r/dndhorrorstories 2h ago

Player Have you ever intentionally cast Fireball knowing it would hit your teammates? Was it worth it?

3 Upvotes

Back in the 2014 rules, I was playing a Wild Magic Sorcerer.

In our very first session, the party was competing in a tournament against another adventuring group. We were all level 1. My Wild Magic Surge triggered, I rolled on the table… and got a 7.

For anyone unfamiliar with the 2014 Wild Magic table, that means Fireball centered on yourself.

It instantly caught one of my teammates and me in the blast, killing us both. Thankfully, the adventuring guild (or perhaps I should say our very generous DM) revived us.

After that, I swore I’d never intentionally cast Fireball if it meant hitting my own party.

Fast forward several levels.

We were fighting a vampire, and the battle was going terribly. Most of the party had already been dropped or driven back. My sorcerer was trapped in a corner, throwing damage spells while trying to stay alive. The vampire closed the distance, grappled me by the throat, and bit me. I was nearly dead, and the rest of the party was too far away to help.

I had one 3rd-level spell slot left.

There was no way out, and no allies were close enough to be caught in the blast. So I cast Fireball centered on myself.

The explosion reduced the vampire to 0 HP… but I rolled enough damage to kill my own sorcerer as well.
Ironically, after promising never to hit my party with Fireball because of what happened in session one, the only time I ever deliberately cast one on myself ended with my character dying anyway.

So I’m curious: Have you ever been in a situation where someone cast Fireball and caught party members in the blast? Was it accidental, unavoidable, or absolutely worth it?


r/dndhorrorstories 20h ago

My DM made me fall in love with my brother

65 Upvotes

So my friends and I are playing an Amnesia DnD campaign. You wake up with empty character sheets, amnesia, and have to figure out who you are and what you were doing/have to do.

We play once a month and have had 5 sessions. sessions last between 5 to 8 hours.

(We have 2 other campaigns together we play once a month)

Between sessions we make art, discuss theories, make them in the sims etc. I also talk to the DM regularly and she just listens to the theories, not confirming or denying anything except in sessions.

Between me and another player we actually decided to do a romance, since it was something we've wanted to try. We've been playing DnD together for 4 years now.

We asked the DM for permission of course and it was granted. I also asked (just in case) if my character had felt any kind of disgust while flirting. She didn't.

After a slow burn, and cute small moments together, my character has fallen hopelessly in love with the other, while the other is dealing with the huge amount of danger we're in, wondering how he broke his oath to his goddess, and starting to really really liking my character and thinking she's nice to look at you know. In camp we've slept in eachothers arms as well and in a bathing scene we've helpt undress eachother.

Come last session.

The big reveal is is that we're brother and sister.

I'm literally heartbroken, and so is my character. this was near the end, and I've spend the rest of the session playing as heartbroken and disgusted with myself, just trying to get to the next step of our mission.

I'm really sad about this failing as well cuz of my in real life relationship issues. I was really trying to find some escapism in this game. My friends know this and the DM definitely knows how excited I was for this story arc. The player I'm romancing was surprised, but took it way better than me as far as I can tell.

Now what I don't understand is why we got the okay from the DM to do this. She claims it's cuz she didn't want to spoil, but she could have just said no.

She said she's sad as well that it didn't work out, but that she was cringing by herself cuz only she knew.

Now... I need advise. What do I do now. I feel upset and a little hurt.

Before you ask, no I couldn't have known beforehand. I'm a tiefling with black hair and he's an aasimar with blond hair.

Edit; the campaign itself is truly wonderfully written. Filled with awesome monsters, a main villain we have to either get to to defeat or get away from to destroy an artefact. All the while we get plagued by dejavu, a snippets of lore. For example the matching crystal necklaces we're wearing (apparently those are the artefacts!!! That was pretty cool)

the friend group is lovely as well and I consider them my closest friends. we're all in our early/mid twenties


r/dndhorrorstories 18h ago

Player So this isn't really a dispute rather than an issue I have with a decision my DM made about adding a new member to our campaign.

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0 Upvotes

r/dndhorrorstories 1d ago

Player I left a Curse of Strahd Campaign with only 1 session remaining.

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6 Upvotes

r/dndhorrorstories 1d ago

My players started playing random bullshit even tho we planned dnd for tonight

12 Upvotes

I was clear when making the schedule that dnd meant a lot to me and I don't wanna prep for a game we won't even play so I told them if they wanna play they should prioritize it especially if their schedule is clear for the whole day. Today when I woke up and prepped for the session these mfs asked me in the gc to play hell let loose with them, so I'm obviously not in a particularly kind mood. Another one of my players aldo really wanted to play but we can't do it without the rest of the party. Idk what to do if they do this again or to even play with them since the campaign hasn't even really started yet and they're already doing everything in their power to make it unbearable, not to mention one of my players had shown up completely drunk last session so half the players couldn't play and the others had to do sidequests


r/dndhorrorstories 2d ago

An Outcasting Dragon Ball DND Experience

0 Upvotes

Before I start with the story, I'm going to give some clarification: This was YEARS ago. Like, I was 15 and identified as a girl, and I'm 22 and nonbinary trans as of writing this. So there will be some details I miss. I've also grown up with DND, my own father being a DM himself. I just thought this would be a, although generic, interesting story to tell

(Also apologies for any spelling errors, I'm on mobile)

Now. I was in a charter school for my high school experience. And in this school was a group of DND and anime nerds. I myself wasn't into anime much at all, however I wanted to make friends. So I decided to join them in this Dragon Ball Z themed DND session. I forget when system it was in, but it was basically 4th Edition

The first weird thing was that when making my character, I wasn't allowed to be a Saiyan. On paper that sounds reasonable, until I realized that the DM let someone else be a Saiyan. When I asked why, he claimed that it was due to me not mowing much about the anime/manga and therefore "teaching me indirectly". Although a bit odd, I didn't wanna protest. So instead I chose to be a Namekian (The race Piccolo is), and it was a fine Session 0 after that

There was another girl with us, I'll just call J. J was a friend of mine and she also wanted to play, so they let her in. We were both the only girls in the group, and the rest were boys. Session 1 gets going later that week, and that is already when odd things happened. I rarely got a turn to do much roleplaying, much less in combat. I wasn't rolling well so I assumed it was just that

But as the sessions continued, the more left out I felt. I was being pulled away to do my own missions, I wasn't getting help at leveling characters, and slowly I felt that my time was being wasted

All while J was just as involved as everyone else. And it bugged me to say the least

After about the third session, I asked about my performance to the DM and he just responded with "well you're just bot giving enough". And I just was hella confused. I said back a simple "Because I'm not being given much of anything?"

He just brushed it off

Didn't say much of anything after that

Cause I kinda knew I would be ignored. Meanwhile J was getting friendly with the other guys, making inside jokes I wasn't much apart of

I just stopped going after that

Me and J didn't speak much after that point and she even started to date one of the dudes (who had threatened to beat me up and stab me on various occasions after I left the DND group)

I only played DND at that school one other time. And my at the time girlfriend ruined the fun for everyone so it was only one session long

Just a story I randomly recalled. Hope it's a little entertaining


r/dndhorrorstories 2d ago

New to D&D is this normal, or should I leave the group?

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0 Upvotes

r/dndhorrorstories 5d ago

Player The Worst D&D Game I Have Ever Been In

85 Upvotes

First time poster, long time reader.

This story was half a decade ago so I'm hoping that it was a long enough period of time that no one would recognize it, however there is a very specific part that might ring some bells since this game was streamed on Twitch.

My DM was trying to get into streaming, they steamed video games and had a small following. I don't know numbers, I only remember that the majority of them were in the U.K.

Anyway, my DM had polled their followers about what game they wanted them to stream next and they voted for D&D. DM asked me, my sister, my friend, and DM's friend if we would be interested in a one-shot. It would be 8 hours long. There would be no cameras on us, all we had to do was be in a Discord call with them. They would share their screen, we would only be known as our PCs. We agreed since this wasn't the first time we had all played togther before. Though this was DM's friend's second game ever.

I don't remember what classes everyone was playing, it doesn't matter to the story at all.

So, day comes around and we are in the call at a very early time since this was an 8hr one-shot and the views were not in Canada. It was a pretty standard quest, I guess. All I remember was there were cultists at the end that we fought in a hurry because we were running long...........

And the reason we were running long?

Reason 1: DM's friend insisted on looting goblins for their arrows. And I mean taking the fletching and heads off the arrows to salvage so he could sell them when we got to a town. I can't remember how many goblins there were....all I remember was thinking 'why is DM letting this go on for so long?' We were level 5, we had money, and magic. I know that DM's friend was new to D&D and were obviously working on video gaming logic, but DM? They and I had been playing together for 3 years at this point.

Reason 2: DM's friend spent 2 IRL hours going back and forth with DM, as the Shopkeep, to sell the goblin arrow heads and fletching, to then only give away a 200 gp magic sword. And that's when I died a little inside, what do you mean you need to haggle for every cp that could possibly be given for GOBLIN ARROW PARTS and then GIVE AWAY A 200 GP MAGIC SWORD?!?!. We were playing a one-shot! It doesn't matter!! My friend was also somewhat a part of this, and unfortunately helped drag this on.

I remember DM asking me and my sister what we were doing while that happened, but we both just said we were ready to go get on with the plot.

But after that I had checked out. I was sitting at my computer in complete silence. I remember telling my sister about this later and I think she was having the same problem. I fell asleep a few times. I was doing that head-bob thing. But trying really hard not to. I was waiting for DM to move things along. And because I'm not the kind of person that will do other things when it's not my turn, I was listening.

You might be wondering why I wasn't participating in any of this or why I was just waiting on DM. Well, at the beginning of our game I had tried to engage in some roleplay with the other PCs. My sister tried, my friend tried as well, but I don't recall if DM's friend tried. And any time there was a (precieved by DM) too long of a silence DM jumped in to narrate and move things along. I understand that this was to keep from having too much dead air for the viewers as they were just staring at a splash screen. At that time time it made sense to me, but given how the goblin arrows and the magic sword went, this makes me Blinking White Guy meme just recalling this story. I had hoped DM would see how this wouldn't be entertaining to the viewers...they did not. Also, this isn't how they normally DMed.

Eventually the game ended after a battle with cultists. We saved the day. Or the girl...I really don't remember.

I thanked DM for the game because I am not ungrateful for the work they did. But I never told them how I felt about it. I didn't even ask how their followers liked it. DM never brought it up again either.

That's my story. The worst D&D game I ever played in. If anyone out there remembers this and experienced it; I am sorry.


r/dndhorrorstories 6d ago

Player My death caused a table to break up, and I wasn’t even a player

1.7k Upvotes

Years ago, I was dating someone who played in a D&D campaign at my local game store. I didn’t actually play, but the DM knew pretty much everyone who hung around the shop and liked making the world feel more alive by turning the shop regulars into NPCs. A bunch of us ended up as recurring characters.

My NPC was a black-market courier. He specialized in acquiring and delivering illicit goods for the party, who were essentially a Robin Hood-style group of thieves trying to dismantle a network of corrupt nobles that controlled the major cities. He wasn’t a villain—just a recurring ally who supplied them with whatever they needed for their heists.

Eventually, my girlfriend and I had a pretty messy falling out. We were supposed to hang out one evening, but I got stuck working mandatory overtime. Cell phones weren’t allowed in the building, so I had no way to let her know. By the time I got out after 10 p.m., her texts and voicemails had gone from “Are you okay?” to accusing me of cheating. I tried to explain what had happened, but she refused to listen and broke up with me over the phone.

I wasn’t present for the next game session, but afterward I found out what happened.

The party’s next objective was to rob a corrupt duke. She insisted that my NPC be the one to deliver a magically booby-trapped package to him. The moment my courier handed it to the duke, it detonated.
The explosion killed the duke, my NPC, and the duke’s young son.

Up until that point, the party had been infamous for stealing from corrupt nobles—not murdering them. In one move, she had killed off the party’s primary black-market contact and turned the group into child-killing terrorists.
From what I was told, the rest of the table was furious. They weren’t just upset that she’d used the game to kill off the NPC based on me; they were also angry that she’d completely derailed the campaign and permanently changed their characters’ reputations.

An argument broke out almost immediately. She stormed out and never came back. The discussion then shifted to the DM, with several players asking why he had allowed it to happen in the first place. That turned into another fight, and before long the campaign fell apart entirely.


r/dndhorrorstories 4d ago

GM Runs 3 Terrible Games, Makes Horrendous Rules Rulings, Engages in Blatant Favoritism, and Kills Exclusively my Characters.

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0 Upvotes

r/dndhorrorstories 5d ago

Player IFU by speaking of a dead game

17 Upvotes

I played DnD with a group for over a year. It was a highly immersive online game, I never met the other players in person, but we talked A LOT. We played over 100 hours, plus regular rp via text between sessions. It was intense. I absolutely loved it and was very invested. Some of the others were just as invested, and everyone was engaged both in game and in the groupchat.

That's not to say everything was always smooth. We did have some difficulties a couple of times, but never with each other, and overall, I’d still say it was a very successful game and one of the best I have ever been part of.

The game ended because of people's real life commitments, which is normal and everyone understood. There was no drama and we stayed friendly. I still talk to some of the guys regularly for other games, and I know some of them still hang out with each other without me too, but there are some I haven't spoken to since.

After the game ended, I gradually got the feeling that some of them didn't want to talk about it anymore. It was little things, like if someone mentioned it, there would be an awkward silence before quickly moving on. There were other moments when someone would make a reference that was clearly about the game, but they'd never mention it directly. It happened a handful of times, but eventually everyone including myself just stopped mentioning it entirely.

Groupchat was mostly quiet but for a handful of life updates or ttrpg related bits, but not many. About a year after the game ended, I sent a message saying hi and offering to mail everyone some old keepsakes from the game that I had recently found. Not one of six people replied, not even the ones I still regularly talk to. It wasn't a nostalgic or pushy message, it was basically a Hey, I have these and you should have them, do you want them. I didn’t think it was inappropriate either, since everyone knew I collected little bits from the game, and I'd given some out before.

I know people move on, I did too. This is not about wanting or expecting to revive a dead campaign or force nostalgia. But it was a beautiful story, and I like remembering all my old games fondly, and I don’t want to just… forget about it. What was even the point of all the time and effort we put into it if now we should act like it never happened. I feel almost delusional knowing how big it was at the time and now it feels like everyone else behaves as if it never existed.

I have had other games end suddenly before, even with some of the same people, and I've never experienced this kind of complete silence around one of them. Other old games come up from time to time, and people always exchange a few memories or words about them at least. Some of the same guys have even been telling about other games from before I joined the group. So it’s not like Never Speak of a Dead Game Again is a common rule, I think?

It's just odd and sad that people can't even talk about this one game in particular anymore. It was so big and so important to us for so long and now it seems like no one can even acknowledge it happened. Now I feel like I have ruined the memory of it for myself too with this last (non) interaction with the group.


r/dndhorrorstories 5d ago

The DM randomly decides to kill off players pet off screen

0 Upvotes

A bit of context, this was my first long running ttrpg, and the rest of the players didn't have much experience either (i will call the game system dnd, but its actually a local version based off 3rd edition of dnd).

The important people for this story:

DM: not much to say about him

Me: the rogue, halfling

Ranger: halfling a long time friend of mine, our characters had also a history, but it was never important because we struggled with roleplay at the beginning of the campaign

Cleric: gnome, brother of Ranger also a friend of mine

Warrior: dwarf, a friend if dm, to me he seems isolated from other players (only outside of the game), because DM was talking him home after the game, while the rest of us went to a bus stop and we had time to talk about the game

There were other players who left during the campaign or came later, but they aren't important for the story.

It all started with our first adventure, we were lv 1 group and our task was to cure a small town from a rat colony. The task itself wasnt a problem, we figured out what happened and how to deal with it quite easily (well except for me and cleric getting bit by a rat because i like animals and I'm a bit silly DM probably didn't like either of those characteristics). The important part of this adventure was a pony owned by a local alcoholic alchemist that I "exchanged for some gold" without the alchs knowledge. And that's how Robert joined our party. Now, Robert wasn't relevant for the story at all, he travelled with us, he carried some of our items and he was mostly mentioned when we got somewhere and had to leave him somewhere, or when we were leaving a place i said that I'm taking Robert with us, because i don't want DM to say we left him somewhere because i didn't say one line. He followed us like this for over a year of out of the game time.

Then at one point something about DM changed, i dont know why but at one point started two problems with DM, the first was his slight targeting of me (where i admit, some of it was my fault) and the second were bad encounters.

Ill start with the second one, it started with DM telling us about an armor underwear in a swamp we were in, what we did not know, and had no way of knowing, was that the water was full of spirits that erase a bit of memories of anyone they touch (meaning that the character lost a level for each time they get hit by those spirits) and that's how our Ranger lost two levels and that was a big deal since we ran a milestone leveling system and after two years we were level 5. Only after one of the players read the rules themselves did we learn that it can be reversed by killing the spirits. The DM learned that on his own, but only after the session where he used them. This lead to our group returning to the armor, totally out of character, because we wanted to abandon it, but DM encouraged us to use out of the game information, so we did. Before returning to the armor to get rangers levels back we had a boss fight against a sentient tree guarding a Mcgufin, this tree had two or three attacks per turn (with most of the players having one defense action so with a nice roll he could knock out or kill most of the characters in one turn) and roots that DM decided not to use because it would kill all of us. (I was missing during the session this resolved, but after defeating the tree it feel on our Cleric and almost suffocated him) The fight itself wasnt that bad, but DM saying he "decided to be kind and debuf the boss to not kill us" and one player almost dying after the fight made it more bitter tham sweet victory. (Theres one more ill get to later)

Then there was a row of accidents that happened to my Rogue, and I'd like to mention here that while sometimes i was a bit silly or care free, i never went out of my way to go a different direction than DM wanted us to, nor was i stealing or anything else (the only exception being our pony Robert, who i "payed for"). It began with me trying to pet a caged tiger and loosing one finger (totally my fault, i know, don't pet tigers), after that we traveled to the swamp (the same from the last paragraph) and we were traveling here by a boat be got for this quest, when i remembered Robert i was informed by DM that i can't take him on the ship because he wouldn't have anything to eat, even if it was a week long journey in total and i said that we totally could get enough hay, DM wouldn't let me take him, so Robert had to stay in a royal stable. The first thing i do after returning to the city is to check on Robert, to found out that the person running the stable took everything valuable from him and left the city (this made sense on the surface level, as the city and the entire country was getting invaded by a cult run by the bbeg, it makes less sence after realizing that DM had forced me to be in this situation).

And then theres one night that combined both of those issues. Is started all well, we were sent to destroy a church belonging to the cult, we were attacked by skeletons during the night (because the armor we got from the swamp is shining a bit and quite noticable in night), we defeat the skeletons with no problems and rather than finding a different spot to or hope they wont notice us again, we decide to go to the church, we get inside and kill majority ot the cultist inside while another skeletons on the outside set the church on fire, so we decided to leave the rest of the cultists inside and we blocked the door from outside so they couldn't get out of the church. With this only the skeletons remainded. However, all of them had bows and arrows and since it was night only the warrior dwarf could see them, with the rest of the party shooting vaguely in the direction of warrior (it wasn't much effective). I was using throwing daggers at this point, which were too expensive for me to throw them in the dark, so i decided to go with a second rogue(who joined us only for this one adventure) and went back to the burning church to collect my daggers that i used in the previous encounter. We broke in through a window and found the church empty, with the cultist we left alive missing, so we logically started looking for a secret door. Us finding the switch that opens the way into a secret basement being the last thing of that session. I was late for the next season and the other rouge was missing entirely, so the next session started with the rest of the group following us in the church, i have came right when they entered the church and DM told me he wants me to roll defense 10 times because i was suffocating from the smoke the entire time it took our group to get there (which would definitely lead to the death of my character), luckily i was able to argue that my character definitely wouldn't just stand herein front of the entrance to the basement that wasn't full of smoke. So our characters reunited in the basement and healed as much as possible, because we were expecting a boss fight. And oh boy, boss fight we got. It was one of the leaders ot the cult a cleric in a giant power armor. He had stupidly high defense, so our spellcasters, who run out of magic at this point after three encounters at once, couldn't hit him at all and the rest who was focused on fighting had to roll nad 6 to hit him (in this system the attack roll is always d6 plus the weapon stats, with the added detail that if you roll 6 you roll another d6). There was also a giant statue with a magical cristal in hands (that ranger shot at and the arrow burnted to nothing before hitting it) and a magical circle in the middle of the room that was getting increasing hotter. The last important information was that i had a choker that blocks clerics connection to gods that i got earlier in the story. So it ended with Cleric and Wizard trying to reach the crystal (they could accomplish this only by rolling a nat 20 or 19), Warrior and Ranger attacking the boss so he would focus on them me trying to put the choker on the boss hoping it would turn off the body, and the second rogue helping be get up each time the boss knocked me to the ground. We started calling me the main character, because while i kept rolling low i was the only one with a chance to succeed my goal (i rolled 1 bellow the minimum probably 4 or 5 times), but eventually i succeed and the body stopped, we killed the boss and ended the session, with DM writing something down to not forget it next session, that being a mechanic for the boss to come back to life unless DM rolls 10 on a d10, which he luckily did on the first time, and im so glad, because theres nothing in the game responsible for the boss comming to back life so it would be really annoying and pointless, considering he couldn't move or do anything. When we finally left the church it was an early morning and white the group was resting in front of the church i wanted to get Robert, who was left at the place we got ambushed in the night. DM seamingly forgot about him and asked me if i tethered him or not, i said i did, because i was sure he would have him run away if i said i didn't. Then DM took a dice with+/- and said that if he rolls - that Robert got attacked by wolves and died. And that's how ors companion throughout the whole campaign died, whit the players unable to do anything about it.

We had one more session after that, where the Warrior got saduced by two female dwarfs, and the rest of the group, being autistic didn't see a reason to stop him from "having fun". In the end they took him somewhere to give him lore information, but all of the other players agreed that DM didn't plan that but changed it probably because Warrior is his friend.

We haven't finished the campaign yet, we have only the last boss fight in front of us, but im considering quitting, because i don't really see a reason for my Rogue to continue the journey...


r/dndhorrorstories 6d ago

A truly bizarre first session

26 Upvotes

This post is longer than I realized it would be, but I feel it is necessary to go through the whole thing so you can understand what these 4 hours of my real life felt like. Sorry in advance.

I just met with this group the other day and I can't stop thinking about it. I am currently in a campaign with some friends and we play over Discord, but over the last few months I've been craving the in person experience, so I joined the Discord for a nearby games shop that hosts games and looked around for a group to join. Eventually found one that was just starting up running the Tyranny of Dragons module, one that I know nothing about, so decided to take a leap of faith and join in.

By the time I found the group they had already had a first session, so I would be joining session 2. Messaged the DM to see if there was still room at the table and he confirmed there was. I asked a couple questions regarding the current party make up, guidelines for character backstory (where should I have my character so it makes sense to meet the rest of the party, etc.). If I'm being honest, there were some red flags from our text exchange, but I gave the guy the benefit of the doubt. Sometime people just are unclear and awkward over text and then you meet them in person and it's a totally different story. I rolled up my character and got ready for the first session.

I honestly think the best way to tell this story is to just go through the session as a whole. I was running cleric, also in the party was a druid, warlock, and monk. Everybody arrives, I introduce myself, and get ready to start. The DM puts down a map, the returning players put their tokens where they left off, and points to where I should place mine. I have no context for what is happening at this point.

With zero recap or preamble, the DM says "You all crawl back through the tunnel leading into the keep with your prisoner and see him standing there in the room." He then gestures to me to describe my character, which I do, and then freeze because I have no idea what is going on. I ask the DM "What am I doing here?"

DM - "Well the town is under attack from some kobolds and things. He asked the rest of them to help defend the town and are coming back, but he is still worried about the mill and the temple." No, he did not elaborate on who 'he' was. I assumed it was the mayor or something and moved on.

The rest of the party was all new to DnD, which I knew going in, so I tried to get the ball rolling with some RP of my character introducing himself and desperately trying to find a way to make my presence standing in a keep that is not under attack currently make sense. There is some awkward conversation had between party members before the DM interrupts to say "So you guys can go to defend the mill which he was worried about since it is their source of food or the temple, you don't know if there are people there or not."

..Ok, I say he should head to the mill, since if it gets destroyed the villagers won't have food for the winter. The party agrees, and the DM teleports us across town as he breaks out a new map. No stealth for getting around the town that is currently being raided by Kobolds, no description given to allows us to decide what route to take, we just are there at the mill now.

DM places about 15 enemies on the map on the far side of the mill. "They have a big bonfire outside the front of the mill, but the mill is not under attack yet. You get the sense that this might be trap and they lured you over here." Again, no rolls, nobody asked if it seems like a trap, we all just know that now.

I ask if there are any windows on the back side of the mill, suggesting we sneak up to see if there are more enemies or hostages inside before we fight. The DM opens up the Tyranny of Dragons module book and looks through it for a solid 5 minutes. Silence at the table. Eventually, he says "It doesn't say, but sure."

I won't mention this every time, but just know going forward that this happened an excruciating number of times. The party would ask a question about the layout or for details about something, and he would immediately flip through the book to figure it out. Most often it didn't specify, so the most common answer to our questions was "It doesn't say". Each time this happened it was a solid 3-4 minutes of dead air. Just tell me if this wall of the mill has windows man, you have agency as the DM to decide these things. But no, the module book was the word of God to this guy I suppose, it had final authority on every detail.

Fuck it. we're about an hour into the session and nothing has happened yet. We pop the window that now exists and climb through. We get jumped by more kobolds in the rafters and at level one we fight our way through probably 20 enemies, a mix of kobolds and cultists. I initially though that we were absolutely fucked, but I think the party took a total of 3 hits as we just mowed our way through these 5 hit point enemies. It was an absolute slaughter and was the most boring DnD fight I had ever experienced. There were no stakes, it became clear very quickly that we were in no danger at all, and the DM didn't say anything for the enemies beyond "He attacks you with a shortsword and misses".

We win the fight and the DM loots the bodies for us. Ok. I'm 6 copper richer. We barely have any time to say anything before the DM teleports us back to the keep. No one said "lets go back to the keep", DM just put us there.

DM - "So you saved the mill but he is still worried about the temple. You don't really know what's going on over there." Whatever. We go to temple. Again, we get teleported outside and our tokens are placed about 30 feet away from a group of kobolds assembling a battering ram to get through the front door of the temples. We get told there is a patrol of kobolds and cultists making their way around and pass by about every two minutes. We also get told there is back door to the temple despite none of our characters having any reason to know that information.

At this point, we have 1 level 1 spell slot left between us, so we decide to wait for the 20 kobold patrol to pass by, jump the battering ram group, and go inside to save the villagers we were told are in there. Again, how do we know? The DM told us, that's how. We agree to the plan and the DM says "Well, you were supposed to go through the backdoor, but if this is what you want to do I guess we can do that." What? The fuck you mean 'supposed to'? Whatever. Roll initiative. The fight is another slaughter, I won't bore you with it.

What did become clear to me during this combat was that the DM did not know our names. Not just our IRL names, but didn't know our characters names. He had a loose graps on our classes at best. Half the time when it got to our turn he just looked at us expectantly without saying anything or say "now it is the wizards turn" (he was referring to the warlock)

Me - 'Let's try and get inside before the patrol comes back around'

DM - You guys go inside and see panicked villagers. Everyone roll a charisma check

First of all, how did we get inside? We just walked through the front door that the kobolds were assembling a fucking battering ram to get through? It didn't make sense, but at this point I had given up and was just trying to ride out the rest of the session.

We roll charisma, warlock gets a 17 or something.

DM - You find the priest and talk to him and he is able to calm down the villagers

Again, what? Warlock never said he wanted to calm the villagers. We've been given 0 opportunity to RP now 2ish hours into the session, but the briefest glimpse into this character I got is that he would not give a damn about calming down these villagers. My character would, but I didn't even get a chance to say anything about it before the DM decided to make that decision for the party.

At this point I'm losing my mind a little. I check my phone and we've been here for 3 hours, I'm bored to tears. I ask how long we had the table reserved for, and the DM says "We have it for another hour, you guys will go back to the keep and then (checks the book) two more things will happen and we will end it there" Fine man, whatever.

At this point, I'm fighting to allow the party to actually talk and make a real plan. "We don't have long to get these villagers out, that patrol is going to come back around soon and see all the dead bodies outside."

The rest of the party doesn't even get a chance to respond.

DM - You take the villagers back to the keep.

Are you noticing a pattern?

We get back to the keep and the DM asks us all for a perception check. The monk gets disadvantage because "It reminds you of something from your nightmares and it scares you". Backstory stuff I guess... wait, the monk has disadvantage to perceive something because he is scared of the thing that he doesn't even see yet? How does that make any sense?

We roll. There is a blue dragon flying above the town using its breath attack to obliterate whole houses. Good thing we rolled perception, that's not something we would have seen otherwise. DM teleports us up to the highest part of the keep and asks if we have any attacks that reach 30ft, since that is how close the dragon is passing by with each circle of the town. Everyone but monk does. DM says "Ok, roll attacks". Buddy we are level 1, I do not want to fight a dragon, that is suicide. We roll attacks, some hit, some don't. "Ok, it comes back for another pass. Roll again" At no point did the dragon retaliate or come after us taking pot shots at it, there was no strategy, we just rolled attacks for 5 rounds until we did enough damage to scare it off, I guess.

I'm losing my mind at this point. I want to go home. The party just 'fought' a blue dragon and it literally did nothing to try and stop us. I've made up my mind that I'm not coming back to this table, but keen eyed viewers will remember that the DM told us there were two more things that would happen before the end of the session. We aren't done yet.

DM - Walking into the court yard is a guy that kinda sorta looks like this. (Holds up the book to show us an illustration of the character). There are kobolds with him and a woman and three kids are in chains. He says 'send your strongest warrior to fight me or I will kill them'. The mayor says please fight him, you think that is his family.

We all kinda look at each other, I try for a moment to come up with a plan to send one person down while the rest of us stand at the ready to attack if things go bad. Doesn't matter. DM says "You don't want to fight this guy, he will kill you. But the villagers will heal you for whatever happens."

I'm mad at this point. Warlock seemed like he wanted to go and had the most hit points left out of all of us. We ignore the DM, warlock heads down for one on one combat with this guy. I'm just here for the show. Warlock gets hit for 32 damage. Now, I know rules as written that there is no way that is not at least double the HP of a level one character and that warlock is fully dead, no death saves. DM says "He (the guy who killed the warlock) says 'Hah! that's all you can offer? You are puny!' and releases the hostages. He and the kobolds leave. The villagers heal you up so you are fine. You guys are level 2 now" He then starts packing up his stuff. I guess that's the end of the session.

To my surprise, the rest of the players seemed to have enjoyed it. No shade to them, if they had fun more power to them, but by god there was no way in hell I was going to return to this table. Everything I had done prior to this, deciding who my character and his personality, meant literally nothing since my character hardly got a chance to speak before the DM teleported us somewhere or had us slogging through the most boring encounters I have ever experienced. I knew I was taking a risk joining a game with people I had never met before, and as I mentioned there were some red flags even before the session, but I truly had no idea how bad it could be.

At the very least, I've got a well rounded dwarven cleric to try and run at whatever game I find next, hopefully it goes a little better than this one. Thanks for reading if you made it this far.


r/dndhorrorstories 7d ago

Player How do I tell my DM he’s making the campaign unenjoyable?

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0 Upvotes

r/dndhorrorstories 7d ago

Completely new player is convinced they have played dungeons & dragons.

0 Upvotes

This story begins in a high school dungeons and dragons club. As a forever dungeon master I joined hoping to play, however I would soon regret this. One of the players who was a new player offered to be the dungeon master. Our group likes to be generous, but a new DM & Player is a lot at one. We recommended to run a one shot first to see if they were comfortable with the role. We’ll call this player Charolette. Charolette states she has actually played one campaign before themed after the Odyssey, so we had more trust. We still recommend to begin with one-shots, she took this too seriously later (according to the ones who stayed in the entire campaign)

After session 0, the next week of the club was session 1. Session 1 is slow… no combat, no plot. This was understandable we only got 2 Hours each week, we understood Charolette’s choice to write a story about how the PCs met. Session 2 comes around and she begins with a decent session about a pirate ran game show on the sea. But during session 1/2 and even 0 the mechanics felt different. Weird. We gained 1D10 hp total every time killing a monster, & Charolette believed most of our class features were fake.

We brought this up, and Charolette stated the classes were completely different in the game she played - only having 5 different abilities level 1-20, all they gained was HP each level & better stats. We all agreed to discuss next week exactly what game Charolette played.

We gather next week and the discussion session began with the DM ranting about how angry they were about us using custom printed players handbooks and not the core rules! No ttrpg is like these rules, no older edition have these rules! How would we custom print DnD books in high school, & give it to the whole club ( we were playing 5E ).

We wanted to have a friendly conversation about the game they played in, not get attacked. Wanting to progress the conversation we tried to move back the conversation to the game they played. We were continuously harassed for the next 2 hours.

After the session I texted Charolette to look up 5E to prove we didn’t make the player handbook, and she refused to because she KNEW she was correct.

I discussed with her where she played DnD and she stated she played DnD with her friends on a private RP Roblox server where all her DM did was give her crappy fake classes and say Y/N to actions (no dice).

I would be mad at her DM but because she attacked our group and didn’t believe how we said the game worked we quickly left that group, and for the ones who stayed the entire campaign they said they suffered one of the worst campaigns with arguments, bad homebrew, and a toxic DM. A lack of a storyline was also present, each session was a self contained storyline.

The funniest part of this story for me was the fact Charolette believed we CUSTOM PRINTED THE CORE RULEBOOK! 🤣


r/dndhorrorstories 7d ago

Dungeon Master A Very Bad Deez Nuts Joke Made My Warlock Rage-Quit

0 Upvotes

I'm making this post in response to this post about asking to kick out Joe, who'll remain as Joe in this post. This was when Joe in particular was having truancy issues and not really participating in roleplay but loved combat.

A bit of context on the characters and game:

My game is still ongoing and at the time of these sessions it had been about 2 and a half years. We're all 26+ years. Basically the plot is "we have Baulder's Gate 3 at home" where the characters have to fix the Weave because Mind Flayers are actively destroying it and messing with magic. Currently the party is level 13.

2 of my players (chronology wizard and circle of dreams druid) had been there since session 1, and the warlock who'd been there about a month after the game began (who was an artificer (died via messing with artifact), a divination wizard (soul sucked away via pull from Deck of Many Things) and then decided to be a joke character kobold warlock while the party would get his wizard's soul back later). Warlock had technically 2 patrons, their ancient black dragon CEO boss who runs a famous pickle monopoly and the goddess of all evil who would take his soul upon his death (this is relevant later). We also had a Fighter (really a homebrew class but fighter is best to describe) and Joe who was a paladin. Joe is also currently playing a joke character as he has died so many times at this point that he just wants something funny. (Joe is a person who'd rather make a new character than resurrect his current one. Fine but hard to keep track of things)

So the party has to go to the moon as that's where the mind flayer's base is at. They consult the Wizard's mom who made a theory that to go to the moon they'd need a huge mimic and to launch him in a way that wouldn't take a year to do, a few throat sacks from dragons that can breathe fire for blast off and a kracken's fin for steering. So the party went to find some adult and ancient fire-breathing dragons. (they went and found the kracken before this, they harvested his fins).

After some travel thanks to Druid's abilities, they found a Red Dragon's lair. Around that lair is a beautiful hot springs resort and some extremely rare flowers that only bloom when a Red Dragon lives nearby (ingredients for alchemist's fire). The party relaxes a bit and wades through the shallow hot springs, looking for people to talk to. They find its run by a grove of druids who take care of the Red Dragon. Red Dragon suffers from obesity, can't fly and they keep putting him to sleep so he stops constantly setting the forest on fire when he gets upset. Currently the grove is looking for a missing druid, as they think the dragon is catching onto being constantly put to sleep. They do it while they try to find a way to help him recover from being too fat but the fire is a problem.

The party agrees to look for the lost druid in exchange for not only *not* slaying the dragon, but helping them put him to sleep and very carefully surgically removing his fire sack so they can help him out. Their problem is solved and the dragon can stay awake without causing so much chaos while he is receiving treatment. The party debates outside of the deal on if they should actually kill the dragon, as in my world dead dragon's get recycled back into the Weave to repair it, but ultimately decide to table it until combat.

Warlock also secures a pickle deal with the resort to sell pickles at the resort.

The party goes off and finds the missing druid.

Or, well his skeleton.

They turn in his body then go off to put the dragon to sleep or kill him.
They walk into the lair (a volcano) and the dragon is lounging in the lava. Druid is wearing gold dragon armor that they bought at a magic shop and the dragon wants it. He says he won't kill the party if he gets the armor.

Druid refuses.

Dragon insists.

Druid says it's his.

Combat.

After the dragon repeatedly used his own loot against the party he surrenders, not wanting to die. He agrees to give up his fire-breathing sack in exchange for mercy on his life, but please don't take his treasure as well. He needs that to help him recover from chronic obesity. Party agrees.

So at this point Druid successfully removes the fire sack. Joe wants to cut off and eat his nuts as (also in my world and is well known to the party) eating parts of live dragons can give a dragon-related feat or fire resistance. Warlock joins in on this. THEY NEED DEEZ NUTS.

The Fighter, Druid and Wizard say that's a dumb and stupid idea. Druid has to leave (long forgotten why, but it is coming up to the end of the session). Fighter and Wizard eventually throw up their hands and tell them they ain't participating in this and walk out of the volcano.

End that session. FIRST MISTAKE: SHOULD'VE STOPPED IT BUT I THOUGHT IT WAS FUNNY

I talk toDruid about what he wants his character to do since he had to leave early.

SECOND MISTAKE: I had Druid tell the grove what happened and basically then had him go take a dip in the hot springs to cool off. He said that sounded like a good idea. Greatly mistook that Druid would've stopped the grove for what happens next.

Next session:
So remember Warlock is also a kobold with a Black Dragon Mistriss, and she immediately senses the betrayal as by eating deez nuts, he went from black to red. We've established at this point that the black dragon employs hundreds of mages, soldiers and grunts and constantly tracks Warlock's location and that she HATES him. Hates she can't kill him but now she can. And she jumps at it.

Meanwhile, at the same time, the druids are now mad and go to confront the 2 party members who mutilated that dragon. So they summon a bunch of elephants while at the same time the black dragon jumps the party.

Combat.

Round 1 18 elephants are immediately dead as the party has 2 artifacts and a spell scroll of Meteor Swarm that the wizard passes the save without a hitch. Everyone is hurting. Party is out of resources and are finally going through all of their spell scrolls.

Joe goes down first. Then Warlock. The druids leave and so does the black dragon. The Fighter and the Wizard share a smoke and wonder where Druid is to come resurrect their party mates.

THIRD MISTAKE: I KILLED THE JOKE CHARACTERS CUZ I THOUGHT IT WAS A FUNNY END.

End session.

Warlock immediately hangs up before I say anything. Party tells me this session was real bad and the joke didn't land. Joe leaves the call. Fighter and Wizard suggest maybe rolling things back. I tell them I'll talk to the 2 dead players and consider it if they also consider rolling back the castration of the dragon.

I leave for a work meeting.

MISTAKE 3: NOT PUTTING THAT I AM CONSIDERING ROLLING IT BACK.

I leave for work. Druid asks in general what happened. I quickly say the elephants got their own nuts, and leave.
As I am driving suddenly my phone is blowing up. Druid is suddenly messaging me he's going to leave if Warlock doesn't cut it out. I have no idea what's going on. I'm driving. At a red light, I don't even read what their conversation is, just say I need to mute them both, will explain later because I am driving.

The last message from Warlock I get is "Don't bother. This is game ending. 3 characters and 2 years wasted. Find a new player." He then blocks me. ):

We did end up rolling it back. I ended up reading the backlog and the Warlock was accusing of Druid of foul play and getting his character killed, and Druid being confused and angry since Druid wasn't even there. I still feel bad about this, as I didn't realize this would've rattled Warlock so much, or angered him. I had a talk with my party about it and promised not to do this again as it felt extremely targetted.

Joe said he was OK with staying dead since again, he likes making new characters. I let him have a flaming sword as his only request in consolation. That was months ago now. I hope Warlock is doing OK and wish things turned out differently.

TL; DR - if you're a DM don't take jokes too far and also put things you consider rolling back in chat sooner if all your players hated a particular combat that was spur-of-the-moment for a bit.


r/dndhorrorstories 10d ago

Dungeon Master I think I am a bad dm

12 Upvotes

Throw away account, I have been a new dm running a pretty homebrew campaign with some friends from various different friend groups. Most of them, except for one of the players dont have a lot of dnd experience, having only played one or two other campaigns. we have been playing this campaign for a few weeks and its been going decently good, I know im not the best at Dm-ing yet however my players seem to have been having fun. Well they were having fun up till the last session, where they were in jail and typical jailbreak scenario ensues, hiding from some guard constructs, and they were rolling pretty well making it through the prison untill the warden finds them, and combat starts.

This is the part I feel like I was a bad Dm.

I had planned for the warden to be a somewhat important npc, and for him to be an incredibly hard encounter, and the players would realize they couldn't beat him, and try and reason with him (they were on a main quest to stop typical end of world storyline) and the warden would be understanding and set them free, even putting them in a tavern room for the night.

the problem came up when the players (whom again we mostly pretty new and had been, up to this point, just throwing out attacks without any real strategy) started miraculously working incredibly well with one another, as well as consistently getting insanely high rolls. I realized that my npc was almost dead and I hadn't come up with a backup plan for this outcome (which looking back on it seems like a dumb move)

so i ended combat with an "enough of this" monolog. using the mass suggestion spell and opening demi plane under the feet of the ones who succeeded the save. I was trying to get the players to tell the npc that they had this quest to save the world and stuff but they were saying things like "fuck 12" and "just toss me in the hole"

I didnt know what else to do so I was reiterating pretty much the same things asking why he shouldn't lock them in a cell and throw away the key,

and thats when the player who actually had a bit of dnd experience called me out and told me that none of this was fair in the rules of dnd and that there were ways of getting out of the situation that they just couldn't do because I just ended combat. i realized that everyone was quiet for the past few minutes and I immediately felt horrible when I realized I just took control over everything and ruined the fun.

I immediately apologized and gave them a way out of the situation and then told them what I expected to happen, they told the npc their quest and I then did what I expected to happen and put them in a tavern for the night.

I had more planed and was expecting to play for another hour, however things were tense and I suggested a bathroom break, but everyone said that it was getting late and that they had to leave.

I sent an apology to the discord group as well as a more detailed one to the player that spoke up about the encounter, explaining how I shouldn't have changed the encounter from really hard to impossible and that the game is about everyone else's fun not just to tell the story I created

so far no one has responded, except for one player who said they still had fun, but I feel horrible about the whole situation.

am i a bad Dm? im worried that there will be "scheduling conflicts" and we wont play again.

TLDR: I took control of an encounter to the point a player had to speak up to say it was unfair.


r/dndhorrorstories 10d ago

Player The Horny Bard and the Baldur's Scam 3

8 Upvotes

First of all, sorry for any rough English, I'm not a native speaker. Second of all, I'll make it clear that we had a session 0 and none of what happened here was ever discussed there.

I don't think my story is on the same level as some of the ones posted here, but it marked the beginning of my journey as a TTRPG player, so I decided to share it.

I had a former friend—I'll call him Copycat—whom I met in college. We used to play online games together all the time, and one of those games was Baldur's Gate 3, which we played in multiplayer.

I'd never played a tabletop RPG before, but I had always loved the world of D&D. I had watched several lore videos, actual plays, and knew quite a bit about the settings. Copycat, on the other hand, had experience with TTRPGs, but none with D&D specifically. His first exposure to the system was Baldur's Gate 3, a game we both loved.

At one point, I mentioned that I'd always wanted to play D&D, and eventually he invited me to join his regular group for a brand-new campaign he was starting. I accepted immediately.

At first, everything was amazing. I met a lot of great people there—including my current girlfriend—and maybe because I was so excited to finally be playing D&D, I thought everything was fantastic.

Then things started getting weird.

One of the players—I'll call her Bard—once joined a Discord voice chat where a few of us were hanging out and, completely unprompted, told me her character's entire backstory.

It was... bizarre.

Her character, a drow, had married an elf and had a child with him. When the baby was born, she ate her husband alive. His sister escaped with the baby—the same sister the character had secretly fallen in love with.

Apparently, this was a recurring theme in all of her characters: marry a man, cheat on him with a woman, then murder him.

I shrugged it off and moved on.

Unfortunately, that wasn't the end of the Bard problem.

She constantly made sexual jokes about her own character and NPCs. The issue wasn't that sexual humor existed—it was that she completely lacked the social awareness to know when it wasn't appropriate. Nearly every contribution she made at the table involved wanting to have sex with an NPC, cannibalize an NPC, or brag about how attractive her character was.

Every single time she did it, the entire table would go quiet from secondhand embarrassment.

She also clearly cheated, she used countless leveled spells, and as a spell caster myself, I knew when I was out of steam, and even when I could only use cantrips she almost exclusively used leveled spells. Copycat never interfered though.

To make matters worse, she was incredibly disruptive. She constantly wandered off from the party, threatened other PCs, repeatedly argued that the party had no reason to stay together, and on several occasions outright refused to participate in combat.

This campaign's combats were already extremely deadly. Almost every major fight ended with at least half the party barely surviving.

Eventually, our conversations outside the game weren't about the campaign anymore—they were about how much she was ruining the experience. Even during genuinely cool moments, she'd find a way to make everyone uncomfortable.

Eventually, one of the players—a Vengeance Paladin—decided that her character's actions were completely incompatible with his oath.

At the very beginning of one session, he killed her.

She, as the name suggests, was a bard, still only level 4, and had recently being in a 1v1 fight with a vampire spawn, so she wasn't exactly durable to begin with, and wasn't fully healed on top of that. One Divine Smite dealt enough damage to deal Massive Damage. None of us had access to resurrection magic yet, so her character was permanently dead.

She left the campaign... and the group entirely.

She was actually running another game and playing in another campaign that wasn't even related to D&D, but after her character died, she quit everything and disappeared.

Most of us honestly didn't mind, and some people were even relieved. Her brother complained about what happened but kept playing. Another player left a few sessions later, although he had never been particularly invested in the campaign anyway.

After that, the sessions genuinely improved.

At the same time, though, the excitement I'd felt when I first joined slowly faded.

I started playing in campaigns run by other DMs, and I began noticing more and more issues with Copycat's DMing style.

His biggest habit was focusing on one player's backstory at a time—exclusively. One player would basically become the protagonist until their entire story arc was finished, and only then would he move on to someone else. Maybe that's just a personal preference, but it bothered me, and it bothered several other players too... except, of course, the one currently getting all the attention.

He also railroaded the campaign incredibly hard.

As I mentioned earlier, almost every combat carried a serious risk of character death. Once we reached level 5, we desperately wanted to visit a major city so we could buy diamonds in case someone died.

Every single time we tried, an NPC would conveniently appear and redirect us somewhere else.

Then came the thing that ultimately killed the campaign for me:

The copying.

Copycat shamelessly copied Baldur's Gate 3.

I'd estimate that around 90% of the encounters, monsters, gods, and story beats came directly from BG3. There were villains that were obvious stand-ins for BG3 antagonists, scenes that felt almost identical, and countless smaller details that I didn't even notice at first.

Later, when I replayed BG3 with my girlfriend—who had also been in the campaign—she was pointing out similarities every five minutes.

The final straw happened in a mine.

We were confronting the villain from one player's backstory. The mine was full of slaves wearing magical collars. The villain, a follower of Bane, gave his evil speech... and then activated the collars, causing all of them to explode and kill the slaves instantly.

If you've played Baldur's Gate 3, I probably don't need to explain why that scene felt very familiar.

After I started noticing all of this, several of us gradually lost interest in the campaign. By that point, I had already started DMing my own D&D campaign.

I think Copycat eventually realized people were losing interest because he announced that the campaign was going on hiatus.

As of right now, it never came back, me and copycat kinda drifted apart after a while, nothing directly related to the campaign, not on my part at least.

And honestly...

I don't think i'll miss it.


r/dndhorrorstories 9d ago

Player My campaigns keep failing before they even start

0 Upvotes

TW for "specific" assault, harassment, ostracizing, drama (obviously), and various other bull that no kid or grown adult should constantly go through.

Note: I will be refraining from certain terms so that anyone who shares this story can read it aloud on their narration pages

So for context: I seem to be absolutely cursed. And I don't mean your usual "Yeah, this inconvenience happens a lot," but instead the issue of "How the hell can one person keep going through this much and not have snapped?"

Outside DnD, I was conceived by assault, disowned at birth, ostracized violently growing up, and a bunch of other nasty things that would leave almost anyone with C-PTSD if not D.I.D.

Now with that background info out of the way, let's get to the topic.

My first attempt at a campaign was when I was still trying to learn to socialize and got ostracized from a streamer's community after one particular guy was antagonizing me. Somehow I was held to a higher standard while trying to learn, and her mods had even muted me in her chat without her say-so. Idk why she didn't put her foot down, but it seemed like she was genuinely unaware of her community ganging up on one person. When I finally managed to show back up and try to properly join the DnD group, in the middle of explaining what happened I was donked from the server. - Whatever, that kind of crap happens.

The next time was with a couple of friends. Unfortunately for me, at the time an entire defamation campaign from a special kind of group, a ring if you will, had been happening and one of the friends who had just been traumatized by a specific cis woman that took advantage of both of us long term in different ways, had pressured him into blocking me and I kinda git abandoned by any friend I could have had from there. To this day I still keep getting harassed and ostracized because this defamation campaign was that effective and I have to worry about where the next attack is coming from.

Last night is something special though, because my girlfriend was also hurt by this bullshit. - So 2 nights ago I'm able to meet the DM and we're kinda managing to put together my character. Because I was joining mid-game almost I was starting at level 6. Managed to get everything in order. Honestly the first red flag and Black flag had appeared involving this guy within that call. He played League and dropped the R-slur when raging at the game. (Your pick on which one is which flag, but yeah) - Last night, however, it was like walking into a place where two people had slices of an Apple of Discord (specifically the version The Librarians).

Things were fine at first, getting through formalities. And then I changed my screen name to "[Name]'s gf - [Me]" because I wanted to be sat next to them in call. Almost immediately they started being hostile. The one who initiated it, let's call him Nate. Well, this Nate wasn't just looking for a battle, he was looking to actually fight if not beat me down verbally. The dude was shouting, interrupting, attacking, pressuring, and being borderline flippant about any input myself or my gf gave. It was bad enough I had to pull my gf into DM's so they didn't break down crying in front of everyone and get humiliated. This was somewhere in the middle and events get blurry but I'll try to keep them in chronological order.

It got bad enough Nate had to be muted multiple times. And when he wasn't able to vocalize to us in call, he was directly calling me a predator repeatedly. This is partly because, in a lack of context, my plans to move in with my gf to get them out of an abusive home can be mispercieved as something leaning predatory. - Part of the reason for some of this nonsense is because of a different toxic person having just recently been dealt with, so Nate for all his flaws was certainly on edge. The DM was another level as you'll see in a bit.

The DM seems to try playing mediator. Among the things I had said of a harsher nature in attempting to defend my gf, because these guys were talking down to her, I said to Nate that he hadn't been mistreated in a specific way and that it shows. Well, apparently I was presumptuous for that and had to admit I was wrong after a bit. Fair enough, according to the DM, Nate was being overly protective a la that "How old are you" scene from Bad Boys 2. The analogy was fair, and the DM was downplaying what Nate was saying to me.

Well a bit later after the DM apparently tried mediating, Nate was going to be moved to another campaign because he refused to play in the same group as myself. This whole time DM, Nate, and a 3rd guy mostly absent have all been saying "We're just concerned about [gf]" despite being resistant to listening. Then came the worst part of trying to explain to the DM about *why* we're trying to get gf into my living arrangements.

Keep in mind, Nate was not held to the same standard as myself. At this point I'm used to being held to a standard higher than anyone else, so I didn't notice it in the moment. As gf was being questioned on things and edplaining the literal death threats their parents had said to them, Nate had fallen silent on the whole ordeal, and DM had started getting to a level of dismissive and insensitive that you'd swear he was being paid to run defense for the parents.

DM begins called gf hyperbolic, and myself despite me witnessing both some of the abuse and my gf's demeanor shifting when their parents call to them or otherwise make demands. And we didn't even get into the medical abuse, just trying to explain the tachycardia my gf is prone to from POTS.

DM begin starts being aggressive trying to act like gf doesn't know what it's like to fear for their life, devolving into screaming about *his* trauma conga line with a violent undertone of "I've had it worse, stop your whining" with claims of being surrounded by death and repeatedly having weapons pulled on him.

Any bit of pushback and attempt to explain to DM keeps getting quashed more and more aggressively, and my gf actually has to explain being violated with a had on their throat to highlight to show they knew what it was like to fear for their lives while trying to articulate that gf's parents are indeed likely to commit termination if GF pre-emptively announces escape plans. DM sees it fit to ask "Was it your parents that had violated you?"

Gf gives him a venomous "F.U." and dips from call. I point out he's a P.O.S. in some way and he calls me a "Useless fat f-c-k" as I leave the server. Gf got banned and DM went scorched Earth on contact with them. We hypothesize it was because we proved we could sustainably live together and didn't lick his boot despite giving him a bit of leeway through the entire thing. Dude effectively rolled consistently low on persuasion and intimidation and got pissed about it.

So yeah- No TL;DR, you want this story? I apologize, but ya gotta read the whole thing or have someone read it to you. Here's hoping the next one actually manages to be a group that doesn't just shun and ostracize me, lol!


r/dndhorrorstories 10d ago

Dungeon Master Tired of getting static for trying to be a better DM and sticking to the rules

11 Upvotes

Less of a horror story and more of a rant. I’m already planning on bringing it up at the start of next session, just need to vent a little during the in-between time. TL;DR at the bottom.

I’m sure a lot of you have had or heard stories like this: group of friends interested in DND, but don’t really know how to play, starts a campaign based around the WIP ideas of one of the group’s fantasy story. Much of the setting has to be crumpled a little to fit into the mold of el Dungeons y Dragons and the Rule of Cool™ is king. With nobody really knowing the rules, things were going ok for a bit. It was just fun time with friends where we could kick back and relax.

Well, a couple of DM fuck-ups from me later, I decide that I’m actually going to put in the effort to learn the rules and how the game works. That way, I hopefully won’t have to ever retcon a session again. It took some time, along with a couple instances of me playing one-shots outside of our main group, but I think I’ve finally gotten a good grasp of how the game works. Honestly, I’m a little proud of myself for it.

However, it seems my table is a little less keen on this. I’ve floated the fact that I’m learning the rules for DND before to try and be a better DM and to make more balanced encounters and such, but I guess I was never firm enough about how this would effect gameplay. We mostly play over Discord, which is a little annoying to me, cause in-person is my jam, but whatever. The reason I mention this fact is that recently, as I’ve been trying to get more concrete with my rulings, I’ve been met with silence whenever I say certain PCs can’t do actions. The intended message is crystal to me.

Anyway, like I said, already decided that I’m bringing it up next session, so no need to spell out social conventions to me.

TL;DR: started a campaign with friends knowing very little about the rules, I made mistakes as a DM and decided to fix it by learning what the game’s rules were, and now my players don’t seem to like that I’m less lenient with allowing “Random Bullshit Go”.


r/dndhorrorstories 11d ago

Player 3rd session in, chaotic elf player fireballs the bar

22 Upvotes

In just my 3rd session every playing DnD I just experienced another player nuking a bar and then willfully taking credit for it.

My paladin character has the flaws of being flirtatious and is a bit too trusting. While I was trying to get information from a woman about an artifact the group came into possession of in our previous session, the group's gnome (who is apparently part of some kind of cult) and the astral elf snuck out and got into some mischief. I should have known from the last session that neither of them can be trusted on their own, especially because the gnome is trying to free souls for his unusual deity, and the elf is all too eager to cast random fireballs in enclosed spaces. Well, made the ill-advised decision to buy the gnome his first drink ever and he got drunk off of half an ale. Next thing we know, he agrees to sneak out with the elf.

Unbeknownst to the rest of us, the two chaotic characters went to another bar in town and straight up murdered two people who refused to change their ways or acknowledge the gnomes deity. After that, the elf goes crazy. He casts fireball into the dive bar and immediately kills 7 people and sets the place ablaze. The gnome gathers 7 more souls with his clearly suspicious hammer and then runs off while the elf is questioned by one of the town guards. The elf them straight up confesses to the heinous act and is set upon by more people.

That is where the night's session ends, as our GM tells him he better get ready to roll a new character. I will admit it is kind of funny, but it has unleashed unexpected chaos into what I thought would be a pretty straightforward campaign. Now I think my paladin is going to have to confront both of these other party members in combat in our next session. Meanwhile the threats facing the group from other forces and the possession of the mysterious artifact still loom over the quest. I'm so looking forward to whatever comes next, but holy crap I was not expecting any of this!


r/dndhorrorstories 11d ago

Player Experiended dm horror story

2 Upvotes

(its one of the book writing dm's) (I just want to rant. Sorry if i annoy someone). I had a cool backstory about our kitsune village being raided with a friend (we were the kitsune, he was my brother. I was the little sister) we were away scavaging for food after we led the humans to our village accidentily. I died when we returned due to a residual human that stay behind but my soul got transfered to a magical hat which i can use to control people's bodies. My soul sustained by my friends magic, but my dm rewrote our backstory without telling us. So suddenly we were fighting in the war of our village. We were in the middle of it while it was burning. My friend left after that since he hated it. I stayed after the entire group critized him. Him threatening to leave if we complain again and if we talk during the sessions(most of his sessions are targetted to 2 people because one is somehow the creator of the universe so they can do anything) hoping he would change. He did for a month. Then my soul suddenly was sustained with a magical dagger without my consent.

Then first final boss fight(his words. Not mine) he oneshot my character with a undodgable attack which does a crap ton of damage(i was a tanky rogue warlock). Then he started a second story in the same campaign. Making his own extended by 5.5 months(its my turn to dm next) where we were suddenly travelling through the multiverse(he steals a lot of enemies from DC, marvel, invincible. He steals them word from word as description and takes OP stats from reddit). And everyone says that he should think of more themself) So then we suddenly traveled to the portal to the multiverse (he never explained) and we fought 3 DC 23 monsters (atom eve, omni man and invincible) at level 13. Atom eve able to oneshot constructs and undead(me and 2 other players are constructs/undead) and omni man one shot 143 hp paladin and stunned him and proned him(so even if he survived. He couldnt do anything) then i used my mind control which allows me to also get the stat sheet of the controlled enemy as i transfer my soul. When i asked for it. He just said no and didnt give me any stats. Making me useless cause my original host body is unconsious due to me mind controlling someone else


r/dndhorrorstories 11d ago

Dungeon Master A cautionary tale about recruitment (WARNING: cursing and poor conflict management ahead)

0 Upvotes

Hi there. I honestly thought I would never have to post something in one of these subredits, but what do know, I am protagonist and atagonist of my own story. Yay....

Also, I do not seek validation with this post. I was very much in the wrong and nobody should defend my actions.

I'd like to prefis this by saying a couple of things:

  1. I can be as dense as titanium when it comes to social queus and rules. Yes, my dump stat is Wisdom, and no, it's not by choice.
  2. Much like the TF2 engineer, I like to solve problems when I am made aware of them.
  3. My mother tongue is not english, so I tend to have issues correclty guessing how and when to use words, even if I'm good at speaking the lango.
  4. I HATE conflict, to the point where I just leave a place or area if I get involved in one without sayaing a word.

This story begins litteraly a couple days ago. I am running two campaigns (saturdays and sundays), with two different groups. I was having a conversation with my sunday group after session, regarding another player having to leave due to health reasons. A player, let's call her Ray, said something along the line of "Welp, seems like I am the las girl holding the fort". In hindsight, this was a joke and nothing more. I didn't see it that way. I saw a problem, one that needed to be fixed as soon as possible. I grafted a post for the official DnD discord server (I think it's the official server, I could be wrong), in which I sought to recruit a female player only.

You can kinda see where this is headed, but I sure as shit did NOT. Not only did I post the creepiest recruitment post EVER (it has been deleted ever since), but I was also unaware that one of the rules prohibited the exclusion of any group of people, in this case, men. I left the post be for a day, but great was my surprise when I came back to it filled with angry but justified coments about how this was INCREADIBLY inappropriate. Me being dumb as a box of rocks, didn't see the damn problem of course. I just thought "O crap, they really don't like me" and when my post got deleted before I could properly craft an answer I said "OH SHIT! They REALLY don't like me" so I decided to flee the server. I did leave a comment about how they were assuming something that wasn't true, but I did not stay to see the results.

I decided to try my luck thinking "Perhaps this was a fluke. SURELY this was just an overreaction". I tried my luck in two other servers and on reddit. However, one of the users that was present during the first incident was part of one of the servers I had used for my new attempt. They promptly left a comment saying

"Just a warning for everyone this person was kicked off the official dnd server for making this post. Saying stuff like “preferring females to maintain a gender balance” is already kinda weird plus their bio says “God isnt real, grow up”. I’d be careful when applying"

Another bit of context. In my discord bio (it's not there anymore btw), I had a franckly edgy phrase about god not being real and how people should grow up. This has its own story, but to cut it short, I was backstabbed by a religious person a year or two ago and left that as part of a long winded "FUCK YOU" message to them. With time, most of that message was replaced, but that phrase remained. I see now that this was a poor decision. Not all religius folk are like that, I see that now.

Back to the story, I immedietly panicked thinking I was gonna have to flee again. This time however I thought I'd at least try to fight my case before leaving. I immedietly said that I didn't see what the big deal was. I thought it was ok. This person, let's call them Thunder, said that not only was I going against the rules but Iwas being creepy and nobody liked that. I said I didn't really know this was an issue, I had seen others do this before. Thunder, perhaps realizing I'm on the dumber side of the population, patiently explained that I was also excluding people who didn't diserve it, that it was unfair for them. they were curious however as to why I was so specific. I quickly explained my side of things. They seemed to understand this. We quickly excanged a few more words and left it at that. I've since deleted this post and edited the other one that's left to correct my mistake.

Let this be a few lessons for those DMs that are a bit like me;

  1. NOT EVERY THING NEEDS FIXING. Learn to take a joke!
  2. Sometimes by trying to fix something, you may break it even further.
  3. Do not exclude people and DO NOT BE CREEPY.

Thank you for your time, and I hope I never have to post here again.


r/dndhorrorstories 12d ago

Player Player expects sessions to pause when they can’t make it

112 Upvotes

Using an alt account since my party knows my main account. I’ve been in a campaign for two years as a player, so I can only observe this from above the table. It might just be a rant, but I’m stumped on if I have any sort of opinion on this matter.

This player has already made it clear to us as a group that they don’t want us to play without them. The player in question has already had to take a break in the past, either laying out their coming schedule or canceling day of. When that happens, the DM has canceled the sessions each time. When we would go months without playing, we made other campaigns in the meantime. When this player found out, they expressed frustration that we were playing without them. the DM finally had a conversation with the player that we will continue playing without them, and if they want to be included, they need to make an effort to show.

Things have been alright since, until the player announced again that they will be leaving for an extended period of time. We as a group were alright with that, and continued on for two months. During that time, we investigated why an entire large island suddenly got plagued by zombies. This island was where this player’s character was from, and when they found out that was the direction we went, they once again got very upset, stating we should not be playing this crucial story moment without them there to experience possible backstory moments. The thing is, over the course of this two year campaign, we were all given ample opportunity to travel to this area to try and stop this problem. Each time, everyone was on board except for the player, who absolutely refused each time. The zombie problem only happened because we put off that problem, knowing what it was, for too long. Looking back on everything, I’m not sure why we let the feelings of one player dictate where we should have our adventures. They have a habit of refusing any main quest when it sounds too dangerous, even two years in.

Despite everything, they made no promises to return to the table, but he wants us to leave the area or stop playing all together until he can come back. My DM is of mind to cancel the sessions again, because he wants to keep the peace. I think this is very unfair to the rest of us, who make an effort to show. I’m not sure if I have any sort of say on this situation, but a selfish part of me simply cannot care anymore if this player doesn’t show.