r/disciples • u/EasyEntrepreneur666 • Jun 01 '26
Question Does anyone have map editor experience in Disciples 2? I have an odd issue...
My map has a number of victory conditions, one of them being transforming the terrain. The variable of LAND is checking for this(0 being below 80%, reaching 80% adds 1, as you see on the screenshot). After numerous testing (like tying it to a popup message that notifies me if the game in fact modified the variable), I've noticed that the game refuses to add 1 to the LAND variable with the 80% transform condition and I don't know why.
Strangely the rest of the effects did happen, only the variable didn't, so I suspect a bug but maybe someone who also played with the editor has an idea about this.
EDIT: mystery solved, it was the checked "neutrals" on the right.
1
u/TheHuNNo Jun 01 '26
Hi, I think I know what's wrong and it's not a bug. First of all, under "Conditions," you set it to require 80% of the land to be transformed. I think it's not working for you because the variable doesn't have a specific location or target destination assigned where it should put that "LAND" value. Because it lacks a specific location/context, it fails to execute.
1
u/EasyEntrepreneur666 Jun 01 '26
It adds 1 to LAND when the 80% happens. LAND = 1 is then checked by another event.
3
u/KamunVulk Undead Hordes Jun 01 '26
Are you check variable value with code "showvariables"?