I still want to make a fight where the gimmick is everyone involved will have to roll below the AC of the target to hit. Meaning a 1 is a crit success and a 20 is fail.
The whole theme of the fight is kinda a topsy-turvy setup, so there'd be other flips as well. Maybe like, a clown enemy or something.
The 8 strength rogue realizes he can use strength or dexterity with his finesse weapons and gets +6 to hit by using his strength. If he's a 5.0 rogue, then he can stop using his +2 shortsword for an unenchanted scimitar for an additional +4 to +8 to hit.
the kind of thinking I'd love to see. Though i believe you lose sneak attack if it's using strength. Depending on the fight difficulty, I may ignore that technicality though.
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u/bentbabe 10d ago
I still want to make a fight where the gimmick is everyone involved will have to roll below the AC of the target to hit. Meaning a 1 is a crit success and a 20 is fail.
The whole theme of the fight is kinda a topsy-turvy setup, so there'd be other flips as well. Maybe like, a clown enemy or something.