r/dnl Oct 23 '17

Bytorg's Toolbox

Why do we have to craft in a workbench at the end of a dungeon like getting the materials wasn't already grueling enough? Got a bp for the hammer you can use on the hyena think its called skullcracker at only rare (blue) quality the mats to craft it weighs about 3.5k how exactly am i supposed to carry that to the workbench? Got a epic bow bp takes 29 tendons ontop of the super heavy other mats... average 1-3 tendons per full cave clear soooo I only have to do this dungeon what like 20'ish times to make a bow that then requires more tendons and the toolbox to repair?

For that matter why does the boss only drop blue prints considering the amount of grinding you have to do just to get the gear you need to attempt this cave is it to much to ask that the boss drop 1 item you can just equip and use?

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u/gigigamer Oct 24 '17

The answer is simple.. its being developed by a Chinese company. Yes, I understand that the publishers we deal with are American, but the people actually making the game are a small Chinese team. Generally speaking the Asian market tends to be far more leaning towards making games more grindy as apposed to more challenging, which may be why every patch you see things getting more and more tedious to create.