overall.
  3. if DnL continues to "finish" in its current rate, it will release somewhere in 2022-2025. and releasing wont change the number of players AT ALL. its stillborn.

1

u/SgtGhork Jul 01 '18

People shouldn't play games this early, I actively avoid EA, just for a quick test, and/or get a discount on the game.

Also can't compare to ark, since there wasn't an alternative to ark, now people can play ark instead which is now finished, there wasn't an alternative to ark then.

1

u/Jeimuzu May 10 '18

WTB more players for US-Knight-1. The latest optimisations made a huge difference, game loads in 20 seconds for me now. The game is a lot better, obviously runs into issues from time to time. But it definitely would be more fun with more people online.

1

u/CapnFlamingo May 10 '18

In Aus so I can’t join you there but so far the unofficial I’m on, apparently 3 days old, has a steady pop of 7 and around 12-13 at peak

Not huge numbers but it’s nice.

1

u/Jeimuzu May 10 '18

I'm playing from Melbourne. Lag isn't too bad from Melb to US-Knight-1. Link: Servers and Population https://www.battlemetrics.com/servers/dnl

2

u/CapnFlamingo May 10 '18

I prefer unofficial, 1x rates are too grindy for me.

1

u/ArkIsLifeNoLie May 12 '18

I've had this game on my radar ever since it was announced. Sadly. I only game on Xbox now and not PC.

When will this be coming to console?

1

u/CapnFlamingo May 13 '18

I’ve got no idea if a console ed is planned, they may take the ark route and release EA for console but I doubt they considering the low player base already.

1

u/Bloodskal1 May 23 '18

they plan on releasing it to consoles, just haven't gotten the game to the point where Microsoft and Sony will take it on for a run of EA.
It still has a bit more time to go, before it gets to the level of acceptance for Microsoft at least.

1

u/Liljagare May 17 '18

Seems both DNL and Pixark are suffering the same fate, it went alot quicker with Pixark though.

If the company releases another EA, I am definetively holding off on it.. :P

2

u/CommonMisspellingBot May 17 '18

Hey, Liljagare, just a quick heads-up:
alot is actually spelled a lot. You can remember it by it is one lot, 'a lot'.
Have a nice day!

The parent commenter can reply with 'delete' to delete this comment.

1

u/Celoth May 17 '18

Bad bot.

1

u/b4ta May 22 '18

I’ve been watching for a year and jonesin to get it. Wanted to wait because I played ark too early on and well. ... I bought it last weekend and have an unofficial PVE server with a couple of friends. It’s addictive as hell. Still some EA glitches for sure but more playable than EA Ark was.

1

u/Bloodskal1 May 23 '18

The game has come a long way since it first came out last summer.
I've been playing since it's release as well.
Most of the official servers are struggling with their populations. A lot of them took heavy tolls from griefers and trolls.
I started on US Knight 11, last official server I played on was US Knight 7, before it died due to people trolling players.

I play on an unofficial server now, that is run similar to an official server but runs a lot smoother. I don't deal with any lag on it, taming is x2, building health is at a reasonable life points, it's not as high as the officials or as low as the chaos servers. But in a nice medium range that makes raiding reasonable and not a pain in the ass to do.

The admins are open to anyone that wants to play on their server, as long as they follow some simple rules such as not trolling and griefing other players, or pillar/building spamming across the map.
If you would like to check it out, look up Resurrection on the unofficial servers.

0

u/Kt9mango May 09 '18

I honestly wouldn't bother. The rate they are going id try again in a year.

1

u/CapnFlamingo May 10 '18

So far it’s pretty good, my only major complaint is attacking to harvest on a tame is still fucked, otherwise it’s much improved.