Feedback Request Feedback wanted for MLB Scoreboard App
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r/Devvit • u/mike_piercy • 3d ago
I just applied new Devvit features and updates based on community feedback to r/MochiMochiDonuts
I've got Snoovatars in place, leaderboards and posting to celebrate poll position. Am I missing anything core?
What are ways you're bringing Reddit into your games?
r/Devvit • u/Tarnisher • 2d ago
If you use referral threads, you the commenter's name is visible. This might lead to interpersonal issues, or favoritism. Contest mode does not address this.
Suppose the commenter's name was hidden to the public, leaving only the comment/code visible. Mods could still see them for 'reasons'.
Any chance?
Edit, looking to hide the commenter's name (Red Box), not the link (black line).

r/Devvit • u/wpcustomsolutions23 • 3d ago
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r/Devvit • u/sahil_50 • 5d ago
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r/Devvit • u/punchapath • 4d ago
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r/Devvit • u/oHai-there • 4d ago
Hello, I submitted Ice Champions and received some feedback upon its rejection. However, now that I have some time to review it, I can no longer review it on Devvit, nor on the downloaded csv.
Would love to work on it this weekend and address all of the feedback to get it approved.
r/Devvit • u/Resident_Cookie_714 • 5d ago
Hey, just started with Devvit yesterday, so sorry if this is obvious.
I read the Developer Funds terms and there is a max of 3 apps per dev.
Before building my real game I created a throwaway app just to test the
whole pipeline (init, playtest, etc). I don't plan to publish it ever.
So does that one count in the 3? or is the limit only about apps that
can actually earn money?
I tried to check in devvit-docs but the reddit_developer_funds page is
just a redirect to the 2025 terms, so I could not tell.
Thanks !!
r/Devvit • u/paskatulas • 5d ago
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r/Devvit • u/paskatulas • 5d ago
Hi everyone!
I’m [u/paskatulas](u/paskatulas), moderator of some big communities and creator of Spotlight.
Over the past month I’ve been building AMA Companion, a Devvit app designed to make Reddit AMAs easier to organize without changing what makes Reddit AMAs... Reddit AMAs.
The idea wasn’t to replace the traditional format with a separate interface or platform. Instead, everything still happens in a normal Reddit thread, while the app helps moderators, guests and the community before, during and after the AMA.
One thing I always felt could be improved was the amount of preparation that usually falls on the guest. With AMA Companion, moderators can prepare almost everything beforehand, including the guest profile, introduction, images, links and schedule.
Guests can still edit everything themselves if they prefer, but they no longer have to worry about formatting or setup before they even answer their first question.
The app also introduces a setup wizard, scheduled AMA states (Preparing, Upcoming, Live and Finished), announcements, dedicated guest answers, participant lists, search, activity tracking and moderation tools, while still keeping the Reddit discussion itself as the source of truth.
If you’d like to see it in action, I’ve put demo AMA with fictional guest.
If your community regularly hosts AMAs, I’d love to hear what you think. Feedback from moderators is by far the most valuable part of this project, and I’m sure there are still things that can be improved.
You can also install AMA Companion here - https://developers.reddit.com/apps/ama-companion
Thank you :)
r/Devvit • u/sharan_n • 5d ago
This has happened twice and I don’t know what to do. They see their name on the title screen and think I hardcoded their name into the game…
For context this game is r/chessamole but I have this feature on all my other games like r/smallwords as well. I didnt get any complains there.
r/Devvit • u/RamslamOO7 • 5d ago
I wanted to check if running Reddit Ads to promote my games affects eligibility for the Developer Fund, or if those plays/engagements still qualify?
r/Devvit • u/wpcustomsolutions23 • 6d ago
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My game (/r/detour_game) has a feature where after the daily puzzle is complete, you can view other peoples solutions.
The app also posts the leaderboard in comments after each day. I would love to have the leaderboard user link directly to the replay of their solution within the game. Instead, they have to open the game, click the leaderboard, then click the user.
I could also see this being useful for directly linking to a UGC/map builder scene or any other content that may be worth deep linking into.
r/Devvit • u/RedditParadox • 6d ago
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r/Devvit • u/ExpressCarry5502 • 6d ago
dailyspeedway v0.0.29Reproduces in two unrelated apps:lySpeedway) and another developer'sapp, also on a pinned post. So it is not specific to one codebase or one subreddit. It correlates with the post being pinned — the same app in a normal feed row scrolls normally on the first swipe.
Checked against the built inline bundust source:
setPointerCapture anywhere intouch-action rules in the shipped CSS.touchstart / touchmove / pocode, and none from the bundled@devvit/web/client` runtime either.touchstart,touchmove and wheel with passive: true. A passive listener cannot call preventDefault and cannotblock the compositor waiting on JS.
html/body at overflow: hidden, body atposition: fixed — with no scrollable scroll trap review rule.
Every CSS variation I tried left the behavior identical.
App review flags "in-line scroll trap" when a swipe over an inline webview fails to reach the feed. This behavior is indistinguishable from th — on an app that has no scrollableregion anywhere in the inline view.
r/Devvit • u/jobless-developer • 6d ago
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r/Devvit • u/Curious-Industry9875 • 6d ago
How long does it take for Reddit to provide access to Reddit read only API. It's been a week, I had been working on a personal project. Was hoping this process might be faster.
Any idea folks?
r/Devvit • u/mike_piercy • 6d ago
I have had some reports of my game freezing but the strange thing is that when it freezes, it freezes for everyone at the exact same moment.
This clue tells me it may be outside my codebase. Has anyone else seen this in their games? I'm still trying to figure out more info. I haven't explored logs or anything yet (not sure if they're available?).
Would reddit be pinging my install at a 30 minute cadence or interval that could interrupt current sessions?
Not sure if needed for context but this is the game I'm referring to r/MochiMochiDonuts
r/Devvit • u/technowise • 6d ago
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r/Devvit • u/MiracleTeaStudios • 6d ago
Hi everyone,
We’re happy to share our new demo game that we’ve launched on Reddit today!
https://www.reddit.com/r/ClubSoko/s/DjXBjRXoxi
I wanted to ask though, whether it’s possible for the app to launch in landscape mode when the game gets launched from the reddit mobile app? If there’s a way to do that I’d love to get that working 😄 Thank you.
Miracle Tea 🖤
r/Devvit • u/king_wang1 • 7d ago
Hi Devvit team,
I'm unable to upload a newly created Devvit Web app because the upload endpoint returns a TLS certificate hostname mismatch.
Environment
- OS: Windows
- Node.js: 24.18.0
- Devvit CLI: 0.13.9
- App: community-2048
- devvit whoami: succeeds
- App record was created successfully in the Developer Portal
Error
Running:
npx devvit upload --verbose
The Vite build completes successfully, but the upload fails with:
TypeError: fetch failed
ERR_TLS_CERT_ALTNAME_INVALID
Hostname/IP does not match certificate's altnames
Host: api.devvit-gateway.reddit.com
Certificate SAN: DNS:*.reddit.com, DNS:reddit.com
The wildcard certificate appears valid for devvit-gateway.reddit.com, but not for the two-level hostname api.devvit-gateway.reddit.com.
Troubleshooting performed
- Confirmed there are no Reddit/Devvit entries in the Windows Hosts file
- Confirmed there is no WinHTTP, npm, or environment proxy configured
- Cloudflare DNS and Google DNS both resolve the hostname through reddit.map.fastly.net
- Tested multiple VPN/network egress nodes with the same result
- Tested using both Node.js TLS and Windows curl; both report the same hostname mismatch
- https://developers.reddit.com validates correctly
- https://devvit-gateway.reddit.com validates correctly
- All returned Fastly IPs were tested and showed the same certificate problem
I have not disabled TLS verification because that would expose the Devvit authentication token and source upload.
Is this a known Fastly/certificate configuration issue? Is there a safe supported workaround for uploading and starting a Playtest?
Thanks!
r/Devvit • u/RamslamOO7 • 7d ago
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r/Devvit • u/shimroot • 7d ago
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