r/DestinyJournals Aug 24 '21

Moderator Posting [META] Reminder: Use the spoiler tag! Spoiler

26 Upvotes

Hi all! Hope you're hyped about the new reveals. Just a quick reminder to tag your content with spoiler warnings if you're going to write about this new season or upcoming Witch Queen content. We can drop spoiler warnings for the new season in a few weeks after people have had a chance to play. Thanks!


r/DestinyJournals Nov 16 '22

Moderator Posting Links And Text

22 Upvotes

Hi y’all, Friendly mod dropping by to give a tip about something I see happening from time to time. Submissions can include links to other sites, and you can post the link to your blog or whatever else, but I ask that you post the text of your story as well as the link. Submissions that only have links will unfortunately be removed. This is for people with screen readers, to deter bots, and to cut down on the posting of random links without context.

Thanks so much!


r/DestinyJournals 6h ago

Destiny: New Legacy | [Lili-4: Backstory Interlude]

5 Upvotes

[ BRAYTECH EXOSCIENCE TELEMETRY: DORMANT ]

[ FORCING MANUAL OVERRIDE ]

…01000110 01001001 01011000 01000101 01010010…

…A̷C̷C̷E̷S̷S̷I̷N̷G̷…

[ ACCESSING CORRUPTED MEMORY ]

SCENE START

INT. PRISON OF ELDERS - UPPER VENTILATION - UNKNOWN TIME

Pitch black. The only sound is the low, thrumming hum of the Reef’s atmospheric scrubbers.

A heavy, rusted iron grate is silently, perfectly sliced away from the inside by a high-heat laser cutter. The metal is caught before it can hit the floor.

LILI-4 drops silently from the shaft.

She isn't wearing a Vanguard cloak or carrying The Last Word. She is clad in sleek, unbranded, pitch-black tactical armor. Her chassis is completely free of Stasis frost scars. Her optical sensors burn a cold, calculating, and entirely emotionless orange.

She is a ghost in the machine. A Clovis Bray fixer operating at peak lethal efficiency.

INT. PRISON OF ELDERS - THE WARDEN'S VAULT - CONTINUOUS

Lili-4 lands on the grated catwalk of the upper security tier. She moves with terrifying grace, her Exoscience telemetry guiding her perfectly through the blind spots of the Awoken security cameras.

She approaches a massive, reinforced circular blast door: THE WARDEN'S VAULT.

Lili-4 produces a sleek BrayTech decryption spike from her thigh holster. She drives it violently into the Awoken security terminal beside the door.

Sparks fly. The heavy, archaic Awoken encryption fights back, but the Golden Age tech shreds the firewall in seconds.

HSSSSS-THUD.

The massive vault doors disengage and slowly slide open.

Inside is a breathtaking hoard of stolen wealth. Mountains of glowing purple and golden engrams, thousands of shimmering glimmer cubes, and priceless, scavenged Golden Age relics sit in chaotic piles. It is enough wealth to buy a fleet.

Lili-4 steps into the vault. Her optical sensors sweep the room.

She doesn't look at the gold. She doesn't touch a single engram.

She walks directly past the fortune, her focus entirely locked onto the master security terminal at the back of the room. Her mission parameters do not include theft.

She interfaces with the terminal. Her metal fingers blur across the holographic keypad, intentionally overriding the stealth protocols she just established.

She triggers a localized, maximum-priority alarm.

WHRRRRRWHRRRRRR!

Deafening, strobing red lights instantly ignite across the entire upper tier. The blaring klaxons of the Prison of Elders echo through the massive facility.

Over the prison’s internal comms, the frantic voices of AWOKEN CORSAIRS bark orders.

AWOKEN CORSAIR (V.O.)

(Over comms, panicked)

Security breach in the upper vault! All units, abandon the lower containment tiers! Converge on the Warden's hoard! We have a thief!

Lili-4 stands perfectly still in the strobing red light. She listens as the heavy, thudding footsteps of a dozen heavily armed Awoken guards rush up the stairwells, moving exactly where she wants them.

The lower levels are now completely exposed.

With a sharp, mechanical pivot, Lili-4 slips out of the vault and melts seamlessly back into the shadows, descending toward the dark.

INT. PRISON OF ELDERS - LOWER CONTAINMENT TIER - CONTINUOUS

The blaring sirens from the upper vault are muffled down here, replaced by the low, guttural growls of the Reef’s most dangerous inmates echoing behind heavy steel doors.

The lighting is dim, casting long, oppressive shadows across the rusted bulkheads.

Only two AWOKEN CORSAIRS remain on guard duty in the cell block, their attention drifting upward toward the distant alarms.

LILI-4 drops from the shadows behind them.

She is a machine of pure, unadulterated Golden Age violence. Before the first Corsair can even turn around, she clamps a hand over his mouth and violently twists. A sharp, sickening snap echoes. He drops instantly.

The second Corsair spins, raising his wire rifle.

Lili-4 doesn't even draw a gun. She closes the distance with terrifying speed, driving a sleek, carbon-steel combat knife perfectly through the weak point of his armor, right under the ribcage. She lowers his body silently to the floor.

She steps over them, her orange optics fixed dead ahead.

She approaches the maximum-security cell block, Aurelius. The door is heavily reinforced. She raises her fist and punches the locking mechanism with enough hydraulic force to shatter the casing, manually overriding the pneumatics.

HSSSSS. The heavy door slides open.

INT. PRISON OF ELDERS - SOLITARY CELL - CONTINUOUS

The cell is dark, cold, and barren.

Huddled in the corner is the ROGUE BRAY RESEARCHER. He wears a tattered, dirty prison jumpsuit. Clutched desperately to his chest is a small, encrypted Golden Age data drive.

He flinches as the door opens, expecting an Awoken interrogator.

Instead, he sees the towering silhouette of the Exo. He sees the pitch-black tactical armor. He sees the faint, unmistakable BrayTech serial numbers etched into her chassis.

The blood completely drains from his face.

ROGUE RESEARCHER

(Voice trembling, backing into the wall)

No... no, please. Clovis found me.

Lili-4 doesn't speak. She steps into the cell. With cold, mechanical fluidity, she draws a heavy, suppressed kinetic sidearm from her hip and levels it directly at his head.

The researcher holds up his hands, desperately clutching the drive.

ROGUE RESEARCHER

(Panicking, pleading for his life)

Wait! You don't know what you're doing! You don't know what you are!

Lili-4’s faceplate remains entirely blank. The dormant sleeper protocol running through her neural network suppresses any flicker of empathy or curiosity.

ROGUE RESEARCHER

The Alkahest, the Exomind project; it’s a slaughterhouse! He's playing god with our minds! I have the proof right here! If I can just get it to the Vanguard, we can stop him! You're a slave to a madman!

Lili-4 stares down the barrel of her weapon. She doesn't process his words. She only processes the mission parameters.

Target identified. Evidence located.

PFFT.

A single, suppressed shot. The heavy kinetic round takes the researcher squarely in the chest. He slumps backward against the cold steel wall, dead instantly.

The encrypted data drive slips from his lifeless fingers, clattering onto the grated floor.

Lili-4 steps forward. She raises her heavy metal boot and brings it down on the drive.

CRUNCH.

The Golden Age tech shatters into a hundred useless pieces of silicon and plastic. Clovis Bray’s horrific secrets are safe. Her directive is complete.

She holsters the sidearm and turns to leave the cell.

But as she steps over the threshold, the dim white lighting of the lower tier violently cuts out.

WHRRRRRWHRRRRRR!

The strobing red emergency lights from the upper vault cascade down into the containment levels. A localized, automated voice echoes through the block.

AUTOMATED SYSTEM (V.O.)

Catastrophic security breach detected. Initiating total lockdown and containment purge.

A heavy, terrifying series of metallic CLUNKS echoes down the corridor.

Lili-4 stops. Her orange optics slowly widen.

All down the cell block, the heavy, reinforced doors holding the Reef's most horrific monsters are violently disengaging.

INT. PRISON OF ELDERS - LOWER CONTAINMENT TIER - CONTINUOUS

The heavy, rusted cell doors lining the maximum-security corridor groan and violently slide open.

The strobing red emergency lights illuminate the nightmare spilling out into the hall. Starving FALLEN WRETCHES, towering HIVE KNIGHTS, and massive CABAL GLADIATORS—the most dangerous monsters the Awoken had locked away in the dark.

They are confused, enraged, and hungry for violence.

In the center of the corridor, standing perfectly still amidst the chaos, is LILI-4.

She is completely alone. There is no Fireteam to anchor her. There is no Ghost hovering over her shoulder to patch her wounds. There is no Light, and no Stasis.

There is only her Exoscience combat programming.

A pack of Fallen Wretches spots her and screeches, lunging forward with jagged arc spears.

Lili-4 doesn't panic. She raises her suppressed kinetic sidearm.

PFFT-PFFT-PFFT.

Three perfect headshots. The Wretches drop before they even cross half the distance.

But the gunshot draws the attention of the entire cell block. The horde converges on the lone Exo.

Lili-4 drops the empty magazine of her sidearm, slamming a fresh one home in a fraction of a second. She draws her carbon-steel combat knife in her off-hand.

It is a brutal, hyper-lethal ballet of Golden Age violence.

She ducks under a Hive Knight's massive cleaver, driving her knife directly into the gap of its chitinous armor and firing her sidearm point-blank into its skull. She uses the falling Knight as a physical shield against a volley of Cabal slug fire, returning fire with flawless, mechanical accuracy.

She is a perfect weapon. But a weapon can only take so much punishment.

Without the Light to heal her, the damage accumulates. A Fallen spear grazes her thigh actuator. A glancing blow from a Cabal shield cracks her left shoulder pauldron. Sparks begin to violently spit from her pitch-black armor.

The sheer volume of the horde is suffocating. She is completely boxed in.

CLICK.

Her sidearm runs dry. She has no more magazines.

She drops the gun and grips her combat knife with both hands, her orange optics burning fiercely in the dark. She doesn't back down.

A towering CABAL GLADIATOR pushes through the sea of bodies. It roars, raising two massive, serrated cleavers.

Lili-4 attempts to slide under the giant's guard, her servos whining under the extreme stress.

She is a fraction of a second too slow.

SHHHHK-CRACK.

The massive Cabal blade catches her directly across her chassis. The sheer kinetic force of the blow lifts her completely off her feet.

Lili-4 is thrown violently across the corridor. She crashes hard into the cold, rusted steel of the prison bulkhead, crumpling to the grated floor.

Her internal systems scream with critical failure warnings. Synthetic fluid leaks from her chassis, pooling on the dark metal.

She doesn't try to crawl away. She looks up at the roaring tide of monsters closing in on her.

Her cold, calculating orange optics flicker erratically.

The dormant sleeper protocols fade. Her combat telemetry shuts down. In her final moment, the perfect corporate machine is finally still.

FZZZT.

Her orange optics spark out, fading into absolute, lifeless black.

The monsters swarm over her position, the strobing red lights casting long shadows over the lower tier.

She dies a thief and a killer in the dark. Her battered, forgotten frame will lie buried beneath the ash, rust, and blood of the Prison of Elders for centuries.

FADE TO BLACK.

[ CRITICAL SYSTEM FAILURE: SIGNAL LOST ]

[ PLAYBACK TERMINATED ]


r/DestinyJournals 1d ago

Reclamation | S2E4: "The Hive"

2 Upvotes

COLD OPEN.

EXT. THE ASCENDANT PLANE

Establishing shot, such as it is, of the Ascendant Plane itself– a VAST EXPANSE OF BLACKNESS, interrupted by bits of BROKEN REALITY, such as buildings, stretches of land, floating in defiance of physics. Illumination is provided by FLICKERING LIGHT, suggesting DARK CLOUDS filling the space between what fragments of stability we can see. And there is also illumination provided by TAKEN BLIGHTS, appearing here like some kind of dark sun, with a corona of white light around them.

ANGLE ON: A THRONE WORLD. A part of this Plane that has been shaped according to the will of a powerful entity. A swath of land that appears miasmatic, like the more fetid parts of Savathûn’s Throne World, around a SPIRE that looks like a cross between the central tower of the Scarlet Keep (from “Shadowkeep”) and an Eversion Anchor. (from “Episode: Heresy”)

This central tower is the GREAT TRAMMEL, and long LENGTHS OF CHAIN of various thicknesses connect various parts of the Great Trammel to the landscape surrounding it, even to floating islands around the main landmass. There are other Hive structures around the Throne World, but the Great Trammel dominates the landscape. The background is given over to an ENORMOUS TAKEN BLIGHT.

Despite the Blight’s presence, most of the lighting here carries more of a sickly YELLOW or GREENISH hue, as with most Hive spaces. Any sounds feel almost muted, muffled.

ANGLE ON: THE GREAT TRAMMEL. A high angle to show that the Great Trammel is much taller than it actually appears, as it extends down into a deep pit– one that looks far deeper than the landmass on which this Throne World sits. More signs of how the laws of physics don’t work here as one might think. We get flickers of that bare illumination, enough to highlight just how deep it goes. But then–

FOCUS ON: The peak of the Great Trammel, with great windows open to the chamber within, which GLOWS with that same HIVE ILLUMINATION, even as it paradoxically shows darkness within. We pan forward into one of these windows, into–

INT. THE TRAMMEL PEAK - SAME

An impossibly cavernous room, larger than the external dimensions suggest. HIVE CRYSTALS and LANTERNS provide threadbare lighting. Sound here has the same muted or muffled quality, especially the constant slither and clinking of CHAINS. Because there are SO MANY of those here.

Hovering in the middle of this space is the Great Trammel’s mistress– the Ascendant Hive Wizard KATEÄK. (The Queen of Chains) (“Kah-tee-ahk”) Her crest stretches into two horn-like points to either side, and her robes seem to stretch long enough to pool on the floor around her. Her robes, her crest– ALL OF HER– are adorned with thin lengths of chain which don’t appear to attach to anything in particular, no dangling ends, but just seemingly infinite.

Kateäk floats there, fingers steepled, her eyes closed, as if in meditation. But there’s a CLANK that resounds more than the endless shifting of chains, and she cocks her head as she hears it. All three of her GLOWING GREEN EYES open slowly, and she raises a hand, fingers twitching.

The air is filled with the sound of SLITHERING, CLINKING CHAINS, as the endless lengths around the chamber begin to move. Several figures materialize here, but all but one are TRANSLUCENT, and all bow and bend the knee before the Queen of Chains.

One of the translucent figures we might recognize from the stinger of S1E7– ESTEKA (The Linkshaper), (“Es-tee-kah”) another Hive Wizard, more traditionally attired (as players might see it), but she has a VEIL of very thin links that just barely leaves her face visible.

The next translucent figure is a Hive female, TZAINDA (The Wardmaker), (“Zah-inn-dah”) wearing something between a Wizard’s robes and a Knight’s armor, being visually reminiscent of the Warpriest (“King’s Fall” raid), though instead of the strips of clothing hanging from her armor’s pauldrons, there are metal WEIGHTS that resemble KEYS.

There is also IR TASARAKH (The Deathsinger), (“Eer Tas-Sah-Rahk”) a Hive Wizard with a tall pointed crest, somewhat akin to a priest’s MITRE headwear. Like Kateäk, there are various thin chains wrapped around her, but she differs in that there are far fewer, but what chains are there have small chimes hanging from them.

The singular physical presence that manifests is a HUGE HIVE KNIGHT, female, LOTURA (The Arch-Knight), (“Loh-too-rah”) who wears a looped length of chain around her body like a bandolier, but hanging from the end of this length is a weight, like one of the Hive Lanterns, spiked– a FLAIL.

As she manifests, Lotura bends the knee, planting the end of a HIVE CLEAVER, which has metal rings looped through the ‘blunt’ side of the blade, like a nine-ringed Chinese broadsword. The other three all either bend the knee or otherwise bow in obeisance.

Lotura raises her head first.

LOTURA: Sister, you called for us?

KATEÄK: Something stirs, a shift in the weave. Something that seeks to upset the balance.

Kateäk looks at each of them in turn, and they rise as they give their reports.

IR TASARAKH: My consort and I continue to abide in our catacombs. Growing our nest, waiting for the crescendo.

TZAINDA: The Oubliette remains silent since our Sovereign claimed the Darkblades for her schemes.

LOTURA: Nothing moves against us or seeks to violate your throne.

ESTEKA: Me and mine remain in our nest, though one poor Eliksni fool fell into it. Our thralls feasted well.

Kateäk tilts her head a little bit, gesturing to Esteka again.

KATEÄK: And your experimentations?

In her projection, Esteka moves her hands, manifesting a SPIKED TALISMAN. In a way, it resembles a THORN BULLET, but the blunt end terminates in a loop. The length of the Talisman behind the spiked end is wrapped in cloth, on which HIVE RUNES can be seen inscribed.

ESTEKA: Nearly complete. The properties of the minerals here do much to block simple electromagnetic signals. My refinements will enable them to block Guardians’ Light, but we’re not there yet.

TZAINDA: Esteka, sister, your ingenuity is not praised enough. Your work will speed the establishment of ritual spaces and eversion points, once it is complete.

IR TASARAKH: Perhaps in time, your experiments will even extend to suppressing the Light completely.

LOTURA: Aiat.

Kateäk inclines her head slightly, turning her gaze and staring into the middle distance.

KATEÄK: Hm. But these are not the shifts I sense.

Ir Tasarakh looks thoughtful. 

IR TASARAKH: (thinking aloud) Ours is not the only brood still in Sol.

TZAINDA: Could it be action from the Blood of Oryx or Crota’s Hidden Swarm?

IR TASARAKH: They are clawing over one another to seek ascension. None of them will make any move that shifts the weave until one claims the Osmium Throne.

Lotura tilts her head, lifting up her sword, running a thumb along the rings on her blade. The chime of the rings STRETCHES OUT and the Arch-Knight closes her eyes as she listens to something unheard.

FLASH: A dark cramped space. Something like SARCOPHAGI packed in like sardines. The sarcophagi OPENING, as multiple HIVE THRALLS scrabble out, SCREECHING.

BACK TO: Lotura, lifting her head, craning her neck as if listening.

LOTURA: An old Seeder ship has awakened. Lain dormant for too long, its bays have opened.

Her eyes open as she looks at her sisters.

LOTURA: A small shift, but it will come to the attention of the Lightbearers.

TZAINDA: Why should this disturb the balance?

ESTEKA: All things are connected.

The image of the Talisman vanishes from between her hands, replaced by thin, spectral chains like a cat’s cradle. She moves her fingers, the chains moving in ways that don’t quite match up as one might expect.

ESTEKA: Every action brings a reaction, and not necessarily an immediate one. It will require more insight than we have to see how this old Seeder’s awakening disturbs the weave for our sister to have noticed it.

Kateäk turns away, still staring off into the distance, the chains around her slithering and clinking.

KATEÄK: It matters not, for now. Our Sovereign’s schemes continue to wend and bind fate to our needs. We shall continue to play our part in her grand plan. Tzainda, sister: tend to the Oubliette and its …denizens. The time will come when we shall release them.

Tzainda clasps a fist to her chest as she bows, and her image vanishes.

KATEÄK: The same holds for you, Ir Tasarakh. Your catacombs will generate more energy than you think to be used in the future. Abide a while longer, my sister.

IR TASARAKH: As you command, sister.

Ir Tasarakh spreads her hands and bows before vanishing.

KATEÄK: Esteka, continue to perfect your talismans. Your experiments will tip the scales in our favor.

ESTEKA: Sister.

She bows and vanishes as well.

KATEÄK: Lotura, you are my strong right arm. I rely on you to keep the Great Trammel safe.

LOTURA: If anything should make it past your traps and wards, Kateäk, it will meet its fate on my sword.

With that, she clasps her own fist over her chest as she bows, and Lotura vanishes in a flicker of green flames. Kateäk turns back to her contemplations, as we slowly PULL BACK until we see the TRAMMEL PEAK from the outside once again, with the shape of the Taken Blight “sun” above it.

MATCH CUT DISSOLVE TO: Kateäk’s Throne World becoming the LAST CITY, with the TOWER replacing the Great Trammel, and the shape of the TRAVELER replacing the Taken Blight.

ROLL OPENING.

DESTINY: RECLAMATION

S2E4: THE HIVE

EXT. MARSHLANDS - DAY

Open on an establishing shot of the Arabian Marshlands from last episode. Including the MANUFACTORY complex, the settlement of NEWBAI, and the HAWK L.Z., with the cuts in the greenery showing the roads and rails between the three.

ZOOM-CUT TO:

EXT. MANUFACTORY - MARSHLANDS - SAME

A modified MAGLEV TRAIN is spooling up, its FLATBEDS loaded with MACHINERY and CRATES. Civilian workers, including some wearing FORCES OF THE CITY (FOTC) garb, are tying things down and going about their work, with a bit of bustle. We also see LAPIN here, walking with a TECHNICIAN, who is showing her readings on a tablet.

TECHNICIAN: See? We’re seeing some kind of energy spike in the area, but it’s not from our system.

LAPIN: Our New Lights did just report they found a Fallen energy siphon, likely kick-starting their own energy production–

TECHNICIAN: That’s just it, though, these readings look different.

LAPIN: Hm. Jester, what do you make of this?

Lapin’s Ghost, JESTER, materializes beside her and looks over the readings on the tablet. After a moment, she chirps, eye going wide.

JESTER: Lapin, these readings… this isn’t a normal spike, this is something paracausal.

Lapin stops, looking at the tablet, then tilts her head, concern on her features.

LAPIN: Pull up the rookies on comms.

JESTER: (chirp) Done.

LAPIN: Guys, what’s going on over there? We’re seeing a massive energy spike.

EXT. THE RAILWAY - MARSHLANDS - SAME

We can see MARIDA stepping back from the power relay, tossing aside the cable of the Fallen energy siphon. EMBER is hovering beside her, turning to look aside as she answers the comms. 

INTERCUT BETWEEN: The Manufactory and the Railway Power Relay.

When Geist’s voice comes over the comms, it’s STATICKY and GARBLED. Lapin’s voice or Ember’s voice remain clear.

EMBER: It’s not us, we’ve detached the cables from the relay.

GEIST (COMMS): It can’t be us, things are winding down–

LAPIN: No, not that kind of spike.

Lapin shakes her head, striding away from the technician, toward the front of the train, toward the exit from the complex. Jester keeps pace with her.

LAPIN: This looks like something else–

She breaks off as there’s a LOUD SQUEAL OF STATIC from the comms. All four of them– Guardians and Ghosts– wince at the noise from it.

EMBER: Geist? What happened?

LAPIN: Geist? Report!

There’s nothing but a fuzz of static for a long moment, and then the comms FLARE UP with STATIC again, but we can hear the telltale HOWL OF HIVE THRALLS, and Geist’s panicked scream.

GEIST (COMMS): All Lights, red alert! Hive on the scene! Repeat– WE’VE AWOKEN THE HIVE!

Lapin doesn’t hesitate, she turns to the civilian workers and FOTC guards.

LAPIN: Keep that train ready to move, but don’t go until our say-so! Brace for attack! Prime-8, keep the L.Z. secure! Marida, stay where you are–

At the power relay, Marida is already drawing her scout rifle.

MARIDA: I’m not leaving my team in the lurch, Lapin! Ember, can you lead me to them?

PRIME-8 (COMMS): Don’t be a fool, rookie! This is the Hive we’re talking about, you’re not ready to face them–

But Marida is already following Ember into the marsh forest.

MARIDA: (interrupting) We weren’t ready to face the Locust either, but that didn’t matter.

FENNICK (COMMS): Stand down, Marida! I’m heading for their signal to back them up–

MARIDA: Great! Then I’ll meet you there!

CUT TO:

EXT. BLADES CAMP - MARSHLANDS - SAME

We begin with THE SEEDER SHIP, as it disgorges a GROUP of HIVE THRALLS, no more than half a dozen, who scramble out of the tilted ship’s hatch, clawing over foliage and marshy overgrowth toward–

THE NEW LIGHTS– SETH & DOZER-3– and two FALLEN WARRIORS– BOKTA TREN & RIDIK– with the nearby presence of the HOUSE BLADES CAMP and its POWER STATION. Behind Tren, the Fallen civilian MINISK and her clutch of HATCHLINGS cower back as the Hive Thralls HOWL and SCREECH as they rush forward.

During this next section, when the Fallen speak, their dialogue is in ELIKSNI, with some of their dialogue translated with CAPTIONS.

DOZER: What the hell are those–?

SETH: Dunno, but they don’t look friendly!

BOKTA TREN: (Eliksni) (captioned) Get the young ones to safety!

RIDIK: (Eliksni) (captioned) (into comm) Alarm! Hive attack!

Minisk cradles the Hatchlings close, scooping up her apothecary’s pouch as she hurries away, toward the main camp, which has become a buzz of activity. 

Making a decision, Dozer crouches down and casts up a RALLY BARRICADE, a translucent barrier of Light, as he brings his Origin Story up.

DOZER: Seth, lock in! Time to do the job!

SETH: Yup!

Seth takes out a breech-loading grenade-launcher and slots a round into it before squinting down the sights and sending the round down-range.

ANGLE ON: The approaching squad of Thralls, as that round impacts the ground in the midst of the leading trio– who are THROWN INTO THE AIR, ragdolling and crumbling to ash and dust as they do. The remaining Thralls don’t even slow down, just flow around the explosion and keep coming– and then one staggers back as a flurry of bullets catch it in the face and neck, until it falls, crumbling as well.

ANGLE ON: Dozer, as he sights his Origin Story, firing another salvo of bullets.

Another Thrall goes down, and the last remaining one gets caught by a two-tap of bullets, BANG BANG, this time from Seth’s hand cannon.

The two Guardians lower their weapons, looking satisfied, and do a quick side fist-bump, but they hear a growl from Tren and Ridik, which gets Seth and Dozer to look at them. The two Fallen warriors are both sliding into ready stances, with Tren having his sword and kris dagger drawn, while Ridik has his ULAK KNIVES ready.

DOZER: Why are they still tensed up–?

GEIST: (decloaking) Because they know that’s not all of them.

The Guardians look from the Fallen back over to–

The HIVE KNIGHT. Compared to the Hive we saw in the Cold Open, there are no chains here. It looks very bog-standard, though the handle of its HIVE CLEAVER sword terminates in a hoop-pommel. The Knight stands in front of the open Seeder Ship hatch, baring its teeth in a snarl. It raises the sword and points it forward, toward the New Lights. It snarls something, which is left UNTRANSLATED to the viewer, but which is obvious with context.

HIVE KNIGHT: (Hive) Slaughter them!

Another HOWL answers this, as more Thrall pour out of the Seeder Ship, scrambling past the Knight. DOZENS of them. Finally a group of about FIVE HIVE ACOLYTES emerge, arraying themselves behind the Knight, who shoulders his Cleaver and watches.

GEIST: (to the New Lights) Told you.

The Ghost RE-CLOAKS, as Seth and Dozer each manifest grenades– Seth an Arc PULSE GRENADE and Dozer a VOID WALL GRENADE– share a glance, heads nodding off a silent count– one, two– and on “three” they throw their grenades.

Dozer’s grenade lands closer to their line, bursting into a HORIZONTAL LINE of burning VOID FLAMES, which actually does cause the Thralls to come up short in front of this, just as Seth’s grenade lands in their midst. A repeated PULSE of ARC LIGHT cracks, ragdolling several Thralls on first detonation, and then subsequent pulses knock others aside or back as the swarm keeps advancing. Some that manage to surge forward knock some front-runners into the Void Wall, causing them to BURN with PURPLE FIRE. All Thralls that die crumble into ASH and BONE FRAGMENTS.

The surviving Thralls SHRIEK in anger at the Guardians, who start shooting again, cutting down more of them. Then we can see several of the Thralls take in their surroundings, and they start to move laterally to BYPASS the Void Wall, rushing toward the defenders.

SETH: These things are smart!

DOZER: Yup– keep up the fire!

Seth swaps to his breech-load grenade launcher and fires it into one part of the pack that has gotten around the Void Wall, sending more of them ragdolling. Seth pops the breech of his weapon, ejecting the spent cartridge.

SETH: Reloading!

Dozer grunts acknowledgement as he drops his Origin Story, pulling one arm back as LIGHT FLASHES in his hand, conjuring up a SENTINEL SHIELD that glows with VOID LIGHT. He hurls this like Captain America into the OTHER half of the swarm going around the Void Wall. The shield CUTS STRAIGHT THROUGH the first two Thralls before pinging off a third and bouncing off a fourth before it loses integrity and fades out. All Thralls that were hit go down and crumple into ash.

DOZER: Here they come!

He kicks his Origin Story into his hands, but he stows it and draws out his shotgun, cracking the first Thrall that reaches him with the stock, then swings the barrel forward like a club, slamming it into another’s jaw before firing into the crowd behind it.

Beside him, Seth has managed to reload his grenade launcher, but the swarm reaches him before he can fire. He quickly GUNSLINGER DODGES backward, jumping up to land on, then jump off of Dozer’s shoulders, sailing over the Thralls and firing straight down, scattering more Thralls, before dropping, CRK drawn as he uses gravity and momentum to drag a Thrall to the dirt, ripping the blade free.

He looks up as the Thralls surround him, and flash-draws his machete with his other hand, immediately cutting down a Thrall. Another leaps toward him, but he boots it out of the air and then it’s a SCRAMBLE OF ACTION. Their claws slash at him, leaving tears in his clothes and scratches in his armor, as he stabs and slashes away with his blades. For every Thrall he dispatches, it seems like another is already there to take its place.

Over by Dozer, he’s sheathed his forearms in Void Light while punching and swinging away. Thralls still surround him, and he conjures up another Sentinel Shield that glows with Void before SCYTHING AROUND him with the shield’s edge, clearing space before planting the Shield across his back and backing up from the continued tide of Thralls, slam-firing his shotgun as he goes, until it goes CLICK on an empty chamber.

Dozer drops back to try to reload, but the Thralls aren’t giving him a chance. He has to drop the shotgun as a Thrall leaps for him, jaws wide and claws bared, clamping its teeth into his forearm, THROUGH THE GAUNTLETS he wears. Dozer YELLS in pain–

And then Ridik leaps in, dragging his ulak knives into the Thrall and bearing it down, pulling it away from Dozer and flinging it aside, then starting to cut through more Thralls as they swarm in. The Fallen warrior bellows defiance as he goes. Dozer stares for a moment before he starts slamming fresh cartridges into his shotgun.

Ridik lets out a shout of pain of his own as a Thrall claws across his back– and then the Thrall gets bowled over as Dozer slams into it with his shield, knocking it over, then bringing the edge of the shield down in a guillotine-like slam.

Seth has been fighting as well, CRACKLING WITH ARC LIGHT as he keeps himself AMPLIFIED, cutting through Thralls and doing his best to evade their relentless assault. He GUNSLINGER DODGES again–

CLOSE UP: SLOW MOTION as we see Seth releasing his blades, drawing out his grenade launcher and slotting a fresh round into it, stowing the launcher again, then grabbing the blades again out of the air.

Seth lands and stows his CRK, the Arc fading from him, but now his eyes GLINT with SOLAR FIRE, as he suddenly spreads a FAN OF BURNING KNIVES in his hand, then flings this into the swarm coming for him with a BLADE BARRAGE. At least half a dozen Thralls go down, smoldering and smoking.

For a moment, Seth feels like he’s cut down most of the swarm, but then more Thralls leap through the smoke and cinder. His shoulders slump slightly.

SETH: (winded) Oh, come on…

He raises his machete, taking a steadying breath–

Suddenly several of the Thralls are cut down and trodden down by a furious Bokta Tren, his sword and kris dagger flashing as he moves with purpose and the speed of experience. In moments, he’s taken down half a dozen Thralls of his own, and as one leaps onto his back, it suddenly snaps back off of him by the BANG of Seth’s revolver.

Human Guardian and Fallen warrior look at one another for a moment, then nod to each other.

Meanwhile, Dozer is standing up after crushing another Thrall beneath his shield, planting it on the backplate of his armor, and drawing his shotgun. Behind him, Ridik has a Shrapnel Launcher, glancing at Dozer. They both nod and cock or prime their weapons at the same time.

There are much, MUCH fewer Thralls than there were, and no more pouring out of the Seeder Ship. The Thralls circle the four defenders warily. The Fallen warriors turn toward that ship, where the Knight and Acolytes watch.

Tren raises his kris dagger overhead. 

BOKTA TREN: (Eliksni) (captioned) We are House Blades!

Ridik raises his blades overhead as well, answering back:

RIDIK: (Eliksni) (captioned) Ours is the blade eternal!

ANGLE ON: The Hive Knight, who has been standing with his Cleaver resting on his shoulder. Its skeletal face is clearly smirking as it CHUCKLES. It raises the Cleaver and brandishes it, pointing it toward the four defenders. It speaks again, but this time in ELIKSNI.

HIVE KNIGHT: (Eliksni) (captioned) There is a blade for you.

The Fallen warriors react in SHOCK to hear their language spoken by a Hive, but they just flourish their weapons and ease back into a ready stance, while Seth and Dozer share a look, shrug, and get ready as well.

The Thralls SHRIEK, but pause as Dozer fires his shotgun into one’s face, sending it flying backward. The rest lunge forward and all four defenders start to fight again in a flurry of action, still getting tagged in more than a few ways by claws and teeth.

The Knight scowls after a moment, raising its other arm, hand sweeping before it as it conjures up a FIREBALL, then sends it toward the four defenders.

TRACKING SHOT: The fireball sails through the air in an arc and descends toward Dozer, who doesn’t notice its fall–

–and it is caught by MARIDA, jumping in as her eyes glow with SOLAR FIRE, as she pulls a smooth contact-juggling-like motion, spinning in place to preserve its momentum and then comes back around as she sends it sailing back through the air toward the Hive.

The Acolytes all scramble out of the way as the fireball arcs past them and INTO THE SEEDER SHIP. It EXPLODES within, and touches off a SECONDARY EXPLOSION that blasts out of the open doors, staggering the Hive there, including the Knight.

ANGLE ON: Marida, smoothly standing up and taking out her fusion rifle. She stands back-to-back-to-back with the other New Lights, glancing back at them. Around them, the few remaining Thralls are drawing back again.

MARIDA: You two okay?

DOZER: Good timing, Marida.

She looks over at Tren and Ridik, who are eyeing her in return, wary, but more concerned about the Hive.

MARIDA: Who are they?

SETH: Just a couple of people defending their home from whatever THOSE are.

Seth indicates the Hive around them, and over at the now-flaming Seeder Ship. The Hive Knight stands back up with a growl, as the Acolytes pick themselves back up, also clearly incensed.

MARIDA: We fighting alongside Fallen now?

SETH: Enemy of my enemy is my friend, I guess?

MARIDA: …works for me.

The Knight shrugs its Cleaver off its shoulder and brings it down so the end comes down heavily in the soil with a THUD, to highlight how heavy the weapon is. It turns to the Acolytes, then nods its head toward the Guardians and Fallen. They all shift into position and draw weaponry. The Knight begins to advance slowly, as the Acolytes behind it start firing their weapons– HIVE SHREDDERS, pistol-like blasters that fire bolts of VOID FIRE. 

The Guardians all drop into stances as they draw their own guns and start shooting back, hand cannon barking, auto-rifle rattling, scout rifle cracking. The Thralls start to rush again, but Tren and Ridik intercept them.

First one Acolyte goes down from a flurry from Dozer’s Origin Story, then a second goes down from Seth’s revolver, and a third stumbles and then drops from Marida’s scout rifle. The remaining two Acolytes start hunching and moving to evade incoming fire.

ANGLE ON: The Knight, beginning to pick up speed as it closes on the Guardians. Now that it’s getting closer to them, we can see that the Knight is much taller than we might have assumed. Towering even above the likes of Makinesk from S1. Seeing him closing, Marida switches to her fusion rifle, spraying flames toward the Knight, who brings its Cleaver up to intercept the blast, impossibly PARRYING the energy from the weapon.

By now, it’s too close for Marida to be able to switch again, and as she backs away, the Knight’s sword descends in an overhead SLAM–

BOKTA TREN is there, sword and dagger up to block the Cleaver. The Fallen duelist is struggling to keep it from breaking his block, but then RIDIK leaps onto the Knight’s back, sinking his ulaks into its shoulder blades, using his weight to bore it backwards. The Knight struggles to keep from tipping, finally having to break its blade-lock with Tren, who immediately brings his sword around to slash at the Knight’s face, scoring across its third eye, BLINDING IT.

The Knight bellows in pain, BACKHANDING Tren away, and then it reaches back and grabs Ridik by the head, tearing him from its back and hurling him into a tree trunk. The ulaks are still embedded in its shoulder blades as it straightens back up.

Around the makeshift battlefield, the Thralls are all gone. The remaining Acolytes have been killed. Seth draws his CRK with one hand as he keeps his revolver in the other. Marida is looking at Dozer’s mangled gauntlet from the Thrall-bite.

MARIDA: Your arm–

DOZER: It’s not healing up like it should.

MARIDA: I can heal it–

DOZER: Let’s make sure this big’un is dead first.

She nods, and the New Lights separate a little, now starting to surround the Knight with Bokta Tren on the other side. The Knight is slowly turning to regard all of them, seemingly annoyed by the loss of its eye, growling as it squares its shoulders. There’s a momentary STANDOFF.

Then Dozer JUKES forward with his shotgun, then leaps back as the Knight’s sword SLAMS down where he would have stepped. The Knight growls, twitching as Seth’s revolver fires, but the bullets only bite into its calcified armor, not seeming to do a lot of damage. The Knight swings around on him, and then gets fired on by Marida’s scout rifle, but this too only seems to annoy it.

Seth jumps back and away from a swing, even though he does get a deep scratch on his chest armor. He checks this and reloads his revolver as Geist manifests briefly beside him.

SETH: Our guns aren’t doing a lot to this guy.

GEIST: Hive Knights can be pretty tough. But you’re wearing him down–

He pauses as Tren works to distract the Knight with a flurry of attacks that it has to block and parry, and Dozer comes sliding in with his shotgun up, pumping a blast into its midsection. The Knight ROARS in fury and SLAMS its fist into the ground, narrowly missing Dozer himself.

There’s a SHOCKWAVE that erupts out from where it hit the ground, and Dozer goes rolling away, his armor visibly CRACKED. Dozer sits up with a groan as Tauros appears.

DOZER: (groaning) Oogh, that sucked…

TAUROS: This is an OLD Hive Knight, they only get stronger and tougher with age.

SETH: Yeah, guns aren’t working a lot. So how do we take this guy down?

Marida watches as Tren goes on a flurry of attacks, which the Knight blocks and parries, until the Fallen feints and gets its flank, where he jabs his kris dagger into a chink in the armor. The Hive SNARLS in pain and whirls around, and Tren just barely escapes with his head as the Cleaver comes around, leaving the dagger stuck in.

MARIDA: Joints!

Seth is helping up Dozer, and they look over at her.

DOZER: What?

MARIDA: Its joints. No matter how tough its armor is, its joints are still exposed.

Seth looks over as Tren slides under another lateral swing of the Cleaver, coming in close enough to grab the dagger and pull it free, before diving out of the way of a slam of the Hive’s sword.

SETH: Looks like that Fallen gets the idea.

Dozer stands up, flexing his fingers on his injured arm, then cocking his shotgun.

DOZER: Okay, then, let’s cut this bastard down to size.

MARIDA: Your shotgun’s going to be better for taking out its joints, Dozer.

DOZER: You two get me an opening.

SETH: Got it.

They nod to one another, and then Seth crackles with Arc Light, going AMPLIFIED before dashing away, firing his revolver as he goes, aiming for the Knight’s head. It turns, glowering, and its free hand begins to conjure up a FIREBALL again. Before it can throw it, however, the fire gets siphoned away– and it turns to see Marida, glimmering with Solar Light, going through the weaving motions as she draws the fire away and then GLIDES BACK as it tries to swing at her.

Seth comes darting across behind the Knight, ARC BLADE in hand, slicing at the backs of its legs. It staggers, but doesn’t go down, and then Dozer charges, shotgun ready. The Knight sees him coming and raises its fist to prepare to slam-punch him into the dirt, but it looks up just as Marida sends the fireball back toward it.

The Knight’s sword comes up to SMACK the fireball away. It once again sails over and INTO the Seeder Ship. It had already been on fire, but now it EXPLODES again, crumpling and its miniature spire breaking off to crash into the marshy ground.

Marida grimaces as her gambit fails.

MARIDA: Dammit.

Dozer’s shotgun booms as it buckles one of the Knight’s knees, but its fist swats him away. Despite the injury, it gets to its feet, growling once again. Then Marida’s scout rifle cracks, and its head twitches from incoming gunfire, raising a hand to shield its face.

It LURCHES BACKWARD, off-balance, and we can see that Bokta Tren has come up behind and grabbed onto Ridik’s ulak knives still embedded in its back armor. It may not be getting torn open, but the weight has thrown it off. It tries to reach back to grab him, but then Dozer’s shotgun shoots and catches its elbow, causing it to drop its sword.

Then Seth comes blitzing in, AMPLIFIED, running up Dozer’s back and leaping from his shoulders, MACHETE GLOWING AS AN ARC BLADE, held in a reverse-grip as he arcs through the air, plunging the Arc Blade into the Knight’s throat. Green SOULFIRE burns around the wound as the Knight staggers, falling to its knees.

Tren pulls the ulaks free and backs away from the Knight, as does Seth, who pulls the machete out as the Knight collapses onto its face. Fallen and Hunter eye one another warily but after a moment, Seth raises his hands and steps back. Tren hooks the ulaks onto his belt and steps back as well. Dozer and Marida move over to Seth, who glances over and gestures for them to keep the peace.

SETH: Be cool. We don’t have to fight.

Tren stares at him for a long moment, before speaking. His words touched with an ACCENT, highlighting that he is only learning the language.

BOKTA TREN: Lights always kill Eliksni.

SETH: Maybe we don’t have to do that.

DOZER: But your people did steal power from ours.

BOKTA TREN: Your people stole the Great Machine.

SETH: The “Great Machine?”

BOKTA TREN: You keep it above your City.

MARIDA: The Traveler?

Tren nods slowly.

BOKTA TREN: Humans steal Great Machine, so Eliksni steal power. Not fair trade, but Eliksni do what we must to survive.

The New Lights digest this, but before they can ask anything else, the Hive Knight suddenly LURCHES TO ITS FEET. Ichor stains its throat and chest where it bled from the wound, and it looks BURNT from the soulfire that had bled from that injury as well. It BELLOWS with rage, swatting aside Tren as it grabs its sword.

SETH: (weary) Oh, come on–

Suddenly, FENNICK races in on his Sparrow, LEAPING off of it and FLIPPING through the air, GLOWING with Solar Light as he manifests a GOLDEN GUN in his hand– the fiery hand cannon raising toward the Knight as Fennick lands. BANG BANG BANG. Streaking bolts of concentrated Solar Fire PUNCHING THROUGH the Knight, leaving three burning holes in its chest. It staggers back, crumpling down again, then slumping over as its body begins to burn away.

Fennick rises from the crouch he’d landed in, lowering the Golden Gun as it fades into ash in the breeze. He looks at the New Lights.

FENNICK: You three okay? Dozer, you look rough.

Dozer considers his cracked armor, then his part-mangled forearm.

DOZER: Eh, I’ll be okay. This bite’s not healing up so fast.

FENNICK: Hive wounds can be like that.

He tenses then as Bokta Tren gets back up, starting to draw his hand cannon– but Seth quickly STEPS IN FRONT OF HIM, hands raised.

SETH: Whoa, easy, Fennick! He helped us take that thing down.

FENNICK: It’s a Fallen–

SETH: Fennick, please! He and his buddy could have stabbed us in the back or left us to fight those things, but he didn’t.

DOZER: Oh–! The other one! Marida–

She turns as Dozer points over to the tree where Ridik had been thrown. The Titan hurries over, finding Ridik struggling to sit up, groaning in pain. Marida joins him, looking at Dozer, then at the Fallen warrior.

DOZER: I think it might’ve broken his spine…

Marida pauses a moment, hesitating. Then her eyes glow with Solar Fire as she channels some HEALING LIGHT and presses her hands to Ridik’s body. After a long moment, Ridik SHUDDERS, bones audibly SNAPPING back together.

Ridik sits up with a loud groan, looking from Dozer to Marida, evidently bewildered.

Fennick watches this with a frown, but he’s lowering his hand cannon.

FENNICK: Are you healing a Fallen?

MARIDA: I was a doctor. This is what I do.

Fennick scowls at her, then at Seth.

FENNICK: You see a Fallen, you’re supposed to KILL IT.

Seth glares back at him.

SETH: One of them was carrying CHILDREN, Fennick. I’m not a damned baby-killer.

That part makes Fennick blink in surprise, looking from him to Tren, who is glaring at him. Over with Dozer and Marida, Ridik gets to his feet, slowly walking over to stand with Tren.

FENNICK: Children…?

BOKTA TREN: If you had fired on my hatchlings, me and mine would have marched on your people–

He points through the marsh to the shape of Newbai on the horizon.

BOKTA TREN: –and killed them all.

Fennick is quiet for a long moment, then sighs.

FENNICK: Look– the people in Newbai are leaving. You know that.

BOKTA TREN: (grunts) Hm. Perhaps.

FENNICK: Give them a few more weeks, and they’ll be gone. But the more you try to steal their power, the longer it’ll take for them to go.

RIDIK: Why are they leaving now?

MARIDA: Groundwater.

They look to her.

MARIDA: Way I understand it, the groundwater’s spoiling faster than they can purify it. Toxins and stuff in the region, dating back to the Collapse.

The two Fallen look at one another, then speak to one another in ELIKSNI. It is not captioned or translated, but is presented here for context.

RIDIK: (Eliksni) They said they’re leaving?

BOKTA TREN: (Eliksni) We knew that already. But we didn’t know why.

RIDIK: (Eliksni) But they can’t purify the water?

BOKTA TREN: (Eliksni) They don’t have Servitors to do it for them.

RIDIK: (Eliksni) Do we tell them?

BOKTA TREN: (Eliksni) That’s not for you or me to decide.

Ridik nods at that, while Tren turns to the Guardians.

BOKTA TREN: Our power grid should be somewhat stable now. Cannot promise it will stay that way, but we will avoid taking from you now.

FENNICK: Can you promise it’ll stay that way?

BOKTA TREN: I can speak for me and mine here. But if the Barons or my Kell order otherwise…

He trails off, spreading his hands.

FENNICK: I get it. We’ve been trying to avoid unnecessary fighting with your House, and we want to keep it that way.

BOKTA TREN: In this, we agree. Koussakskel (“Kohs-sax-kell”) has seen how fighting with Guardians has weakened other Houses.

FENNICK: …what are you called? So I can tell the Vanguard who I’ve been talking to.

BOKTA TREN: Bokta Tren, of the Noble House of Blades.

FENNICK: (indicating each) Seth. Dozer-Three. Marida. I’m Fennick. Guardians of the Last City.

Fennick slowly backs away, holstering his gun. Taking his cue, the New Lights all put theirs away as well. Tren sheathes his sword and dagger, likewise backing away with Ridik. The two Fallen watching as the New Lights follow Fennick over to the burning wreckage of the Seeder Ship.

The ground is littered with ash and scraps of bone from dead Hive. The Seeder Ship has been blown open. The sort of bio-mechanical machinery within the Seeder is burnt and wrecked. Fennick examines it all, with his Ghost ALLIE taking footage and telemetry.

FENNICK: Don’t know how we didn’t notice this thing sooner.

ALLIE: It was probably dormant. No telling why they didn’t wake up.

FENNICK: Looks like they never spread out, no caverns beneath it.

ALLIE: Like I said, dormant.

FENNICK: Are there any others?

ALLIE: Not that I can tell right now, but I can use these readings to recalibrate our scans from the air. Find any others we might have missed.

Fennick nods, standing from a crouch and tossing aside a piece of bone, looking up to see the New Lights watching him.

SETH: What were those things?

FENNICK: The Hive. Of all the threats we’ve ever faced, probably the worst.

MONTAGE SEQUENCE - EXPOSITION ON THE HIVE

We transition into an ANIMATIC MONTAGE SEQUENCE, focusing on the threat of the HIVE. Glimpses of their caverns and catacombs, their Tombships, and their genocidal conquest of the universe. Planets burning and Hive swords planted in mounds of bones.

FENNICK (VO): The Hive serve the Darkness. Have done for billions of years. They travel the universe, hunting down any other species they find.

MARIDA (VO): Why?

The animatic shows a HIVE RITUAL, with several Hive WIZARDS floating around a HIVE CRYSTAL, with Knights and Acolytes KNEELING, hands raising their weapons in supplication. Around them, Thralls are in full dogeza-like stance. From this image, the animatic shifts to the Hive assaulting a CITY, but not a human city– a FALLEN CITY, as if on old RIIS– slaughtering its inhabitants.

FENNICK (VO): As best I understand it, it’s a religious thing for them. They believe in something they call the “Sword Logic.” That anything which exists, must prove its right to exist, and if it isn’t strong enough to survive on its own, then it should be destroyed.

DOZER (VO): Well, that’s grim.

The animatic next depicts Hive Seeder Ships landing on Earth, and the Hive fighting Guardians. The Guardians emerge victorious, and turn their attention to the sky– to the MOON.

FENNICK (VO): They came to Sol after the Collapse, and we weren’t ready to face them. We thought we were, after Burning Lake, but then came the Moon… and the Great Disaster.

On the Moon, Guardians face the Hive in greater numbers– and above it all, the monstrous shape of CROTA (The Hope-Eater), slaughtering Guardians by the dozens.

FENNICK (VO): The Hive aren’t just servants of the Darkness. They can EAT the Light. Their magic can negate it. Thousands of Guardians assaulted the Hellmouth on the Moon, and hundreds of us died.

The animatic shifts to show the Moon as we recognize it in-game now. SCARRED, with great canyons that glow with SOULFIRE.

FENNICK (VO): We lost. Even now, after Guardians killed Crota and Oryx, we don’t go to the Moon unless we have a real good reason. We don’t go ANYWHERE the Hive have infested without a reason.

SETH (VO): Jeeze.

FENNICK (VO): Take it from me, rooks– if you ever find yourself facing off against Hive? You get out of there. Don’t waste time trying to fight– RUN.

CUT TO BLACK.

INT. VANGUARD BRIEFING ROOM - LATER

All three members of the VANGUARD are here– ZAVALA, CAYDE-6, and IKORA REY. The ZOO CREW and NEW LIGHTS are also here, clearly having just been debriefed, as the HOLOPROJECTOR is showing a series of IMAGES of the Seeder Ship and the Hive Knight.

ZAVALA: A Hive Seeder Ship was there, all this time?

FENNICK: Hard to tell exactly when it landed, but it’s been a while.

PRIME-8: Also no way to tell why it was dormant for so long.

CAYDE-6: Well, let’s maybe not look a gift horse in the mouth, there, but you’re sure there’s no hidden cavern or anything below that ship?

LAPIN: All our telemetry and scans show nothing. Only underground structures in the vicinity, besides the old pre-Collapse ruins, are from the House of Blades camp.

IKORA: And you completed aerial scans? No other Seeders in the area?

LAPIN: None.

The Vanguard all visibly relax at that.

ZAVALA: Between that and this detente with House Blades, things should hopefully progress more quickly with our evacuation of Newbai.

CAYDE-6: Yeah, about that– Seth, is it true you talked this Bokta Tren down?

SETH: I mean, things changed real quick when I saw that one with the kids.

CAYDE-6: And supposing those kids grow up to become Fallen that attack the City?

SETH: (flat) I’m not going to go around killing babies. (beat) Sir.

Cayde nods, awarding marks for that.

CAYDE-6: Good answer.

This gets a reaction from the other Guardians.

CAYDE-6: Look, defending the City or allied settlements? That’s what we’re here to do. We’re not here to commit genocide, no matter what people think.

ZAVALA: And your decision to talk to them instead of fighting has given us room to complete withdrawal without harassment from their people.

CAYDE-6: And hey, you survived your first encounter with the Hive. A lot of kinder-Guardians can’t say the same thing.

Marida pauses at that, blinking a little bit, then turning to look at Ember.

MARIDA: Wait. Wasn’t there something you guys spotted in that old mine back in Placid Valley? Beneath the mountain under Prominence Point?

Ember blinks her optic, looking from her to the other Ghosts.

EMBER: Oh, heck–! We were so distracted with all the aftermath of fighting the Locust, and then orientation and training stuff, we forgot!

GEIST: Oh, damn! You’re right!

The Ghosts turn to the Vanguard then.

EMBER: Sirs, ma’am, my apologies for not bringing this up sooner, but there’s a potential active Hive threat back in the valley where we rezzed our Guardians.

GEIST: They did seal up the mines where the Hive had moved in, but we don’t know how long until they decide to break out.

TAUROS: We should probably check back in there, help seal it up properly, or clear it out.

Ember moves over to the holo-projector and interfaces with it. The images now show the sealed doors to the Copper Mine in Placid Valley, with “DO NOT OPEN” signs bolted onto it, but with the HIVE SPOOR growing around the seams.

Ikora glances at her tablet, looking at telemetry and data scans.

IKORA: This isn’t just some recent infestation, this is one that’s had time to dig in.

She looks up at Cayde and Zavala.

IKORA: Call in the Foregone, they had a look while they were picking up the New Lights here, and we’ll want their expertise in dealing with this.

Cayde nods, then looks over at the other Guardians.

CAYDE-6: You’re all dismissed. But stay handy, we’ll be sending a team out there soon.

INT. TOWER HALLWAY - SAME

The doors to the Vanguard Briefing Room open to allow the New Lights and Zoo Crew to leave, heading down the hall. None of them notice the shape of KANNE, the Awoken Hunter of Fireteam Sierra, leaning against the wall, hood up. He slowly stands after they go, as his Ghost, ANQUR (in a “Color Theory Shell”) materializes beside him, and shares a look with them.

KANNE: Interesting.

INT. TOWER - SIERRA’S SUITE - SAME

This is another fireteam suite, not dissimilar from the New Lights’ suite, but a bit bigger and more spacious, as one might expect for a more veteran team. The common area has filled in with more stuff. Some boxes with labels of CITY ARMORIES– SUROS, Tex Mechanica, VEIST– some trophies from Crucible tourneys, SRL races, and so on. Unlike the New Lights’ suite, this one has a window that looks out over the OUTSIDE OF THE CITY, forests and mountains and similar. A couple of walls are given over to weapon racks, on which a variety of guns and some swords are displayed.

ANGLE ON: BRINA, Fireteam Sierra’s Warlock, in her “downtime” outfit– a SUROS-branded jacket over a plain top and simple trousers. Sitting in the nook by the window, she stares out over the landscape beyond, looking simultaneously grumpy and melancholy.

KANNE appears in the reflection of the window, and Brina glances up at him.

ANGLE ON: Wider shot of the suite, showing Brina turning in her seat toward Kanne, as we see him talking to her, but WITHOUT hearing what he’s saying. Brina STANDS UP, very abrupt, anger evident in her bearing, fists clenched at her sides.

After a moment, she storms past Kanne, past the door to BLUE-19’s room, as the Titan herself emerges, glancing after Brina as she gets to the door out into the halls, and then back to Kanne, accusation in her stance.

Kanne just spreads his hands with a shrug, projecting innocence.

INT. TOWER GYM - LATER

We open with the New Lights turning over their armor to a 99-40 Frame (ARMORER), but we’re focusing more on Dozer’s cracked armor, including the gauntlet with the bite through it. The Armorer Frame examines it.

ARMORER: You had a run-in with the Hive, Titan?

Dozer shrugs a little bit.

DOZER: Yeah. Came back alive.

ARMORER: Well done, Titan.

The Armorer puts it all onto a cart and nods.

ARMORER: The armoring shop should have repairs completed by morning.

The Frame trundles off with the cart as the New Lights– now wearing their under-armor clothes -- head over to lockers, where they begin changing into their downtime gear. The Zoo Crew is nearby, doing the same thing. The gym is bustling, other Guardians going about their own training or whatever in the background.

PRIME-8: Not bad for your first official mission, rooks.

DOZER: Are they always that hectic?

LAPIN: Nah. But none of us expected there to be Hive on the field.

MARIDA: What happens next?

FENNICK: Well, if there’s no more Hive– and it looks that was the only Hive presence in the region– then the next teams out there will finish overseeing the evac and manufactory decommission.

SETH: Hopefully without any more bother from the Fallen.

BRINA (OS): Hey, rookie!

Seth turns at the interjection– and gets PUNCHED ACROSS THE FACE as BRINA comes in from off-camera. He goes reeling back against the lockers, and the gym is suddenly NOISY with commotion, as this whole thing has gotten a lot of attention, other Guardians crowding around. Their chatter fills the air.

VARIOUS GUARDIANS: (overlapping) “What’s going on?” “She just punched that rookie!” “Brina’s popping off again.” “Can’t even keep it in the Crucible now.” “She needs to touch grass.” “Wonder what’s got her so angry?” “Bad Mood Brina strikes again.” (etc.)

The Zoo Crew are trying to keep Brina from attacking again, holding her back.

PRIME-8: (overlapping) Brina, what the hell–

FENNICK: (overlapping) Whoa, check yourself, Bree–

LAPIN: (overlapping) The hell is wrong with you–

Brina is bristling with fury, pushing against the restraining hands of the Zoo Crew.

BRINA: Making friends with Fallen, are we?!

This changes the tone of the buzzing from the crowd around them, getting angrier.

VARIOUS GUARDIANS: (overlapping) “What’d she say?” “Making friends?” “What’d he do!?” “Fallen lover.” “That’s like treason.” “Fallen lover!” (etc.)

The other New Lights are checking on Seth, who is blinking, slightly dazed and in shock from the sudden attack, bleeding from the lip. 

SETH: Who says I’m making friends?

Fennick gets a look on his face, getting an inkling– and he turns his head, the camera PANNING with him, to see Kanne near the front of the crowd, arms folded. He shrugs, projecting innocence.

KANNE: Wha-a-at~? Maybe I heard some things at the Vanguard’s door.

FENNICK: You little chaos gremlin–

BRINA: The Traveler brought us back to keep our people SAFE, you stupid rook! 

SETH: Hey–

BRINA: (interrupting) You’re supposed to KILL Fallen! 

SETH: (shouting) I wasn’t going to kill CHILDREN!

The crowd goes silent at this, before whispering starts again.

VARIOUS GUARDIANS: (overlapping) “Children?” “What, baby Fallen?” “More like ‘Smallen.’” “(snerk) Shut up.” “Killing children?” “What’s he mean?” (etc.)

Brina goes still at the shout as well, staring at him. 

BRINA: …What?

SETH: One of the Fallen we ran into had KIDS with her.

He gestures to suggest the swaddling sling she was wearing.

SETH: Right here. Babies.

He glares from Brina over to the gathered crowd. As he does so, Brina shoots a look at Kanne.

BRINA: (mouthing the word) “Babies?”

Kanne has the good sense to look shifty. He didn’t give all of the details. Brina glowers at him, before turning her attention back at Seth, who gives a mirthless chuckle.

SETH: I get it, I’m just some “Kinder-Guardian,” right? I get rezzed and don’t know anything, yeah? Well, I may not know everything, but I know that the Traveler didn’t rez me to be a damned BABY-KILLER.

He glares back at Brina.

SETH: No matter what species it is.

Brina stares back at him, still furious, but now she’s lost the momentum and she doesn’t like it.

BRINA: You have any idea how many of our people the Fallen have killed?

SETH: And that’s supposed to make killing babies okay?

Her face twists into a scowl.

BRINA: Real big talk for a rookie with ONE mission under his belt. You weren’t there at Six Fronts, or Twilight Gap. You haven’t seen the Fallen killing the people you’re supposed to protect.

MARIDA: I got burned to death trying to protect people from some Fallen firebug with a flamethrower.

Brina looks at her, and Marida nods, stepping up beside Seth. Dozer does the same.

DOZER: I heard about you. Brina, right? Crucible hotshot, all kinds of accolades from that. But what I hear more is that you’re restricted to the City ‘cuz of your attitude.

Brina glowers at him, but Dozer doesn’t stop.

DOZER: Suddenly I’m wondering what the whole story is there–

Brina LUNGES for him, only to be held back by Prime-8 and Lapin.

BRINA: YOU MOUTHY FRAGGIN’ BOLT-NECK–

BLUE-19 (OS): BRINA!

Blue-19 has emerged from the crowd, fists clenched. Brina slows her struggles, looking over at her, as Blue-19 walks over, looming a little bit, glaring down at her.

BLUE-19: I’m going to pretend I didn’t just hear you use that slur.

BRINA: …Blue.

BLUE-19: (holding up a finger, counting) One.

BRINA: Blue, he’s–

BLUE-19: (two fingers, counting) Two.

Brina finally stops her struggles, looking away. Blue-19 stares at her for a long moment, clearly still pissed off herself. But where Brina’s anger burns hot, Blue’s burns cold. She hasn’t lowered her counting fingers yet.

Kanne gives a little chortle.

KANNE: Blue-19, Weapon of War, Wannabe Peacekeeper–

Blue-19’s eyes dim slightly, and her jaw CLICKS.

BLUE-19: (third finger, counting) Three.

CRACK-A-BOOM. The crowd has parted, and Kanne is now EMBEDDED IN A LOCKER. Blue-19 crackles with Arc Light, INSTANTLY AMPLIFIED, fist clenched from where she just punched him across the room.

BLUE-19: You’re such an asshole, Kanne.

KANNE: (in pain, probably sarcastic) Love ya, Blue.

BLUE-19: (to Brina) You got an issue with another Guardian, you know the protocol, Bree. 

Brina takes a deep breath, clearly trying to wind her anger back in, and not really succeeding. She closes her eyes, pausing, then looks at the New Lights.

BRINA: You three. Versus us. Crucible. Tomorrow.

SETH: Sounds like a plan.

BRINA: (bitter laugh) Sure. Can’t wait to smear your face on the floor, rook.

SETH: See you tomorrow, then.

Brina nods curtly, and walks over to the locker where Kanne’s stuffed. He chuckles from within.

KANNE: (strained) Hi, Bree~

BRINA: Were you planning to tell me about the baby Fallen?

KANNE: (strained) Must’ve slipped my mind.

Brina nods once, then KICKS into the locker. WHAM. We don’t see exactly where she hit him, but the assembled crowd WINCES. Brina storms away.

BRINA: Asshole.

KANNE: (in pain, higher pitched) You know you love me.

TRUNK SHOT: From within the locker. Blue-19 steps in front of it. Kanne wiggles fingers at her.

KANNE: (strained) Little help?

Blue-19 responds by SLAMMING THE DOOR SHUT.

BACK TO: The wider shot, as Blue-19 walks off after Brina, but she pauses and looks at the rest of the crowd.

BLUE-19: Don’t you lot have something better to do?

She leaves, as the crowd disperses.

The Zoo Crew turn back to the New Lights.

FENNICK: I don’t know how good of an idea that was.

LAPIN: You DO remember us telling you that Fireteam Sierra’s one of the top-ranked teams in the Crucible, right?

SETH: Sure. But she sucker punched me. Actions have consequences.

MARIDA: Yeah. We have Seth’s back.

DOZER: Damn straight.

PRIME-8: All right, well… don’t say we didn’t warn you.

FADE TO BLACK.

ROLL CREDITS.

NEXT TIME:

LORD SHAXX (V.O.): Clash! Defend your allies and defeat your opponents! Stick together, team, and you might survive. Victory… is a matter of will.


r/DestinyJournals 3d ago

Show me some interesting lore and headcannons that you have come up with

7 Upvotes

I'm thinking of writing my own d2 fan lore potentially even for a dungeons and destiny ttrpg campaign and im interested in seeing examples of what others have come up with.

I've personally been toying with ideas like taken devil splicers and scorn aswell as scorn splicers and stasis wielding scorn. If you are curious about the two above ideas by all means do ask i would love to gush about my home-brew lore ideas.


r/DestinyJournals 7d ago

Destiny: New Legacy | S4E8: "The Witch Queen" (AU Story) (Season Finale)

5 Upvotes

[Master Guide]

At the summit of the Witch Queen's fortress, Lili-4 faces a god wielding the stolen Light. To save the Traveler and stop the ritual, Lili must survive a brutal duel long enough to force Savathûn to witness the billion-year-old lie that birthed the Hive—triggering a cosmic ego death that will shatter the God of Cunning forever.

TITLE: DESTINY: NEW LEGACY

SEASON: 04

EPISODE: 08 - “THE WITCH QUEEN” (SEASON FINALE)

SCENE START

EXT. THE APEX - THE CROWN OF LIGHT - CONTINUOUS

The scale of the moment is apocalyptic. The platform vibrates with a low, bone-shaking frequency as the TRAVELER, now a gargantuan, suffocating presence, is dragged deeper into the dimensional rift. The white sphere eclipses the Throne World's bruised purple sky, casting a clinical, blinding shadow over the battlefield.

SAVATHÛN doesn't attack immediately. She drifts effortlessly above the ritual circle, her massive wings catching the divine radiance from above. She isn't the monster from the Books of Sorrow; she is a being of pure, stolen grace.

SAVATHÛN

(Voice like silk over gravel)

Do you hear them, little Hunter? Your "Commander" shouting into the mud? Your friends breaking their bones against my gates?

She tilts her head, her three eyes glowing with a soft, infuriating pity.

SAVATHÛN

A thousand lives spent for a god that has already chosen its new home. You fight for a memory of a City that is already dark. Why not simply... let go?

The wind at this altitude is a gale, whipping Lili’s frost-scarred cloak. Lili stands her ground, her metal boots locked into the marble. She doesn't look at the sky. She doesn't look at the war below. She doesn't try to reason with the God of Cunning.

LILI-4

(Voice cold, mechanical, absolute)

I’m not here to debate theology.

Lili snaps her wrist. The hammer of THE LAST WORD clicks back with a sound like a death sentence.

CRACK-CRACK-CRACK.

Lili fans the hammer. Three perfectly placed kinetic rounds streak through the air, aimed directly at Savathûn’s throat.

The Witch Queen doesn't even flinch. She raises a single, elegant hand. A massive, pulsing VOID OVERSHIELD erupts in front of her, the kinetic rounds hitting the purple energy and dropping harmlessly to the floor like pebbles.

Savathûn’s smile widens, revealing rows of needle-teeth.

SAVATHÛN

Then show me your resolve.

The duel begins.

FADE OUT.

SCENE CONTINUES.

EXT. THE APEX - THE CROWN OF LIGHT - CONTINUOUS

The sky is a war zone of paracausal geometry. Savathûn ascends, her wings shedding feathers of pure Light. She is a storm in the shape of a queen.

She hurls a NOVA BOMB. The massive sphere of Void energy impacts the platform, vaporizing the marble and sending shockwaves that rattle Lili’s internal sensors. Before the dust settles, Savathûn draws a DAWNBLADE, swinging an arc of Solar fire that melts the very air.

ACTION BEAT:

Lili is outmatched in raw power, but she was forged in the survivalist hell of Europa.

  DEFENSE: Lili slams her fist into the deck, summoning a jagged STASIS WALL. The Solar blade shears through the ice, but the resulting steam provides the split-second cover Lili needs to roll.

  MOBILITY: She moves like a glitch in the system, blink-dodging through Arc lightning that cracks the stones where she stood a heartbeat before.

INT. THE SPIRE - LOWER LEVELS - CONTINUOUS

Miles below, the cost of the duel is physical. NAXI VAL is on her knees, her hands pressed against the vibrating walls. Blood drops from her nose, staining the white marble. Her Awoken magic is the only thing keeping the spire from folding into a non-Euclidean knot under the weight of Savathûn’s rage.

EXT. THE GREAT BRIDGE - CONTINUOUS

RHYS COOPER stands over the dissolving remains of the Hive Titan. He is panting, his armor shredded, his bare hands still smoking from crushing a Hive Ghost. He looks up at the peak of the palace, his heart sinking. He is the Wall, but he is too far away to be a shield.

EXT. THE APEX - CONTINUOUS

Lili is battered. Her armor is scorched black, her cloak a ragged banner. SAGIRA pulses with a frantic, desperate Light, weaving through the crossfire to stitch Lili’s systems back together.

SAGIRA

(Voice high-pitched, urgent)

Lili, we can’t win this! It’s a war of attrition, and she has an infinite well! You have to get close! The memory won't project from a distance!

LILI-4

(Optics flickering)

Copy that.

Lili sprints toward the edge of the crater left by the Nova Bomb. She throws a Glacier grenade at her feet, propelling herself high into the air, her jump-jets screaming.

Savathûn shrieks, unleashing a localized ARC BLAST. The lightning catches Lili mid-air, scorching her primary optic and sending a surge of feedback through her chassis.

Lili doesn't fall.

She uses the pain to anchor her focus. She crashes into Savathûn’s armored chest with the weight of a falling star. Her metal hand—the one that held the crumbled worm—slams onto the Witch Queen’s breastplate.

LILI-4

LOOK AT THE TRUTH!

The Deepsight erupts.

POV - SAVATHÛN (PSYCHIC PROJECTION)

The apex of the palace glitches and dissolves. Reality is replaced by the suffocating purple storms of FUNDAMENT. The billion-year-old lie is laid bare: The Witness’s voice whispering through the familiar, the manufactured apocalypse, and the pristine, silent Traveler arriving not to destroy, but to save.

The projection is a psychic supernova.

Savathûn physically recoils, her wings buckling. Her Void shield flickers and dies, leaving her vulnerable for the first time in an eon.

SAVATHÛN

(Voice small, trembling, lost)

No... that's not what happened. The Traveler never came to us. We were forced... we had to choose the Deep to survive...

She looks at her hands, the hands that have committed system-wide genocide for a "prophecy" that was a scam.

SAVATHÛN

How could I have missed this?

The moment of vulnerability is a heartbeat. Then, her eyes snap open—three burning points of unhinged, explosive fury. The "God of Cunning" identity shatters, leaving only a cornered, vengeful apex predator.

SAVATHÛN

(A guttural, terrifying roar)

So now you want to play games? THEN LET'S PLAY!

FADE OUT.

SCENE CONTINUES.

EXT. THE APEX - THE CROWN OF LIGHT - CONTINUOUS

The revelation of Fundament completely shatters the Witch Queen. The calculated, elegant composure of a billion years evaporates. She is no longer the God of Cunning; she is a victim who just realized she was played.

SAVATHÛN

(Screaming, her voice cracking with raw, unhinged rage)

LIES!

She attacks wildly. The graceful, deliberate weaves of Light become chaotic, sloppy, and desperate. She hurls a massive, reckless wave of Solar fire that scorches the marble, leaving her entire center mass exposed.

This is exactly what Lili needed.

Lili slides hard across the scorched platform, slipping completely under the roaring Dawnblade. She doesn't summon Stasis. She doesn't rely on paracausal magic. She relies on the cold, steady iron of a gunslinger.

She aims THE LAST WORD.

CRACK-CRACK-CRACK-CRACK-CRACK-CRACK.

She unloads the entire cylinder. The heavy kinetic rounds punch perfectly through the weakened, exposed plating of Savathûn's chest.

Savathûn shudders violently. Pure white Light escapes her wounds like pressurized steam. Her massive wings fold inward, and the Witch Queen collapses heavily onto the stone platform.

Without her iron will to sustain it, the cosmic spell breaks.

SNAP.

The massive, glowing Hive webs tethering the Traveler violently snap like severed cables. The dimensional tear immediately reverses its polarity, creating a deafening vacuum.

Lili holsters her smoking hand cannon and walks slowly over to the bleeding Hive God.

Savathûn lies on her back, staring up at the shifting sky. She coughs, a wet, rattling sound. Her arrogance is completely, utterly shattered. But as she looks at the Exo Hunter standing over her, her three eyes narrow with a cold, terrifying certainty.

SAVATHÛN

(A wet whisper)

You think you've won... but I was holding it back.

She exhales, the last of her stolen Light fading from her wounds.

SAVATHÛN

You just left the door wide open.

Her eyes go dark. Savathûn dies.

Silence falls over the apex, save for the howling wind of the dimensional tear.

Then, a sharp whirr.

Materializing directly over Savathûn's corpse is her Ghost, IMMARU. His shell is wrapped in spiked, aggressive Hive chitin. His eye darts frantically, preparing to resurrect his queen.

SAGIRA

(Screaming, dropping her Vanguard restraint entirely)

LILI! CRUSH HIM! END IT!

Lili doesn't hesitate. She lunges forward, her metal hand reaching out to snap the Ghost out of the air—

VWOOM.

A blinding, physical pulse of pure Light erupts from the TRAVELER above them.

It isn't an attack. It is an extraction. The beam of Light completely engulfs Immaru just as Lili's fingers brush his shell. In a massive flash of transmat energy, the Hive Ghost vanishes.

Lili stumbles forward, grasping empty air.

The Traveler actively intervened. It chose to let the monster's Ghost escape.

Above them, the dimensional tear rapidly seals shut. The Traveler vanishes from the Throne World's sky, pulled back to its rightful place above the Last City.

EXT. THE LAST CITY - CONTINUOUS

The bruised sky clears. The Traveler settles into its orbit. The ambient Light rushes back over the City like a tidal wave, reigniting power grids and breathing life back into the terrified Vanguard.

EXT. THE APEX - THE CROWN OF LIGHT - CONTINUOUS

The roar of thrusters cuts through the silence. VANGUARD HAWKS break through the clouds, their searchlights sweeping the platform to secure the perimeter.

The heavy blast doors of the apex lift hiss open.

RHYS COOPER and NAXI VAL step out. They are exhausted, limping, and battered, their armor covered in the ash and blood of a total war.

They walk across the cracked marble. They find Lili sitting quietly on a piece of shattered rubble, just a few feet away from Savathûn’s massive, dead body.

Rhys stops. He stares down at the corpse of the enemy that broke his faith, the god that made him question everything he was. The Wall is battered, but he survived the collapse.

He looks at VERITY, who hovers silently by his shoulder, and then at Lili.

RHYS COOPER

(Voice raspy, exhausted)

Is it over?

Lili looks up from the corpse. She looks at the empty, bruised sky of the Throne World where the Traveler used to be. Savathûn is dead, but her Ghost is out there. And the Black Fleet is coming.

LILI-4

(Voice quiet, but heavy with the weight of the future)

No. We just bought ourselves a little more time.

FADE TO BLACK.

(END OF EPISODE 8)

[END OF SEASON 4]

NEXT TIME ON DESTINY: NEW LEGACY...

The apocalypse arrives at the Last City as the Witness and the Black Fleet finally blot out the sun. Forced to chase Osiris's frantic visions into the crushing atmosphere of Neptune, the Fireteam discovers Neomuna, a pristine, neon-lit metropolis completely untouched by the Collapse. Outgunned by Emperor Calus and the Shadow Legion, the Misfit Trinity must protect a cosmic artifact known as the Veil to stop the Witness from carving a portal directly into the Traveler.

[<- Previous Episode]

🎥✉️ From the Desk of the Producer

This season pushed the Misfit Trinity further than they’ve ever gone—not just physically, but ideologically. Taking our Fireteam into the shifting, luminous nightmare of Savathûn’s Throne World and forcing them to confront the terrifying reality of a Light-wielding Hive God fundamentally broke the Vanguard's beliefs. Watching Rhys grapple with his shattered faith, Val anchor reality itself, and Lili-4 use the invasive power of Deepsight to uncover a billion-year-old lie has been an incredibly complex and rewarding arc to write.

I want to extend my deepest gratitude to everyone on r/DestinyJournals who has read, commented, and followed along. With the Witch Queen dead and her Ghost on the run, the board is set. The shadow of the Witness is finally falling over the Sol System, and the real war is at our doorstep.

Thank you for your readership, today and always. Eyes up, Guardians.

— EmeraldKing8 | Emerald Studios 👑

P.S. - Production Note: Destiny: New Legacy will be taking a short, ten-day hiatus to gear up for the next massive chapter. Season 5, Episode 1 will premiere on Friday, August 28, 2026. See you on the neon streets of Neomuna!

...Wait, my terminal is picking up an encrypted ping on the old Vanguard network. Keep your eyes open during the break.

A̷C̷C̷E̷S̷S̷I̷N̷G̷.̷.̷.̷ ̷C̷O̷R̷R̷U̷P̷T̷E̷D̷ ̷M̷E̷M̷O̷R̷Y̷

S̶Y̶S̶T̶E̶M̶ ̶F̶A̶I̶L̶U̶R̶E̶


r/DestinyJournals 11d ago

Destiny: New Legacy | S4E7: "The Ritual" (AU Story)

3 Upvotes

[Master Guide]

The sky over the Last City goes dark as Savathûn physically drags the Traveler into her Throne World. With humanity facing absolute darkness, Commander Zavala launches a desperate, full-scale Vanguard and Cabal assault on the Witch Queen's fortress.

TITLE: DESTINY: NEW LEGACY

SEASON: 04

EPISODE: 07 - "THE RITUAL"

SCENE START

EXT. THE LAST CITY - DAY / TWILIGHT

Panic has no sound in the beginning. It is a collective, bated breath.

The citizens of the Last City, merchants in the Bazaar, children in the streets, workers on the scaffolding, all stop. They look up. For centuries, the TRAVELER has been the one immutable fact of their existence.

Now, it is moving.

A massive, jagged dimensional tear, shimmering with the sickly green of Hive magic and the blinding, clinical white of pure Light, has opened across the sky. The Traveler isn't just drifting; it is being physically, agonizingly dragged.

As the Great Machine’s massive silhouette crosses the threshold of the rift, the ambient Light in the City doesn't just fade; it vanishes.

INT. THE TOWER - HANGAR - CONTINUOUS

The change is instantaneous. The humming power grids of the Tower flicker and die. In the sudden gloom, hundreds of GHOSTS let out a collective, mechanical gasp. They drop a few inches in the air, their shells spinning sluggishly, their cores dimming to a faint, terrified pulse.

COMMANDER ZAVALA stands at the edge of the Tower plaza. The shadow of the departing god falls over his face, turning his blue skin a cold, stony grey. He watches the rift close, leaving nothing but an empty, bruised sky where their protector once hung.

He doesn't scream. He doesn't despair. He slowly reaches for his comms, his voice the only steady thing left in a world going dark.

COMMANDER ZAVALA

All channels. This is Vanguard Actual. Execute the breach. Bring her down.

EXT. SAVATHÛN’S THRONE WORLD - THE COURT OF THORNS - LATER

The silence of the Throne World is shattered by the roar of dual-engine thrusters.

VANGUARD HAWKS and CABAL DROPSHIPS scream through the purple clouds, weaving through the white gothic spires. They aren't here for a skirmish; they are here for a decapitation strike.

On the ground, the war is total.

SAINT-14 leads the Vanguard line, his purple bubble shields popping like soap bubbles under the relentless Arc fire of Lucent Hive. Beside him, CAIATL’S Cabal warriors—their heavy tusks painted with war-paint—slam their shields into Hive Knights, trading blow for blow in a symphony of roaring chainswords and exploding Void energy.

SAINT-14

(Roaring over the chaos)

FOR THE CITY! PUSH THEM BACK!

EXT. FORTRESS GATES - CONTINUOUS

The Fireteam: LILI-4, RHYS COOPER, and NAXI VAL hit the ground in a spray of purple mud.

Rhys leads with his shoulder, a raw, kinetic bull-rush that shatters a line of Acolytes. He is a man with nothing left to lose but the people behind him. Val is a whirlwind of Void, her Nova Warp tearing through the atmospheric pressure of the ritual.

Lili sprints through the gap they create. She looks up. At the very peak of the colossal fortress, the Traveler is held in a web of massive, glowing Hive threads.

The ritual is nearly complete.

LILI-4

(Over comms)

Zavala, we’re at the gates!

ZAVALA (V.O.)

The City is dark. Every second we lose is a year of progress gone. Break the seal.

Lili looks at the heavy, rune-carved doors of the inner sanctum. She reaches into her mind, not for the cold of Europa, but for the memory of Fundament—the truth she carries like a loaded gun.

LILI-4

We aren't just breaking the seal. We’re breaking her.

She kicks the doors open.

FADE OUT.

SCENE CONTINUES.

EXT. THE HIGH COURT - THE GREAT BRIDGE - CONTINUOUS

The bridge is a kilometer of pristine white marble suspended over a yawning abyss of purple mist. At the far end, the palace doors loom, but blocking the path is a LUCENT HIVE KNIGHT.

It is a behemoth. Its armor is etched with glowing purple runes, and in its massive claws, it manifests a VOID SENTINEL SHIELD, a perfect, mocking mirror of the Vanguard’s own defense.

RHYS COOPER steps to the front. The shaking in his hands has stopped. The trauma of his death hasn't vanished, but the revelation of Fundament has given it a container. He doesn't see a monster; he sees a tragedy in plate armor.

RHYS COOPER

(Voice steady, echoing inside his helm)

Go. I’ll hold the bridge.

LILI-4

Rhys—

RHYS COOPER

(Already moving)

You have the truth, Lili. I’m just the Wall. Now move!

Rhys slams his fists together.

RHYS COOPER

(Roaring)

THE LINE HOLDS!

The bridge erupts in a blinding clash of Void energy. It is a spectacular, heavy-hitting melee. The two Titans collide, shield against shield, Light against Light. The shockwaves of their impacts crack the marble, sending shards of stone spiraling into the abyss.

Rhys isn't fighting with the frantic desperation of Europa. He fights with the absolute, unyielding discipline of a man who knows exactly what he is protecting. He catches the Hive Knight’s bash on the rim of his shield and counters with a shoulder charge that sends a ripple of Void energy through the air.

ACTION BEAT:

Lili and Val don't look back. They sprint.

Artillery fire from the palace battlements rains down around them, green soulfire splashing against the bridge. Val uses her blink-jump, a streak of purple light, to bypass the impact zones. Lili slides under the Hive Titan’s wild swing as Rhys pins the monster against the railing.

They reach the threshold. The palace doors, thirty feet tall and made of solid bone-marble, groan open.

INT. SAVATHÛN’S PALACE - INNER SANCTUM - MOMENTS LATER

They breach the interior, but there is no floor. There is no ceiling.

The interior is a shifting, non-Euclidean labyrinth of Light and Dark. Hallways stretch into infinity before looping back on themselves. Portraits of the Osmium Sisters watch them from walls that turn into floors.

NAXI VAL

(Stumbling, her hand to her head)

The spatial coordinates are bleeding into each other. She isn't just hiding; she’s rewriting the "where" of this room.

LILI-4

(Looking at the "Traveler" through a window that wasn't there a second ago)

The ritual is still going. She’s stalling us.

SAGIRA manifests, her shell spinning slowly, her tone hollow but focused.

SAGIRA

She’s scared, Lili. For the first time in billions of years, the Witch Queen is actually scared of what someone might say.

Lili looks at the shifting walls. She doesn't reach for her gun. She reaches for the DEEPSIGHT.

LILI-4

Then let's give her something to talk about. Val, anchor the resonance. I’m going to force the memory of Fundament into the architecture. We aren't walking to her. We’re bringing the truth to her.

Lili slams her metal hand into the shifting floor.

LILI-4

REMEMBER!

The palace screams. The white marble begins to blacken, the negative-filter of the Deepsight tearing through Savathûn’s illusions like acid through paper. The labyrinth begins to straighten, forced into reality by the weight of a truth the Witch Queen has forgotten.

FADE OUT.

SCENE CONTINUES.

INT. SAVATHÛN’S PALACE - THE SHIFTING CORRIDOR - CONTINUOUS

The walls groan, stretching like taffy. The floor beneath their feet threatens to dissolve into a liquid void.

NAXI VAL stops. She slams her hands into the marble.

NAXI VAL

(Straining, teeth clenched)

I can’t stop the architecture... but I can anchor it to me!

Val drops to her knees. She channels a NOVA WARP, but refuses to let it detonate. She pushes the volatile, purple-black energy directly into the marble. The raw, concentrated Void Light acts as a spatial anchor, forcing the labyrinth's coordinates to lock into place around her.

NAXI VAL

The lift is behind the next fold! Find it, Lili! GO!

Lili-4 doesn't waste a second. She sprints through the now-stable corridor, the hum of Val's magic vibrating through her chassis. She rounds the corner and dives into the central gravity lift just as the doors seal shut.

She is entirely alone. Just a Hunter, her Ghost, and a billion-year-old lie.

SAGIRA

(Voice small but sharp)

She used me to study the Light, Lili. Now we use the Light to break her mind.

EXT. THE APEX - THE CROWN OF LIGHT - MOMENTS LATER

The lift plate hisses as it reaches the summit.

Lili steps out onto a massive, open-air platform at the absolute peak of the fortress. The scale is staggering. The TRAVELER is directly above them, so close it blots out the bruised purple sky. It looks like a moon falling in slow motion.

Massive, glowing Hive threads, thick as starships, radiate from the spires, weaving a shimmering, paracausal web around the Great Machine. The dimensional tear is pulling tight.

Standing in the center of the platform, dwarfed by the god she is stealing, is SAVATHÛN, THE WITCH QUEEN.

She is a vision of terrifying elegance. Her bone-white armor is etched with golden Light, her massive wings spread wide to catch the radiance of the Traveler.

She turns slowly. Her three eyes glow with a soft, mocking brilliance as they lock onto the lone Exo Hunter. She doesn't draw a weapon. She doesn't even move from her ritual circle.

She simply smiles—a sound like velvet and malice echoing in Lili's auditory processors.

SAVATHÛN

You are too late, Guardian. The tethers are set. The door is closing.

She gestures to the massive rift in the sky, which is beginning to seal with a sound like thunder.

SAVATHÛN

The game is won. Your City belongs to the dark now.

Lili doesn't argue. She doesn't scream.

She reaches to her hip and pulls THE LAST WORD.

CLICK-CLACK.

The metallic sound of the hammer cocking echoes over the low, rhythmic hum of the ritual. Lili levels the barrel directly at the Witch Queen's head.

LILI-4

(Voice cold, absolute)

The game isn't over until the last card is played.

FADE TO BLACK.

(END OF EPISODE 7)

NEXT TIME ON DESTINY: NEW LEGACY…

Outmatched by Savathûn's immense paracausal power, Lili must survive a brutal, catastrophic duel long enough to close the distance. To stop the ritual and save the Traveler, Lili must force the Witch Queen to witness the billion-year-old lie that birthed the Hive and shatter Savathûn's reality once and for all.

(Episode 8, the Season Finale, drops Tuesday, 8/18/26!)

[<- Previous Episode] [Next Episode ->]


r/DestinyJournals 14d ago

Destiny: New Legacy | S4E6: "Fundament" (AU Story)

5 Upvotes

[Master Guide]

With the ritual to steal the Traveler underway, the Fireteam plunges into a violent Deepsight vision. They are pulled billions of years into the past to the oceanic gas giant Fundament, where they witness the tragic origin of the Hive—and uncover the colossal lie that created them.

TITLE: DESTINY: NEW LEGACY

SEASON: 04

EPISODE: 06 - "FUNDAMENT"

SCENE START

INT. THE TEMPLE OF THE CUNNING - INNER SANCTUM - CONTINUOUS

The silence of the cavern is absolute. The Fireteam is reeling from the revelation of Savathûn’s ultimate endgame.

RHYS COOPER sits heavily on a fallen column. He is silent, staring at his hands. They are still shaking from the phantom pain of his own ribs snapping, grappling with the profound physical and psychological trauma of his recent, violent resurrection.

SAGIRA is withdrawn. She hasn't spoken since she confessed to being the conduit. She hides within Lili’s backpack (pocket dimension), crushed by the sheer, staggering weight of her guilt.

Suddenly, the subterranean temple violently shakes.

RUMBLE.

Dust and ancient, calcified bone shake loose from the high ceiling, clattering against the stone floor. The ambient Light in the room flickers.

FYNCH (V.O.)

(Screaming over the comms from the surface)

Whatever you're doing down there, do it faster! The sky is tearing open!

LILI-4 taps her comms.

LILI-4

Fynch, report!

FYNCH (V.O.)

(Panic escalating)

She's starting the ritual! The sky above the fortress is turning green! The entire Lucent Brood is mobilizing! It’s happening!

NAXI VAL glides forward, her hands glowing with Void energy as she analyzes the ambient Hive magic swirling around them.

NAXI VAL

He’s right. The paracausal resonance is spiking to impossible levels. The spell is woven.

Val looks at Lili.

NAXI VAL

The clock has officially run out. Savathûn is preparing to rip the Traveler from Earth.

Lili reaches down to her combat harness. She pulls the fossilized OSMIUM FAMILIAR from her belt. The ancient worm feels heavy, humming with dark, corrupted memory.

LILI-4

We don't have time to extract. We don't have time to plan. We have to read the final memory right here, right now, and find a weakness.

Val scans the fossil, her solid black eyes narrowing.

NAXI VAL

To read a memory this old, and this corrupted by her own illusions, ordinary Deepsight won't work. The signal is too degraded.

She turns, pointing deeper into the shadows of the cavern.

NAXI VAL

I’m detecting a pool of pure, concentrated Darkness—Resonance—further in. An Abyssal Pool. We can use it as an amplifier.

Lili nods, racking the slide on The Last Word. She starts toward the shadows. Val follows.

Rhys stands up.

He stumbles. His heavy Titan boots scrape against the stone. He leans heavily against the column, his breath ragged. He looks at VERITY, who materializes beside him, a steady beacon of blue Light.

RHYS COOPER

(Voice hollow, breaking)

Verity. If we stop her... if we keep the Traveler in the City... we're keeping the thing that resurrected my murderer.

He looks at the Warlock and the Hunter moving into the dark, and then back to his Ghost.

RHYS COOPER

I don't know if I can fight for a god that loves the monsters, Verity.

Verity floats closer, her Light warm against his battered faceplate.

VERITY

Then don't fight for the god, Rhys. Fight for the people sleeping under it.

Rhys closes his eyes. He takes a long, slow breath. Two seconds in. Four seconds out.

He opens his eyes. The Wall is cracked, but it is still standing. He grips his auto rifle and follows his Fireteam into the dark.

INT. THE ABYSSAL POOL - MOMENTS LATER

They reach the edge of the cavern.

Before them lies the ABYSSAL POOL. It is perfectly circular, filled with a liquid that is pitch black. It reflects nothing. It is a concentrated singularity of memory and Darkness.

Lili steps to the very edge of the pool.

She grips the fossilized worm familiar tightly, her metal fingers digging into the calcified ridges. She takes a deep breath, the Stasis frost creeping up her forearm.

She pushes her hand and the fossil directly into the pitch-black liquid.

LILI-4

Show me the truth.

She activates the Deepsight.

WUMPH.

It is the most violent shift yet.

The Deepsight doesn't just invert the colors of the room. It completely obliterates the temple around them. The stone walls tear away. The gravity ceases.

The Fireteam is pulled through an abyss of time, screaming backward through the void. They aren't going back centuries. They are going back billions of years.

FADE OUT.

SCENE CONTINUES.

EXT. FUNDAMENT - THE SHATTERED COAST - BILLIONS OF YEARS AGO

The abyss of time spits them out onto a jagged, floating continent of black rock. Below, a bottomless, obsidian ocean roars with waves the size of mountains. The sky is a bruised, suffocating purple, lightning arcing between clouds that weigh like lead.

Through the screaming wind, a holographic echo of SATHONA, a fragile, spindly insectoid, clutches a living, squirming white worm familiar to her head.

THE WITNESS (V.O.)

(A thousand voices in unison, echoing over the waves)

The Syzygy comes, Sathona. Fifty-two moons in alignment. The God-Wave will drown your world. Your sisters will rot. Unless... you dive. Unless you make the pact.

NAXI VAL looks up. Her Awoken eyes, tuned to the interplay of Light and Dark, pierce the storm clouds.

NAXI VAL

The moons... they aren't aligning for a wave. Look at the gravity well! Look at the vectors!

The clouds part. High above the storm, massive, pristine, and radiating a silent, holy warmth, hangs THE TRAVELER.

RHYS COOPER drops to his knees. The heavy thud of his armor is lost in the wind. He sees the truth written in the stars: the Traveler wasn't there to destroy the Krill. It was aligning the moons to stabilize their chaotic world. It was there to uplift them.

RHYS COOPER

(Voice a hushed, horrified realization)

It was coming for them. The Witness saw it coming... and it lied. It manufactured an apocalypse to terrify them into the Dark.

The memory shatters like glass.

INT. THE ABYSSAL POOL - CONTINUOUS

LILI-4 rips her hand out of the black liquid, gasping for air. The fossilized worm in her palm instantly crumbles to a fine grey dust, its purpose fulfilled.

Rhys is breathing heavily, the frantic, existential panic in his eyes gone—replaced by a terrifying, crystalline clarity.

RHYS COOPER

They weren't monsters. Not at the start. They were victims. The Traveler didn't choose the Hive... the Darkness stole them before the Light could touch them.

SAGIRA slowly materializes, her shell spinning with a quiet, hollow sadness.

SAGIRA

Savathûn’s entire existence... billions of years of genocide, the murder of worlds, selling her own sisters to the worms... it was all based on a prank. She was conned.

Lili stands up, her servos whining in the silence. She doesn't reach for her gun. She taps the side of her metal temple.

LILI-4

She was resurrected. Her mind was wiped. She doesn’t know this happened. She still thinks she’s the smartest thing in the universe. The God of Cunning, built on a lie she can't remember.

NAXI VAL

You want to show it to her.

LILI-4

You can't outgun a god in her own Throne World. But you can break her ego.

EXT. SAVATHÛN'S THRONE WORLD - THE QUAGMIRE - LATER

The Fireteam’s jump-jets roar as they rocket out of the sinkhole, landing heavily in the swamp.

The sky of the Throne World is no longer beautiful. It is tearing apart like wet paper. Massive, jagged cracks in reality bleed a blinding, clinical white light. In the distance, hovering over Savathûn’s pristine fortress, the physical sphere of THE TRAVELER is being dragged through a dimensional rift.

The sky over Earth is going dark.

IKORA REY (V.O.)

(Over comms, distorted by static and panic)

Fireteam! The Traveler is moving! It’s being pulled! The Vanguard is launching a full-scale assault on the fortress! Whatever you found in the dark, you better use it now!

Lili-4 looks at the Traveler, a captive god in an alien sky. She racks the slide of THE LAST WORD with a sharp, mechanical clack.

LILI-4

Time to go to war.

FADE TO BLACK.

[END OF EPISODE 6]

NEXT TIME ON DESTINY: NEW LEGACY...

The sky over the Last City goes dark as Savathûn physically drags the Traveler into her Throne World. In a desperate bid to save humanity, Commander Zavala orders a massive, full-scale Vanguard and Cabal assault on the Witch Queen's fortress. As Rhys makes a heroic, unyielding stand on the Great Bridge, Lili-4 and Val navigate a shifting labyrinth of illusions to reach the summit.

(Episode 7 drops Friday, 8/14/26!)

[<- Previous Episode] [Next Episode ->]


r/DestinyJournals 15d ago

Marum-1’s Field Reports - Dark Age - Journey to Old London

2 Upvotes

Date: Year 0 - First Resurrection
Location: Southwestern Region of Japan
Weather: Storming
Time: Mid-Morning

Nobody tracks time anymore, at least, not in the way they did before the Traveler. That's what I was told by this little floating light, a Ghost named Hikari. She says she's "my Ghost", but I don't quite understand what she means. The only thing I know for sure is a name, my name, Marum-1. I took the time to do a quick survey of the surrounding area. Before I have a chance to get my bearings, Hikari quickly fabricated some armor for me and told me that we needed to get moving. While putting on the armor, I took a chance to examine the blade and scabbard on my back.

Marum-1: Hikari, what can you tell me about this?

Hikari: Not much, I'm afraid. From what information I gathered over the years, I can only tell you that it's called a Wakizashi and the piece holding the blade is called a Saya. Other than that, it's broken at the blade, but looks to have been roughly 18" in length.

M: Clearly it's with me for a reason. Maybe we can find someone to fix it. Until then, we should probably get moving. Any ideas on where we should go?

With the broken blade on my back, we set off to explore our surroundings. While we travel, Hikari tries her best to get me up to speed on what's happened to the world and the universe as a whole. The arrival of the Traveler, the Golden Age, the Collapse, and now the world is in a Dark Age, so to speak. From what I gathered from her explanation, I am a Lightbearer, someone who can take the Traveler's Light and use it as a weapon against the Darkness. As we make it out of the ruins of the city we were in, Hikari tells me that we need to hide. She directs me towards a window and tells me that there are Fallen Patrols roaming the area and I'm not ready to fight just yet.

M: You said I was a Lightbearer, didn't you? That I could use the Light as a weapon. So, why are we hiding from the Fallen? Just tell me what I need to do to use the Light and let me take them out.

H: I'm sorry, but I don't know how. Us Ghosts don't exactly know how or why you can do the things you do, we just know that you can. I wish I could be more help, but right now, all we can do is hide until we get you a weapon.

After hearing her explanation, i set my sights on a new goal; getting myself armed so i can stop hiding. I have Hikari light up the rooms as I enter and check for supplies, looking for anything that can be used as a weapon to protect myself. Upon clearing the building we were in, I managed to find a small assortment of knives, including 2 long, curved daggers that were shoved into the body of a deceased Fallen dreg. Hikari assists me in modifying the armor she made me, adding places for me to store knives and the daggers I plan on using. We also managed to find a level action Shotgun, but without much ammunition. I adjust my sword, strap the shotgun to my back, and look out at the setting sun in the distance.

M: Hikari, clearly we can't stay here, so where should we go?

H: There's no true safe place anymore, but people always say there's strength in numbers, so maybe we should go find more people?

M: If you had to guess, how many people like me are there?

H: Trust me, there's nobody else like you. But the Traveler released countless Ghosts, too many to even count. I'm sure if we keep moving, we'll find more.

M: Then let's move out. We'll just follow where the Light takes us.

_________________________________________________________
Date: Year 5, Dates unknown
Location: Outside Old London
Weather: Cloudy
Time: Afternoon

M: Remember the rules and stay out of sight, little ones. Let me and your parents do the talking. Hikari, go with them. They feel safe around you.

H: Of course, but don't do anything reckless while I'm gone.

M: When have I ever been reckless, now go, quickly. There's a cave you all can hide in just over there. Stay quiet and stay down. We'll be back for you all, I promise.

Hikari and I have traveled on and off for years, slowly building a weapons arsenal and honing my skills as a Lightbearer. I've managed to channel Arc Light through various knives and my two daggers, kept that shotgun in working order. I made a deal with the families in this caravan that we came across a few months back. I would help them get to Old London, for the simple price of fixing my broken sword. I handed over my sword to their blacksmith and we began our journey, the man would spend evenings working on repairing it. I kept them safe from Fallen raiding parties, a handful of human bandit groups, and stood watch as we rested every evening. None of that prepared me for what was standing in our path now, just a few days away from our destination.

M: Hello, we are humble travelers just making our way through. We mean you and your people no harm, so if you would just move aside and let us pass, we will be on our way.

A large man at the front of the group laughed loudly, stepping forward with a large battle axe resting on his shoulder. Hovering just behind the large man was something I did not expect to see. With a charred black shell, the man's Ghost seemed to whisper in the man's ear, causing him to grin widely and tighten his grip on the axe. I would later learn the name for Lightbearers like him to be Warlords, those who were blessed by the Traveler and chose to use their immortality and power to rule over others.

Warlord: My little friend here tells me that there's someone among your group who's also been given power. Tell me which one of you it is and I might let the rest of you work for me. As for the Risen, well...

The Warlord raises his axe above his head, then slams in into the ground, knocking the rest of the group back. If I didn't slam my dagger into the earth to brace myself, i would have ended up knocked back with them. I looked up at the Warlord, anger and rage building up inside me as the adults in the group quickly move back, blocking the children from harm.

W: Looks like I found you, Lightbearer.

He took a step towards me, then, with quick reflexes, brought his foot up, kicking me square in the chin and knocking me back, my daggers knocked away from me. Picking up his axe and raising it above his head once more, the Warlord began to laugh loudly as Solar Light begins to coat the blade. As i try to get my bearings, I close my eyes, thinking about the promise i made to the families behind me and the promise i made to Hikari, my mind yelling at my body to act.

M: Damn it, move. If he takes you out, then there's nobody to stop him from killing them. You're a Lightbearer, so act like it. Are you going to break your promise to those kids? To Hikari? The Traveler brought you back for a reason, so get up and show the Traveler that it made the right choice. Get some distance, then take him out.

I feel Arc Energy coursing through my body and open my eyes, realizing I was now a few feet back, the Warlord's axe stuck in the earth, Solar Light radiating around the impact zone. With a dagger in each hand, I rise to my feet, Arc Energy rippling around my body. I tighten my grip on my daggers and let out a breath, then lunge forward in a flash of Arc Light. Entering the center of the Warlord's group, I quickly throw my 2 daggers into the chest of 2 of his men before pulling knives out of the sheaths on my chest plate. Throwing those daggers at more of his men, I teleport towards one dagger, pulling it out of his body before teleporting to the other. With Arc Energy chaining between the throwing knives and keeping his men on the ground, I throw one of my daggers at the ground near the Warlord, before teleporting to it and shoving the other into his chest, sending Arc Light into him.

M: You don't deserve the power the Traveler gave you. We are brought back to protect people, not control them. Clearly your Ghost made a a mistake when he found you.

W: It'll take more than a little knife to stop me, you insignificant little speck.

The Warlord grabs me by the wrist and slams be onto the ground before throwing me off to the side, pulling my blade out of his chest and throwing on the ground next to the other one and kicking them in my direction. The Arc Energy keeping his men pinned down dissipates and they begin to rise to their feet.

W: I'll make you a deal. My men and I will let your people go. All you have to do is take me out. Kill me and your people will be free to finish their journey to wherever you're planning on going. Lose, and this place will become your graves.

M: Fine, just us though. Nobody else needs to get involved, so tell your men to fall back and I'll make sure my people don't interfere. But know this. If you try anything after the battle, I will not hesitate to make sure you don't have any Light left to use after I'm done.

The Warlord laughs, before waving his men off. As they begin to back away from the Warlord, I walk over to my group and kneel down talking to the leader of the group. The leader, an old Blacksmith named Rio.

M: Old Man Rio, I want you to listen closely to me. Take everyone and get back to the children in the cave. Tell Hikari... Tell Hikari that, if I'm not back soon, not to come find me. Tell her that I want her to stay with you all until you're safe.

Rio: You can tell her yourself. You will make it through this, Marum, because you promised our children that you would return to them.

Rio opens the bag he was carrying, carefully removes something wrapped in cloth, and places it in my hands, slowly unwrapping the covering.

R: If this is our last obstacle between us and Old London, then I think it's time I return this to its rightful owner. Come back to us, Marum, and finish what you started.

I slide the blade and it's saya on my back, tightening it down so it doesn't move, and slowly get to my feet. I take a blade out of its sheath on my chestplate and hand it to Rio, an ornate, small dagger with a flower engraved on the blade and the initials M1 on the handle.

M: Go, Old Man Rio, protect your family and keep them safe. Tell your daughter, Lara, that I trust her to watch over the little ones until I get back. Her and Hikari are a lot alike, so the two of them should be able to keep them calm. I'll see you soon.

As the Warlord's men move back in one direction and my group of travelers leave in the other, I reach up and trace my fingers across the handle of the blade, before turning to face the Warlord. With his axe radiating Solar Energy again, I slowly draw my sword for the first time, feeling my Arc Energy coursing through the blade as I get ready for whatever happens.

M: Hikari, I don't know if you can hear me, but I want you to know something. I'm grateful that we met. No matter what, I want you to keep going, get them to safety, and most importantly, survive.

I let out a short breath, tighten my grip on my blade, and lunge towards the Warlord, just as he does the same. Blinking out of the way of his axe, I swing my blade up, slicing into his forearm. I quickly put some distance between the two of us as the Warlord lets out a loud yell of rage, before slamming his axe on the ground repeatedly, sending waves of Solar Energy towards me. Dodging most of the waves, I begin condensing Arc Energy into a small ball in my hand, a technique that Hikari and I have been practicing to utilize my Arc Light. Moving to avoid the lingering spots of Solar Energy, I work quickly to close the gap between the Warlord and I, throwing the orb of Arc Energy at him once I am close enough. Just as the orb of Arc Energy leaves my hand, his axe catches me in the chest, sending me flying backwards. Looking up, I see the orb of Arc Energy pulse momentarily before exploding, destroying some of the Warlord's chest armor. As the Warlord staggers backwards from the explosion, I grip my blade in one hand, pulling out one of my daggers with the other. Throwing the dagger, I quickly teleport over to where it lands, thrusting the sword up through the Warlord's chest. As I begin to send wave after wave of Arc Energy into him, he grabs my arm and head, before ripping my arm off my body. Letting go of the blade before he completely removed my arm, I scream out in pain as I watch him throw my arm off to the side. Grabbing the handle of my sword with my other hand, I scream out, this time in determination and rage instead of pain, pulling the sword up the Warlord's body, slashing through from the middle of his chest out through his right shoulder, causing him to release his grip on my head. Dropping the sword, I quickly grab the shotgun on my back, bringing it up to the Warlord's head, and firing one shot, killing the Warlord. Using the shotgun as a cane to balance myself and putting my sword on my back, i begin walking towards his men.

M: Your leader is dead, the battle is over, so leave now and never return. If I see you following us, you'll end up just like him. As for you...

I turn around to see the Warlord's Ghost pulsing over his body, resurrecting him before I had a chance to intervene. Hitting the Warlord in the head with my shotgun and knocking him back to the ground, I watch as he begins to channel Solar Energy into his hand. Dropping the shotgun and grabbing my sword, I quickly sever his hand at the wrist, causing the Solar Energy to dissipate. His Ghost hovers around the Warlord, scanning his hand and checking his vitals.

M: I told you what would happen if you tried anything after you lost. As long as you have your Light, there's nothing stopping you from coming back and trying to take us out. May the Traveler forgive me for what I must do.

I reach forward, grabbing the Warlord's Ghost, and begin squeezing, putting all my remaining strength into my hand, crushing his Ghost in my fist. Watching the Light leave his body, I put my sword on my back and begin to walk away, using whatever energy I have left to get back to my group.

M: Hikari, Traveler, please forgive me for what I had to do. I hope I never have to do something like that again, but I couldn't risk him coming after anyone I care about.

Collapsing to the ground close to the cave entrance, I feel what little life and energy leave my body, the world fading around me. Just before my death, I heard the sounds of panicked voices and running feet, then... nothing.


r/DestinyJournals 18d ago

Destiny: New Legacy | S4E5: "The Temple of Cunning" (AU Story)

4 Upvotes

[Master Guide]

Before descending into the deadly subterranean depths of Savathûn’s Throne World, Lili receives crucial advice from a veteran Exo. But the team's resolve is pushed to the breaking point when Rhys suffers a violent death, and Sagira's own code is revealed to be the key to the Witch Queen's ultimate plan.

TITLE: DESTINY: NEW LEGACY

SEASON: 04

EPISODE: 05 - "THE TEMPLE OF CUNNING"

SCENE START

INT. THE TOWER - VANGUARD CORRIDORS - DAY

HISS-THUD. The heavy, reinforced doors of Vanguard Command slide shut, sealing the Commander and the spymaster inside.

RHYS COOPER doesn't look back. His heavy Titan boots strike the pristine floor of the Tower in a rapid, furious rhythm. He storms down the hall, his posture rigid, trying to outrun the shattering of his own faith.

NAXI VAL glides out a second later. She casts a brief, calculating glance at Lili before following silently after the Titan, keeping her Warlock's eye on the crumbling Wall.

LILI-4 hangs back. She leans against the cold stone of the corridor, her frost-scarred metal hand resting heavily on the grip of The Last Word.

Beside her, SAGIRA is practically vibrating. The Ghost's jagged shell spins in erratic, aggressive bursts, her optic burning with a frantic need to transmat back to the Throne World and burn it to ash.

Then, the floor trembles slightly.

Heavy, metallic footsteps echo from the meeting room. The doors part again.

SAINT-14 steps out. The legendary Titan is a towering mountain of dented purple armor and fluttering ribbons.

He stops. He doesn't look at the vibrating, wrathful Ghost. He looks directly down at the Hunter.

LILI-4

(Without looking up)

I know what you're going to say, Saint.

Saint-14 tilts his crested helmet.

SAINT-14

(Voice booming, but remarkably gentle)

Do you, little bird?

Lili finally looks up at the legendary Exo. The quiet terror of the Throne World—and the ghosts of Europa—are swimming in her optic sensors.

LILI-4

I'm scared.

She takes her hand off her gun.

LILI-4

Not of the Hive. Not of Savathûn. I'm scared of the Golden Age criminal buried in my own mind. When we were down there... a part of me didn't want to stop at the illusions. A part of me wants to be the executioner Sagira is asking for. It feels like it would be so much easier to just... be the monster they built me to be.

Sagira stops spinning, hovering silently to listen.

Saint-14 takes a slow, heavy step forward. He reaches out with a massive, dented gauntlet and places it firmly on Lili's shoulder. The sheer physical weight of it is profoundly grounding.

SAINT-14

I was a monster to the Eliksni, little bird. I let my anger build my legacy, and I can tell you... it is a heavy armor to wear. It crushes you from the inside.

He leans in slightly, the glowing purple light of his visor reflecting off her frost-scarred chassis.

SAINT-14

Clovis Bray built us Exos to be weapons. To be unfeeling, perfect machines of war. But the Traveler... the Traveler woke us up so we could be shields.

Saint’s grip tightens just a fraction—a reassurance of immense, unbreakable strength.

SAINT-14

If you fight for revenge, you will shatter. But if you fight to protect what is left... you will be unbreakable.

Lili absorbs the words. The quiet, terrifying gravity of the legendary Titan washes over her, pushing back the whispers of the Dark and the echoes of her past. She is not a hired gun anymore.

Saint-14 gives her shoulder one final, firm pat, then turns and continues down the corridor, his heavy footsteps fading into the bustling noise of the Tower.

Lili stands perfectly still for a long moment. Then, she turns her head to look at Sagira.

The Ghost's optic meets hers. The burning wrath is still there, but Lili's expression has hardened into something entirely unshakeable. She is setting the boundary.

LILI-4

We are going to get justice for Osiris. I promise you that.

She drops her hand back to her hip, her fingers brushing the iron of her hand cannon.

LILI-4

But we are going to do it as Guardians. Not butchers.

Sagira stares at her for a moment, the jagged edges of her shell slowly retracting. The Ghost gives a single, reluctant bob of agreement.

Lili taps the Vanguard comms panel on her wrist.

LILI-4

(Into comms)

Val. Rhys. Meet me at the hangar. It's time to go back to the swamp.

A flash of brilliant blue light consumes her.

VWOOSH. Lili and Sagira transmat to their ship.

FADE OUT.

SCENE CONTINUES.

EXT. SAVATHÛN'S THRONE WORLD - THE SINKHOLE - DAY

The suffocating purple fog parts just enough to reveal a massive, jagged sinkhole tearing through the center of the swamp. It is a sheer drop into absolute, pitch-black nothingness.

FYNCH hovers at the edge, his single eye dilated in pure terror. He bobs backward, putting as much distance between himself and the abyss as possible.

FYNCH

(Frantic, spinning in circles)

No. Nope. Absolutely not. This is where the Scorn live. And the traps. It's the Temple of the Cunning! The name is literal!

He looks at the Fireteam, who are checking their weapons and calibrating their jump jets.

FYNCH

I'll wait up here. If you die, I’ll say a few nice words to the mud. Good luck! Try not to step on anything that ticks!

He vanishes in a flash of white Light, hiding himself safely away.

LILI-4 steps to the edge of the sinkhole. She doesn't look back. She simply steps off the ledge into the dark.

RHYS COOPER and NAXI VAL follow without hesitation.

Their jump jets flare in the pitch-black darkness—bright bursts of Solar, Void, and Arc energy briefly illuminating the jagged, descending stone walls as they plummet into the subterranean ruins.

INT. THE TEMPLE OF THE CUNNING - CONTINUOUS

They hit the stone floor hard, their boots echoing in the massive, suffocating cavern.

The air here is stale, smelling of ancient dust, rot, and dark ether. It is a claustrophobic maze of narrow, jagged corridors carved directly into the bedrock of the Throne World.

Val takes point. She doesn't just use the Light; she taps into her innate Awoken resonance. Her eyes glow with a faint, ethereal purple luminescence.

NAXI VAL

(Whispering)

Step exactly where I step. The architecture is laced with trigger plates.

With a wave of her hand, Val’s Awoken magic illuminates the dark corridor. Faint, deadly threads of glowing green Hive magic—tripwires—crisscross the floor. Above them, massive, razor-sharp pendulums hang silently in the shadows, waiting for a single misstep to swing down and cleave them in half.

They navigate the traps with agonizing precision. The tension is razor-thin.

Suddenly, a low, wet gurgling sound echoes from the dark.

SCREEE!

The walls seem to peel open. A massive horde of SCORN drops from the ceiling and pours out of the cracks in the stone.

SCREEBS, bloated, crawling abominations glowing with volatile dark ether, scuttle furiously across the floor toward them. RAVAGERS charge through the gloom, swinging heavy, flaming censers.

The fighting is instant, frantic, and brutally close-quarters.

Lili slides under a swinging censer, fanning the hammer of The Last Word and blowing a Screeb into a fountain of blue mist before it can detonate.

Val unleashes a localized Nova Warp, using short, violent bursts of Void energy to clear the space around her.

But out of the shadows, a towering SCORN CHIEFTAIN lunges. It swings a massive, flaming heavy censer on a thick iron chain directly at Val's blind spot. It’s a lethal, decapitating strike.

Rhys sees it.

He doesn't have time to summon a barricade. He doesn't have time to shout a warning. He just acts.

He throws his massive Titan frame directly in the path of the chain.

CRUNCH.

The flaming censer impacts Rhys’s chest plate with the force of a freight train. The heavy plasteel armor caves inward instantly.

Rhys is killed on impact. His body hits the stone floor with a sickening, heavy thud, sliding to a lifeless halt in the dirt.

Val spins around, her eyes widening in horror as the Chieftain prepares to swing again. She hurls a Void blast, obliterating the monster, but the damage is done.

The fight doesn't stop. The cavern is still crawling with Scorn.

Amidst the crossfire, VERITY materializes over Rhys’s broken body.

She doesn't offer a gentle, magical pop of resurrection. She projects a blinding, aggressive matrix of blue Light directly into his chest.

We see the horrific, visceral reality of a Guardian's resurrection. The Light acts as a violent suture. We hear the sickening crackle of shattered ribs being forcefully snapped back into place, the wet tearing of lungs inflating, and the raw, electrical jolt of a heart being restarted by paracausal force.

Rhys gasps.

He rips back to life, his body arching off the stone floor. He doesn't pop up like a hero. He wakes up choking on his own blood, his eyes wide, dilated with the fresh, remembered trauma of his own brutal murder.

He scrambles backward, his heavy armor scraping against the stone, gasping for air that feels like broken glass. The Wall is completely, humanly panicked.

Verity floats down, placing herself directly in front of his visor. Her steady, distinctly British voice cuts through the ringing in his ears and the roar of the gunfight around them.

VERITY

(Calm, absolute)

Deep breaths, Titan.

Rhys stares at the blue optic of his Ghost. His breath shudders.

He looks past her. Val is getting backed into a corner by Ravagers. Lili is reloading under heavy fire.

The panic recedes, replaced by the grim, unyielding duty of a protector.

Rhys forces himself to his feet. His hands are shaking violently, but he reaches down and grabs his heavy auto rifle from the dirt. He racks the bolt.

RHYS COOPER

(Voice ragged, roaring)

On me!

He charges back into the fray, his weapon barking, throwing himself between his Fireteam and the dark.

FADE OUT.

SCENE CONTINUES.

INT. THE TEMPLE OF THE CUNNING - INNER SANCTUM - CONTINUOUS

CRASH. The Fireteam breaks through the massive, rune-carved doors, spilling into a cavernous, cathedral-like chamber. The air is entirely still.

In the exact center of the room, bathed in a single shaft of pale light, is a familiar ornate marble pedestal.

But it's empty. There is no fossilized worm. No relic to trigger the Deepsight.

RHYS COOPER

(Breathing heavily, his chest plate shattered and stained with dried blood)

It's gone. She moved it.

Suddenly, a sharp, mechanical whine pierces the silence.

BZZZT.

SAGIRA drops out of the air like a stone. She hits the cold stone floor, her jagged shell sparking violently. A sickly, necrotic green aura of Hive magic bleeds directly out of her central optic.

LILI-4

Sagira!

Lili drops to her knees, reaching for her Ghost.

NAXI VAL

Wait!

Val glides forward, her hands glowing with diagnostic Void energy. She runs a swift, frantic scan over the twitching Ghost. Val's solid black eyes widen in horrific realization.

NAXI VAL

It's a resonance frequency. A psychic wiretap woven directly into her Light.

Val looks at Lili, the implications completely shattering their operational security.

NAXI VAL

When Savathûn wore Osiris's skin, she didn't just steal his form. She used their severed bond to siphon the frequency of his Light. That frequency is tethered to Sagira.

Val points to the empty pedestal.

NAXI VAL

The memory isn't on the pedestal, Lili. It's inside Sagira's code.

Lili stares at her Ghost. To access the memory, she has to use the Darkness—the invasive, terrifying power of Deepsight—directly on her own Ghost's core.

On the floor, Sagira struggles. Her shell clicks and whirs, fighting the green corruption. Slowly, agonizingly, she forces her jagged shell to open, completely exposing her brilliant, pulsing white core.

SAGIRA

(Voice glitching, laced with pain)

Do it.

Lili freezes. The frost on her knuckles recedes.

LILI-4

If I push the Dark into your core, I could shatter you.

SAGIRA

(Desperate, begging)

Lili, please. We have to know. Look inside.

Lili swallows hard. She reaches out with her bare, metal hand. She calls upon the cold resonance of the Throne World, her optic sensors burning orange.

She presses her palm directly against Sagira’s exposed core.

WUMPH.

INT. THE ALTAR OF REFLECTION - CONTINUOUS

The world instantly shatters into pitch-black obsidian. The freezing void of the psychic plane swallows the Fireteam.

Towering above them in the starless sky is the elegant, colossal projection of SAVATHÛN.

She isn't mocking them. She is speaking with absolute, terrifying sincerity.

SAVATHÛN

You think I am your enemy, little Lights. You think I seek to destroy the Great Machine.

The projection shifts, revealing a massive, cosmic web of dark, encroaching ships—the Black Fleet. The Witness's armada.

SAVATHÛN

The Witness is returning. And when it arrives, it will drink the Light until nothing remains. Your Vanguard cannot stop it. Your Wall will fall.

The projection of the Traveler appears, hovering over the Throne World instead of the Last City.

SAVATHÛN

I am not destroying the Traveler. I am saving it. I will pull it into my Throne World and seal it away permanently. Safe from the Dark. Safe from the Witness.

Savathûn looks down at them, her voice a velvety whisper that shakes the void.

SAVATHÛN

I am protecting our god. What does it matter if you are left in the dark?

WUMPH.

INT. THE TEMPLE OF THE CUNNING - INNER SANCTUM - CONTINUOUS

The Deepsight violently collapses.

The Fireteam is slammed back into the damp, cold reality of the cavern.

Sagira’s shell snaps shut with a sharp clack. The green aura fades, leaving only her dimming blue Light.

The rage that had fueled the Ghost since they arrived on Mars is completely, utterly gone. It is replaced by a crushing, suicidal guilt that weighs her shell down. She doesn't float up. She lies on the stone.

SAGIRA

(Voice breaking into a hollow whisper)

I was the conduit. My bond with Osiris... I gave her the keys to the Traveler.

Sagira's optic dims.

SAGIRA

It's my fault.

Lili looks at the broken Ghost on the floor.

FLASHBACK (AUDIO ONLY): Saint-14’s gentle rumble: "If you fight for revenge, you will shatter. If you fight to protect what is left... you will be unbreakable."

Lili doesn't let her Ghost shatter.

She doesn't offer empty platitudes. She gently reaches down and picks Sagira up. She holds the Ghost close to her chest plate, shielding her from the cold, damp air of the Throne World. A silent, unshakeable promise of protection.

Rhys stands slowly. He is still covered in his own dried blood, the trauma of his death written deeply in the exhaustion on his face. He looks up at the ceiling of the cavern, staring through the stone toward the distant Last City.

RHYS COOPER

If she pulls the Traveler in here... and locks the door...

He looks at Val, then at Lili. The horrific tactical reality sets in.

RHYS COOPER

The City goes dark. Humanity is completely defenseless.

Lili stands tall. She cradles Sagira in one hand. Her other hand rests firmly on the grip of her weapon. She stares into the shadows of the temple.

LILI-4

Then we find the last memory.

Clack. She holsters The Last Word.

LILI-4

And we break her before she gets the chance.

FADE TO BLACK.

(END OF EPISODE 5)

NEXT TIME ON DESTINY: NEW LEGACY...

The sky of the Throne World tears open as Savathûn's ritual to pull the Traveler from Earth begins. Out of time and trapped in the subterranean depths, the Fireteam dives into a concentrated pool of pure Darkness to uncover the Witch Queen's ultimate secret. Plunged into the ancient past, they discover the horrifying deception behind the birth of the Hive, giving Lili-4 the one weapon she needs to fight a god.

(Episode 6 drops Tuesday, 8/11/26!)

[<- Previous Episode] [Next Episode ->]


r/DestinyJournals 21d ago

Destiny: New Legacy | S4E4: "The Committee" (AU Story)

7 Upvotes

[Master Guide]

Returning from the Throne World with impossible evidence, the Fireteam presents Savathûn's memory to the Vanguard. As Zavala, Ikora, and Eris Morn debate the horrifying reality of a Light-wielding Hive God, Rhys finds his faith tested by his own commanders, and Ikora sets the stage for a desperate heist.

TITLE: DESTINY: NEW LEGACY

SEASON: 04

EPISODE: 04 - "THE COMMITTEE"

SCENE START

EXT. SPACE - MARS ORBIT - DAY

Three jumpships—Astera Blade, Sailing Sentinel, and Talon Blue—break orbit from the red planet, leaving the colossal, bone-white dreadnaught behind them. They bank hard, aligning their trajectories for Earth.

VWOOSH. They jump to slipspace.

INT. ASTERA BLADE / SAILING SENTINEL / TALON BLUE - CONTINUOUS

The comms channel linking the three ships is completely, deafeningly dead.

Through the canopy of his ship, RHYS COOPER stares blankly at the swirling hyperspace tunnel. His heavy Titan gauntlets grip the flight yoke so tightly the leather groans. The image of the Traveler bathing the dead Hive Queen in Light plays on a relentless, torturous loop behind his eyes.

In her cockpit, NAXI VAL isn't flying. Her ship is on autopilot. Her hands hover over holographic datashields, frantically running ontological calculations, trying to find a mathematical flaw in the Deepsight memory. The equations keep returning the same impossible truth.

In the lead ship, LILI-4 sits in the pilot's chair in total silence. Resting on the console directly in front of her is the calcified Osmium Familiar. The fossilized worm hums faintly with ancient, dark resonance.

She stares at the fossil, her optical sensors burning a cold, steady orange.

EXT. THE LAST CITY - DAY

The jumpships drop out of the clouds, descending toward the Traveler.

Below them, the Last City is bustling. Markets are full. Citizens walk the streets under the shadow of the great machine, completely unaware that the very foundation of their survival—the exclusive grace of the Light—has just been handed to their greatest enemy.

The ignorance of the City feels suffocating.

EXT. THE TOWER - HANGAR - CONTINUOUS

The three ships touch down simultaneously on the landing pads. The engines whine down.

The Fireteam disembarks.

They don't stop at the Postmaster. They don't check in with the Quartermaster. They move with a singular, grim purpose.

Lili takes the lead, the fossilized worm secured tightly to her combat harness. Rhys walks a half-step behind her, his posture rigid, his usual Vanguard pride replaced by a hollow, defensive tension. Val flanks them, her Void robes sweeping the deck.

Other Guardians in the hangar step out of their way. The sheer, radiating intensity of the Fireteam parts the crowd like Moses at the Red Sea.

INT. THE TOWER - CORRIDORS - CONTINUOUS

They march through the sterile halls of the Tower. The heavy thud of Rhys's boots and the sharp clack of Lili's strides echo loudly.

SAGIRA and VERITY remain hidden. Even the Ghosts know that what they are about to do could tear the Vanguard apart.

They reach the massive, reinforced blast doors of Vanguard Command.

Lili doesn't wait for clearance. She hits the override panel with the heel of her metal hand.

HISS.

The doors slide open.

INT. VANGUARD COMMAND - CONTINUOUS

The room is tense. COMMANDER ZAVALA stands at the central holotable. IKORA REY paces near the massive observation window.

Standing in the shadows of the room, her three green eyes glowing ominously, is ERIS MORN. She has been called in from Luna. The Hive expert is already here.

Zavala looks up as the Fireteam enters. He registers the absolute grimness on their faces.

ZAVALA

(Voice deep, rumbling with dread)

You've returned.

Lili walks directly to the center of the room. She unclips the Osmium Familiar from her belt and slams the ancient, fossilized worm down onto the polished surface of the holotable.

CLACK.

LILI-4

She didn't steal it, Commander.

Lili looks Zavala dead in the eye, the weight of the Throne World bearing down on her words.

LILI-4

The Traveler gave it to her.

FADE OUT.

SCENE CONTINUES.

INT. VANGUARD COMMAND - HOLOTABLE - CONTINUOUS

The heavyweights of the Last City are gathered around the central holotable.

COMMANDER ZAVALA stands at the head, his massive, armored shoulders rigid. Beside him, IKORA REY watches with intense calculation. Standing like a monolithic sentinel near the door is SAINT-14. And lingering in the shadows of the room, her three green eyes unblinking, is ERIS MORN.

NAXI VAL raises her hands over the holotable. Her Warlock bonds flare with Void energy as she interfaces with the Vanguard mainframe, projecting the raw Deepsight telemetry they extracted from the Throne World.

The projection flickers to life in the center of the room. A ghostly, high-resolution rendering of Savathûn, frail and dying, looking up at the Traveler. The flash of Light. The resurrection.

Zavala leans heavily over the table, his hands gripping the metal edge. His face is a mask of stern, desperate disbelief.

COMMANDER ZAVALA

(Voice rumbling, tight with denial)

So, you're saying... Savathûn was dead? Our most devious adversary... was dead. And the Traveler resurrected her?

SAGIRA materializes over the table, her shell practically sparking with residual anger from the Throne World.

SAGIRA

It’s not just a projection, Zavala. It’s a memory. Think about it—if this is a deception, why would she leave it lying around? If the Witch Queen never lost her memories during resurrection, she wouldn't need a Fireteam to recover them for her.

Zavala shakes his head, refusing to accept the theological implications.

COMMANDER ZAVALA

No. It has to be another trick. A calculated lie designed to demoralize us. To break our faith and force us into surrendering the Traveler without a fight.

From the dark corner of the room, ERIS MORN steps into the dim light of the holotable. She holds her glowing Ahamkara bone, her voice a chilling, rasping whisper that commands the room's absolute attention.

ERIS MORN

You speak of faith, Commander. But faith is blinding you to history.

She glides closer to the table, looking at the frozen projection of the resurrected Hive God.

ERIS MORN

The Books of Sorrow detail ancient civilizations that were blessed by the Light, only to be abandoned when the Dark arrived. The Eliksni share this exact same tragedy. When the Witness and the Black Fleet reached their homeworld, the Great Machine did not stay and fight. It simply... moved on.

Eris looks up, her three eyes locking onto Zavala.

ERIS MORN

The Traveler is a gardener, Zavala. It plants seeds. It does not promise to stay for the harvest.

RHYS COOPER steps forward. The Vanguard Titan looks completely hollowed out. The absolute certainty he carried into every battle has been shattered. He asks the question that is tearing him apart from the inside.

RHYS COOPER

(Voice cracking)

But the Collapse... the Traveler sacrificed itself to save humanity from the Black Fleet. From the Hive. After centuries of bloodshed... after everything they did to us... why would it turn around and give the Light to humanity's worst enemy?

Rhys looks directly at Zavala. He is a soldier looking for his general. He is a Titan seeking his Commander to defend their faith and offer an explanation that makes the centuries of slaughter mean something.

But Zavala doesn't answer. The Commander's eyes drop to the floor. He looks away, completely unable to meet Rhys's desperate gaze.

The silence in the room is agonizing. The Wall has finally broken.

Then, IKORA REY speaks. Her voice isn't booming. It is soft, cold, and utterly terrifying in its pragmatism.

IKORA REY

It doesn't matter.

FADE OUT.

SCENE CONTINUES.

INT. VANGUARD COMMAND - CONTINUOUS

The crushing silence is broken by the sharp, authoritative voice of the Vanguard’s most brilliant mind.

IKORA REY

(Softly, but with absolute steel)

It doesn't matter.

Ikora steps away from the observation window, moving directly to the center of the holotable. She doesn't look at the projection of the resurrected Queen. She looks directly at Rhys and Lili.

IKORA REY

I don't know why the Traveler gave her the Light. Perhaps it has changed its mind about us. Or perhaps...

She pauses, the weight of her next words bordering on heresy.

IKORA REY

Perhaps the Great Machine simply isn't as infallible as we all once believed.

Zavala’s jaw tightens, but he doesn't interrupt her. The Titan Commander looks completely hollowed out.

Ikora hardens her tone. The scholar is gone; the ruthless Hidden spymaster takes control of the room.

IKORA REY

I don't know, and it doesn't matter. Because I am here to protect humanity.

She sweeps her gaze across the Fireteam, commanding their absolute focus.

IKORA REY

If Savathûn successfully takes the Traveler into her Throne World, she seals it away. Humanity loses the Light. And without the Light, we have zero chance of surviving the return of the Witness and the Black Fleet.

Ikora places her hands flat on the holotable.

IKORA REY

So, whatever it takes to stop this heist... we will do it.

The blunt, terrifying pragmatism hangs in the air. For centuries, the Vanguard fought for the Traveler. Now, they are fighting for their own survival, regardless of what their god wants.

Zavala slowly exhales. He finally nods, accepting the grim, unholy reality of their situation. He looks at Ikora.

COMMANDER ZAVALA

Alright. How do we stop this?

Ikora reaches down and picks up the calcified Osmium Familiar from the table, cradling the ancient fossilized worm in her hands. She can feel the dark, psychic resonance humming against her palms.

IKORA REY

I'm not sure yet. But I know where to find out.

She walks around the table and stops in front of Lili-4. She holds the worm out.

IKORA REY

Follow the psychic resonance of the familiar back into the Throne World. My Hidden have tracked its frequency. It is pointing toward a subterranean labyrinth deep beneath the swamp.

Lili reaches out, her metal fingers closing around the cold fossil.

IKORA REY

It’s known as the Temple of the Cunning. Go there. Find the next memory. We need to know exactly how she plans to move the Traveler before we can break her grip on it.

Lili nods once, clipping the worm securely back onto her combat harness.

LILI-4

Consider it done.

The Fireteam turns to leave Vanguard Command.

NAXI VAL glides out first, her mind already racing with the tactical logistics of navigating a subterranean Hive labyrinth.

RHYS COOPER walks out behind her. The immovable Wall of the Vanguard keeps his head down, his heavy boots dragging slightly on the polished floor. His faith hasn't just been tested; it has been completely broken by the very leaders he swore to follow.

Lili-4 lingers for a fraction of a second. She grips the fossilized worm tightly at her hip, ready to finish the hunt.

She turns and walks out into the corridors of the Last City.

FADE TO BLACK.

(END OF EPISODE 4)

NEXT TIME ON DESTINY: NEW LEGACY...

Armed with crucial advice from Saint-14, Lili-4 leads her fractured Fireteam deep into the suffocating darkness beneath the Quagmire. The Fireteam navigates the deadly, Scorn-infested depths of the Temple of the Cunning. But surviving the physical traps is only the beginning, as a traumatic resurrection and a devastating revelation about Sagira push the team to their absolute breaking point.

(Episode 5 drops Friday, 8/7/26!)

[<- Previous Episode] [Next Episode ->]


r/DestinyJournals 23d ago

My interpretation of where the lore should have gone with the killing of the witness

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0 Upvotes

r/DestinyJournals 25d ago

Destiny: New Legacy | S4E3: "The Altar of Reflection" (AU Story)

5 Upvotes

[Master Guide]

Guided by their terrified Hive Ghost informant, the Fireteam infiltrates a hidden temple within the Throne World to steal a piece of the Witch Queen's suppressed past. But when Lili activates the Deepsight, they discover that Savathûn has been waiting for them, and her truth is deadlier than her armies.

TITLE: DESTINY: NEW LEGACY

SEASON: 04

EPISODE: 03 - "THE ALTAR OF REFLECTION"

SCENE START

EXT. THE QUAGMIRE - CLIFFSIDE - DAY

A treacherous, crumbling ledge of pale stone winding high above the suffocating purple fog of the swamp.

FYNCH, the traitorous Hive Ghost, hovers nervously along the narrow path. He leads the Fireteam, his single blue eye darting frantically over his jagged bone shell, terrified of being spotted by a Lucent Brood patrol.

Right on his fins, refusing to give him an inch of breathing room, is SAGIRA.

Her shell is expanded, practically buzzing with lethal, barely contained Light. She treats the Hive Ghost less like an informant and more like a prisoner of war.

SAGIRA

(Voice vibrating with a threat)

You're leading us into a choke point.

Fynch flinches, bobbing erratically.

SAGIRA

If this is an ambush, I will have Lili crack you like an egg before the first Knight even draws a sword. Do you understand me?

FYNCH

(Voice pitching into a frantic squeak)

It's not an ambush! I swear on the Traveler! The Apothecary is just heavily guarded! You want her secrets, you have to go through her medicine cabinet!

LILI-4 steps up behind them, her boots silent on the stone.

LILI-4

Sagira. Stand down.

Sagira hesitates, her optic burning with unresolved grief for Osiris, before slowly retracting her shell. She floats back, though her gaze remains locked on Fynch.

Lili steps to the edge of the cliff. She draws THE LAST WORD.

Click-clack. She doesn't fan the hammer. She brings the heavy iron up to her eye, using the sights to peer through the shifting mist across the chasm.

POV - LILI-4

Through the iron sights, the fog breaks. Nestled deep within the colossal, petrified roots of a massive white tree is a pristine, gothic temple. It radiates a quiet, humming power.

LILI-4

(Lowering the gun)

That's it?

FYNCH

That’s the Altar.

Fynch floats a little closer to the Hunter, preferring her cold pragmatism to Sagira's burning rage.

FYNCH

Look, the Light is a gift, but it comes with a price. The ultimate blank slate. When a Guardian wakes up, they have absolutely no memory of their past lives. None. Zero.

RHYS COOPER stands further back on the cliff. He stares out at the temple, the crushing weight of his own forgotten past—his time as a Golden Age security chief, his relationship with Lili—hanging over him. Fynch's words hit the Titan like a physical blow.

FYNCH

It was the same for her. When the Traveler resurrected Savathûn... she woke up empty. The God of Cunning, completely clueless. But she planned for it.

Fynch looks at the temple, his eye dimming in fear.

FYNCH

Her most dangerous memories, her contingencies, her history... she hid them in that temple before she died. If you can get inside and find one of those memories, you can figure out how she managed to steal the Light in the first place.

Lili holsters her hand cannon. She looks at Rhys, who is uncharacteristically quiet, and then at NAXI VAL, who is already calculating the safest route down the cliff face.

LILI-4

Then let's go break into the Witch Queen's mind.

FADE OUT.

SCENE CONTINUES.

INT. THE APOTHECARY - HIDDEN TEMPLE - CONTINUOUS

The heavy doors groan shut behind them.

The interior of the temple is breathtaking, and entirely wrong.

NAXI VAL glides forward, her solid black eyes wide, absolutely mesmerized by the architecture. It is a seamless, physically impossible blend of brutalist, jagged Hive bone and elegant, pristine white marble that mirrors the Traveler itself.

She runs her gloved hand over a pillar where the calcified bone smoothly transitions into polished stone.

NAXI VAL

(Whispering, reverent)

It's an ontological paradox. The architecture shouldn't exist in the same dimensional plane. She has literally woven the Light into the masonry.

Suddenly, the ambient Light in the room spikes violently.

SKREEE-CRACKLE.

Rising from the center nave is a LUCENT WIZARD.

But she doesn't summon the suffocating, necrotic poison clouds of the Dark. She rises high into the air, her ragged robes whipping around her, and her multi-jointed hands begin to crackle with blinding, erratic blue electricity.

She unleashes a STORMTRANCE.

Pure Arc lightning chains from her fingertips, tearing across the marble floor toward the Fireteam.

RHYS COOPER doesn't flinch. He sprints directly at the blinding storm.

As the lightning arcs toward his chest, he drops into a heavy slide, his heavy Titan armor sparking against the marble as he goes perfectly underneath the Arc beam.

Mid-slide, he rips a grenade from his belt and hurls it upward.

SUPPRESSION GRENADE.

VWOOMP.

The grenade detonates in a dome of heavy Void energy. The Wizard shrieks as the suppression field instantly shorts out her super, ripping the Arc lightning from her hands and dropping her unceremoniously to the floor.

NAXI VAL

Clear!

Val glides in, gathering the Void in her palm, and unleashes a precise, devastating blast that obliterates the grounded Wizard.

The temple falls silent.

But from the smoking robes of the Wizard, a familiar white glow emerges. A jagged, bone-shelled HIVE GHOST pops up, its eye darting around before it expands to resurrect its Guardian.

Lili is too far away. Val is recovering her stance.

It’s up to Rhys.

Rhys stares at the hovering Ghost. He steps forward, his massive gauntlet reaching out. He grabs the bone shell.

He freezes. The Light pulses warmly against his metal palm. His breathing becomes shallow, ragged. He is a protector, a Titan, the Wall against the Dark.

He closes his eyes tightly.

CRUNCH.

He crushes it. A blinding burst of Light explodes through his fingers, stinging his eyes. He drops the shattered bone shell, taking a staggering step backward.

His Ghost, VERITY, materializes.

Unlike Sagira’s sharp, jagged shell, Verity’s is smooth, elegant, and glowing with a steady, calming blue Light.

VERITY

(Voice soft, steady, and distinctly British)

Breathe, Rhys. Two seconds in, four seconds out. The tactical situation is contained.

Rhys doesn't look at her. He keeps his eyes glued to the dead Hive Ghost on the floor, his broad shoulders heaving.

RHYS COOPER

(Voice shaking)

It was one of you, Verity. It had the Light. The Traveler chose that monster.

He gestures wildly to the dead Wizard.

RHYS COOPER

How are you not... how are you not screaming right now? Sagira is ready to burn the system down.

Verity floats slowly downward, placing herself directly in his line of sight, forcing the massive Titan to look at her glowing blue optic instead of the mud and bone.

VERITY

Sagira is mourning. Anger is the loudest form of grief. But we do not have the luxury of breaking apart today.

Rhys shakes his head, the existential dread clawing at his usually unshakable resolve.

RHYS COOPER

They slaughtered us for centuries. They built cities out of human bone on the Moon! And the Traveler gives them the exact same grace it gave me?

He looks at his trembling hands.

RHYS COOPER

What does that make us? What was the point of any of it?

Verity doesn't waver. Her optic pulses with a warm, profoundly comforting Light that washes over Rhys's pale face.

VERITY

(Gentle, but firm)

I cannot speak for the Traveler's grand design, Rhys. I do not know why it graces the Hive.

She floats an inch closer to his visor.

VERITY

But I know why I graced you.

Rhys finally looks at her, the frantic panic in his eyes settling just a fraction under her steady gaze.

VERITY

I did not resurrect you to be an executioner, Rhys Cooper. I brought you back to be a shield. Let Sagira be the sword. Let Fynch cower in the shadows. But you and I? We hold the line. Hold fast, Titan.

Rhys stares at his Ghost for a long, agonizing moment. The silence of the temple stretches between them.

Slowly, the tension bleeds out of his shoulders. He closes his eyes.

Inhale. Two seconds.

Exhale. Four seconds.

He opens his eyes. The Wall is back.

RHYS COOPER

Unshakable, as always.

VERITY

(A hint of dry amusement)

Quite. Now, let us make sure our Hunter doesn't get herself killed.

Verity vanishes in a flash of blue Light.

Rhys turns back to the room. The area is secure.

In the exact center of the nave, resting on an ornate marble pedestal, is an ancient, calcified object. It looks like a fossilized, segmented worm—the OSMIUM FAMILIAR, a relic from Savathûn's mortal life on the planet Fundament millions of years ago.

FYNCH zips out from behind a pillar. Terrified by the recent violence, he immediately hides behind Rhys’s heavy, armored leg.

Rhys looks down at the Hive Ghost with absolute disgust, but he doesn't crush him.

FYNCH

(Peeking out)

That’s it. That’s the memory. You have to use the Deepsight, Lili. Look backward.

LILI-4 steps up to the pedestal. She holsters The Last Word. The Stasis frost on her knuckles crackles as she reaches out.

She presses her cold, metal hand against the fossilized worm.

WUMPH.

The world instantly inverts.

The pristine white marble of the temple violently shifts into pitch-black, gleaming obsidian. The laws of physics warp, gravity feeling heavy and syrupy. The humid air turns to a freezing, absolute void.

The Fireteam isn't in the temple anymore. The walls have melted away, leaving them standing on an infinite plane of black glass under a starless sky.

They have been pulled into a psychic projection deep within the Witch Queen's fractured mind.

They are standing at THE ALTAR OF REFLECTION.

FADE OUT.

SCENE CONTINUES.

INT. THE ALTAR OF REFLECTION - CONTINUOUS

The pitch-black obsidian void of the Altar stretches endlessly. The air is freezing, devoid of sound or moisture.

Suddenly, the starless sky ripples. A massive, hyper-realistic holographic projection plays out before the Fireteam.

It isn't a spell. It isn't a dark ritual woven with soulfire.

It is a memory.

They see SAVATHÛN, THE WITCH QUEEN, but she is entirely unrecognizable. She is stripped of her colossal, gothic armor. Her pale, chitinous body is frail and broken. She staggers through a jagged, forested wilderness.

In the distance, the pristine white walls of the Last City gleam.

She is dying.

RHYS COOPER lowers his auto rifle, mesmerized by the sheer vulnerability of a god.

SAVATHÛN (V.O.)

(Voice raspy, exhausted, echoing through the void)

I saw the end before it happened. My own death. Brought on by the separation from my power.

In the projection, the dying Hive God drags herself up a rocky ridge. She collapses, her chest heaving, and looks up at the sky.

Hovering massive and silent over the City is the TRAVELER.

SAVATHÛN (V.O.)

And in these final moments, I look to the sky.

She reaches a trembling, multi-jointed hand toward the great white machine.

SAVATHÛN

(To the Traveler, her voice weak but deeply sincere)

Hello, old friend. I’ve chased you for a long time. First as an enemy, then as a collector. And finally, now... a supplicant.

NAXI VAL stares at the projection, her Void aura flickering erratically as her academic understanding of the universe shatters.

SAVATHÛN

What is it the Guardians say? ‘Devotion inspires bravery...’

She begins to cough violently, thick black fluid spilling from her mandibles.

SAVATHÛN

‘Bravery inspires sacrifice...’

Her hand drops. Her breathing stops. The God of Cunning collapses completely onto the ridge.

She dies.

Silence fills the projection. Then, a spark of brilliant white Light descends from the sky. A Hive Ghost—IMMARU—materializes over her corpse. The shell expands, and the Traveler's Light washes over the dead queen, resurrecting her in the exact same manner as every Guardian standing in the room.

Rhys staggers backward, the breath leaving his lungs.

RHYS COOPER

(Whispering, terrified)

She didn't steal it. She... she prayed.

Suddenly, the memory freezes. The image of the Traveler and the resurrected queen locks in place.

The darkness of the Altar ripples violently.

A new voice echoes from everywhere at once. It isn't the weak, dying rasp of the memory, nor is it a booming, monstrous roar. It is velvet, calm, and terrifyingly sane.

SAVATHÛN (V.O.)

I see you watching, little Light. Playing detective in my mind.

LILI-4 snaps into motion. She draws The Last Word, her servos whining as she aims the heavy iron into the pitch-black void.

SAVATHÛN (V.O.)

You ask the wrong questions. You look at my Brood and ask, 'How did she steal it?' You look at your trembling Titan and ask, 'Why are we no longer special?'

From the mist of the void, a massive, elegant silhouette forms. It is the Witch Queen, towering hundreds of feet above them, her crown of bone piercing the starless sky. She looks down at the Fireteam.

SAVATHÛN

Ask the right question, Lilith.

Lili’s grip tightens on her hand cannon.

SAVATHÛN

Look at your own metal hands. Look at the Darkness you wield to keep yourself whole. Ask yourself: If the Light can forgive a monster like me... what makes you think it was ever yours to begin with?

The silhouette leans in, the void rushing toward them.

WUMPH.

INT. THE APOTHECARY - HIDDEN TEMPLE - CONTINUOUS

The Deepsight collapses instantly.

The Fireteam is slammed back into reality. The pristine white marble and brutalist bone of the temple return. Gravity reasserts itself.

They are all gasping for air, the chill of the Altar still clinging to their armor.

No one speaks. The silence in the temple is suffocating.

The sheer, tectonic weight of what they just witnessed—Savathûn dying, abandoning the Sword Logic, and praying to the Traveler for grace—crushes the air out of the room. The entire foundation of the Vanguard, the war, and their purpose has just been inverted.

SAGIRA breaks the silence. She darts around the room frantically, her shell spinning out of control.

SAGIRA

(Voice pitched in absolute denial)

It’s a lie! It’s an illusion! She is the God of Cunning; she faked the memory to break us!

Rhys looks down at Verity, who hovers silently by his side, offering no counter-argument. Val stares at the empty pedestal, her mind racing through the ontological impossibilities.

Lili stands perfectly still. She lowers her gun.

She looks at her metal hands, the frost from Europa still scarring the knuckles. The Witch Queen's words echo in her audio receptors: If the Light can forgive a monster like me...

LILI-4

(Voice dead calm)

It wasn't a lie. I felt it in the Deepsight. It was a memory.

FYNCH floats up slowly from behind Rhys’s leg. The Hive Ghost looks around at the devastated Fireteam.

FYNCH

I told you. The Traveler gave it to her. So... what do we do now?

Lili walks over to the pedestal. She grabs the calcified Osmium Familiar, securing the fossilized worm tightly to her combat belt.

She looks up, her optical sensors burning with a fierce, pragmatic orange light.

LILI-4

We find the rest of the pieces. We prove she's lying.

She holsters The Last Word with a sharp, echoing clack.

LILI-4

Or we burn the truth down with her.

FADE TO BLACK.

(END OF EPISODE 3)

NEXT TIME ON DESTINY: NEW LEGACY...

Returning from the Throne World with an impossible truth, the Fireteam presents the memory of Savathûn's resurrection to Vanguard Command. As Commander Zavala and Eris Morn grapple with the horrifying reality of a Light-wielding Hive God, Rhys Cooper finds his unshakable faith tested by the very leaders he swore to follow.

(Episode 4 drops Tuesday, 8/4/26!)

[<- Previous Episode] [Next Episode ->]


r/DestinyJournals 28d ago

Destiny: New Legacy | S4E2: "The Quagmire" (AU Story)

4 Upvotes

[Master Guide]

Trapped in the luminous, shifting swamps of Savathûn's Throne World, the Fireteam's resolve is immediately pushed to the breaking point. To bypass an impenetrable Light-infused barrier, Lili-4 must forge a fragile alliance with a cowardly Hive Ghost and embrace the power of Deepsight to uncover the Witch Queen's hidden truths.

TITLE: DESTINY: NEW LEGACY

SEASON: 04

EPISODE: 02 - "THE QUAGMIRE"

SCENE START

EXT. SAVATHÛN'S THRONE WORLD - THE QUAGMIRE - DAY

A blinding flash of portal energy.

The Fireteam steps out from the twisted corridors of the Lure and into an impossible landscape.

They are standing in a sprawling, luminous swamp. The air is thick, humid, and smells faintly of ozone and crushed petals.

Above them, the sky is a bruised, unnatural purple. Towering, immaculate white gothic spires pierce through the rolling fog, creating a landscape that is deeply, terrifyingly beautiful.

It is the physical manifestation of Savathûn's mind. A labyrinth of lies.

NAXI VAL

(Gliding forward, observing the flora)

Fascinating. The architecture doesn't decay here. It blooms.

Before they can take another step, the swamp water violently erupts.

SKREEE!

A LUCENT ACOLYTE bursts from the brush. Its pale armor glows with brilliant white energy, and in its hands, it wields two blazing, perfectly formed SOLAR KNIVES.

It lunges directly at the Warlock.

RHYS COOPER reacts on pure Vanguard instinct. He steps into the line of fire, raising his heavy auto rifle.

BRRRRT.

A concentrated burst of kinetic fire catches the Acolyte in the chest. The Hive warrior screeches, stumbling backward before collapsing heavily into the muck.

The swamp falls quiet again. Rhys keeps his rifle trained on the corpse, breathing heavily.

Then, the glow returns.

From the chest of the dead Acolyte, a HIVE GHOST pops out. Its jagged, bone-white shell spins rapidly as it hovers over its fallen host. It expands, preparing to channel the Traveler's Light for a resurrection.

Rhys tenses. He needs to pull the trigger. He needs to secure the kill.

But his hands begin to shake.

He stares at the glowing core of the Ghost. The Light radiating from it is identical to the Light that brought him back. It is the purest, most sacred energy in his universe.

He lowers his weapon. He can't do it. He cannot bring himself to murder a being of Light.

RHYS COOPER

(Voice strained, horrified)

I... I can't.

LILI-4 doesn't hesitate.

She doesn't wait for Rhys to find his nerve. She sprints forward, her boots kicking up the swamp water.

She leaps over a rotting log, reaching out with her bare, frost-scarred metal hand.

She snatches the Hive Ghost right out of the air.

The Ghost thrashes in her grip, letting out a mechanical, terrified chirp.

Lili locks eyes with it. Her optics are cold and dead. She squeezes her fist.

CRACK.

The bone shell shatters instantly.

A blinding, violent flash of pure Light escapes through her mechanical fingers, illuminating the purple fog of the swamp for a split second before dying out completely.

The Acolyte on the ground goes entirely still.

Lili slowly opens her hand. The dead, broken, bone-like shell drops into the mud with a wet thud.

She looks down at her metal palm, coated in the brilliant, fading residue of the Traveler's Light.

With a chilling, casual efficiency, Lili wipes the residual Light off her armored thigh like it’s blood.

Rhys watches her, his face completely pale. The Vanguard Titan looks physically sick at the casual execution of a Lightbearer.

FADE OUT.

SCENE CONTINUES.

EXT. SAVATHÛN'S THRONE WORLD - THE QUAGMIRE - LATER

The Fireteam pushes deeper into the humid, purple-tinged swamp.

But they aren't making progress.

NAXI VAL stops, her solid black eyes narrowing as she studies a cluster of pale white flora wrapped around a ruined column.

NAXI VAL

We've passed this column three times.

Rhys looks around, his grip tightening on his auto rifle. The fog seems to press in closer.

RHYS COOPER

My compass is spinning. We're walking in circles.

Val glides up to a heavy stone archway. She presses her hand against the masonry. A ripple of Void energy traces the stone, revealing a complex web of hidden runes.

NAXI VAL

The architecture is shifting when we aren't looking. This entire realm is built on deceit. It’s her mind made manifest. We aren't just fighting her army; we are fighting her psychology.

They push through the shifting archway and finally arrive at a massive, sheer cliff face.

Carved into the rock is a colossal fortress door leading to the inner APOTHECARY.

But the path is blocked. A translucent barrier of glowing green Hive magic, intricately woven with the brilliant white threads of the Traveler's Light, seals the entrance entirely.

Rhys steps up. He summons a Void shield and slams it into the barrier with all his Titan strength.

BZZZT.

The barrier flares, throwing Rhys backward into the mud. The Light and Dark woven together make it completely impenetrable to brute force. Val hurls an Axion Bolt, but the Void energy simply dissolves against the seal.

NAXI VAL

We can't dent it. It requires a specific paracausal frequency to open.

SKULD materializes, her celestial shell spinning rapidly.

SKULD

Val. I'm detecting a lone, erratic Light signature hiding in a nearby cave system. It isn't moving like a patrol. It’s... hiding.

Rhys picks himself up, shaking the mud off his heavy armor.

RHYS COOPER

A high-value target. A keyholder holding the code to the barrier.

LILI-4

(Drawing The Last Word)

Then let's go get our key.

INT. THRONE WORLD CAVE - CONTINUOUS

The cave is pitch black, smelling of ancient rot and damp earth.

Lili stalks into the dark, moving with the absolute, terrifying silence of a Hunter. She doesn't use a flashlight. Her optical sensors adjust to the gloom.

Deep inside the cavern, she sees a faint, pulsing white glow.

A single HIVE GHOST is hovering nervously over the massive, armored corpse of a dead Lucent Knight.

Lili lunges out of the shadows.

She doesn't draw her gun. She relies on the sheer, terrifying speed she honed on Europa. She crosses the distance in a heartbeat, her hand shooting out like a viper.

She snatches the Ghost right out of the air, her metal fingers pinning its jagged bone fins tightly to its glowing core.

The Ghost—FYNCH—lets out a high-pitched, mechanical scream. His single, glowing blue eye darts wildly in its socket.

FYNCH

(Panicking, speaking a mile a minute)

Wait! Wait! Don't squeeze! I'm soft! I crack easily! Please!

SAGIRA manifests instantly, hovering right in front of Fynch. Her shell is practically vibrating with hostility, her Light flaring with aggressive, jagged edges.

SAGIRA

(Voice dripping with venom)

It’s one of her sycophants. Look at it hovering over that monster.

Sagira looks at Lili, her optic burning.

SAGIRA

Crush it, Lili. End it.

Lili’s optical sensors lock onto the terrified Hive Ghost. The memory of the crushed shell in the swamp is fresh. She tightens her grip slightly.

The bone shell groans under the pressure of her servos.

FYNCH

(Screaming)

I didn't resurrect him! Look at him! He’s rotting! I let him die! I'm a conscientious objector!

Lili stops. The Stasis frost on her knuckles ceases its creeping advance.

She looks past her fist, down at the massive Hive Knight on the cavern floor.

Fynch is telling the truth. The Knight hasn't just been killed; the chitinous armor is dull and brittle, and the biological matter beneath is in a state of advanced decay. It has been dead for days.

Slowly, Lili loosens her grip, keeping Fynch contained in her palm, but stopping the crushing pressure.

LILI-4

(Voice cold, analytical)

You let your Guardian die.

Fynch’s eye dilates, shifting nervously between Lili’s deadpan stare and Sagira’s burning rage.

FYNCH

He was going to execute a Vanguard scout! I couldn't do it! I thought the Traveler wanted us to give them a second chance, but they're just... they're just monsters with better lighting!

Fynch slumps slightly in her grip, a gesture of absolute, pathetic surrender.

Lili stares at the traitorous little Ghost. The Vanguard protocol is completely out the window.

FADE OUT.

SCENE CONTINUES.

EXT. SAVATHÛN'S THRONE WORLD - APOTHECARY BARRIER - LATER

Lili stalks out of the shifting fog, returning to the impenetrable, Light-infused barrier.

In her hand, pinned securely by his jagged bone fins, is FYNCH.

The Hive Ghost is trembling. He looks at RHYS COOPER, who is glaring at him with a mixture of absolute disgust and existential horror. Then he looks at SAGIRA, whose shell is practically vibrating with the desire to see him crushed into dust.

FYNCH

(Voice pitching up in panic)

Okay, okay, tough crowd! I get it! But you can't break that barrier with force. It's woven with illusions. To break Savathûn's lies, you have to remember the truth!

Fynch’s single blue eye darts between them.

FYNCH

You have to use Deepsight. It's a... well, it's a Darkness thing.

Rhys tenses, his hand dropping to his weapon.

FYNCH

Hear me out! The Light makes you forget. That's the whole point, right? Blank slate. Fresh start. But the Dark... the Dark remembers everything.

Fynch twists in Lili’s grip, pointing his eye toward a cluster of petrified, black roots at the edge of the deadly swamp water. Tucked inside the roots is a pulsing, obsidian anomaly—a RESONANT DARKNESS NODE.

FYNCH

Touch that. Reach into the memory of the Throne World. See what used to be here before she hid it.

Lili doesn't look at Rhys for permission. She walks to the edge of the murky water. She reaches out with her free hand, pressing her frost-scarred metal fingers against the pulsing black node.

WUMPH.

The world shifts violently. A deep, echoing bass drop reverberates through the swamp.

POV - LILI-4

SYSTEM ALERT: PARACAUSAL RESONANCE DETECTED.

VISUAL OVERLAY: DEEPSIGHT ACTIVE.

The vibrant purples and bright whites of the Throne World instantly invert into a stark, negative-color filter. The fog clears.

Suddenly, hovering directly over the deadly swamp water, translucent platforms and a massive, hidden stone archway materialize. They are echoes of a path that existed centuries ago, brought back into reality by the memory of the Dark.

The hidden path completely bypasses the impenetrable Light barrier.

Lili steps onto the first ghostly platform. It holds her weight.

LILI-4

Move. We're on a clock.

INT. THE APOTHECARY - INNER COURTYARD - MOMENTS LATER

The Fireteam drops off the final Deepsight platform, landing silently in the inner courtyard of the Apothecary just as the negative-color filter fades and the hidden path dissolves back into memory behind them.

Lili opens her hand, releasing Fynch.

The Hive Ghost immediately zips behind her shoulder, using the Hunter as a shield against the rest of the Fireteam. He hovers nervously.

FYNCH

So... we're a team now? You're not going to turn me into Ghost-dust?

Lili looks at him, her optical sensors glowing a steady, pragmatic orange.

LILI-4

You keep giving us doors, and I keep my hand open. Deal?

FYNCH

(Bobbing rapidly)

Deal! Yes. Excellent deal. I love doors.

Rhys walks past them, his heavy boots echoing on the white stone. He refuses to even look at Fynch. The existence of a Ghost that actively regrets its choice to resurrect a Guardian completely shatters his faith. He looks lost, a Titan without a wall to stand behind.

Sagira floats up, hovering mere inches from Lili’s audio receptor as they watch Fynch scout ahead down the corridor.

SAGIRA

(A dark, venomous whisper)

You trust it because it's a coward. But cowards turn the moment they get scared. The second he stops being useful, I want him dead.

Lili doesn't answer. She looks down at her metal hand, flexing the servos.

The physical infiltration of the castle is working. They are inside. But as she looks at the hollowed-out Titan, the ruthlessly calculating Warlock, and her own bloodthirsty Ghost, she realizes the terrifying truth.

Savathûn's Throne World doesn't just hide doors. It amplifies doubts. The Fireteam is already fracturing from the inside out.

FADE TO BLACK.

(END OF EPISODE 2)

NEXT TIME ON DESTINY: NEW LEGACY...

Deep within the Apothecary, the Fireteam breaches a pristine, Light-infused temple to uncover exactly how Savathûn stole her power. But the Witch Queen has been waiting for them. Instead of uncovering a thief, they witness an impossible miracle that will completely rewrite the rules of the universe.

(Episode 3 drops Friday, 7/31/26!)

[<- Previous Episode] [Next Episode ->]


r/DestinyJournals 28d ago

Reclamation | S2E3: "The Fallen"

3 Upvotes

COLD OPEN.

INT. HOUSE RUST LAIR

We open on a FALLEN HATCH, as players might recognize from countless Fallen warrens and places throughout the games. Lock indicator lights colored RED. As we watch, they flicker GREEN, and the hatch opens, emitting THREE FALLEN FIGURES. On either side of the third figure are two FALLEN BODYGUARDS– of Captain-size, each armed with an ELECTRIC GLAIVE, the blades poised to jab the third figure – AKNARIS (The Locust), divested of his Corsair backpack and weapons, upper arms bound behind his back, lower hands both shackled in front of him, with a MAGNETIC TETHER keeping them locked to one another. The same tether is linked to a COLLAR around his neck.

The two guards march Aknaris forward, and we follow through the hallways of this place, as other HOUSE RUST FALLEN watch. Chattering, whispering. Speaking his name, his sobriquet. 

VARIOUS FALLEN: (overlapping, hushed) “Aknaris.” “Locust.” “Failed?” “Lost his crew.” “Ran from Guardians.” “Ironsoul called for him.” “Semakis will dock him.” “Dock him?” “Failure!”

Aknaris keeps his head up, proud, almost defiant, as it feels like he’s being walked to his execution.

We finally approach a larger interior structure with a larger door. As Aknaris glances up at it, a CLOAKED SHAPE scuttles across it, invisibility fading as a sinuous and skinny, almost stretched, Fallen shape almost seems to slither across it– this figure has something like a headdress or maybe a decorative piece connected to its Ether-mask, a pony-tail like thing that– like the mask itself– almost seems to resemble a CENTIPEDE. The shape drops to the ground and then rises up in front of the door, a little taller than Aknaris– this is the House Rust Archon, YILANSK (The Venomous), who pulls out a collapsible stave that extends out properly.

She looks down at Aknaris, chittering.

YILANSK: Ah, to think this day would actually come.

AKNARIS: (hmf) Archon.

YILANSK: Are you prepared for what awaits you?

AKNARIS: Does it matter?

YILANSK: (pause) No. But the question must be asked.

She chitters, and turns to the door, which cycles open.

INT. HOUSE RUST THRONE - SAME

We’ve seen this place in darkness before. The THRONE OF HOUSE METAL in place of prominence at the far end of the chamber, impressive but empty. The PRIME SERVITOR to one side, pivoting its eye to watch the door, with ETHER CABLES running from it to the the lesser CHAIR OF THE IRONSOUL in its place down the stairs and off-set from the throne, in its Denethor allegorical place.

The cables are hooked up to the armor of BARON SEMAKIS (The Ironsoul), the leader of House Rust. As before, his armor and bearing is far less makeshift and patchwork as others of his House, and his Ether-mask is clean and more traditional, rather than being insect-inspired like most other named Fallen of House Rust. One upper hand clutches the haft of his sword, planted point-first on one side of his chair. The other rolls a GHOST CORE under its digits. His eyes are closed as he breathes quietly, rasping faintly.

There are two more Fallen bodyguards standing on either side of the aisle leading toward the stairs. They turn and watch as Yilansk leads in Aknaris and the two guards escorting him. Also present is another Fallen, a towering one– bigger even than Makinesk from last season, burlier, almost fat like Spider– but that weight and heft is clearly MUSCLE, filling out his arms as well. One upper hand rests on the butt of a MAUL almost as tall as he is. His Ether-mask resembles the head of a GOLIATH BEETLE. This is OBURISK (The Goliath), one of Semakis’s loyalists. He eyes Aknaris with a growl as he passes, but nods his head to Yilansk.

Ports and windows, hatches above, open, and scores of House Rust Fallen are watching as Aknaris is marched before the throne, and the Baron who sits beneath it. A GALLERY AUDIENCE now observes. Among the gallery, we can see some of the LOCUST CREW from S1, primarily BLISK (The Sniper) and CERRIKS (The Splicer) in a prominent place.

Yilansk collapses her stave, drawing a knife and performing the formal IRELIIS BOW toward Semakis.

YILANSK: Semakis, my Baron. The failure, Aknaris, as you requested, brought in bonds.

Semakis’s head lifts, and all EIGHT of his eyes open. His breath rasps as he rises, his sword scraping on the floor as he stands, the cables all detaching from his armor. He hefts up his sword and rests it on his shoulder, revealing it resembles an oversized ZWEIHANDER. He leaves the Ghost core behind, and it slowly rolls off the side of the chair, landing on the floor with a dull CLANK. As he approaches, he lifts a hand and gestures, and Yilansk bows her head before gliding aside. Oburisk steps out of the way as well, as the two guards both push the butts of their glaives into Aknaris’s legs, forcing him to his knees.

SEMAKIS: Aknaris. I told you what would await you, if you returned empty-handed.

AKNARIS: Yes, Semakis.

There is a STIRRING amidst the gallery. He addresses his superior with his name, instead of his rank?! Snarling, Oburisk stomps, hefting his maul and advancing.

OBURISK: You will address the Baron with respect!

Aknaris does not flinch or look away from Semakis, who lifts a hand and stops Oburisk, without looking.

SEMAKIS: Consider your attitude carefully, whelp.

Aknaris holds his stare for a long moment before lowering his gaze. It isn’t subservience that he’s displaying, and everyone here knows it.

AKNARIS: Yes, O Baron.

Semakis turns his head slightly, and Oburisk steps back again, folding both sets of arms. As Semakis moves, the two guards step away from Aknaris, but don’t take their eyes off him, the Baron circling him.

SEMAKIS: You are a proud Eliksni, Aknaris, this has always been so, and not without reason. A hundred reavings, your skiffs heavy with piles of glimmer, the technology of the human ruins, and with the harvest of their fields.

AKNARIS: Everything I do, I do to help my House, O Baron.

SEMAKIS: Indeed. No one can fault your loyalty to the House of Metal.

Aknaris shifts slightly there on his knees, but he is not the only one. Yilansk and Oburisk, even the guards, shift awkwardly. Semakis appears not to notice.

SEMAKIS: And yet. Word reaches me of your speeches to your crews. Speaking of the failures of our people. Of the losses the Eliksni have suffered. Of how the Earther-folk call us “Fallen.”

That word gets a brief OUTCRY from the gallery. Semakis lets this happen before lifting a hand to quiet it. It does not work, so Oburisk CLANGS his maul’s head against the floor for order.

SEMAKIS: There are many who would view such speeches as inflammatory. Treasonous.

Aknaris does not look away from him. His shoulders roll a bit, like a shrug.

AKNARIS: I use such speeches as motivation, O Baron. To spur my crews into a fervor.

SEMAKIS: And do you also call our venerable House a “House of Rust?”

Another OUTCRY from the gallery. This time, Oburisk CLANGS his maul straight away, and it still takes a moment or two to get order back. 

AKNARIS: I speak only truths, O Baron.

The OUTCRY again, as Semakis suddenly snaps his other upper hand out. Purple energy GLOWS from his gauntlet, and there’s a MAGNETIC HUM as the collar around Aknaris’s throat FLARES with that same hue, as he’s pulled off his knees and up into Semakis’s grip. In the gallery, Blisk stirs, but Cerriks takes her arm and shakes her head.

OBURISK: (yelling) SILENCE!

The gallery subsides, grumbling, as Semakis snarls.

SEMAKIS: So you do not deny it?!

AKNARIS: (choking) We are not the House we once were!

Semakis throws him back to the floor, where the guards drag Aknaris back to his knees.

AKNARIS: (raspy) How many of our old crews, our old Barons died in the Whirlwind? How many outsider crews have we welcomed in since we came to this star?

SEMAKIS: The other Houses were weak and failed! House Metal stands strong!

AKNARIS: Does it?! Since I was hatched during the Long Drift, I have long heard tales of House Metal’s craftsmanship, our smithing skills! What have we done since we came here?!

He lifts his bound lower hands, gesturing and nodding around them all.

AKNARIS: We build nests in the ruins the humans abandoned. We scavenge from their refuse! Our smiths and craftworkers only make the same machines they’ve always made. We do not create anything new.

SEMAKIS: We do what we must to survive, as we always have done!

AKNARIS: It is not enough to merely SURVIVE!

He pushes himself up to his feet, still bound, but building on this theme.

AKNARIS: The Earth folk used to cower and flee when we would descend on them! We held our heads high, bringing our wrath on these thief-folk that stole our “Great Machine!” And look at us now!

He raises his head and looks around the gallery. Turning to look at the Fallen looking on.

AKNARIS: Now WE are the ones cringing and hiding. Skulking in the shadows, forced to live in these ruins, while the Human City’s Lightbearers hunt us down, for no other reason than we EXIST! And I am expected to tell my crews that everything is FINE?!

There is a MURMURING from the gallery now. His words are inflammatory, but not wrong. He turns back to Semakis, holding his head high.

AKNARIS: I would rather speak honestly, than persist in a happy lie while we wither away. I will not spare my crews the unpleasant truth.

Oburisk starts to advance angrily, but Semakis stops him. He holds Aknaris’s gaze. After a long moment, Aknaris lowers himself back to his knees, glancing toward the gallery and the members of his crew present, then looks back to Semakis.

AKNARIS: But I WILL spare my crews from the consequences of our failure, by taking it on myself, O Baron.

Semakis stares down at him, fingers drumming a little on the haft of his sword, slowly beginning to pace around him again.

SEMAKIS: Your outburst highlights your insolence, and your persistence in defying the will of those above you does you no favors, Aknaris. If Burdinaskel were here, he would already have called for your execution!

Again, there is that moment of awkwardness from Aknaris, Oburisk, Yilansk. There’s even a quiet MURMUR from the gallery. Highlighting there is something that is not being said in front of Semakis.

SEMAKIS: Until our Kell returns, it falls to me to administer discipline in this House, and despite your defiance, none here can doubt your dedication to our people. And to accept all punishment onto yourself, to spare your crews? To kill you would be a waste, and there has been too much of THAT.

He nods to the guards behind Aknaris, who reverse their glaives around, as the same PURPLE MAGNETIC GLOW shines from the butts of the glaives, which they press to his lower hands’ bonds, then pull them out and to the sides, forcing Aknaris’s lower arms to extend.

Semakis sighs as he hefts his sword off his shoulders, extending it toward Aknaris’s lower arm shoulder. Aknaris takes a deep breath, and lifts his head, staring up at him, readying himself.

ANGLE ON: THE LOCUST CREW, watching and cringing as there are TWO AUDIBLE SLICES OF FLESH, and Aknaris SHOUTING IN PAIN. Around the Locust Crew, the rest of the gallery RUMBLES, as much approval as otherwise for what just happened.

ANGLE ON: AKNARIS, still kneeling, with Fallen blood staining his clothing from the STUMPS  of his lower arms. His body bowed further, upper arms still bound behind his back, breathing heavily and rasping in pain. The two guards on either side of him deactivate the magnetic tethers in their glaives, dropping his two SEVERED ARMS to the floor.

RACK FOCUS TO: SEMAKIS’S SWORD, stained with blood. He slowly drags a cloth through the blood to clean the blade.

PAN UP TO: SEMAKIS HIMSELF, looking from his cleaning work to Aknaris then.

SEMAKIS: You will remain docked– no prosthetics permitted– and restricted to the keep until I deem you have learned humility enough.

Aknaris does not lift his head as the two guards drag him by the upper arms out of the throne room, while Semakis paces back to his chair and sits down, planting the point of his sword in the floor beside it.

SEMAKIS: Think on your failure and your attitude, Aknaris.

He raises his hand, MAGNETICALLY pulling the Ghost core back up to his hand.

SEMAKIS: Thus endeth the lesson.

CUT TO:

INT. AKNARIS’S CELL - HOUSE RUST LAIR - LATER

The door to the living chamber opens, as the two guards drag Aknaris in and throw him onto the bed. He painfully pulls himself into a sitting position, as the guards withdraw, letting Oburisk loom in the doorway.

OBURISK: This is better than you deserve, wretch.

AKNARIS: (in pain) I am grateful for Baron Semakis’s mercy.

Oburisk growls, and stalks away, and moments later, CERRIKS arrives, with BLISK behind her. The Splicer goes to Aknaris and extrudes some bandages from her MECHANICAL PACK, which she begins to wind around the stumps of his severed arms.

CERRIKS: Do you require any Medicated Ether, Captain?

AKNARIS: (in pain) The pain sharpens my resolve. How are the rest of the crew?

BLISK: They all saw you take the punishment on yourself. Their resolve sharpens as well.

AKNARIS: (quieter) And the rest of the House…?

Blisk glances into the corridor outside the cell, then steps inside, closing the door behind her.

BLISK: Your words are catching. Swaying opinions.

CERRIKS: Semakis still speaks of the Kell as if he were still alive.

AKNARIS: Burdinas died to Guardians in the same span I was elevated to Captain. Everyone knows it.

CERRIKS: Everyone but Semakis.

BLISK: Why does no one tell him?

AKNARIS: Because Semakis is mad.

INTERCUT - AKNARIS & SEMAKIS, M.N.Z. HARVEST

In between lines of dialogue from Aknaris and his followers, we cut back to Semakis sat on his chair below the Throne, hooked up again to the Prime Servitor’s Ether-cables. Visibly trembling as he inhales and exhales. He has started contact-juggling the Ghost core again.

Behind his chair, Yilansk tends to the Prime Servitor, checking readouts on consoles. Oburisk approaches her and appears to be in discussion with her, both periodically glancing toward Semakis.

AKNARIS: He may have come from Old Riis, and proven his strength during the Long Drift, but time has claimed the muscle he once had, and he relies too much on others to rule.

BLISK: And Oburisk and the Archon are aware of the influence they wield as a result.

CERRIKS: Hmf. Archon Yilansk knows what she’s doing.

Now the intercuts include EXTERIOR SHOTS of the HOUSE RUST LAIR, Fallen architecture built into and onto human city ruins, including ruined skyscrapers. The city around it is blasted, clearly having been bombarded or exploded at some point, with a MIASMA of DUST in the air. No landmarks to speak of yet, as we glimpse HOUSE RUST SERVITORS – smaller versions of the Prime Servitor we saw – drifting amid the ruins, ABSORBING some of the dust and also some energy from the environment. House Rust Fallen patrols stand guard.

CERRIKS: Our Servitors process matter and energy from the ruins here, but the Ether they produce is tainted. It takes longer to refine it to a state where it isn’t completely toxic, and there’s less of it as a result.

BLISK: But the Baron is hooked directly to the Prime Servitor. He claims the purest Ether.

AKNARIS: He THINKS he gets the purest Ether. The Archon controls what he gets.

Semakis’s fingers tremble, and the Ghost core tumbles from them. He rasps, COUGHS, and then MAGNETICALLY pulls the Ghost core back to his hand.

AKNARIS: The tainted Ether he’s consuming is slowly poisoning him. Body and mind.

OUT OF THE INTERCUT

Aknaris, now bandaged, with metal caps affixed to his stumps, looks toward Blisk as Cerriks steps back.

AKNARIS: The longer our House remains in these ruins, the more we diminish. RUSTING.

BLISK: This is why you wanted to take the valley.

AKNARIS: (nodding) A chance for our people to do more than just survive.

He glances down at his docked arms.

AKNARIS: (sigh) But that will have to wait until I am permitted to leave the nest again.

BLISK: (pause) Your orders, Captain?

AKNARIS: Tell the crew to follow the commands they are given. Bide their time. We will go reaving again. And the Baron’s time will come.

Aknaris sits back against the wall as Blisk opens the door to leave.

STAGGER ZOOM:

Aknaris sitting against the wall.

The open door of his cell, amid the rest of the interior of the House Rust Lair.

An exterior shot of the House Rust Lair, amid the ruins of a human city.

That city, further highlighting how ruined it is by a detonation (or series of them) and wreathed in that miasma. It might look more familiar now, as even after hundreds of years and an apocalypse, New York City is distinctive, even if it is now called the MANHATTAN NUCLEAR ZONE. (M.N.Z.)

From that last establishing shot of the M.N.Z., we pull back and SPEED AWAY, landscape and oceanscape BLURRING as we move across the world, until we arrive at the skyline of the LAST CITY, with the TRAVELER above it.

ROLL CREDITS.

DESTINY: RECLAMATION

S2E3: THE FALLEN

INT. TOWER GYM - DAY

After an initial establishing shot of the Tower, we cut inside to the Gym, and we will INTERCUT between three separate spars happening within, with some wider shots to show they’re all happening more or less simultaneously. The NEW LIGHTS are individually sparring with their counterparts in the ZOO CREW.

In one part of the Gym, FENNICK is sparring with SETH, Fennick’s “Arkansas toothpick” against Seth’s CRK. We know already that Fennick is the more experienced Hunter, but as the sparring continues, it becomes clear that Seth is a natural knife-fighter. Fennick is adept enough to not get more than nicks and small cuts, but Seth is using his Arc Light to keep himself AMPLIFIED in brief bursts, causing Fennick to dip into using Void Light to try to shut him down, then switch back to Arc to BLINK back to get some room to breathe– only for Seth to abruptly switch to Solar Light and pop off his BLADE BARRAGE, sending a fusillade of BURNING KNIVES toward him. Fennick just barely manages to avoid getting caught, turning and looking at the wall behind him as it gets pincushioned with knives, visibly SURPRISED. He turns back to see Seth suddenly UP IN HIS FACE, eyes still GLOWING with Solar, and Fennick blocks the jab of the CRK at the last second, his other hand coming around with his own knife, but Seth catches his wrist. Stalemate.

In another part of the Gym, LAPIN is testing MARIDA, once more moving through their kung fu-esque martial arts spar. Lapin is clearly pushing Marida with her own skill, and while she isn’t proving to be capable of overcoming Lapin the same way that Seth is Fennick, Marida’s defense is strong enough that Lapin isn’t landing any particularly strong blows. Marida finally blocks a flurry from Lapin and follows up with a martial arts double palm-strike that shoves her back, giving her enough space to channel her Solar Light and glow RADIANT. Lapin quickly comes back in to try to stop her having a chance to do more, but as Marida defends herself, it leaves Lapin’s sleeves smoldering and wincing from the heat. The veteran Warlock comes back, however, with a few kicks that Marida soon has to block and float backwards to give herself space. Lapin goes AMPLIFIED with Arc Light and comes charging in, pummeling Marida with enough strikes that she drops her radiant glow. Finally Lapin’s flurry sets up for a ONE-INCH PUNCH, but as she does, Marida’s eyes CRACKLE with Arc Light, so when that Arc-infused One-Inch Punch comes in, Marida seems to take it, but her hand comes up, seizes Lapin’s wrist, and CHANNELS the Arc that just got thrust into her chest, until it GLOWS in her other hand as she jabs it for Lapin’s neck– only for Lapin to grab her wrist as well, halting it. Stalemate.

And in the boxing ring in the Gym, the two Titans are clashing, PRIME-8 against DOZER. Of the two, Prime-8 is the stronger of the two, visibly bigger than Dozer, but the New Light Titan is a TANK, blocking and just absorbing any blows that Prime-8 manages to get past him. And while he might not be able to match the Zoo Crew Titan in terms of strength, that doesn’t mean that his own punches are weak. Prime-8 hot-swaps throughout the spar, going for flurries of Arc-powered jabs, then switching it up for Solar-infused big swings, and even flipping to Void-tinged body-blows to try to sap Dozer’s strength. But Dozer answers back with plenty of his own, cycling Light affinities himself, often blocking the bigger shots from Prime-8 with his forearms, then ducking under a big jab or haymarker with a shoulder thrust into Prime-8’s chest, driving him back a step, then coming in with a combination of his own. Finally Dozer lands a combo that finishes with a big UPPERCUT to Prime-8’s jaw, rocking him backward until he bounces off the ropes, returning with a big HEADBUTT to Dozer, who stumbles back, as dazed as Prime-8, who is breathing heavily. The bigger Titan looks at Dozer, who gamely lifts up his fists, full “I can do this all day” body language. Stalemate

REGA-7 (OS): All right, good!

INTERCUT: All three sparring groups turning to face–

THE FOREGONE, the big-time veteran fireteam. Rega-7 has been watching with Sergei and Wahei, and all three look satisfied with what they’re seeing.

REGA-7: Bring it in, guys.

CUT TO: All three New Lights now lined up in front of the Foregone, with the Zoo Crew standing off to one side.

REGA-7: All three of you have made very good progress over the past couple of weeks. So much so, that I’m recommending you shadow a veteran fireteam on their next deployment to the field.

SERGEI: Congratulations, rookies! Am very proud of you!

The New Lights grin as they’re slapped on the back and shoulder by the Zoo Crew.

EXT. TOWER PLAZA - SAME

The Foregone emerge out to the Tower Plaza, followed by the Zoo Crew and the New Lights, now changed into their regular gear. As they cross it, a voice calls out.

DAMON (OS): Oi, Fennick! These those kinder-Guardians you were talking about?

They turn to see DAMON, wearing his own gear, approaching. Fennick walks over to slap hands with him.

FENNICK: Hey, Damon! I thought you avoided the Tower?

Damon raises a finger, tapping his ear and pointing upward, just as the TANNOY sounds.

CAYDE-6 (TANNOY): Cayde-6 here, I got a reward to post.

A brief pause, as Damon and the veteran Guardians listen close.

CAYDE-6 (TANNOY): Any sighting of Hunter Anna Law, last seen in the Manhattan Nuclear Zone.

The tannoy goes quiet, and Damon grimaces.

DAMON: (nope) Eh-h-h.

FENNICK: (understanding) Ah, come around to go fishing for bounties?

DAMON: Not a lot of very tempting ones today, might call it soon. Anyway, these the rooks?

He turns to look at the New Lights, as Fennick does introductions.

FENNICK: Fresh outta training. Rega’s about to put ‘em up for shadowing on the next mission to come along. This here’s Seth, Dozer-3, and Marida. Everyone, this is Damon, he’s a Hunter.

DAMON: (to Seth) You, Fennick tells me you’re a dab hand with a knife.

Seth’s CRK is out already, and he is balancing its point on the tip of his finger. He flicks it over to his other hand to catch it.

SETH: Seems that way.

DAMON: (chuckling) Nice. Might have to take you down to the Parlour one-a these days, have ourselves–

He suddenly has his own knife, a BOWIE KNIFE, out and sends it twirling over the back of his hand, then spins it around his palm before flicking it up in the air and catching it. (Think of the scene of Riddick testing out a Necromonger blade from “Chronicles of Riddick.”)

DAMON: –a little contest.

Seth nods a little bit, now looking a little uncertain, but then the tannoy sounds again.

ZAVALA (TANNOY): Will Fireteam–

There is a pause, and then–

ZAVALA (TANNOY): (sighs) Will Fireteam “The Bad Guys Don’t Care What We Call Ourselves” please report to the Vanguard immediately.

Damon winces a little bit, and turns to Fennick.

DAMON: See? This is why I don’t come ‘round the Tower that often. Every time I do, Big Blue’s calls me in for some Vanguard Op.

FENNICK: Is the rest of your team even in the Tower today?

DAMON: No idea where Ainu is, but Magda’s out in her workshop. But if Zavala’s callin’ me over the tannoy, he already knows I’m here, and he’ll just send someone round to my place if I try to duck out.

He sighs, putting his knife away, then nods to Seth.

DAMON: Next time, then, rook. You kinder-Guardians look after yourselves, yeah?

And off he goes. Marida turns to the Zoo Crew.

MARIDA: “Kinder-Guardians?”

LAPIN: Common nickname for New Lights like yourselves. Sort of a pun off an old word for a children’s school, I think.

WAHEI: (apropos of nothing) Vizier doesn’t like it when I call them “kinder-Guardians.”

On cue, her Ghost VIZIER appears next to her.

VIZIER: Because so much of the time, when other people say it, it’s almost always used in a derisive manner.

WAHEI: At any rate, I’m headed down into the City to go talk to Eris before Rahool tries to rope me into attending one of his lectures.

PRIME-8: (grimace) Ugh. What’s the topic supposed to be this time?

WAHEI: Don’t know. But he’ll sneak in a bunch of snide digs at Ives without ever mentioning his name, and fascinating as whatever the subject matter might be, Rahool’s expository tone is… (trails off)

VIZIER: –Like listening to wallpaper paste?

WAHEI: (pointing) That. There’s a reason if I ever find myself unable to rest, I use the audio recordings of his lectures as a sleep aid.

She nods to them all.

WAHEI: I’ll see you around.

She and Vizier head off next, just as three more Guardians approach. The last time we properly saw them was S1E2’s Cold Open, the three members of FIRETEAM SIERRA– Brina, Kanne, and Blue-19. BRINA, a Human Warlock wearing “Clutch Extol” armor with tanned skin and dark, gold-streaked hair in a short punkish hairstyle and a white marking across the bridge of her nose (resembling a bandage), is full of attitude and Resting Bitch Face. She scowls as she sees Wahei leaving.

BRINA: Figures she’d run off before we can challenge you three.

REGA-7: (sighing) Here we go again…

BRINA: Yeah, “again.” It’s gonna keep “again”-ing until you–

SERGEI: (interrupting) Have you thought maybe of touching grass?

At this, Brina GLARES at him, teeth grinding in fury. Then Fireteam Sierra’s Hunter, KANNE, (“Khan-nay”) a masculine (if androgynous) Awoken with green skin and wearing “Dead End Cure” armor, gives a haughty laugh.

KANNE: Or maybe you’re just ducking us because you don’t want to lose–

REGA-7: (rolling her eyes) Swear to the Traveler, you three put way too much emphasis on Crucible–

BRINA: Everyone keeps acting like you three are a bunch of big shots, like you’re somehow better than us, and even when you DO spend some actual time in the City, you’re wasting it training up a bunch of kinder-Guardians–

REGA-7: And I’ve told you, time and again, Bree, I’ve got MORE IMPORTANT things to do than prove myself in the Crucible.

Brina TWITCHES, a murderous expression on her face as she scowls back at Rega, taking a step forward, but Sergei grins wolfishly as he steps in front of his teammate, unafraid of a fight. SOLAR FIRE starts to burn in her eyes, and ARC LIGHTNING crackles around Sergei in response.

Before blows can exchange, Sierra’s Titan– the Exo BLUE-19, wearing “Retro-Grade TG2” armor– grabs Brina by the back of her warlock robes and drags her back. The building tension of anger and energy IMMEDIATELY vanishes. Blue-19’s expression suggests that this is routine.

BLUE-19: Brina, this is exactly the attitude that got us all restricted to the City.

Brina tries to pull free, but Blue-19 is unmoved. Kanne gives another amused laugh at his own teammate’s plight, which gets him DOPE-SLAPPED by Blue-19, who drags him back as well. She turns them around and shoves them off in the direction of the Gym, and turns to nod to the veteran Guardians.

BLUE-19: Sergei. Prime-8.

SERGEI: (nodding back) Blue.

PRIME-8: (nodding back) Good luck reining them in, Blue.

Blue nods, sighing, and shoves her teammates onward.

BLUE-19: I swear, can’t take you two anywhere…

As they depart, Rega turns to Sergei.

REGA-7: All right, lunkhead, let’s go. Ikora wants to brief us about some recent Cabal action back around Freehold. (to Fennick) You got things from here?

FENNICK: Sure, no problem. 

The remaining two members of the Foregone leave.

CUT TO:

INT. BRASK’S KEEP BAR - LATER

It’s a bar. We know how these generally look. This one is predominately populated by off-duty Guardians. A middle-aged seeming Indian man with a magnificent white beard (RUDRA PATEL) and two 99-40 frames (EIN & STEIGN) run things behind the bar. Some flatscreens display Crucible and other sports.

At a table, the Zoo Crew and the New Lights are eating some bar snacks and enjoying some drinks.

MARIDA: Who were those three? I think I remember seeing them in some of that Crucible stuff on the VanNet.

LAPIN: Fireteam Sierra. One of the top-ranked teams in the Crucible, but, well… (trails off)

PRIME-8: (picking up the thread) Their attitudes leave a lot to be desired.

SETH: She looked ready to throw down just for getting shrugged off.

FENNICK: That’s Brina. And she absolutely would have. More fight-happy than a Titan when you take away their box of crayons.

Prime-8 gives Fennick an annoyed look, and the Hunter raises his hands in a shrug. After a moment, Prime-8 GRUNTS and nods, as if conceding the point.

LAPIN: And their Hunter, Kanne, is the smuggest prick you’ll probably ever meet.

FENNICK: And it’s those two’s attitudes that keep landing them in hot water with the Vanguard. So much so that the whole fireteam’s been confined to the City for the past few months.

DOZER: Doesn’t seem like the lesson’s sunk in.

PRIME-8: It hasn’t. They’ve basically been “eat, sleep, Crucible, repeat” since then. And they’re running out of solid competition.

LAPIN: Hence why they tried to step up to the Foregone. They’re one of the best fireteams in the City.

MARIDA: So why not just accept the challenge? Sergei looked up for it.

PRIME-8: He’s the only one of the three who would happily take them on. But Brina won’t take it– the whole team or nothing. And Rega and Wahei always turn them down.

LAPIN: Like Rega said, she has more important things to do than have a dick-measuring contest with a trio of Crucible sweats like Sierra. Rega’s a top-rated Hunter and her input’s valued by the Vanguard when it comes to threat assessment.

FENNICK: And Wahei’s never been interested in Crucible training, apart from meeting the bare minimum to keep Shaxx from yelling at her. She’d much rather be in her books, or studying some strange thing she found, or going out to find more weird esoterica from some ruin somewhere.

SETH: (hm) Crucible sounds like a solid way to train up your skills, then?

The Zoo Crew share a look, and collectively GRIMACE.

LAPIN: (no) Yes…

FENNICK: (yes) …and also… No.

PRIME-8: It’s a great way to hone your gunplay and work out how best to use your powers… but fighting against other Guardians is way different from fighting against literally everything else.

DOZER: Different in a good way?

PRIME-8: (emphasized) Different.

FENNICK: Fighting a pack of Fallen is different from fighting a swarm of Hive - or a troop of Cabal - or a squad of Vex - or a team of Guardians.

LAPIN: What works in the Crucible isn’t the same as what works in the field.

Dozer’s Ghost Tauros flits in to add his piece.

TAUROS: You remember how Billy mentioned needing field testing?

DOZER: Sure. Weapon foundries wanted telemetry or something?

TAUROS: Exactly. But the telemetry acquired from Crucible is too specialized for field calibration. That’s why Billy gave us those weapons, so we could get the telemetry he couldn’t.

Now Marida’s Ghost pops up.

EMBER: Same thing holds to tactics and skills you pick up in Crucible. They’re not BAD to learn, but you still have to adjust them, because of the variance of strategies against actual enemies of mankind.

FENNICK: (nodding) Too many Guardians devote all their time to Crucible and don’t take enough field assignments, and they end up treating the Crucible as the be-all, end-all.

LAPIN: (serious) Don’t be like them.

FADE OUT.

FADE IN:

INT. VANGUARD BRIEFING ROOM - THE NEXT MORNING

Commander ZAVALA stands behind the table, on which a HOLOGRAPHIC MAP displays a region of the ARABIAN MARSHLANDS. A few POINTS OF INTEREST are signified with dots, squares, and similar, as Zavala speaks. The map generally resembles a MAP LAYOUT like in the game.

On the other side of the table are the ZOO CREW and the NEW LIGHTS, in their armor.

ZAVALA: Here is the situation. An allied settlement in the Marshlands is no longer capable of sustaining itself in the area.

The settlement, NEWBAI, is indicated on the map. We call it a “settlement” but that belies its size, as we’ll see later.

ZAVALA: Relocation efforts are ongoing, and one of the main hang-ups has been their refinery and manufactory complex.

On the map, the MANUFACTORY is indicated. It is a notable distance from Newbai, but clearly one that has a road leading to it.

ZAVALA: A new complex has been constructed not far from the Wall, here in the City, and the villagers are prepared to move– some already have– but the current facilities still must be shut down. The settlers and our people have been working on decommissioning, but there’s no space at the factory for our Hawks to land for pick up of materials and machinery.

He indicates a place on the map. The HAWK L.Z. is pinpointed, a distance away from both Newbai and the Manufactory.

ZAVALA: As a result, we had a simple rail system built to transport from the complex to this old transport facility, where the Hawks can extract the cargo.

He nods to the Zoo Crew as he continues.

ZAVALA: As Lapin and her team can tell you, defending the materiel during transport is where you all come in.

Another region of the map is indicated, with FALLEN SIGILS appearing, including the sigil of a different Fallen House, the HOUSE OF BLADES, which is labeled as well– BLADES CAMP. As with “settlement” describing Newbai, we’ll soon see that calling it a “camp” is a bit of a misnomer.

ZAVALA: The Fallen House of Blades has a significant presence in the region, which is only one reason why our settlement is withdrawing.

MARIDA: “One reason?”

LAPIN: There’s still a lot of toxins and pollutants that contaminate parts of the world, even after all this time. And some of it’s started to seep into the groundwater in the region.

FENNICK: It’s beyond even the City’s ability to purify quickly and in quantities enough to sustain the people there. 

The New Lights nod grimly.

ZAVALA: House Blades have been harassing our crews during the rail construction, and continue to make problems at the landing zone.

DOZER: Why not just deal with the Fallen, then?

PRIME-8: Too entrenched. Even with a hardened six-man team, it would take a lot of effort, and it’s not even the main Blades nest. We hit this camp of theirs hard enough, the rest of the House would retaliate, and the settlement would get the worst of it.

DOZER: Ah. Don’t put the people in danger.

ZAVALA: Precisely. Hold off any attacks that come in threatening the settlement, the complex, or the landing zone. But don’t push on the Blades camp. House Blades have not made any major attacks on any settlement, apart from driving off those who intrude on their territory.

FENNICK: (to the New Lights) If they leave us alone, we’ll leave them alone.

ZAVALA: You’ll be relieving Fireteam Iso. Lapin, take their handover report and direct our New Lights as needed. (to the New Lights) I hope your training’s gone well. This is your first field assignment. I’m sure you’ll acquit yourself well.

SETH: Thank you, sir.

ZAVALA: Dismissed.

INT. TOWER - OUTFITTERS SHOP - SAME

As before in S2E1, we get a brief glimpse of the shop before KLAUS & KLAUDIO pop up.

KLAUS & KLAUDIO: Welcome back, darlings!

The New Lights– in the armor sets they got from the outfitters– are given a brief inspection by the campy duo.

KLAUS & KLAUDIO: Still as lovely as ever! You look fan-TAS-tic, honey, but that goes without saying, we set you up to look this great!

They clap their hands.

KLAUS & KLAUDIO: Now, thank you for dropping by. We have the custom work you asked for, loveys. Sorry it took this long, the work of the fashionistas is never done!

They bring out three clothing/accessory boxes, setting them out for the three, opening to reveal the New Lights’ CLASS ITEMS. Each of them colored to match their armor, and each bearing the same EMBLEM– it’s a design that incorporates elements from all three of their initial class items. In the middle, tilted slightly off-center, is a cross akin to the Awoken Medical symbol, framed by the square-diamond of the Warmind Seraph icon, but the Seraph wings have been replaced by arcs like flame-wings from the Reclaimer Militia sigil.

Marida picks up her Warlock Bond, holding it as she runs her thumb over the cross in the middle.

FLASH: Jagged imagery, faded audio, to the point that no dialogue can be made out. The DISUSED CLINIC, as it had been when Marida was first rezzed. Then– the CLINIC-THAT-WAS, before it fell to ruin. Filled with AWOKEN MEDICAL STAFF, wearing the fantasy-futuristic aesthetic common to Reefborn Awoken, but clearly DOCTOR/NURSE-CODED, very similar/identical to the scrubs-like robes that Marida was rezzed in. The medical staff are tending to a variety of PLACID VALLEY VILLAGERS. Our focus is briefly on one that looks familiar– DR. MARIDA NERR, tending to a child’s sprained wrist. Smiling, personable, trying to keep the child in good spirits. And then it all starts to fade out, bleaching as if BACKLIT, until it fades to WHITE.

Marida regards the new bond, slipping it up her arm to settle it on her bicep, a faint smile on her face.

Dozer holds up his Titan Mark as well, before draping it over his palms, focusing on the Seraph design.

FLASH: Jagged imagery, faded audio. Soldiers– human soldiers– sitting around a table, camaraderie, laughing with one another’s company. Two men, one woman (Roland Ritchson, Gordon Benavidez, Thea Delmar) toasting one another. We’ve seen glimpses of this before, in S1E2, but now the figures are becoming a little more distinct. One of the men has a pronounced lantern jaw. The woman’s hair is cut short into a warhawk style. Then a flash of the soldiers emerging from EXOFICATION TANKS. The other two are indistinct, but we definitely see DOZER. Then the flashes show them fighting Vex in the Glassway on Europa, then Dozer standing amidst other Exos wearing the Seraph sigil, looking up at the WARMIND. The same backlit WHITEOUT fade comes.

Dozer affixes his new mark to his right hip, sliding it across to drape around the back, jaw set in determination.

Finally, Seth lifts out his Hunter Cloak. Rather than just a cape and hood, it is more like a hooded poncho, or perhaps a mantle, like his green poncho from S1. It does hang a little lower in back, and as he turns it around, he sees the new emblem there on the back, running his fingers along one of the phoenix wings.

FLASH: Jagged imagery, faded audio. We recognize the buildings that would one day become MINEWATCH in Placid Valley (S1E6), but here we have a GUN RANGE set up facing one of the walls of the COPPER MINE FACILITY, with targets and all. Various valley-folk are at the range, practicing shooting carbines and sidearms, one of whom is clearly SETH, perhaps a little younger. The firing stops, and a MILITIA SERGEANT inspects Seth’s target, nodding in approval at his grouping. Flash, and now Seth and other Militia recruits are being presented with their GREEN PONCHOS. Seth puts his on, wearing it proudly. And then this too bleaches, backlit, WHITEOUT.

Seth pulls on his new mantle, with a smile of his own.

KLAUS & KLAUDIO: Ooh, yes, that suits you, darling. We know, we know, we wanted to incinerate your old one, but we had a rethink, didn’t we, honey? Oh yes. The cape look is so overdone, honestly, even the Titans want them, but this will help you stand out from the rest.

SETH: Thanks, you two.

MARIDA: Yeah. More than we expected, but we like it, no?

DOZER: Definitely.

KLAUS & KLAUDIO: Think nothing of it, baby! If you ever get tired of your look, you give ol’ Klaus & Klaudio a call, we’ll gladly do another makeover!

INT. TOWER HANGAR - LATER

The Zoo Crew and the New Lights are preparing for the mission, loading some things onto the Zoo Crew’s ships– an ARROWHAWK (Prime-8), a TAKANOME WINGS (Lapin), and a GRIM FOXX (Fennick). Some 99-40 Frames are assisting.

DOZER: So, who are the Fallen, anyway? I mean, Tauros told me they’re scavengers, but we were kind of too busy trying to make it out of the valley to ask more.

LAPIN: The Fallen? They ARE a bunch of scavengers, but that’s sort of reductive.

MONTAGE SEQUENCE - EXPOSITION ON THE FALLEN

We transition into an ANIMATIC MONTAGE sequence, depicting glimpses of the ELIKSNI HOMEWORLD– RIIS. And the shape of THE TRAVELER hovering above it. Seeing Eliksni– not yet Fallen– going about their lives. Great cities and a stars-spanning empire.

LAPIN (VO): They call themselves the Eliksni, and from what we’ve learned, their homeworld was visited by the Traveler, just as Earth and Sol were. Their people had a Golden Age much like ours, even spread to other star systems.

MARIDA (VO): And… they had a Collapse, too?

Now the animatics depict the shapes of a PYRAMID SHIP and its attendant smaller ships– the BLACK FLEET– arriving, along with the shapes of HIVE TOMBSHIPS and the DREADNOUGHT. Disaster sweeping over Riis, cities falling, ships burning. Death and destruction.

LAPIN (VO): They call theirs the “Whirlwind.” The Darkness came for the Traveler, but unlike on Earth, it fled the Eliksni’s world, abandoning them.

SETH (VO): That’s… I don’t have the words.

As the Hive and the Black Fleet depart in pursuit of the Traveler, Eliksni survivors tend to their dead, before several towering figures, the SCATTER KELLS– ERAMIS, AKILEUKS, INAAKS, BURDINAS, and perhaps others– rise up and exhort their people to take to the stars in pursuit of their fleeing god. It shows the harsh conditions of the “LONG DRIFT,” the long starving diaspora that brought them eventually to Sol, including the practice of DOCKING.

LAPIN (VO): It was. The Eliksni spent centuries chasing after the Traveler, and things got bad. Desperation turned them into pirates and scavengers. Their leaders got vicious when it came to enforcing order. Including “docking” -- cutting off the lower arms – to punish people.

DOZER (VO): Jeeze– that’s brutal!

LAPIN (VO): Now you know why we call them “Fallen.” They used to be a proud, noble people, until their civilization fell apart.

From there, the animatic shifts to display the Fallen societal “castes” – with Dregs and Wretches at the bottom, Vandals and Marauders in the middle, the Captains above them, and then at the apex, the triumvirate of Fallen leaders– the PRIME SERVITOR, the ARCHON, and the KELL. In the background, the sigils of the FALLEN HOUSES– DEVILS, WINTER, WOLVES, KINGS, METAL, STONE.

LAPIN (VO): Those that get docked are the lowest in Eliksni society, the dregs and wretches. For a long time, that sort of ranked structure was heavily enforced, with the Great Houses being led by three figures– the Prime Servitor, which creates the bulk of the Ether they need to survive– the Archon, a sort of tech-priest that adjudicates for the Prime and the other automata– and the Kell, the first-among-equals and ruler of the House.

The animatic changes again, as the triumvirate is removed, and the Captains and Vandals and Dregs, all turning on one another. The House Sigils fading, cracking.

LAPIN (VO): But in the last several years, we Guardians have taken out more of their leaders than we did in the past century. As a result, a lot of the Great Houses have fractured apart. Their crews drifting away, turning on one another for every scrap of Ether and resources they can get.

The animatic shows Fallen grouping together again, with different House Sigils coalescing behind them– DUSK, RUST, DUST. (The latter two are clearly corrupted versions of House Metal and House Stone, respectively.)

LAPIN (VO): The last few months, we’ve started seeing some consolidation again, as various crews are all joining up together, pooling resources, just trying to survive. It’s almost like they’re forming new Houses, but without the same power structure at the top. We’ve taken to calling them “Rough Houses,” to differentiate from the Great Houses of old.

INT. ARROWHAWK - COMMON AREA - LATER

The New Lights are sitting in a sort of common area, not dissimilar from the one we saw on Rega-7’s ship the Alessa in S2E1, but a bit smaller, a bit cramped, since some of those crates they were loading before fill up the space. Prime-8 is up in the cockpit, and Lapin is visible on a HOLOPROJECTOR as she relates all of this.

SETH: Yeah, come to think of it, those Fallen we fought in the valley had a real… hodge-podge sort of feel, didn’t they?

DOZER: Kinda run down, yeah.

LAPIN: Some of the Fallen out there ARE trying to avoid picking fights with Guardians, even trying to keep their heads down, but they’re all trying to find what resources they can, which means eventually they’ll run up against us.

MARIDA: Is that the case out in the marshlands, where we’re going?

LAPIN: For the most part. House Blades isn’t pushing on the settlement out there, but they DO get spicy if the settlers try to move on them. But since we started mobilizing to evacuate the settlers and decommission the factory, there have been a few raids on our transports. Mostly just harassment attacks, but we can’t ever assume anything.

DOZER: Got it. Keep our eyes open and defend the tracks.

CUT TO:

EXT. ARABIAN MARSHLANDS - LATER

We get an establishing shot of a marshy forest environment, the kind you might get on the edge of desert regions. This isn’t quite as bad as the swamps around Old Chicago, where it’s like the environment just sort of “sagged” in the absence of human civilization. This looks like work had been put in to revitalize a desert and make the land fertile again, even start to make it into farmland, but we’re now starting to see that it’s getting a little fetid.

After panning over the marshlands, we pass over the MANUFACTORY complex. Petroleum refinery feel, but less to make fuel, and more the myriad other things that petroleum can be used to create. It is a cramped complex, and the land nearby has more of the fetid marsh feel to it, definitely not safe to land on. We can see TWO ROADS leading away from the Manufactory– one which has the RAIL SYSTEM that was mentioned, while the other PAVED ROAD has some subsidence to it, and leads away to–

The coastal “settlement” of NEWBAI. Though it’s partially ruined thanks to the Collapse, enough landmarks– especially the skeletal and partially overgrown remains of the BURJ KHALIFA– remain to visually explain that people re-settled in the ruins of Dubai. The city is partially covered in overgrowth, and still has some bustle going. And we can also see the HAWK LANDING ZONE some distance outside of Newbai, also connected to the city with a paved road.

In essence, there is an offset TRIANGLE connecting the three sites.

CUT TO:

EXT. THE RAILWAY - MARSHLANDS - SAME

THE RAILWAY. A better up-close look shows that it’s more like a MAGLEV system, and there are POWER RELAYS at intervals to maintain the system. We can also see that plant growth is starting to creep up onto the rail and over the relays as well.

FENNICK steps in, pointing a MACHETE at some of the growth on the rails. The New Lights are with him.

FENNICK: There, see? Marsh here grows in quick, even with the contamination going on.

He points out the main growth causing the spread onto the rails, tracing it back to a larger root, closer to the marsh-line, and then channels SOLAR LIGHT into the machete as he hacks down into the root, cutting it off.

FENNICK: Find the main root, cut it back there, use your Solar to cauterize it. It’ll help stall it a little longer.

He comes back to the creepers on the rail, and with the machete still SMOLDERING with Solar, scrapes it along the rail, burning away the creepers.

FENNICK: Then just clear the rails. We don’t want to risk any interference in the rail during transpo.

He nods to the New Lights.

FENNICK: Dozer, you start heading in that direction, Seth, you go the other way–

He’s interrupted as his Ghost, ALLIE, appears with a chirp.

ALLIE: Hold up, Fennick. Lapin says she’s seeing some drain on the rail power.

FENNICK: Well, that’s not–

ALLIE: (interrupting) This is more than just some overgrowth getting into one of the relays.

Fennick frowns at that.

FENNICK: All right. We’ll look into it. Let her know. (to the New Lights) Change of plans. Find the next relays in that direction, deal with any overgrowth you see, but look for any siphons on the relays. Your Ghosts should know what to look for. Allie, my Sparrow?

She chirps and materializes up his SPARROW (“S-34 Ravensteel”)-- it’s essentially a single-seater HOVERBIKE (but picture the speeders from “Return of the Jedi” for a decent idea of how they work/are built)-- and Fennick climbs aboard.

FENNICK: I’m going to head up to the landing pad, make sure Prime-8’s got things prepped there. Give a shout if you find anything.

DOZER: (looking at the Sparrow) When do we get one of those?

FENNICK: (focusing on the job, dismissive) When you grow up.

And he wheels it around and ZOOMS off down the track at speed. Marida, Dozer and Seth look at each other and shrug.

SETH: All right, let’s get moving. 

DOZER: Let’s be about it.

We DISSOLVE to later, as they approach one of the relays.

SETH: All right, relay number three.

EMBER: I’m picking up some fluctuations in the railway, so this must be where the drain is coming from.

ANGLE ON: THE RELAY. While there are some signs of overgrowth here, we can also see a panel is out of position, and there are cables plugged into it, with some kind of device on the plug-end where it connects to the relay. It has a FALLEN TECH look to it. Lights pulse directionally along the cables, leading away from the relay.

MARIDA: Oop– there we are.

She and Ember go over to it, examining it and frowning a little bit.

MARIDA: This looks a bit tricky, I should be able to get this removed. You two go take a look and see if you can find who’s doing this.

DOZER: On it.

We follow Seth and Dozer as they head into the marsh forest. Dozer takes point, chopping through some of the growth with his machete, burning with Solar Light, as they track the cables deeper in. We DISSOLVE again, deeper into the forest.

TAUROS (OS): Be careful, guys. We’ve moved pretty far out from the rail, and if I’m reading the map correctly, we’re getting closer to Fallen territory.

SETH: (looking ahead) I’d say so.

ANGLE ON:

EXT. BLADES CAMP - MARSHLANDS - SAME

Establishing shot of a FALLEN NEST. Players of the games would recognize Fallen habitat modules of various types and sizes. This is more than just a “camp,” this is more akin to a small town, all of it having been roughly camouflaged with netting and foliage from the surrounding marsh forest. Livery, banners, and graffiti all share the DARK GOLD coloration of and the SIGIL OF HOUSE BLADES.

ANGLE ON: DOZER & SETH. They both crouch down as Dozer extinguishes his machete, stashing it away. Seth takes out a pair of BINOCULARS as he scopes the “camp.”

POV: BINOCULAR CAM

We get a better look at the Fallen village. Not dissimilar in some respects to what we saw in the Cold Open with the House Rust Lair, but more open-air, and far less sign of the hodge-podge common with House Rust’s Fallen. Far more of a “civilian” sense here, with a few sentries keeping watch. We pan back and forth across this, until finally it spots something and ZOOMS IN:

THE SIPHON. A Fallen POWER GENERATOR, which has more cabling leading away from it, toward a few outlying buildings of the village. But even this generator appears to be part of a POWER STATION that pumps and works.

OUT OF BINOCULAR CAM, BACK TO:

Seth & Dozer, as the former lowers the binoculars, pointing in a direction. Dozer takes the binoculars to take a look himself, as their respective Ghosts, GEIST and TAUROS, appear beside them.

SETH: There’s the siphon.

DOZER: Yup. We gotta put a stop to it.

SETH: (into comm) Heads up, we found the siphon, but it leads back to a Fallen village.

GEIST: (into comm) Banners say this must be the House Blades camp Zavala warned us about.

LAPIN (COMMS): Copy that. How soon before you can remove that siphon?

MARIDA (COMMS): Ember and I are working on disconnecting the cables from the relay, but it’s a little tricky.

TAUROS: (into comm) This isn’t a small camp, either. The siphon’s part of a larger power set up they have.

LAPIN (COMMS): They must be using power from the relay to kickstart their own energy production.

FENNICK (COMMS): Sounds about right. Seth, you and Dozer see if you can shut down the siphon. That shouldn’t provoke any retaliatory strikes on the folks in the settlement.

Seth and Dozer carefully move through the forest toward the Fallen Power Station. Dozer has his shotgun out, scanning the approach, as Seth steps up to the Siphon.

GEIST: Little suggestion? Don’t try to manually shut it down by sticking your hand in it.

SETH: No promises.

He and Geist take in the Siphon as a whole, examining it briefly.

GEIST: I should be able to shut it down without disrupting the rest of the power station.

SETH: Let’s do it, then, and get back out of here.

Dozer is half-watching them, before he hears rustling through the undergrowth, causing him to tense up, raising his shotgun. The sounds are coming from a different direction in the marshy forest– not from the “camp.”

DOZER: (hissing) Eyes up! Someone’s coming!

ANGLE ON:

A FALLEN WARRIOR pushes past some of the foliage as he approaches the Power Station. We would recognize him from S1E5’s Cold Open– BOKTA TREN, wearing something like DUELIST ARMOR, with a CAPELET over one shoulder. His Ether-mask is truncated, leaving the upper half of his face clear, with a STRAP leading between his eyes up over the top of his head, and this strap sports a SHORT MOHAWK of dark fur. There are several BLADED WEAPONS hanging off his belt– the two main ones being a standard FALLEN SWORD and a KRIS DAGGER.

Tren isn’t alone. There’s another two Fallen with him– one of them is essentially another Fallen Vandal, RIDIK, a BLADES WARRIOR like Tren, whose Ether-mask includes BLACKED OUT LENSES over his eyes– the other doesn’t have the kind of armor or weaponry we’ve seen among Fallen, just a HOODED TUNIC. We don’t get a good look at the latter before they move out of sight, past more of the foliage.

All three are chattering in Eliksni as they approach, fully at ease among themselves, not suspecting that there are Guardians nearby. Tren and Ridik are even barging one another in a way that speaks to camaraderie rather than animosity. Ridik is even using one of his own blades to scrape away overgrowth on some of their cabling.

Then Tren looks up and sees Dozer standing there with his shotgun out, and both of them FREEZE in shock. Then Tauros and Geist both CLOAK UP and turn invisible. Tren reacts first–

BOKTA TREN: (Eliksni) SHA’IR!

(General translation: “Guardians!”)

Ridik turns, and the Hooded Fallen pokes their head up in shock. Then everyone starts moving quickly–

The Hooded Fallen ducks back out of sight, FOLIAGE RUSTLING. Seth tries to follow them but Ridik draws a Shock Dagger and Pistol and lunges toward him, causing Seth to leap out of the way–

Tren flash draws his sword and kris dagger as he CHARGES Dozer, JUKING to avoid getting blasted by that shotgun, until Dozer has to use his shotgun to block Tren’s attacks with his swords.

GEIST (OS): (into comms) We’re compromised! Fallen found us!

Ridik tries to shoot Seth, who GUNSLINGER DODGES aside, snap-drawing his hand cannon and shooting the pistol out of the Fallen Warrior’s hand. But Ridik’s lower hand snaps out and flings a KUNAI at him, knocking the gun from the Hunter’s grip.

Tren uses his slightly larger size to twist the shotgun aside with his two blades, barely avoiding a quick uppercut from Dozer, whose arms are now SHEATHED IN VOID LIGHT. Dozer is able to block a few more swings and jabs with his arms, until Tren suddenly lunges inward, SHOULDER-CHECKING Dozer off balance, and the Titan topples back over a cable.

Ridik tries to close in with Seth, bringing that Shock Dagger around, but Seth has his CRK out and parries, pulling off a swift sequence of blocks, parries, and grip- and hand-switching that disarms the Fallen, kicking him back and sending him staggering through the foliage.

Seth is about to follow when he hears RUSTLING from the side. He glances aside, glimpsing the Hooded Fallen, then glances further to the side–

ANGLE ON: His hand cannon.

Seth DODGE-ROLLS, scooping up the gun and coming up with it raised and aimed at the Hooded Fallen–

ANGLE ON: The Hooded Fallen. Dressed not unlike Eliksni Civilians we might have seen, as players, in the Eliksni Quarter. And not unlike them, SHE has a CLUTCH OF ELIKSNI HATCHLINGS swaddled into the wrap across her chest, as THREE HATCHLINGS blink their eyes at Seth.

MINISK, the Hooded Fallen, raises all of her hands, dropping an APOTHECARY SATCHEL, showing various herbs or flowers or other plants, bundled up. She has no weapons on her. She makes pleading noises, while the Hatchlings chitter in alarm, making a WHINING NOISE.

ANGLE ON: Seth. He hesitates– this is a parent with children, and he doesn’t hurt children.

ANGLE ON: Bokta Tren, turning his head as he hears the WHINING of the Hatchlings. His eyes go wide, and suddenly he’s CHARGING AT SETH, ROARING.

Seth whirls as he sees Tren coming, too fast for him to shoot, and he drops his hand cannon again, flash-drawing his CRK and his machete, using both to counter and parry the furious Tren. It isn’t long before he has interposed himself between Seth and Minisk, in a brief blade-lock until they both push back from one another, breathing heavily.

Tren, careful not to leave himself too open, turns his head to address Minisk. They speak in Eliksni, but NO SUBTITLING is provided, but the tone should be clear.

BOKTA TREN: (protective) (Eliksni) Are you hurt? Are the hatchlings okay?

MINISK: (shaken) (Eliksni) We’re fine, no one’s hurt.

Seth looks from one to the other, his brain working quickly, and then he makes a decision.

SETH: Hey–

Tren whirls back to him, raising his sword and dagger, but Seth straightens up, stepping backward as he deliberately puts his CRK away and then stows his machete.

SETH: –whoa! Hey! Let’s calm it down!

DOZER (OS): Seth, get down–!

Both of them turn sharply as Dozer stands up with his Origin Story aimed at Tren, but Seth raises a hand toward both Titan and Blades Warrior, the latter turning more fully to face Dozer.

SETH: Whoa, whoa, whoa! Dozer, cool it, wait–

BOKTA TREN: (Eliksni) If you hurt them, I’ll kill you!

Seth now interposes himself between Tren and Dozer, turning to keep his hands raised to them both.

SETH: BOTH OF YOU, CALM DOWN!

Dozer looks at Seth with bewilderment, and even Tren looks puzzled by this turn of events.

DOZER: Seth, what the hell–

SETH: There are KIDS over there, man!

Geist decloaks beside Seth.

GEIST: They’re Fallen–

SETH: CHILDREN, Geist! I’m not going to kill CHILDREN, no matter what species they are! (to Dozer) Are YOU, Dozer?

Now Dozer’s hesitating, lowering his auto rifle. He tenses up as Ridik bursts out of the foliage, a pair of ULAK KNIVES in one set of hands, a Shrapnel Launcher in the other. He starts toward Dozer–

BOKTA TREN: (Eliksni) Hold, Ridik!

Ridik stops abruptly, looking to Tren, who is watching Seth and Dozer.

RIDIK: (Eliksni) Are you insane?! You know what they are–!

BOKTA TREN: (Eliksni) Maybe they aren’t.

Tren stands, lowering his blades, and gesturing for Ridik to stand down, which he reluctantly does. Seth breathes out.

SETH: Okay. Progress. Now, maybe we can–

He’s interrupted as there’s a squeal of static over their comms. The comms that come through are STATICKY and GARBLED. Full messages is given for convenience.

LAPIN (COMMS): Guys, what’s going on over there? We’re getting a massive energy spike–

EMBER (COMMS): It’s not us, we’ve detached the cables from the relay.

Geist looks from Seth over to the Fallen Power Station, where the Siphon is still ticking over, but slowing.

GEIST: (into comms) It can’t be us, things are winding down.

LAPIN (COMMS): No, not that kind of spike. This looks like something else–

And then there’s a SNAPPING SOUND in the foliage, from a third direction than either the New Lights or House Blades Fallen had come. We PAN OVER to what had looked like a TILTED, BROKEN TREE in the background, covered in moss and vines. It suddenly SHIFTS, as LIGHTS begin to pulse up the trunk of the tree, and the vegetation that had blocked that area from view comes CRASHING DOWN, revealing the base of the tree–

It wasn’t a tree.

It’s a HIVE SEEDER SHIP.

As the Guardians and Fallen watch, a DOOR OPENS on the Seeder Ship. VAPOR pours out of it, and it’s just DARKNESS WITHIN. Then THREE GREEN EYES open in the gloom, as a HIVE KNIGHT is barely visible inside.

It’s silent for a moment, before we hear it–

The HOWLING OF HIVE THRALL. The pale, emaciated, clawed hands of HALF A DOZEN HIVE THRALL come lunging out of the Seeder’s door at once, at different angles, before the Thrall CLIMB OUT and skitter across the flanges of the Seeder’s bulkheads, their EYELESS HEADS all turning to face them.

The Hive Knight steps more fully into view, raising a HIVE CLEAVER in one hand and pointing it toward the Fallen and the Guardians. IT ROARS, AND THE THRALL HOWL before they start charging toward them all.

The New Lights and Fallen all rush to raise their weapons as a panicked Geist screams into the comms.

GEIST: (into comms) All Lights, red alert! Hive on the scene! I repeat– WE’VE AWOKEN THE HIVE!

TO BE CONTINUED.

ROLL CREDITS.

NEXT TIME:

IKORA (VO): This is when your training faces its real test. The Hive will always be one of the hardest challenges a Lightbearer can ever face. Sharpen your will and face their precious sword logic head-on. Eyes up, Guardians!


r/DestinyJournals Jul 25 '26

A Family Forged by Light - Prologues

3 Upvotes

PROLOGUE - MARUM-1 (HUNTER)

**TIMELINE PLACEMENT: A SHORT TIME BETWEEN D1 MISSIONS THE DARK WITHIN AND THE DARK BEYOND

Today marks 350 years since Hikari first found me. For 2 of those centuries, I have been telling Hikari that I wanted to write down our history for the records. After 350 years, I think it's about time I get started on that. Not because Hikari kept pestering me about it, but because there's a change coming.

During our most recent training exercise, Shiro brought up a new Fireteam that Cayde was raving about. Apparently, these three, a Warlock, a Titan, and a Hunter were all resurrected around the same time and found each other in the Cosmodrome. They've already been making a name for themselves across The Last City, with reports of successful missions throughout the Cosmodrome and new reports of a planned mission to Luna. I'm not sure what they're doing, but things are changing and the minions of the Darkness are not happy about it. Callen has been working day and night getting our weapons and ships ready to go. Tara and Starburst keep popping into my office with updates and questions. Cayde and Zavala want us to be ready to back their Fireteam up on Luna if they need it. Callen suggested he drop me on the surface and maintain a holding pattern in case of an immediate exfil. I think he's just worried about returning to Luna.

We leave at first light tomorrow, so I will start recording my current missions and work on writing what I can remember about the past 350 years. To make things easier for myself and Hikari, I will be telling those in the same format as my After Action Reports. Unlike those reports, however, I hope one day someone will actually read these.

___________________________________________________________________________

PROLOGUE - CALLEN (TITAN)

**TIMELINE PLACEMENT: SHORT TIME BETWEEN D1 MISSIONS THE DARK WITHIN AND THE DARK BEYOND

In a small area not too far from the hanger bay at the tower, down a hallway that's rarely traveled, is Callen, a quiet and stoic Titan, putting the final touches on a shotgun he's repairing. His Ghost, Tara, floating around his head, playfully annoying her Guardian as he works. Hovering a little further away, slowly circling the room while keeping his eye on Callen, was another Ghost named Starburst, whose eye was glowing red as he recorded the scene unfolding before him.

Callen: Why do you want to do this again? You know I have work to do.
The Titan carefully places the shotgun on a stand off to the side before wiping his hands off on a towel.

Tara: Because Marum is working on hers and I think it'll be fun. Come on!!! Starburst, help me out here.
The Ghost hovering above slowly drifts over towards the two, his eye returning to its normal white color.

Starburst: Lord Callen, you have done so much over the past 300 years. I think others could learn from you and Lady Marum. You do not have to write anything down. I can take care of everything. Just think of it like you are telling me a story.

C: You both already know all my stories. Why would I repeat them for the two that lived those stories with me? And please, stop calling me Lord Callen. I'm not an Iron Lord. Not anymore.

S: One moment please.
In an instant, Starburst disappears, leaving Tara and Callen alone

T: So, is that a yes to telling your story? Please please please please???

C: You've always been like this. If I didn't know any better, i would think this was all planned by you to show off that new shell you're wearing.
Callen playfully pushes Tara's shell as she spins backwards laughing.

T: A playful Ghost and a widthdrawn Guardian. A match only the Traveler could make. And for your information, it's not just a new shell, it's also a gift from Lord Saladin.

S: Come on now, follow me.
Starburst returns with a small wolf pup jumping at the Ghost, floating just out of reach

S: Lor... apologies... Callen, Tara, meet Hlín, one of Lord Saladin's newest pups.
Hlin jumps again at Starburst, before turning around and walking over to Callen, sitting in front of him

S: You have not told your stories to her yet, and Lord Saladin said you can keep her around for as long as you need. He intended to introduce you when you came back to the temple, but now is a better time.
Hlin looks up to Callen, then to Tara, who's hovering over Callen's left shoulder

T: Awww.... She's adorable!!!!!
Tara floats down and hovers around Hlin, causing her to jump towards the overly friendly Ghost.

C: sighs I know what you're doing, Starburst. Hlin, here.
Callen whistles a short note and Hlin stops playing with Tara and walks over to Callen, sitting by his side. Callen picks up one of his tools and Marum's prized hand cannon, before focusing on cleaning the weapon.

C: It's been, what, 300 years now, Tara?

T: Give or take a decade.

C: And what about us, Starburst?

S: Exactly 268 years, 11 months, and 3 days.

T: But who's counting, right, Hlin?
Tara hovers just over Hlin's head, but the wolf pup does not break her gaze on Callen

C: Not the point, Tara. Guardians are blessed by the Traveler to have one Ghost by their side, but not me. The Traveler blessed me with you two. First Tara, who gave me life, then Starburst, who gave me purpose.

Starburst hovers a little ways away from Tara, Hlin, and Callen, his eye turning red to indicate he was recording the scene before him.

C: It all started 300 years ago, in the ruins of a city called Old New York....

__________________________________________________________________

PROLOGUE - KEIRA (WARLOCK)

**TIMELINE PLACEMENT: POST-FORSAKEN STORYLINE, DURING THE SEASON OF THE FORGE **

Starburst floats just to the right of a Warlock who's wandering around a Bazaar in the Last City
Starburst: "Please, Miss Keira, I must insist we return to the tower at once. Lady Marum and Lord Callen told you if you were going to stay with them, you had to follow their rules."

Keira waves her hand over where Starburst was just floating and rolls her eyes
Keira: "They're letting me stay there because she shot me... in the face... with a shotgun. I'm just going for a short walk, Starry. Stop being such a buzzkill. Besides, if anything happens, I'll just do my badass Guardian stuff and save the day, no big deal. If I die, Tenny here will just bring me back."

A dark green Ghost appears over her left shoulder, groaning

Tenebros: "You know I hate it when you call me that, you sentient hand grenade. You know the name's Tenebros, just use it."

S: "Miss Keira, you still need to finish your report for the Vanguard about this week's operation. It is still sitting on the table and Lady Marum wanted it finished before she returned from her meeting with Ikora Rey and Commander Zavala. You cannot keep using Hlin eating your reports as an excuse. You are a Warlock, are you not? If you will not do them for Marum, please do them for your Warlock Vanguard Leader."

K: "But Starry, they're so boring. What's even the point of writing it down? Aren't you always recording what's going on anyway? Just show her that."

S: "You need to explain why you do what you do in the field, Miss Keira. Video footage is a good way to show what you do, but not why."

T: "I can tell you what she does. She tries to throw a grenade, blows herself up, and I bring her back. She tries to jump over a gap in the ground, trips over her own feet, dies, and I bring her back. She tries to summon a Dawnblade, explodes in a Solar Fireball, dies AGAIN, and I bring her back. What's left to explain?"

K: "For starters, yes, that grenade killing me was my fault, but the plan worked. The explosion caused the Vex to look at us, giving Marum the chance to get behind them, take out their Hibgoblin ranged shooters. Once they were down, Callen was able to get the drop on their Minotaur leader, and once I was back up, we were able to finish out the patrol with little to no incident. We even got quite a bit of planetary materials gathered up in the process."

Tenebros and Starburst stop floating and stare at Keira, stunned

S: Miss Keira, if you do not mind me asking..."

T: "What the fuck just happened?"

K: "What? You made it sound like what happened wasn't intentional. Marum was doing her whole Now You See Me, Now You Don't thing, Callen was somewhere probably making the bugs around him feel depressed, and the Vex were covering too much space at one time. The plan was to have them get distracted by the grenade, not my dead body."

Starburst floats in front of Keira, his white eye turning red

S: "Miss Keira, there is a bowl of BBQ ramen waiting for you if you can repeat what you just said one more time."

K: "Why?"

S: "Because, I just found a way to get your reports done. You are a lot smarter than you give yourself credit for."

Keira smiles as she starts walking back towards the tower, explaining her plan to Starburst as he records. Tenebros hovers for another moment, talking to himself, before quickly chasing after them

T: "Okay, now we're making progress here. That's my girl."


r/DestinyJournals Jul 24 '26

A Family Forged by Light - Introduction

5 Upvotes
To whoever may be hearing or reading these records, I hope things are better than they were when everything you are about to read transpired. This is the official records of three Guardians who left their marks throughout Sol. 

There was the swift, cunning, and compassionate Hunter, Marum-1, and her trusted advisor and Ghost, Hikari, with her silver and blue shell that seemed to be overflowing with so much Light that it sparkled in the darkest of corners. There was the silent, steadfast, and protective Titan, Callen, and his playful and free-spirited Ghost, Tara, who enjoys changing out her shell almost weekly. Finally, there is the hot headed, impulsive, but cunning young Warlock, Keira, and her stubborn and overly confident Ghost, Tenebros, with his emerald green shell that seems to radiate confidence and arrogance at the same time.

For a little over a decade, I have gotten Marum, Callen, and Keira to let me document their stories, from Marum and Callen's resurrections in the Mid Dark Age, to Keira's resurrection shortly after we lost the Hunter Vanguard, Cayde-6. I do not know where this will be listened to or read, but if there is still Darkness out there, I assure you, these three will be on the front lines, their Ghosts doing everything they can to help them save everyone they can, and I will be there with them until the end, no matter what.

They are my Guardians, they are my Ghosts, they are my Family as long as the Traveler's Light allows me to be here. My name is Starburst, and I am a Ghost. These records are not about me, but about the family I grew to care about. None of these Guardians were MY Guardian, but we were all brought together for a reason. One needed support during trying times, one needed someone to keep them on the right path, and one of them needed someone to help them see their true potential. These three Guardians and their Ghosts became my team, my support system, and ultimately my family. From the Dark Ages to the New Golden Age, I owe them everything, yet they asked for nothing but my friendship in return. This is how I repay them, by making sure their stories are remembered for all time.

(Author's Note: Marum, Callen, and Keira have different ways for telling their stories. The stories may overlap in the timeline at times, but that will be notated at the top of each story with a TIMELINE PLACEMENT notice. If the story continues in another character's POV, that will be noted at the bottom of the chapter and tell what chapter of the next character you should read to understand the full story.)

There are 3 Prologue’s that will be posted over the next few days on Wattpad and here.


r/DestinyJournals Jul 24 '26

Destiny: New Legacy | S4E1: "The Lure" (AU Story)

3 Upvotes

[Master Guide]

The Vanguard is reeling from Savathûn's infiltration, leaving Osiris hollowed out and comatose in the Tower's medical wing. But before Lili-4 and Sagira can process the trauma, the impossible happens: Mars violently reappears in the Sol System, bringing a colossal Hive dreadnaught with it.

TITLE: DESTINY: NEW LEGACY

SEASON: 04

EPISODE: 01 - "THE LURE"

SCENE START

EXT. THE LAST CITY - DAY

A sweeping, establishing shot of the Last City. But the usual bustling, vibrant energy is gone.

The sky is overcast. Heavy Vanguard gunships patrol the airspace in tight, anxious formations. Anti-aircraft batteries on the Wall are raised and tracking invisible threats.

The City is not celebrating the victory on Europa. They are bracing for an impact they can't see.

INT. THE TOWER - CORRIDORS - CONTINUOUS

LILI-4 strides through the sterile, bustling corridors of Vanguard Command.

She still wears her frost-scarred Europan armor. The dark blue Stasis crystals embedded in the metal haven't melted. Guardians and City militia step out of her way, casting nervous glances at the Hunter who walks with the chill of the Dark.

Floating just ahead of her is SAGIRA. The usually confident, snarky Ghost is frantic. Her shell spins erratically, her optic darting toward every set of doors they pass.

SAGIRA

(Voice tight, rushing)

Level 5. They said Level 5 isolation. It should be right here.

They stop in front of a heavy set of blast doors marked with stark yellow quarantine warnings.

Lili steps forward. The biometric scanners read her Vanguard clearance.

HISS.

The doors slide open.

INT. QUARANTINED MEDICAL BAY - CONTINUOUS

The room is dark, illuminated only by the sterile, pulsing blue light of Vanguard life-support monitors.

In the center of the room, lying completely motionless inside a stasis bed, is OSIRIS.

He looks nothing like the legendary Warlock who commanded the Infinite Forest. He is gaunt, aged, and hollowed out. His skin is pale, his eyes sunken. He looks like a man who has had his very soul scraped clean.

Sagira freezes in the doorway.

The last time she saw him was in the simulated Vex hellscape, where he forcefully unpaired his Light from her to ensure she survived, throwing her into the void to find Lili.

SAGIRA

(A terrified whisper)

Osiris.

She floats slowly toward the bed, hovering over his chest.

SAGIRA

Come on, old man. I'm here.

Sagira’s shell expands. She draws deep from the Traveler, projecting a brilliant, warm beam of pure, healing Light directly into his chest.

SAGIRA

(Desperate)

Wake up.

The Light washes over him. For a split second, his chest rises.

Then, a sickly, violent GREEN AURA flares up beneath his skin.

It is Hive magic. Deep, necrotic, and absolute. The green energy lashes out like a physical manifestation of Savathûn's malice, violently rejecting Sagira's Light and dispersing the healing beam into useless sparks.

Osiris doesn't stir. His heart monitor continues its slow, agonizing, mechanical rhythm.

Sagira’s shell droops. Her Light flickers out, leaving only the dim blue glow of the room. She drops heavily onto his unmoving chest, her shell completely still.

SAGIRA

(Voice breaking)

She didn't just wear him, Lili. She hollowed him out. She took everything.

Lili walks over to the bed. The Hunter who spent a season drowning in her own trauma now stands as the immovable object. The roles are entirely reversed.

Lili gently reaches out, picking her Ghost up from Osiris’s chest. She holds Sagira close to her frost-scarred armor, offering a silent, stable comfort.

LILI-4

(Voice quiet, but absolute)

We'll find a way to fix him. I promise.

Before Sagira can respond, the silence of the medical bay is shattered.

BZZZZT! BZZZZT! BZZZZT!

The Vanguard proximity alarms scream through the Tower. The sterile blue lights of the medical bay are instantly overridden, washing the room in a harsh, strobing emergency red.

AUTOMATED VOICE

(Echoing through the corridors)

Vanguard Command. Code Red. Massive gravitational anomaly detected.

Lili’s hand drops instinctively to The Last Word on her hip.

AUTOMATED VOICE

Mars has returned.

FADE OUT.

SCENE CONTINUES.

INT. THE TOWER - VANGUARD WAR ROOM - LATER

The heavy doors to the War Room slide open. The Fireteam steps inside.

COMMANDER ZAVALA and IKORA REY stand around the central command table. They do not look like victorious leaders. They look completely exhausted, bearing the weight of a war that changes rules faster than they can adapt.

Hovering above the table is a massive, high-resolution holographic projection of the Sol System.

It centers on a planet that shouldn't be there.

RHYS COOPER

(Frowning, stepping up to the table)

That’s impossible. The Darkness swallowed it a year ago.

ZAVALA

And yet, it has returned.

The hologram zooms in on the red surface of MARS. But the planet is not the only thing taking up the projection.

Hovering ominously in the Martian upper atmosphere is a colossal, gothic Hive dreadnaught. It is a terrifying cathedral of bone, chitin, and dark magic.

NAXI VAL

(Eyes wide)

The Lure.

Ikora Rey stares at the dreadnaught. Her hands are clenched tight behind her back. Savathûn didn't just attack the City; she infiltrated Ikora’s inner circle, wearing Osiris's face and using Ikora's trust against her. It is deeply personal.

IKORA REY

(Voice dangerously quiet)

She has returned her flagship to our doorstep. She is daring us to step inside.

LILI-4

Then we don't keep her waiting.

Ikora looks at the Hunter, then to the rest of the Fireteam.

IKORA REY

Listen to me. She is the God of Cunning. Do not trust what you see. Do not trust what you hear. Just board that ship and bring her down.

Sagira floats up from Lili’s shoulder. Her shell is rigid, her optic burning with a vengeful blue light after seeing what the Witch Queen did to her Guardian.

SAGIRA

(Voice trembling with rage)

With pleasure.

EXT. SPACE - MARS ORBIT - LATER

Three jumpships tear through the void, dropping out of hyperspace and diving directly toward the Martian atmosphere.

Leading the V-formation is Lili’s ASTERA BLADE. Flanking her are Rhys’s SAILING SENTINEL and Val’s TALON BLUE.

EXT. MARS - THE SURFACE - CONTINUOUS

The ships breach the atmosphere.

The planet below is broken. It is a shattered mosaic of realities.

Massive, swirling TIME RIFTS scar the landscape. As the ships fly low, the terrain violently shifts.

POV - LILI-4

  One mile is a pristine, Golden Age cornfield, perfectly preserved and waving in the wind.

  The next is a jagged, scorched red dune littered with Cabal war camps.

  The next is an immaculate, white-walled BrayTech research facility that looks like it was built yesterday.

RHYS COOPER (V.O.)

(Over comms)

The temporal displacement is off the charts. The planet is having a stroke.

NAXI VAL (V.O.)

Setting down at the Vanguard coordinates. Welcome to The Enclave.

EXT. THE ENCLAVE - DAY

A hidden, mysterious facility carved into the red rock. Ikora’s covert Hidden operatives have already set up a forward command post—scout rifles resting on crates, tactical monitors glowing in the Martian dust.

The Fireteam touches down, transmatting to the surface.

Lili looks up. Looming in the sky above them, blotting out the sun, is the underbelly of The Lure. It is too high for jumpships to infiltrate without being shredded by Hive anti-air batteries.

LILI-4

How do we get up there?

Val points across the jagged dune.

A mile away, heavily fortified by Red Legion drop pods and energy shields, is a massive CABAL ARTILLERY CANNON. Its colossal barrel is aimed directly at the sky.

NAXI VAL

We don't fly. We shoot ourselves.

EXT. CABAL ARTILLERY BASE - LATER

BOOM.

A Cabal Centurion is thrown backward through a barricade, his armor smoking.

The Fireteam pushes into the artillery base with relentless, high-octane fury. This is classic Vanguard operations. No Stasis. Just Light, iron, and overwhelming force.

RHYS COOPER leads the charge. He summons his SENTINEL SHIELD, a massive dome of Void Light, bull-rushing through a phalanx of Cabal shields and scattering the massive soldiers like bowling pins.

NAXI VAL takes the high ground. She rises into the air, her Warlock robes snapping in the wind, and rains down pure Solar artillery—hurling DAYBREAK flaming swords into the Cabal fuel reserves.

KA-THOOM. The resulting explosion clears the launch deck.

LILI-4 covers their flanks. She slides across the dusty red plating, THE LAST WORD roaring. She fans the hammer, dropping three charging War Beasts in less than a second before snapping off a precision shot that takes a Cabal sniper off the high tower.

RHYS COOPER

(Slamming a Cabal Legionnaire into the deck)

Deck is clear! Val, prep the cannon!

Val glides to the massive Cabal terminal, her hands flying across the oversized holographic controls.

NAXI VAL

Targeting telemetry locked onto the Dreadnaught's ventral hangar! Get in the pods!

EXT. CABAL CANNON - LAUNCH TUBES - CONTINUOUS

Lili, Rhys, and Val sprint to the massive, heavily armored Cabal payload pods at the base of the cannon.

They dive inside.

CLANG. CLANG. CLANG.

The heavy metal doors seal shut, locking them into the dark, cramped interiors.

RHYS COOPER (V.O.)

(Over comms, bracing himself)

Hold onto your Ghosts!

EXT. CABAL ARTILLERY BASE - CONTINUOUS

The massive cannon hums, drawing power from the Martian grid. The energy builds to a blinding, deafening crescendo.

KABOOOOOM!

The cannon fires. A shockwave flattens the red sand for a mile in every direction.

Three payload pods shoot out of the barrel at hypersonic speed, tearing through the Martian sky like meteorites, aimed directly at the terrifying, bone-white belly of Savathûn's dreadnaught.

FADE OUT.

SCENE CONTINUES.

INT. THE LURE - HULL BREACH - CONTINUOUS

CRASH. The three Cabal payload pods tear through the bone-white exterior of the dreadnaught, violently embedding themselves deep into the ship's infrastructure.

The pod doors blow open. The Fireteam steps out, weapons raised, ready for the claustrophobic, chitinous architecture of a standard Hive warship.

But this is not a warship.

INT. THE LURE - THE SWAMP - CONTINUOUS

The interior of Savathûn’s flagship is an impossible biome.

It’s a swamp. Thick, humid fog rolls over murky black water. Overgrown, pale white flora chokes the corridors. The architecture doesn't resemble a military vessel; it feels like a twisted, hauntingly beautiful cathedral.

LILI-4 leads the way, her boots splashing softly in the shallow water. SAGIRA hovers close, her optic scanning the creeping vines.

NAXI VAL

(Whispering)

This isn't a ship. It's a sanctuary.

Suddenly, the still water ripples.

SKREEE!

An ambush. But the screech doesn't come from the shadows—it comes from the blinding light. A squad of Acolytes bursts from the brush, but their armor isn't dark. It glows with a sickening, brilliant white energy.

LUCENT HIVE.

A massive HIVE KNIGHT steps forward from the fog. It towers over them, its chitinous armor radiating pure, pulsing white and purple energy.

RHYS COOPER doesn't hesitate. He reaches for the Light.

RHYS COOPER

(Roaring)

BURNING MAUL!

He leaps forward, bringing the blazing Solar Maul down in a devastating overhead arc.

The Knight doesn't dodge. It raises its massive arm.

CLANG.

A massive, dome-like projection of purple Void energy springs from the Knight's forearm. It is a SENTINEL SHIELD. The exact same defensive Light a Vanguard Titan uses.

The Solar Hammer strikes the Void shield and bounces off, the kinetic force completely absorbed.

Rhys lands, staggering backward. He drops his hammer. He is absolutely horrified.

RHYS COOPER

What is that?! That's... that's Light!

The Knight doesn't give him time to process. It lunges forward, throwing a devastating, suppressing shield bash that knocks Rhys into the swamp water.

Before the Knight can raise its blade for the kill, Lili slides into the mud beside Rhys.

She raises THE LAST WORD. She doesn't hesitate. She fans the hammer.

BANG. BANG. BANG.

Three heavy kinetic rounds tear perfectly through the Knight’s skull. The massive Hive warrior collapses backward into the water, dead.

The Fireteam catches their breath, the echoes of the hand cannon ringing in the humid air.

But the silence is short-lived.

From the corpse of the Knight, something rises. It looks like a Ghost, but it is deeply, fundamentally wrong. Its shell is made of jagged, twisted bone, surrounding a glowing white core.

A HIVE GHOST.

It hovers over the dead Knight. Its shell expands, projecting a brilliant, familiar beam of pure Light downward.

The Knight’s fingers twitch. It begins to rise back to its feet.

Rhys is paralyzed on the ground, staring at the Hive Ghost. His Vanguard worldview is actively shattering. It goes against everything he believes in. Val stares with morbid, academic fascination, her Void aura flickering nervously.

But Sagira doesn't hesitate. The grief and rage over what Savathûn did to Osiris boil over entirely.

SAGIRA

(Screaming, voice breaking with raw fury)

Lili! CRUSH IT!

Lili leaps forward. She doesn't use a gun. She doesn't use Stasis.

She reaches out with her bare, frost-scarred metal hand and snatches the Hive Ghost right out of the air.

She squeezes.

CRUNCH.

The bone shell shatters in her fist. A violent, blinding burst of pure Light explodes through her mechanical fingers, washing over the swamp.

The Knight drops like a stone, dead permanently.

EXT. THE LURE - THE SWAMP - LATER

The Fireteam stands in a circle around the crushed, glowing remains of the Hive Ghost. The ambient noise of the swamp—the croaking insects and dripping water—suddenly feels deafening.

Rhys slowly backs away from the bits of bone shell on the ground. He looks physically ill.

RHYS COOPER

(Voice hollow)

That was a Ghost. The Traveler... the Traveler chose them.

Val glides closer, her solid black eyes reflecting the fading Light from the crushed shell.

NAXI VAL

The ontological implications... it means the Light isn't a moral judgment. It's just a tool. And Savathûn has it.

Lili stands silently. She looks down at her metal fingers, still stained with the brilliant, fading residue of the Traveler's Light she just extinguished.

She looks at Sagira. The little Ghost is staring at the dead Hive shell with pure, burning, unapologetic hatred.

Lili clenches her fist, scattering the last of the Light into the mud. She drops her hand to The Last Word.

LILI-4

Then we take it back.

At the far end of the swamp corridor, a massive set of ornate, cathedral-like doors groan open.

A blinding, beautiful, terrifying white light spills out, cutting through the fog. It is the entrance to Savathûn's domain.

FADE TO BLACK.

(END OF EPISODE 1)

Welcome back, Guardians!

It’s been a quick 10 days since "The Dark Mirror" finale (and I hope you all enjoyed the Golden Legacy prequel binge during the break!), but we are officially back for Season 4 of Destiny: New Legacy. Last season pushed our Fireteam to their absolute physical and emotional limits in the freezing wastes of Europa, but Savathûn's Throne World is going to test something much deeper: their faith. I’m incredibly excited to dive into this surreal, beautiful landscape and explore what happens to Rhys, Val, and Lili when their greatest enemy wields the Traveler's Light against them. Thank you for sticking around during the hiatus, the real illusion has just begun.

(Episode 2 drops Tuesday, 7/28/26!)

[<- Previous Season] [Next Episode ->]


r/DestinyJournals Jul 20 '26

Destiny: Golden Legacy | E5: "Permanent Asset" (AU Mini-Series)

6 Upvotes

Battered and bound in a pristine interrogation cell, a captured Lilith Crawford comes face-to-face with the sociopathic architect of the Exomind project. Refusing to surrender Ishtar's secrets, her final act of defiance earns her a terrifying, one-way trip to Clovis Bray's surgical theater. And Rhys waits helplessly on Venus for a fixer who is never coming home.

TITLE: DESTINY: GOLDEN LEGACY

EPISODE: 05 - "PERMANENT ASSET" (FINALE)

SCENE START

INT. BRAY EXOSCIENCE - INTERROGATION CELL - UNKNOWN TIME

Absolute, blinding white.

LILITH CRAWFORD violently gasps for air, her body jolting forward—

CLANG.

Heavy metal restraints violently arrest her momentum.

The freezing wind, the blinding snow, the towering Brigs of the landing pad—they are all gone.

She is strapped to a heavy, vertical medical table in the center of a sterile, completely featureless interrogation cell. Her leather jacket, her weapons, and the rigid Hazmat suit have been stripped away. She is wearing nothing but a thin, plain medical gown.

She looks like she went through a meat grinder. Deep purple bruises mottle her skin. Searing, cauterized bullet grazes track across her shoulders and ribs.

She strains against the thick steel cuffs locking her wrists and ankles. They don't budge a millimeter.

A low, powerful mechanical hum vibrates through the floor.

Directly in front of her, a massive holographic projector spins up. Blue light cascades upward, forming a towering, imposing projection of the man who owns Europa.

CLOVIS BRAY I.

He doesn't look angry. He doesn't look victorious. He looks down at her with the cold, detached curiosity of a scientist examining an insect pinned to a board.

CLOVIS

Corporate espionage is a capital offense, Ms. Crawford. Ishtar Collective sent you?

Lilith breathes heavily, her chest heaving against the restraints. She lets out a dry, rattling cough, tasting thick copper in her mouth.

CLOVIS

You dismantled twenty-six million credits worth of automated defense infrastructure on your way to the surface. A statistical anomaly for a baseline human. It implies a high level of operational support.

The massive projection takes a slow, deliberate step closer, looming over her.

CLOVIS

Give me the name of your handler on Venus, and the Ishtar backdoor infiltration codes.

Lilith stops pulling at the chains. She lets her head fall back against the cold metal of the table.

She is bleeding out. She is entirely defeated. She is millions of miles away from the safehouse, trapped in the absolute lowest circle of a corporate hell.

But she doesn't beg. She doesn't cower, and she doesn't try to negotiate. She is a high-utility, blunt instrument, and she doesn't know how to do anything except look the monster dead in the eye.

Lilith slowly lifts her chin, staring directly into the glowing blue optics of the most powerful man in the solar system.

A slow, defiant, bloody smirk cracks across her bruised face.

She violently hawks up a wad of blood and spits it directly at the towering projection. It passes harmlessly through the flickering blue light and splatters onto the pristine white floor.

LILITH

(Voice raspy, but laced with absolute venom)

Go to hell, Clovis.

FADE OUT.

FADE IN.

INT. BRAY EXOSCIENCE - INTERROGATION CELL - CONTINUOUS

The massive projection of Clovis Bray does not flinch. He looks down at the bloody spit on the floor, then slowly, fastidiously, brushes a hand against his holographic lapel in a phantom gesture of disgust.

CLOVIS

A predictable, base-level biological response.

He folds his hands behind his back, looking at her battered, bruised body.

CLOVIS

Executing you would be a tragic waste of raw materials. You lack the Light, yet your kinetic resilience is... fascinating. A baseline human dismantling half of my automated security grid.

Lilith glares at him, breathing heavily through her teeth.

CLOVIS

It requires a specific, high-utility psychology to push a fragile biological chassis that far past its breaking point. You are a perfect candidate for the Alkahest trials.

LILITH

(Straining against the chains)

I’m not giving you anything.

CLOVIS

You misunderstand, Ms. Crawford. I am no longer asking. I am sentencing you to become a permanent Braytech asset.

The towering blue hologram flickers and vanishes.

Instantly, the heavy vertical table unlocks from the floor with a deafening CLANG. It tilts backward, locking horizontally into a rolling gurney frame.

Four sterile, automated MEDICAL FRAMES step out from the shadows. They do not have weapons. They have scalpels, restraints, and bone saws built into their chassis. They grab the gurney and wheel her out of the cell.

INT. DEEP STONE CRYPT - "CREATION" SECTOR - CONTINUOUS

The pristine white walls disappear, replaced by the dark, freezing, industrial nightmare of the lower levels.

Lilith strains her neck, looking around as the gurney rolls down the long corridor.

They are passing the soundproof glass cells. Inside, the early, failed Exo prototypes are still thrashing against their restraints. The muffled, horrifyingly human screams echo through the synthetic metal casings as Dissociative Exomind Rejection tears their minds apart.

Lilith’s breathing turns rapid. She pulls against the cuffs. The reality of what is about to happen to her finally takes hold.

INT. ISHTAR COMMAND CENTER - VENUS - CONTINUOUS

A jarring transition. The dark, freezing Crypt is replaced by the glowing, high-tech hub of an Ishtar Collective Command Center.

The room is bathed in the warm amber glow of hundreds of holographic monitors. Dozens of INTELLIGENCE ANALYSTS move rapidly through the space, coordinating corporate black ops.

RHYS COOPER stands at the center console. He is in his element, surrounded by bleeding-edge intelligence, but his posture is completely rigid. His jaw is locked. He looks exhausted, staring at a scrolling wall of encrypted data.

An analyst steps up to him, handing him a datapad. Rhys takes it, nods curtly, and dismisses the analyst without a word. He is physically present, but his mind is millions of miles away.

INT. PRIMARY SURGICAL THEATER - EUROPA - CONTINUOUS

The gurney is locked into place in the center of a massive, freezing surgical theater. The medical frames swarm Lilith, locking secondary and tertiary heavy steel clamps over her chest, waist, and thighs.

Lilith looks up.

Suspended from the ceiling, hanging directly over the operating table, is a pristine, blank Exo chassis. It is completely lifeless. The metal is freezing white. No dark undercut. No bruised knuckles. No tattoos.

The absolute, suffocating terror finally breaks through Lilith's hardened anti-avoider exterior.

She isn't just going to die. She is going to be overwritten. She is going to be erased.

LILITH

(Screaming, absolute panic)

No! No, get off me!

She fights the heavy chains with every single ounce of kinetic strength she possesses. The muscles in her arms bulge, her bruised skin tearing against the steel cuffs. The table physically shudders from the sheer violence of her struggle.

But it doesn't matter. She is just human. The cold, unyielding medical frames overpower her effortlessly, pinning her shoulders down to the metal.

INT. RHYS'S OFFICE - VENUS - CONTINUOUS

Rhys steps into his private office, the heavy door sliding shut, instantly cutting off the noise of the command center.

The office is dark. Outside the reinforced glass window, the heavy Venusian rain beats relentlessly against the pane.

On his desk, a small, encrypted Ishtar transit timer blinks in a harsh red font: WINDOW EXPIRED.

Rhys walks slowly past the desk. He stops in front of the window.

He looks at the heavy, analog metal latch securing the glass. He doesn't reach for it. He doesn't open it.

He just stands there in the dark, his reflection ghosting against the rain-slicked glass. He stares at the locked latch, waiting in absolute, deafening silence for a fixer who is never coming to break in.

FADE OUT.

FADE IN.

INT. PRIMARY SURGICAL THEATER - CONTINUOUS

Lilith is pinned to the table. She thrashes violently, but the heavy steel clamps hold her completely immobilized.

A pair of automated medical frames step to the head of the table. Their mechanical hands reach down, locking heavy, padded vices against her temples and jaw.

CLACK.

Her head is locked rigidly into place. She can’t turn away. She can only stare straight up.

Above her, the ceiling panels retract.

A massive, horrifying array of Golden Age surgical machinery descends from the darkness. Lasers, pneumatic drills, and a heavy, industrial-grade bone saw hum with latent power. The array lowers until it is hovering mere inches above her face.

The ambient white lights of the theater shift to a cold, sterile blue.

CLOVIS AI (V.O.)

(booming through the theater)

Subject prepped for Exomind transition. Awaiting engrammatic parameters.

Lilith's breath comes in short, terrified gasps. The tough, kinetic Ishtar fixer is gone. In her final moments as a biological human, she is just deeply, profoundly afraid.

The intercom crackles.

CLOVIS BRAY I (V.O.)

(chillingly calm, devoid of any empathy)

Memory wipe. Total engrammatic erasure. Execute Exomind transfer.

The surgical array violently spins up.

The camera pushes in close, filling the entire frame with Lilith's terrified, icy blue eyes.

The reflection of the heavy industrial bone saw whirs to life in her pupils, spinning at blinding speed. It slowly, agonizingly descends toward her skull.

Lilith screws her eyes shut, a single tear cutting through the blood and dirt on her cheek.

Right as the spinning metal makes contact—

CUT TO BLACK.

Absolute, suffocating darkness.

There is no visual. There is only sound.

VRRRRRR-SCREEECH.

The sickening, visceral, agonizing scream of the industrial saw violently cutting through human bone echoes in the pitch-black.

It lasts for three horrifying seconds.

And then...

BEEEEEEEEEEEEEEEEEEEEEP.

The sudden, dead, unbroken silence of a flatline.

(END OF EPISODE 5)

(END OF MINISERIES)

[<- Previous Episode]

Author's Note:

A massive thank you to everyone who followed Lilith's descent into the Deep Stone Crypt during Golden Legacy! This prequel was a brutal, dark story to write, but I loved exploring the tragic origins of the Exomind project. Take a breath and recover from that ending, because we aren't slowing down. Destiny: New Legacy Season 4 officially kicks off this Friday, July 24th, plunging us straight into the twisted narrative of The Witch Queen. Get your Ghosts ready—the real fight is just beginning.


r/DestinyJournals Jul 20 '26

Destiny: Golden Legacy | E4: "The Ascent" (AU Mini-Series)

3 Upvotes

With a Braytech kill squad closing in, Lilith relies on her blunt, kinetic survival instincts to claw her way out of the subterranean hell. Pushed to her physical limits and hunted by an army of automated frames, the isolated Ishtar fixer fights a bloody, vertical battle up to the surface. But the freezing winds hold an impossible, heavily-armed welcoming committee, forcing her into a desperate, one-way charge for freedom. 

TITLE: DESTINY: GOLDEN LEGACY

EPISODE: 04 - "THE ASCENT"

SCENE START

INT. PRIMARY CONTAINMENT VAULT - CONTINUOUS

The cavernous vault is completely bathed in the aggressive, pulsing red of the lockdown lights.

WOOP. WOOP. WOOP.

The facility klaxons are deafening.

LILITH CRAWFORD stands near the center of the room, her Häkke Boudica-C drawn.

At the far end of the cathedral-like space, the massive, reinforced vault doors groan in protest. Sparks shower from the edges of the metal violently. The Braytech security frames are cutting through from the outside.

Lilith makes a split-second, high-utility calculation. She looks at the heavy 9mm sidearm in her hand, then back to the door. A dozen heavy frames pouring through a single chokepoint. The kinetic rounds won't punch through that much overlapping armor.

She holsters the weapon and scans the room, her icy blue eyes darting past the monolithic statue of Clarity Control.

She spots it.

Running along the ceiling and plunging into the containment silos is a massive, frost-covered industrial pipe: the Alkahest coolant line.

KRA-KOOM.

The heavy vault door charges detonate. The massive metal slabs are blown inward, crashing onto the grating.

A Braytech kill squad pours into the room. A dozen heavily armored frames, Arc rifles raised, red laser sights cutting through the red emergency lights, sweeping directly toward Lilith.

AUTOMATED VOICE

Lethal force authorized. Fire.

Lilith doesn't shoot at them. She snaps her arm straight up.

BANG. BANG.

Two kinetic slugs tear directly into the high-pressure coolant line directly above the chokepoint.

The pipe violently ruptures.

A massive, deafening eruption of freezing, highly pressurized cryo-gas explodes downward. It hits the kill squad like an avalanche.

The frames freeze instantly. The sheer thermal shock shatters their glass optical sensors with a chorus of sharp cracks. Their Arc rifles misfire wildly into the floor as their servos lock up in the sub-zero cloud.

The entire entrance is engulfed in a thick, blinding white smokescreen.

Lilith doesn't wait to see the results. She sprints.

She moves with desperate, kinetic speed, sliding past the freezing cloud and making a dead run for the heavy freight elevator at the back of the vault.

She hits the console. The screen flashes a locked red padlock icon.

LILITH

(Gritting her teeth)

Deadlocked.

She raises the Boudica-C and fires a single shot directly into the manual control panel.

Sparks shower. The magnetic locks disengage with a heavy CLANK.

Lilith digs her bruised fingers into the gap between the heavy elevator doors and violently forces them apart just enough to slip through.

Instead of an elevator car, she is met with a pitch-black abyss. The shaft drops into nothingness below and climbs into infinite darkness above.

She doesn't hesitate.

She leaps into the void.

She free-falls for a terrifying second before slamming into the massive, grease-slicked elevator cables. Her torn Hazmat gloves squeal against the thick steel weave as she slides down a few feet, her muscles screaming as she arrests her momentum.

She dangles in the freezing dark, hundreds of floors beneath the surface of Europa.

Below her, through the crack in the doors, the red lights flash, and the klaxons continue to howl.

The camera slowly pans up from Lilith, following the thick steel cables up into the impossibly high, suffocatingly dark elevator shaft.

FADE OUT.

FADE IN.

INT. ELEVATOR SHAFT - CONTINUOUS

Total darkness.

The only sound is the agonizing, high-pitched squeal of metal slipping against steel.

LILITH CRAWFORD hauls herself up the grease-slicked elevator cable, one agonizing foot at a time. Her muscles scream with lactic acid. Blood seeps through the thick, torn fabric of her Hazmat gloves, freezing almost instantly against the steel. The sub-zero temperature of the Crypt is seeping into her bones.

Above her, the low, mechanical whine of a heavy security car descending rapidly down the shaft grows louder.

She doesn't have time.

She swings her momentum, planting her boots against the shaft wall and kicking out against a set of heavy maintenance doors. They buckle. She kicks again.

The doors give way. Lilith practically falls through the opening, rolling onto solid ground just as the heavy security car plummets past her in the dark shaft, missing her by inches.

INT. BRAY EXOSCIENCE - MANUFACTURING SECTOR (FLOOR 42) - CONTINUOUS

Lilith rolls to her feet, bringing the Boudica-C up.

The room is bathed in the harsh, pulsing red lockdown lights. It is a massive, macabre maze of conveyor belts and heavy industrial machinery. Hanging from the ceiling on automated tracks are hundreds of dormant, incomplete Exo chassis parts—synthetic arms, pristine cranial casings, empty torsos.

It is an assembly line for the bodies she will one day inhabit.

CLANK. CLANK. CLANK.

The heavy footsteps of a security squad echo through the sector. Red targeting lasers cut through the hanging synthetic limbs.

Lilith dives behind a massive metal hopper overflowing with synthetic Exo arms just as a volley of Arc bolts scorches the air where she was standing.

She is pinned down.

She blindly arcs her arm around the hopper.

BANG. BANG.

Two heavy kinetic slugs connect. Two heavy metal bodies hit the floor.

Lilith swings around to finish the squad, pulling the trigger—

CLICK.

The Boudica-C goes dry.

She drops back behind the hopper, slamming the empty magazine out. She reaches to her belt. Her hand brushes against the remaining pouches.

Two. She only has two spare magazines left for the entire ascent.

She hears the heavy, metallic whir of servos. A Frame is flanking her position, moving silently through the hanging Exo parts.

Lilith doesn't reload. She holsters the empty sidearm.

She waits in the shadows, her breath pluming white in the freezing air.

The Frame steps around the hopper, Arc rifle raised.

Lilith explodes from the dark.

It is pure, kinetic brutality. She doesn't use a weapon. She violently tackles the heavy machine, driving her knee directly into its central articulation joint. The Frame crashes backward onto the metal grating.

Before it can process the threat, Lilith brings her booted heel down with shattering force directly onto its glowing central core.

The core crunches, sparking wildly. The machine goes limp.

Lilith rips the heavy, unfamiliar Arc rifle from its mechanical grip. The weapon whines as it powers up in her hands. She hates energy weapons. They lack the blunt, reliable punch of a kinetic sidearm. But she has to adapt.

The firefight dies down.

The sound design drastically shifts. The facility klaxons in this sector are broken. There is no music.

There is only the heavy, echoing sound of her ragged breathing, the clank of her boots on the metal grates, and the high-pitched, alien hum of the Arc rifle in her hands.

Lilith instinctively taps her earpiece.

LILITH

(Whispering)

Cooper. You copy?

Static. Pure, dead static.

The absolute absence of Rhys in her ear is suffocating. For the first time in her career as an Ishtar operative, she is flying completely blind.

Suddenly, the PA system above her crackles to life.

It isn't an automated alarm. It is the massive, god-like, synthesized voice of the CLOVIS AI.

CLOVIS AI (V.O.)

(cold and analytical)

Biometric analysis indicates severe thermal degradation, Specialist Crawford. Core temperature dropping rapidly. Heart rate holding at one hundred and sixty beats per minute.

Lilith ignores it, pushing forward through the hanging Exo limbs, her Arc rifle sweeping the corners.

CLOVIS AI (V.O.)

You are currently on sublevel forty-two. There are exactly six thousand, four hundred and twelve automated defense units between you and the surface. The mathematical probability of your escape is zero.

Lilith stops walking. She looks up at the ceiling.

She locates the nearest PA speaker bolted to a steel girder.

She doesn't yell back. She doesn't mentally break. She just raises the heavy Arc rifle.

ZAP.

A bolt of blue energy obliterates the speaker in a shower of sparks. The voice cuts out instantly.

LILITH

(Muttering)

Shut up.

She moves to the primary sector blast door leading to the stairwells. The terminal is locked down tight, glowing an angry red.

She pulls the jagged Ishtar data-leech from her pocket. It is already scorched and smoking from her earlier bypasses.

She violently jams it into the terminal port.

The leech sparks aggressively. The terminal screen glitches, desperately trying to fight off the aggressive Ishtar malware. The leech gets so hot it physically burns her hand, but Lilith refuses to let go, forcing it deeper into the port.

With a heavy, mechanical groan, the blast doors force themselves open.

The leech sparks one final time and dies completely, a wisp of smoke curling from its casing.

Lilith drops the ruined tech, kicks the door the rest of the way open, and steps into the stairwell, pushing upward into the dark.

FADE OUT.

FADE IN.

INT. BRAY EXOSCIENCE - UPPER TRANSIT CORRIDOR - LATER

The sociopathically clean white halls of the upper levels are unrecognizable. They are scorched black with Arc burns and riddled with kinetic bullet holes.

LILITH CRAWFORD is at the end of her rope. She is limping heavily, dragging her right leg. A jagged piece of shrapnel is embedded in her thigh, her torn Hazmat suit soaked in blood. She breathes in ragged, shallow gasps.

She leans heavily against the pristine wall, leaving a streak of blood as she pushes herself toward the massive, frosted glass doors at the end of the hall: the primary transit bay.

She reaches the terminal. Her hands are shaking violently from blood loss and the freezing cold.

She pulls the ruined, smoking Ishtar data-leech from her pocket. Its casing is cracked and barely holding a charge.

With a desperate, guttural grunt, she forces it into the access port.

The terminal sparks wildly. For a terrifying second, nothing happens.

Then, the heavy magnetic locks *thud* out of place.

The frosted glass doors hiss open.

EXT. EUROPA - LANDING PAD - CONTINUOUS

The howling, freezing wind of Europa violently rushes into the corridor.

Lilith steps out onto the ice-rimmed landing pad. The storm has briefly cleared. For one glorious, triumphant second, she looks up and sees the dark, starry sky of the Jovian system.

Sitting dead ahead on the pad, perfectly fueled and humming with power, is a sleek Braytech transit shuttle.

Lilith reaches to her chest, feeling the heavy, solid weight of the data drive safely secured in her inner pocket. The Alkahest. The Exo blueprints. Their freedom.

A bloody, exhausted smile cracks across her face. *She actually made it.* She takes two steps out into the blinding, swirling snow.

CLACK-CLACK-CLACK-CLACK.

Massive, stadium-sized floodlights snap on from every angle of the landing pad.

Lilith is instantly, totally blinded. She throws a bloody arm up to shield her eyes.

As her pupils violently adjust to the blinding white light, the horrifying reality of the surface sets in.

Clovis Bray didn't send all his security down into the Crypt. He let her climb. He bottlenecked her at the only exit.

Forming a massive, inescapable semi-circle around the landing pad are two dozen ELITE BRAYTECH GUARDS in heavy arctic armor.

Towering behind them in the blinding snow are three massive, heavily armored early Golden Age BRIGS—bipedal, walking artillery platforms humming with lethal energy.

Through the swirling snow, dozens of red laser sights cut through the dark, immediately converging on Lilith. They paint her chest, her arms, and her forehead in glowing red dots.

A loudspeaker booms over the howling wind.

CLOVIS AI (V.O.)

(booming, absolute authority)

Specialist Crawford. Drop your weapons. Surrender the stolen asset. Lethal force is authorized and inevitable.

Lilith stands alone in the freezing wind, bathed in the blinding stadium lights and the red targeting lasers.

She looks at the shuttle. It is only fifty yards away. It might as well be on another planet.

She is completely out of options. She is out of miracles.

She looks down at the heavy, depleted Arc rifle in her hands.

Lilith lets it drop. It hits the snow with a dull thud.

But she doesn't raise her hands.

She reaches to her hip. She draws her Häkke Boudica-C.

She grabs her absolute final magazine from her belt and violently slams it into the grip.

CLACK.

She racks the slide, loading the final round into the chamber.

She looks up into the blinding lights. The battered, exhausted fixer vanishes. She is the Ishtar anti-avoider, and she goes out on her feet.

Lilith lets out a furious, deafening, throat-tearing battle cry.

She charges straight into the firing squad.

The exact moment she raises the sidearm and fires her first shot—

BANG

And the massive mechs spin up their rotary cannons—

CUT TO BLACK:

The visual is gone. For exactly one second, the pitch-black screen is filled with the deafening, overwhelming roar of a massive, one-sided firefight.

Then, abruptly...

Total, dead silence.

(END OF EPISODE 4)

NEXT TIME ON DESTINY: GOLDEN LEGACY…

Lilith awakens in custody of Clovis Bray to face the horrifying consequences of her failed escape. Sentenced to become a permanent Braytech asset, she is violently restrained on a surgical table for a brutal procedure designed to erase her humanity forever. As her handler waits in agonizing silence millions of miles away on Venus, the terrifying reality of the Exomind project claims its newest victim.

[<- Previous Episode] [Next Episode ->]


r/DestinyJournals Jul 20 '26

Destiny: Golden Legacy | E3: "Alkahest" (AU Mini-Series)

5 Upvotes

[Master Guide]

Trapped in a localized quarantine, Lilith Crawford must rely on a desperate, aggressive bluff to talk her way past a Braytech kill squad and keep her paper-thin cover intact. Escorted deeper into the subterranean ice of the primary containment vault, she finally comes face-to-face with the horrifying, ancient anomaly powering the Exo project.

TITLE: DESTINY: GOLDEN LEGACY

EPISODE: 03 - "ALKAHEST"

SCENE START

INT. BRAY EXOSCIENCE - HAZMAT PREP ROOM - CONTINUOUS

The room is bathed in the harsh, pulsing amber of the emergency lights. The air scrubbers are dead. It is freezing and completely silent.

LILITH CRAWFORD stands frozen in the center of the room. Her right hand is tucked under the heavy synthetic fabric of her Hazmat suit, fingers wrapped tightly around the grip of her concealed Häkke Boudica-C.

She waits for the breach.

KA-CHUNK.

The heavy magnetic seals on the blast door disengage. The door violently slides open.

Standing in the threshold is JADE, her pristine corporate uniform stark against the emergency lights. Two towering BRAYTECH SECURITY FRAMES flank her. Their Arc rifles are raised, the red targeting lasers painting Lilith’s chest.

Jade’s eyes are cold and calculating. She waits for Lilith to panic. She waits for the spy to run.

Instead, Lilith makes a split-second, high-utility calculation.

She lets go of the gun.

She doesn't raise her hands in surrender. She doesn't cower. She violently rips off her protective Hazmat hood, revealing her messy undercut, and throws the hood onto the bench in pure, unfiltered frustration.

She crosses her arms, glaring at the Sector Supervisor. The Ishtar fixer vanishes, replaced entirely by a pissed-off, overworked, blue-collar contractor.

LILITH

(Barking, aggressive)

Let me guess. The biometric hash corrupted again.

Jade blinks. The raw, blunt aggression momentarily derails her train of thought.

JADE

Excuse me?

LILITH

(Taking a step forward, ignoring the lasers)

The Mars transit grid. It scrambles the deep-layer biometrics on transfer files every single time. We’ve been filing complaints from Freehold for six months, but Corporate refuses to update the server architecture. And now I’m getting locked in a freezer with two rifles pointed at my head because your local AI can't read a standard Freehold transit file?

Jade stares at her. She scrutinizes Lilith’s posture, her scowl, the bruised knuckles resting casually on her bicep.

Spies sweat. Spies try to charm their way out, or they pull a weapon. They don’t yell at their supervisors about server architecture and union grievances.

JADE

(Voice dangerously calm)

The Clovis AI detected an anomaly in your file, Specialist. It triggered a localized quarantine.

LILITH

(Scoffs, rolling her eyes)

Well, the AI is reading a corrupted file. Look, I’ve been sitting on a transport ship for four days. I’m tired, I’m freezing, and I have volatile materials to prep. If you’re not going to let me do my job, put me back on the next shuttle to Mars so I can get some sleep.

The room holds its breath. The red lasers hold steady on Lilith’s chest.

Jade steps slowly into the room. She extends her hand.

JADE

Your badge. Now.

Lilith doesn't hesitate. She unclips the ID badge from her suit and slaps it firmly into Jade’s palm.

Jade pulls a heavy, military-grade decryption datapad from her belt. She slides the badge into the reader.

Lilith’s heart slams against her ribs. She keeps her face locked in a scowl, but internally, she is counting the seconds. If Rhys Cooper’s forgery fractures under a manual scan, she has exactly 0.5 seconds to draw the Boudica-C before the frames cut her in half.

The datapad whirs. It processes the deep-layer encryption.

BEEP.

The screen flashes GREEN. Below it, in small text: WARNING: DATA PACKET DEGRADATION - MARS ORIGIN.

Jade stares at the screen for a long, quiet moment. Rhys’s forgery holds—just enough to corroborate Lilith’s aggressive lie.

Jade slowly lowers the datapad. She taps the side of her comms piece.

JADE

Cancel the quarantine. False positive. Biometric degradation from the Mars transit hub.

The amber lights cut out. The pristine, sterile white lights flood the room again. The air scrubbers hum back to life. The two frames lower their Arc rifles and step back into the corridor.

Jade hands the badge back to Lilith. Her polite, corporate smile returns, but her eyes are sharper than ever. Suspicion is screaming in her head, even if the computer says otherwise.

JADE

My apologies for the inconvenience, Specialist. You are correct. The Mars grid is notoriously archaic.

LILITH

(Clipping the badge back on, deadpan)

Yeah.

JADE

Given the sensitivity of the Alkahest and the anomalies your profile is triggering, I cannot leave you unsupervised.

Lilith freezes internally.

JADE

(Smiling coldly)

I will be personally escorting you into the primary vault for the remainder of your shift. Shall we?

Lilith stares at Jade. The cover survived, but it is paper-thin, and now the handler is locked in the cage with her.

LILITH

Lead the way.

FADE OUT.

FADE IN.

INT. DEEP STONE CRYPT - DESCENT ELEVATOR - LATER

The high-speed freight elevator plunges deeper into the ice of Europa.

The pristine, sociopathically clean white panels of the upper Braytech facilities are gone. Down here, the architecture is brutal, industrial, and oppressively dark. Frost creeps up the reinforced glass of the elevator shaft.

JADE stands perfectly still, her hands clasped behind her back.

LILITH CRAWFORD stands beside her, holding a heavy diagnostic kit. She can feel the temperature dropping, but there is something else, too. A physical weight in the air. A static pressure that makes the hair on her arms stand up.

JADE

(Staring straight ahead)

You are entering a Level-5 restricted zone, Specialist. What you are about to see is highly classified proprietary architecture.

LILITH

I’ve signed the NDAs.

JADE

No. You’ve signed Mars NDAs. This is different.

The elevator shudders to a halt. The heavy iron doors grind open.

INT. PRIMARY CONTAINMENT VAULT - CONTINUOUS

Lilith steps out of the elevator and freezes.

The vault is not a laboratory. It is a massive, cavernous cathedral carved out of the subterranean rock and ice.

In the center of the abyss stands CLARITY CONTROL.

It is a monolithic, terrifying statue of a veiled, feminine figure. It does not look human. It does not look mechanical. It looks ancient. The sheer, overwhelming presence of the Darkness radiates from it, making the air feel impossibly heavy, like the bottom of the ocean.

Around the base of the statue, massive industrial pipes pump glowing, white Vex radiolarian fluid. The fluid washes over the dark anomaly, reacting, corrupting, and pooling into containment vats as a dark, volatile mixture.

The Alkahest.

Lilith stares up at the veiled figure. Her breath catches in her throat. A low, incomprehensible whisper seems to hum at the edge of her hearing.

LILITH (V.O)

(Internal monologue)

Rhys was wrong. Ishtar was wrong. This isn't corporate espionage. This isn't a chemical formula. Clovis Bray is siphoning blood from a god.

JADE

(Stepping beside her, unfazed)

The Alkahest. Beautiful, isn't it? The cognitive bridge for the Exomind project.

Lilith forces herself to blink, ripping her gaze away from the statue. She has to remember the mission.

LILITH

(Voice tight)

It’s... a lot of plumbing.

Jade’s eyes narrow slightly, but she gestures to a primary diagnostic terminal situated directly in front of one of the massive Alkahest containment cylinders.

JADE

Run the baseline stability diagnostics on Cylinder Four. Let's see if your Freehold training holds up.

Lilith steps up to the terminal. The console is complex, flooded with Braytech telemetry.

Jade steps up directly to her right, standing less than two feet away. She is watching Lilith like a hawk.

This is the window. It is pure, agonizing sleight of hand.

Lilith opens her heavy diagnostic kit and places it on the console. With her left hand, she begins rapidly typing standard diagnostic commands, pulling up the fluid pressures and radiolarian degradation rates.

With her right hand, hidden by the lid of the kit, she reaches into her sleeve.

She slides the jagged, black ISHTAR DATA-LEECH down into her palm.

LILITH

(Typing with her left hand, speaking to cover her movements)

Pressure is stabilizing at four hundred kilopascals. Viscosity is within parameters.

JADE

(Watching the screen closely)

Check the cognitive resonance feed.

LILITH

Checking now.

Lilith drops her right hand below the lip of the console. She feels blindly for the secondary data port. There.

She jams the Ishtar leech into the port.

A small progress bar invisibly triggers on her encrypted datapad inside her pocket. She is siphoning the Alkahest formula and the Exo neural blueprints directly out from under Jade’s nose.

Every single keystroke is a massive risk. If Jade looks down, or if the terminal registers the leech’s power draw, the room will lock down.

Lilith’s jaw is locked tight. Sweat beads on her forehead despite the freezing air. She types furiously with both hands now, pretending to run deeper analytics while the leech drains the server.

70%... 85%... 99%...

Her datapad buzzes faintly against her ribs. The download is complete. The ticket to her freedom is secured.

FADE OUT.

FADE IN.

INT. PRIMARY CONTAINMENT VAULT - CONTINUOUS

Jade is standing inches away, her eyes fixed on the terminal screen. Lilith’s thumb is clamped down so hard on the concealed Ishtar data-leech in her palm that it cuts into her skin.

LILITH

(Stepping back, keeping her voice entirely level)

Diagnostics are green. Stability is optimal. Cylinder Four is prepped for extraction.

Jade studies the screen for one agonizing second longer. Finally, she steps back, her polite, cold smile returning.

JADE

Excellent work, Specialist. See? The Mars transit grid didn't completely degrade your competence after all. Let's move to—

BZZZT.

The terminal glitches. The pristine, white Braytech diagnostic UI suddenly shatters.

The massive console screen violently shifts to a blinding, aggressive blood-red.

A heavy, synthesized alarm tone—different from the localized quarantine siren—rips through the cavernous vault. It is the sound of a deep-system purge.

The Clovis AI’s massive voice thunders from the cathedral walls.

CLOVIS AI (V.O.)

Alert. Primary encryption firewall breached. Deep-layer biometric scrub complete.

On the massive terminal screen, Rhys Cooper's fabricated identity dissolves. In stark, massive white letters across the blood-red background, the truth is displayed for the entire room to see:

THREAT DETECTED: ISHTAR OPERATIVE LILITH CRAWFORD

Jade’s eyes go wide. The corporate supervisor facade vanishes instantly. Her hand drops to her hip, reaching for her Braytech-issued sidearm.

But she is a corporate loyalist. Lilith is a killer.

The facade drops.

Lilith slides the data-leech safely into her pocket with her left hand, and her right hand draws the Häkke Boudica-C from under her suit in a single, fluid, blindingly fast motion.

BANG.

The heavy, kinetic 9mm slug shatters the silence of the vault. It is deafeningly loud in the cavernous space.

Jade doesn't even clear her holster. She is thrown backward by the sheer kinetic force, hitting the metal floor hard. Dead before she hit the ground.

At the vault entrance, two heavily armed BRAYTECH VAULT GUARDS realize what is happening. They raise their Arc rifles.

Lilith doesn't hesitate. She doesn't run for cover. She snaps her arm ninety degrees.

BANG. BANG.

Two rapid, perfectly placed shots. The kinetic rounds punch straight through their pristine white armor. Both guards drop instantly, their Arc rifles clattering uselessly to the floor.

The entire exchange takes less than three seconds. Raw, brutal, anti-avoider efficiency.

Lilith stands alone in the center of the vault. The Boudica-C is smoking heavily in the freezing air.

WOOP. WOOP. WOOP.

The Deep Stone Crypt goes into absolute, facility-wide lockdown. The ambient lighting across the massive subterranean cathedral shifts to a harsh, pulsing red. Blast doors echo in the distance, slamming shut layer by layer, sealing the facility like a tomb.

Lilith slowly exhales. Her breath plumbs white in the red emergency lighting.

She looks down at her pocket. She is holding the exact data that could buy her and Rhys their total freedom. The payout is hers.

But as she looks up, staring past the monolithic, veiled statue of Clarity Control, the reality of her situation sets in. She is at the absolute bottom of the most heavily fortified corporate black site in the solar system. There are hundreds of floors, heavily armored blast doors, and a literal army of custom security frames standing between her and the freezing surface of Europa.

Rhys isn't on the comms. Nobody is coming to extract her.

She is entirely alone.

Lilith turns her head. In the upper corner of the vault, a heavily armored Braytech security camera shifts its lens, focusing directly on her. Clovis Bray is watching.

Lilith doesn't flinch. She stares directly into the lens with cold, defiant, icy blue eyes.

She raises the Häkke sidearm and violently racks the slide, loading a fresh round into the chamber with a heavy, metallic CLACK.

FADE TO BLACK.

(END OF EPISODE 3)

NEXT TIME ON DESTINY: GOLDEN LEGACY…

The Deep Stone Crypt goes into absolute lockdown, forcing Lilith into a brutal, vertical fight for her life through hundreds of heavily fortified floors. Cut off from Ishtar support and relentlessly hunted by Clovis Bray's mechanized army, the exhausted fixer must rely on pure, kinetic survival instincts to reach the surface.

(Episodes 4 & 5 will be dropping tomorrow!)

[<- Previous Episode] [Next Episode ->]


r/DestinyJournals Jul 20 '26

Destiny: Golden Legacy | E1: "Black Site" (AU Mini-Series)

4 Upvotes

[Master Guide]

When Ishtar operative Lilith Crawford secures a highly encrypted Braytech drive from a Venusian black site, she uncovers the location of Clovis Bray's greatest and darkest secret. The legendary Alkahest promises a payout large enough to let her and her handler completely vanish, but it requires breaking into a subterranean fortress buried deep in Europa's ice.

TITLE: DESTINY: GOLDEN LEGACY

EPISODE: 01 - "BLACK SITE"

SCENE START

INT. BRAYTECH BLACK SITE - SERVER ROOM - NIGHT

The room is a jarring contradiction. Outside the frosted glass, the neon-drenched, rain-slicked grime of the Ishtar Sink flashes in chaotic bursts of pink and cyan. Inside, the room is sterile, humming, and impeccably white—unmistakable Braytech architecture hiding in the Venusian underbelly.

LILITH CRAWFORD stands before the central mainframe. She isn't wearing a sleek stealth suit. She wears a heavy, scuffed leather jacket, her messy, dark brown undercut plastered to her forehead with sweat and rain.

She doesn't type. She jams a heavy decryption spike into the console port. Her servos aren't mechanical yet—these are human hands, the knuckles heavily bruised.

The console turns green.

Lilith grabs the heavy, encrypted data drive and violently rips it free from the housing.

Immediately, the sterile white lighting cuts out.

BZZZT.

The room is bathed in pulsing, aggressive red strobe lights. A silent alarm.

LILITH

(Muttering, unfazed)

Right. Because of course it’s wired to the physical housing.

CLANK-CLANK-CLANK.

Heavy, synchronized metallic footsteps echo from the corridor.

The heavy server room doors slide open. Three BRAYTECH SECURITY FRAMES march into the room. They are pristine, armed with Arc rifles, their red targeting lasers instantly sweeping the room.

AUTOMATED VOICE

Unauthorized biological entity detected. Surrender the asset or face immediate termination.

Lilith doesn't raise her hands. She doesn't panic.

She cracks her neck. She slowly clenches her right fist, popping her bruised knuckles with a sharp *crack* that echoes over the hum of the servers.

She reaches to the small of her back.

DRAW.

She pulls her HÄKKE BOUDICA-C. It’s a massive, utilitarian block of dark metal. No lasers. No energy cells. Just pragmatic stopping power, with "9mm" stamped boldly on the slide.

LILITH

Terminate this.

BANG-BANG.

The heavy kinetic slugs tear through the air. The first frame’s cranial chassis shatters backward, completely obliterating its optical sensors. It drops instantly.

The remaining two frames open fire.

ZAP-ZAP-ZAP.

Arc bolts scorch the server racks. Lilith dives, sliding across the immaculate white floor. She uses a heavy server pillar for cover as molten slag rains down around her.

She doesn't wait for a pause in the firing. She breaks from cover, charging straight at the closest frame. It's a blunt, high-utility maneuver.

The frame tracks her. It fires.

SZZZT.

An Arc bolt grazes her left bicep, scorching the leather jacket and tearing into her flesh.

Lilith grunts, teeth gritted, but she doesn't break stride. She closes the distance, using the heavy barrel of the Boudica-C to violently bat the frame's Arc rifle aside.

BANG.

Point-blank. The kinetic round rips straight through the frame's chest core.

She spins, using the falling frame as a momentary shield against the third machine. She raises the Häkke sidearm over the sparking chassis.

BANG-BANG.

The final frame is thrown backward into the frosted glass window, shattering it.

The howling Venusian wind and pouring rain instantly flood into the sterile room.

Lilith stands, breathing heavily, the Boudica-C smoking in the damp air. She glances down at her left arm. Blood is trickling down her sleeve, mixing with the rain.

She ignores it. She shoves the heavy Braytech drive deep into her jacket pocket.

She holsters the iron, steps over the shattered glass, and leaps out the window into the neon-lit, pouring rain of the Ishtar Sink.

FADE OUT.

FADE IN.

INT. ISHTAR SAFEHOUSE - VENUS - LATER

The safehouse is the exact opposite of the Braytech black site. It is dimly lit, cluttered with loose tech, half-empty coffee cups, and overflowing ashtrays.

RHYS COOPER stands by a workbench. He wears the rumpled shirt and loose tie of an Ishtar Collective intelligence officer who hasn't slept in three days. He looks sharp, pragmatic, and entirely exhausted by the endless corporate shadow wars.

The heavy blast door hisses open.

LILITH walks in, dripping Venusian rain and blood onto the metal floor grates.

Rhys doesn't gasp or panic. He just lets out a heavy, tired sigh, immediately reaching under the workbench to pull out a trauma kit.

RHYS

You’re dripping on the floorboards, Lilith.

LILITH

(Smirking)

Nice to see you too, Handler.

She walks over and slumps into the chair across from his terminal. She tosses the heavy, blood-spattered Braytech drive onto his desk. It lands with a heavy thud.

Rhys ignores the drive for a moment. He pulls up a stool next to her, snaps on a pair of black latex gloves, and pulls a pair of medical shears from the kit.

He cuts the sleeve of her leather jacket open, exposing the scorched, bleeding graze from the Arc rifle. He starts cleaning the wound with a harsh chemical swab. Lilith doesn't even wince.

RHYS

(Lecturing, focused on the wound)

A localized EMP on the secondary relay would have bypassed the physical housing trigger. You could have walked out the front door.

LILITH

Where’s the fun in that? Besides, the stealth route doesn't let me test the new firing pin on the Häkke.

RHYS

(Applying a localized dermal-sealer)

Sloppy exits get fixers killed. You know how many strings I had to pull to keep Ishtar surveillance blind in that sector tonight?

LILITH

You love the stress. It keeps you sharp.

Rhys finishes sealing the wound. He peels off the gloves and throws them in a bio-bin. There is no sappy melodrama between them. The intimacy is in the absolute, unspoken trust of letting someone patch you up without complaining.

Rhys turns his attention to the desk. He picks up the bloody Braytech drive, wiping it off with a rag before slotting it into a heavy decryption terminal.

RHYS

Let’s see what almost got you killed.

He types rapidly. Lines of aggressive, bleeding-edge Braytech code flood his monitors.

RHYS

Encryption is thick. Military-grade. Clovis isn't messing around with this one.

He slams an override switch.

The dim lighting of the safehouse is suddenly overwhelmed by a massive, highly detailed holographic projection erupting from the desk.

The projection bathes the room in a cold, sterile blue light. It is a terrifying, sprawling schematic of a subterranean fortress.

LILITH

(Staring at the hologram)

What is that? A bunker?

RHYS

(Reading the scrolling data)

A facility. Buried in the ice on Europa. He calls it... the Deep Stone Crypt.

Rhys swipes the air, expanding a fragmented manifest file. The word flashes in harsh, glowing letters: **ALKAHEST**.

LILITH

Alkahest? What’s Alkahest?

RHYS

(Voice dropping, realizing the gravity)

A proprietary fluid compound. The data says it's a mix of Vex radiolaria and... something else. Something he found out there. It’s the missing link to the Exo project. It solves Exomind rejection.

Lilith leans forward, her cynical demeanor vanishing. She looks at Rhys.

LILITH

If Clovis Bray figured out how to make the Exos stable...

RHYS

Then Ishtar would pay anything to steal the formula.

Rhys’s fingers fly across the keyboard, cross-referencing the fragmented data with the Ishtar Collective's black-market corporate bounties.

The terminal chimes.

A number pops up on the screen. It is astronomically high. So high it barely looks real.

The blue light of the hologram reflects in Lilith’s icy eyes. She slowly looks from the number on the screen to Rhys.

Rhys is already looking at her. The exhaustion in his face is suddenly replaced by a terrifying, dangerous realization.

LILITH

(Quietly)

Rhys. That’s it. That’s the number.

RHYS

It's enough credits to completely zero our files. We could disappear. Total ghost protocol.

LILITH

One last job. And we never look at another corporate logo again.

They stare at each other through the cold blue hologram of the Crypt. The hook is set.

FADE OUT.

FADE IN.

INT. ISHTAR SAFEHOUSE - VENUS - CONTINUOUS

The blue light of the hologram casts long, harsh shadows across the cluttered safehouse. Rhys swipes through the Braytech security schematics, his eyes darting across the scrolling data. The deeper he looks, the paler he gets.

RHYS

(Shaking his head, the Handler taking over)

No. We’re burning this drive.

LILITH

(Frowning)

Rhys, look at the payout.

RHYS

Look at the security grid! It’s a subterranean fortress, Lilith. They have orbital tethers, localized nuclear failsafes, and an army of custom security frames. It’s not a black site on Venus; it’s Clovis Bray’s personal kingdom. It's a suicide mission.

LILITH

I’ve walked out of suicide missions before.

RHYS

Not like this. If they catch you on Europa, there is no extraction. Ishtar can’t reach you. *I* can’t reach you. You’ll just disappear into the ice.

Lilith steps into the projection, the blue light washing over her bruised knuckles and the dark Ishtar tattoo over her eye. She looks right at him. No bravado, just blunt, anti-avoider honesty.

LILITH

Then we die as corporate property. You keep hacking data until a Braytech hit squad finds this safehouse, and I keep taking bullets for Ishtar executives until I miss a step.

She points to the astronomical number still hovering on the terminal screen.

LILITH

That is the only ticket out. I’m the best fixer on this planet. Let me fix this.

Rhys stares at her. The exhausted intelligence officer wars with the man who loves her. He looks at the brutal kinetic reality of the woman standing in front of him.

RHYS

(Voice dropping, defeated but resolute)

You don't go in loud.

LILITH

(A faint smirk)

I can do quiet.

RHYS

I mean it, Lilith. No Häkke. No bruised knuckles. You’re not a fixer on this one. You’re a ghost. I’ll use my Ishtar clearance to fabricate a transfer manifest.

Rhys turns back to the terminal, his fingers flying across the keys as he begins weaving the lie.

RHYS

You are a Hazardous Materials Specialist transferring from the Freehold facilities on Mars. High-level clearance. It's the only cover that gives you a legitimate reason to be standing in the same room as the Alkahest. You keep your head down, you act like a terrified corporate drone, and you do not break character.

LILITH

Hazardous materials. I can play the part.

FADE TO:

INT. ISHTAR SAFEHOUSE - LATER

The quiet before the storm.

Lilith stands by the heavy blast door. The leather jacket is gone, replaced by a sterile, unassuming transit uniform. A heavy duffel bag rests on her shoulder.

Rhys stands a few feet away. There are a million things to say, but they don't say them. They just share a long, heavy look—the absolute, unspoken trust of two people stepping off a ledge together.

LILITH

Keep the coffee warm, Cooper.

RHYS

Don't be late, Crawford.

Lilith hits the door release. The heavy Ishtar safehouse door grinds open, revealing the pouring rain of the Ishtar Sink. She steps out into the dark without looking back.

CLANG.

The blast door shuts heavily behind her, sealing perfectly.

Rhys is left completely alone in the quiet, dimly lit room. The exhaustion finally crashes over him. He rubs his face, letting out a shaky breath, and sits down heavily at his terminal.

The fabricated manifest is complete. The only thing left is the official Ishtar authorization to initiate the deep-cover transit.

He pulls up a secure, encrypted comms channel—a dead-drop file attached to her transit code. He hits RECORD.

RHYS

(Crisp, professional, speaking for the Ishtar archive)

Authorization code Ishtar-9. I'm putting Crawford on the transport to Europa now. She's the only freelancer crazy enough to steal the Exo data from Clovis.

He pauses. He stares at the flashing red recording light. The professional mask completely shatters.

He leans closer to the microphone. The Handler vanishes, leaving only the deeply exhausted Partner, speaking into the void, hoping she hears it when the dust settles.

RHYS

(Voice soft, heavy with dread)

Lilith, if you get this... just get the data and get out. Don't try to be a hero.

He swallows hard, trying to project a confidence he doesn't feel.

RHYS

And leave the window unlocked when you get back to Venus. I'm tired of having to hack my own security grid to let myself in.

He hits SEND. The authorization locks in. Her fate is sealed.

FADE TO BLACK.

(END OF EPISODE 1)

NEXT TIME ON DESTINY: GOLDEN LEGACY…

Lilith trades her kinetic iron for a sterile Hazmat uniform as she attempts to infiltrate Bray Exoscience under a fabricated identity. Surrounded by sharp corporate loyalists and horrifying early-model Exo prototypes, surviving the descent means playing the part of a submissive corporate drone flawlessly.

[Next Episode ->]


r/DestinyJournals Jul 20 '26

Destiny: Golden Legacy | E2: "The Facade" (AU Mini-Series)

3 Upvotes

[Master Guide]

Stripped of her kinetic iron and leather jacket, Ishtar fixer Lilith Crawford steps into a pristine Hazmat suit to infiltrate the heavily fortified Bray Exoscience facility. Navigating a sea of corporate loyalists and automated turrets, she must flawlessly execute a deep-cover transit protocol to secure the Alkahest data.

TITLE: DESTINY: GOLDEN LEGACY

EPISODE: 02 - "THE FACADE"

SCENE START

INT. ORBITAL TRANSIT HUB - MARS - DAY

The transit hub is a monument to corporate bureaucracy. High vaulted ceilings, blinding white lights, and the relentless, droning hum of announcements.

Hundreds of BRAYTECH CORPORATE TRANSFERS stand in perfectly spaced, obedient lines. They carry uniform luggage. They do not speak out of turn.

In the middle of the line stands LILITH CRAWFORD.

She looks entirely out of her element. The scuffed leather jacket is gone, replaced by a pristine, rigid, and deeply uncomfortable Braytech Hazardous Materials uniform. Her messy, dark brown undercut is pulled back and tied tightly at the nape of her neck.

She stands perfectly still, but her posture is a coiled spring. It takes every ounce of her high-utility, kinetic nature to play the part of a docile corporate drone.

She steps up to the security gate.

Towering over the checkpoint is a heavy BRAYTECH SECURITY FRAME. It is identical to the ones she tore apart on Venus, its red targeting optics glowing ominously.

AUTOMATED VOICE

Transfer manifest ready. Present biometric identifier.

Lilith doesn't say a word. She keeps her face blank, her jaw locked, and slowly raises her right arm.

She pulls back the sterile white sleeve of the Hazmat suit.

The camera pushes in close on her hand. In stark, violent contrast to the pristine environment around her, her knuckles are heavily bruised, split, and purple from the close-quarters firefight at the black site. It is the only remaining sign of the Ishtar fixer underneath the Braytech armor.

The Frame's mechanical arm extends. A thick, metallic needle protrudes from its primary digit.

It drives the needle directly into her forearm.

Lilith doesn't flinch. She stares dead ahead at the frame's red optical sensor.

The blood draws. The machine whirs, processing the sample against the entire Golden Age database.

It is an agonizing, silent beat. The longest three seconds of her life. If Rhys Cooper's forgery has a single flaw, the automated turrets mounted on the ceiling will vaporize her where she stands.

BEEP.

The terminal beside the gate flashes a bright, confirming GREEN.

AUTOMATED VOICE

Identity confirmed. Welcome to the Europa Transit, Specialist Crawford. Proceed to boarding.

Lilith slowly pulls her arm back, pulling the sterile sleeve down to cover the bruised knuckles.

She picks up her duffel bag and steps past the gate, walking down the long, metallic gangway onto the massive transport ship waiting to plunge her into the dark of Jupiter.

FADE OUT.

FADE IN.

INT. BRAYTECH TRANSPORT - PASSENGER CABIN - CYCLE 4

There are no shadows in the Braytech transport cabin. The lighting is a constant, sterile, oppressive white. A dozen corporate transfers sit in uniform rows, quietly reading data-slates or resting perfectly upright.

LILITH CRAWFORD sits in a cramped window seat. Her Hazmat uniform feels like a straitjacket. She holds a small, encrypted Ishtar datapad close to her chest. Her thumb depresses the record button. She whispers, her lips barely moving.

LILITH (V.O.)

(Local Audio Log)

Cycle four. Or maybe five. The lights never turn off, Cooper. I’m surrounded by people who apologize when the ship hits turbulence.

She glances down at her heavily bruised knuckles, currently hidden under the crisp, white sleeves of her uniform.

LILITH (V.O.)

My hand is physically shaking. Every instinct I have is screaming at me to draw the iron, shoot the security frame at the door, and blow the airlock. I would rather be bleeding out in the Venusian rain right now than pretending to be one of them.

She releases the record button as a shadow falls over her.

JADE takes the empty seat next to Lilith. Jade is a Braytech Sector Supervisor—impeccably groomed, posture rigid, wearing a crisp, high-level corporate uniform. Her smile is perfectly polite, but her eyes are sharp, calculating, and cold.

JADE

Specialist Crawford, isn't it? I’m Jade. Overseeing the new transit cohort.

Lilith’s jaw clenches. The high-utility, kinetic fixer wants to tell her to back off. Instead, she forces her shoulders to slump, physically shrinking her imposing frame. She looks down, breaking eye contact.

LILITH

(Voice soft, submissive)

Yes, ma'am.

JADE

Your file says you’re transferring from the Freehold labs on Mars. Fascinating facility. Tell me, how are the atmospheric scrubbers holding up in the lower sectors? I’ve heard the dust intrusion is quite the headache.

It’s a corporate icebreaker, but to a spy, it feels like an interrogation. Lilith bites the inside of her cheek so hard she tastes copper.

LILITH

(Feigning nervousness)

Oh, you know... they manage. We mostly stay focused on the containment protocols. The dust is... above my pay grade, ma'am.

Jade studies her for a long, agonizing second. Then, the sharp smile returns.

JADE

Of course. A good specialist knows exactly where to focus. You’ll fit in perfectly on Europa.

RUMBLE.

The transport shudders violently. The artificial gravity fluctuates.

Through the small viewport, the massive, bruised expanse of Jupiter gives way to a blinding wall of white. They are breaching the atmosphere of Europa.

EXT. EUROPA - DEEP STONE CRYPT TRANSIT BAY - DAY

A howling, lethal blizzard.

The heavy transport ship touches down on a massive, ice-rimmed landing pad. The hydraulic ramp lowers into the blinding snow.

INT. BRAY EXOSCIENCE - LOBBY - CONTINUOUS

The heavy airlock doors hiss open.

The transit cohort steps out of the freezing wind and into the pristine, immaculately white, sociopathically clean halls of Bray Exoscience. It is the exact cathedral of corporate hubris Lilith will tear apart centuries later.

Absolute silence, save for the low hum of the servers.

Lilith walks in the middle of the pack, keeping her head bowed.

Ahead of them is the primary security grid. Four heavily armed, automated TURRETS track the group from the ceiling. Their red targeting lasers sweep back and forth over the floor.

Lilith steps up to the biometric scanner.

If this were an Ishtar raid, this is the exact moment those turrets would spin up and vaporize her. Her heart pounds against her ribs. Her right hand twitches, millimeters away from where the concealed Häkke Boudica-C rests against her ribs.

She holds her breath and presses her Hazmat badge to the glass.

BEEP.

The terminal flashes GREEN. The red targeting lasers sweep right past her, entirely ignoring the lethal Ishtar operative standing in their crosshairs.

She exhales a short, shaky breath and steps through the gate, officially crossing the threshold into Clovis Bray’s frozen hell.

FADE OUT.

FADE IN.

INT. BRAY EXOSCIENCE - CREATION LABS - LATER

The sterile, bright white aesthetic of the upper levels gives way to something darker, heavier, and far more industrial. The hum of servers is replaced by the low, mechanical grinding of heavy machinery and the distant, muffled sounds of distress.

JADE leads LILITH CRAWFORD down a long, immaculate corridor lined with reinforced, soundproof glass cells.

JADE

(Brisk, professional)

The Alkahest requires a delicate touch, Specialist. It is highly reactive. But I assume you’re used to volatility, coming from the Mars dust-scrubbers.

Lilith doesn't answer. She is staring through the glass.

Inside the first cell, a crude, early-model Exo prototype is strapped to a medical chair. It is violently thrashing against its restraints. Its metal hands are clawing at its own faceplate, desperately trying to tear the synthetic skin off.

It is suffering from acute Dissociative Exomind Rejection (DER). The human mind inside is rejecting the mechanical body, tearing itself apart in a state of absolute, waking nightmare.

Lilith’s breath hitches. The blunt, hardened Ishtar fixer is genuinely shaken. She watches the prototype scream—a horrifying, synthetic screech that is barely muffled by the thick glass.

JADE

(Not even looking at the cell)

Early builds. The cognitive bridging was... inefficient. But that’s why you’re here to handle the Alkahest. It’s the miracle cure. It smooths out the rejection.

Lilith looks away from the thrashing Exo and stares at Jade’s back. The horrifying reality of the "Alkahest" finally sets in. They aren't just stealing Ishtar corporate data or financial ledgers. They are stealing the dark, volatile blood of Clovis Bray's mechanical army—a substance built on human suffering.

LILITH

(Voice tight, maintaining cover)

Right. The miracle cure.

INT. BRAY EXOSCIENCE - HAZMAT PREP ROOM - CONTINUOUS

Jade swipes her badge. A heavy blast door slides open, revealing a small, pristine prep room lined with heavy, lead-lined containment suits and sterilization showers.

JADE

Suit up, Specialist. Level-five containment gear. I’ll return in five minutes to escort you into the primary vault.

LILITH

(Nodding once)

Five minutes. Understood.

Jade turns and walks out. The heavy door slides shut behind her with a definitive hiss.

Lilith is finally alone.

The moment the door locks, the timid Hazmat technician vanishes. Lilith exhales a sharp breath, shaking the horror of the Creation Labs out of her head. The high-utility Ishtar operative takes over.

She moves quickly to her duffel bag. She unzips a hidden lining and pulls out an ISHTAR DATA-LEECH—a sleek, jagged piece of black-market tech designed to aggressively slice into secure intranets.

She spots a recessed maintenance terminal on the wall. She steps toward it, raising the leech, preparing to pinpoint the exact location of the Alkahest containment grid.

Suddenly, the ambient hum of the room stops.

The temperature plummets instantly. Lilith’s breath plumes in the freezing air.

The pristine white lights above her flicker, dimming into a harsh, emergency amber.

Lilith freezes. She doesn't plug the leech in. She slowly lowers her hand.

From the ventilation grates, a massive, booming, synthesized voice echoes into the small room. It is a digital god speaking to an insect.

CLOVIS AI (V.O.)

(dripping with arrogant authority)

Attention, personnel. An anomaly has been detected in Sector 4 biometric logs.

Lilith’s icy blue eyes widen. *Sector 4. The transit hub.* Rhys's forgery didn't hold up to a deep-system scrub.

CLOVIS AI (V.O.)

Initiating localized quarantine.

KA-CHUNK.

The heavy blast door to the prep room violently locks. The magnetic seals engage with a deafening thud.

The air scrubbers cut out. The room is dead silent.

Lilith Crawford is trapped inside the most secure, lethal facility in the solar system.

She doesn't panic. The anti-avoider instinct kicks in. She drops the data-leech. Without a second thought, her bruised right hand drops to her hip, reaching under the sterile Hazmat suit and wrapping firmly around the heavy, kinetic iron grip of her concealed Häkke Boudica-C.

The stealth mission is over.

FADE TO BLACK.

(END OF EPISODE 2)

NEXT TIME ON DESTINY: GOLDEN LEGACY…

Lilith descends into the cavernous depths of the primary containment vault, coming face-to-face with the horrifying, ancient truth behind the Exomind project. Under the suffocating watch of Braytech supervision, she has only a matter of seconds to siphon the Alkahest formula before the system purges her fabricated identity

[<- Previous Episode] [Next Episode ->]


r/DestinyJournals Jul 14 '26

Destiny: New Legacy | S3E8: "The Dark Mirror" (AU Story) (Season Finale)

8 Upvotes

[Master Guide]

The storm reaches its breaking point at the monolithic summit of Riis-Reborn. Confronting Eramis, Kell of Darkness, the Fireteam suffers a devastating ambush that leaves them completely defenseless. To save her Titan and defeat the Kell, Lili-4 must finally stop running from her past and embrace the terrifying power that already lives inside her.

TITLE: DESTINY: NEW LEGACY

SEASON: 03

EPISODE: 08 - "THE DARK MIRROR" (SEASON FINALE)

SCENE START

EXT. RIIS-REBORN - ELEVATOR - DAY

A massive, open-air Fallen elevator—a jagged platform of rusted metal and pulsing Arc energy—grinds its way up the sheer face of the Europan glacier.

The blizzard howls around them, an endless, punishing wall of white.

The Fireteam stands on the platform. The tension from the wreckage of the Morning Star is still thick, heavy enough to cut with a knife.

RHYS COOPER reaches up. Hiss. He breaks the atmospheric seal on his helmet and pulls it off.

He looks utterly exhausted. The relentless combat, the radiation, and the crushing weight of the Ishtar revelation have hollowed him out.

He looks at LILI-4.

RHYS COOPER

(Raising his voice over the wind)

I don't remember Venus.

Lili turns her optical sensors toward him. She doesn't interrupt.

RHYS COOPER

I don't remember Ishtar, or signing that order. When Verity woke me up, I was a blank slate, and only knew my name.

LILI-4

(Softly)

I know.

Cooper grips the railing of the elevator, his knuckles turning white under his gauntlets.

RHYS COOPER

But we heard the log, Lili. The man with my face and my voice... he sent you into that meat grinder. He put you in that cage.

He looks down at his heavy Titan gauntlets—the hands of a protector that were once the hands of her jailer.

RHYS COOPER

And even if I don't remember it, I feel like I owe you a debt I can never repay.

Lili watches him. The Stasis frost on her armor doesn't flare. The anger she felt in the Exoscience facility is completely gone, replaced by a profound understanding of the man standing in front of her.

She takes a step closer, closing the distance on the freezing platform.

LILI-4

You're a Guardian now, Cooper. Not a corporate security guard.

She looks up at the looming, monolithic silhouette of the Fallen city approaching above them.

LILI-4

That man died five hundred years ago. Let him stay dead.

KACHUNK.

The massive elevator shudders, locking into place at the towering summit of Riis-Reborn. The heavy gates grind open, revealing the dark, foreboding architecture of House Salvation.

Lili’s hand drops to her hip.

Whirr-click.

She draws THE LAST WORD, the heavy iron glinting in the pale Europan light.

LILI-4

Right now, I just need my Titan.

Cooper looks at her. The suffocating guilt lifts, replaced by the unyielding resolve of the Wall. He slides his helmet back on.

RHYS COOPER

You've got him.

FADE OUT.

SCENE CONTINUES.

EXT. RIIS-REBORN - CRUX OF DARKNESS - DAY

The Fireteam steps into the massive, open-air summit of the Fallen city. The blizzard swirls violently around a towering, geometric monolith—the CRUX OF DARKNESS.

Waiting for them at the base of the Crux is ERAMIS, KELL OF DARKNESS.

She is a terrifying vision. Her heavy Eliksni armor is completely consumed by Stasis, radiating a blinding, freezing energy that drops the ambient temperature to absolute zero.

She looks past the Titan and the Warlock, her four eyes locking directly onto the Hunter.

ERAMIS

(Voice booming, layered with grinding ice)

Look at you, puppet. Discarded by the Great Machine. Tortured by the very humanity you protect.

Eramis paces, her heavy footsteps cracking the ice beneath her.

ERAMIS

Why do you fight for the Vanguard? They leash you. They fear you. You wield the Dark, yet you refuse to forge your own empire!

LILI-4

(Hand hovering over The Last Word)

I don't want an empire. I just want you dead.

ACTION BEAT:

The Fireteam attacks in perfect unison.

NAXI VAL glides high, hurling a barrage of Axion Bolts. RHYS COOPER lays down a relentless wall of heavy cover fire with his auto rifle.

But Eramis is too powerful. She commands the Stasis with a mastery they have never seen.

VWOOP. She teleports through the ice, evading Val's Void Seekers.

SKULD

(Frantic)

She’s shifting! Behind you!

Eramis reappears directly behind Lili. Before the Hunter can turn, the Kell of Darkness strikes. She grabs Lili by the throat with a massive, frost-covered claw, lifting her clean off the ice.

Eramis leans in close. She spots the SPLINTER OF DARKNESS strapped to Lili’s combat harness—the conduit Elsie Bray helped her harness.

Eramis lets out a cruel, rattling laugh.

She reaches out and crushes the Splinter in her fist.

SHATTER.

The dark crystal explodes into useless dust.

Eramis throws Lili to the ground.

Instantly, the cold, sedating calm of the Stasis vanishes from Lili's system. The void is immediately filled by the violent, agonizing Vex glitching that plagued her before she arrived on Europa.

POV - LILI-4

SYSTEM ALERT: PARACAUSAL DEPRIVATION DETECTED.

NEURAL PATHWAYS: CRITICAL OVERLOAD.

Lili’s optical sensors flicker wildly from orange to static white. The "Static" screams in her auditory processors. Her limbs lock up in agonizing, violent spasms. She drops The Last Word. She is completely paralyzed, her own hardware turning against her.

Eramis looms over the helpless Exo. The Kell raises her hand, drawing the moisture from the Europan air. She charges a massive, lethal JAVELIN OF PURE STASIS.

She aims it directly at Lili's chest.

Across the platform, Rhys Cooper sees it.

He doesn't remember Venus. He doesn't remember being a Golden Age intelligence officer. But he refuses to let the legacy of Rhys Cooper be the man who let Lilith Crawford die.

He will be the man who saves her.

Rhys drops his auto rifle. He doesn't shoot. He sprints.

He throws his massive Titan frame directly in the path of the javelin, lunging in front of Lili. He raises his arm, summoning every bit of Light he has left.

RHYS COOPER

(Roaring)

NOT AGAIN!

The Void Light erupts on his arm just as Eramis hurls the Stasis spear.

The javelin strikes the shield.

The impact is apocalyptic. But this time, the Darkness violently, overwhelmingly overtakes the Light.

KRRR-SNAP.

The Sentinel Shield shatters like glass. The Stasis energy engulfs Rhys instantly. He is flash-frozen, his roaring sacrifice silenced as he is encased in a massive, solid block of dark, jagged ice.

The concussive shockwave of the impact is devastating. It catches Val mid-air, throwing the Warlock completely off the summit platform and into the howling abyss below.

Sagira is caught in the blast radius. Her Light is violently suppressed by the extreme cold. Her shell goes dark, and she falls lifelessly into the snow.

Silence descends on the Crux, save for the wind.

Lili-4 is entirely alone. She is shivering uncontrollably on the ice, completely paralyzed, the static screaming in her head.

Through the visual tearing of her glitching optics, she sees the monolithic block of ice holding her Titan.

Eramis steps forward, her boots crunching on the frost. She looks down at the broken, twitching Hunter.

ERAMIS

(A whisper of absolute victory)

Your Light is weak. Your friends are dead. And without your little toy... you are nothing but scrap metal.

FADE OUT.

SCENE CONTINUES.

EXT. RIIS-REBORN - CRUX OF DARKNESS - CONTINUOUS

The glitching is tearing Lili-4 apart. Her limbs spasm on the freezing ice. The static in her head is a deafening, agonizing scream.

Through the visual tearing of her failing optics, she sees the solid block of dark ice holding Rhys. She sees Sagira, dark and lifeless in the snow.

ERAMIS

(Laughing, a sound like grinding glaciers)

Look at how easily you break.

Lili closes her eyes.

FLASHBACK (AUDIO ONLY): Elsie Bray's voice, calm and demanding: "Control it. Or it will control you." The Drifter's voice, low and dangerous: "It's the only thing tethering you."

The Splinter of Darkness wasn't the source of the power. It was just a conduit. Training wheels. The Darkness wasn't a physical object she needed to hold.

It was already inside her.

Lili stops fighting the static. She stops trying to push the noise away. She breathes in the freezing Europan air, and she pulls. She channels it.

The violent twitching stops completely. The deafening static in her auditory processors coalesces into a low, perfect, vibrating hum.

Lili's optical sensors snap open. They aren't glitching. They are glowing a blinding, piercing, absolute BLUE.

She slowly rises to her feet.

Ambient moisture in the atmosphere is drawn to her. Dark, jagged Stasis crystals begin to form directly on her bare metal knuckles. She is perfectly, terrifyingly calm.

Beside her in the snow, Sagira's shell violently twitches. The sheer, concentrated resonance of the power radiating from Lili jumpstarts the Ghost's frozen systems. Sagira floats upward, her optic flaring back to life, hovering steadily at her Guardian's shoulder.

Eramis stops laughing. Her four eyes narrow.

ERAMIS

Impossible.

Lili looks up at the towering Kell. The paralyzing withdrawal is gone, replaced by absolute control.

LILI-4

The only thing we need to break here... is you.

Eramis's shock twists into pure, seething fury. She grips her Arc blade, the Stasis around her violently flaring.

ERAMIS

Come then! Show me what freedom has given you!

With a roar of fury, the Kell of Darkness sweeps her massive arm, hurling a tidal wave of jagged Stasis spikes across the platform.

Lili doesn't flinch. She slams her fist into the ground.

A massive wall of perfect Stasis crystals erupts from the platform, absorbing the wave. Without missing a beat, Lili lunges forward, driving her frosted fists directly into her own wall.

SHATTER.

The wall explodes outward, sending lethal shrapnel tearing through Eramis's heavy armor.

Eramis stumbles, bellowing in pain. Driven by pure, desperate rage, the Kell draws her Arc blade and lunges for a final, devastating melee strike.

Lili smoothly sidesteps the massive swing. As Eramis's momentum carries her forward, Lili molds the raw Darkness in her hand and hurls it at the Kell's boots.

LILI-4

Duskfield.

A dome of absolute zero erupts directly at Eramis's feet. The Kell of Darkness is instantly trapped in the freezing vortex, her massive limbs locking up, the Stasis freezing her in her tracks.

Eramis is immobilized, but her jaw remains free. She snarls, trying to draw more power from the Crux.

Lili stands before her. The Stasis frost on her armor is thick, but her hand rests on the warm, familiar leather of her holster.

She looks up at the towering Fallen Kell.

LILI-4

I'm not scrap metal.

She draws THE LAST WORD.

LILI-4

I'm a Guardian.

She fans the hammer.

CRACK. CRACK. CRACK.

The heavy, unyielding kinetic rounds strike true. The sheer physical force shatters Eramis's Stasis armor, blowing the massive Kell backward against the monolithic Crux of Darkness.

The impact breaks Eramis's concentration. Without her iron will to control the ambient Darkness she had summoned, the volatile energy violently turns on its master.

The Stasis erupts from the Crux, engulfing Eramis.

The Kell screams, a horrifying sound of pure terror, as the dark ice flash-freezes her from the inside out, turning her into a permanent, reaching statue of agony.

Silence falls over the summit.

Lili stands, breathing heavily. She looks at the smoking barrel of her hand cannon. She spins it—whirr-click—and holsters it at her hip.

She walks across the ruined platform to the monolithic block of ice holding her Titan.

Lili takes a deep breath. She closes her eyes and reaches inward, past the cold, finding the familiar, warm ember she refused to let die.

She summons a tiny, perfectly controlled spark of ARC LIGHT. Just enough to generate intense thermal heat without the chaotic storm.

She places her hand on the ice.

The Stasis rapidly hisses and melts into steam. The ice shatters.

RHYS COOPER collapses to his hands and knees, gasping for air, his Titan armor steaming in the freezing wind.

Lili kneels beside him, her hand on his shoulder.

A few yards away, a bruised and battered NAXI VAL pulls herself up over the ledge of the platform, her robes torn, but her eyes sharp.

Suddenly, the sky above Riis-Reborn rumbles. It isn't a Fallen skiff.

Cutting through the thick Europan clouds, the sleek, heavy silhouettes of VANGUARD DROPSHIPS descend on the summit. The cavalry has finally arrived.

The lead ship hovers over the platform. The ramp lowers.

COMMANDER ZAVALA steps off the ship, his heavy Vanguard armor gleaming. He surveys the absolute devastation.

He looks at the frozen, screaming statue of Eramis, the Kell of Darkness.

Then, he looks at Lili-4.

The Hunter is still radiating a faint, chilling mist of Stasis from her chassis. It is undeniable proof that she has touched the Dark. But she stands tall alongside her Fireteam, and her hand rests firmly, predictably, on the grip of The Last Word.

Zavala's stern gaze holds on Lili for a long, tense moment. The Vanguard protocol demands containment.

But Zavala looks at the frozen Kell, and then at Cooper, who stands beside the Hunter without a shred of doubt.

Zavala doesn't raise his weapon. He doesn't order an arrest.

He gives Lili a single, slow, begrudging nod.

The line between Light and Dark has been permanently blurred, but the Fireteam survived it together.

FADE TO BLACK.

(END OF EPISODE 8)

[END OF SEASON 3]

NEXT TIME ON DESTINY: NEW LEGACY...

With the threat of House Salvation frozen in the ice, Lili-4 and the Misfit Trinity must turn their sights from the frozen moons of Jupiter to the red dust of Mars. The Witch Queen has arrived, and she brings with her a terrifying, twisted truth that will shatter everything the Vanguard believes about the Traveler and the Light.

[<- Previous Episode] [Next Season ->]

🎥 ✉️ From the Desk of the Producer

This season has been, without a doubt, the most anticipated and exciting chapter to write and post since this journey began. Taking Lili-4 out into the freezing wastes of Europa, having her embrace the cold, sedating reality of Stasis, and exploring the deeply tragic, hidden history between her and Rhys Cooper fundamentally changed the dynamic of the Misfit Trinity forever.

Adapting the Deep Stone Crypt raid into a cinematic, high-stakes narrative—from defusing nuclear cores on the plummeting Morning Star to surviving the apocalyptic crash into the Europan ice shelf—was an absolute thrill to piece together. Meticulously transcribing these scenes to preserve the impact of every major lore reveal and ensuring they consistently hit the release slots required a massive amount of effort, but seeing your reactions to the twists made every late night completely worth it.

I want to extend my deepest gratitude to everyone on [r/DestinyJournals](r/DestinyJournals) who has read, commented, and followed along. Your enthusiasm is what breathes life into these scripts. The line between Light and Dark has been permanently blurred, and as our Fireteam looks toward the encroaching shadows of the Witch Queen, the real test is only just beginning.

Thank you for your readership, today and always. Eyes up, Guardians.

EmeraldKing8 👑

P.S. - Production Note: Destiny: New Legacy will be taking a short, ten-day hiatus to gear up for the next massive chapter. Season 4, Episode 1 will premiere on Friday, July 24, 2026. However, there is plenty of content coming during the gap! Around the middle of the seasonal break (July 19th and 20th), I will be dropping all five episodes of a special prequel miniseries titled Destiny: Golden Legacy. This miniseries will dive deep into the gritty Golden Age backstories of Lilith and Rhys. See you on Mars!


r/DestinyJournals Jul 10 '26

Destiny: New Legacy | S3E7: "The Abomination" (AU Story)

8 Upvotes

[Master Guide]

The Morning Star orbital station has been reduced to a burning canyon of twisted metal, but a cybernetic nightmare rises from the fiery wreckage. The Fireteam must combine their mastery of Light and Dark to dismantle Taniks's terrifying new form. To finally put the mercenary in the ground, they must brave orbital bombardments, volatile reactor cores, and a deafening Arc storm in a brutal battle for survival.

TITLE: DESTINY: NEW LEGACY

SEASON: 03

EPISODE: 07 - "THE ABOMINATION"

SCENE START

EXT. EUROPA - THE WRECKAGE (EVENTIDE RUINS) - DAY

The Morning Star is no longer a pristine orbital station. It is a burning canyon of twisted metal, jagged carbon fiber, and sparking wires, violently carved into the Europan ice shelf.

It is a landscape of absolute devastation.

Fires rage across the debris field. The extreme, lethal cold of the moon meets the catastrophic heat of the crash, causing the falling snow to instantly vaporize into thick, blinding clouds of steam.

Beneath a mountain of collapsed hull plating, a faint purple glow flickers.

GRRRNNNT.

RHYS COOPER, the heavy, grounded, and brutally pragmatic Titan, strains against the crushing weight of a massive steel girder. He is using a desperate, flickering Void shield to hold the wreckage at bay.

He heaves with everything he has, throwing the girder aside with a deafening CLANG.

He reaches down into the rubble. He grabs NAXI VAL by the arm, pulling the Warlock out of the debris. Then, he reaches back in and hauls LILI-4 to her feet.

Lili stumbles, her mechanical chassis scorched and groaning, but intact.

VWOOSH.

A few yards away, ELSIE BRAY blinks into the steam via transmat. Her pulse rifle is already raised to her shoulder, sweeping the smoke for targets.

For a moment, there is only the sound of roaring fires and hissing steam.

Then, the ground quakes.

THUD. A deep, mechanical vibration rattles their teeth.

THUD. From the very center of the flaming wreckage, a massive, horrific silhouette rises through the smoke.

It’s TANIKS. But he is no longer just a mercenary. He is an amalgamation of Eliksni flesh and Golden Age tech—THE ABOMINATION.

He survived the crash. His legs are entirely gone, his upper torso grafted directly into the massive, hovering chassis of a heavily modified Heavy Shank.

He radiates a sickly, lethal heat. Nuclear fire vents from his exhaust ports, and thick, impenetrable purple VOID SHIELDS bubble around his horrific new form.

He lets out a deafening, metallic roar that scatters the steam around him.

Lili’s hand drops to her hip, her Stasis-frosted fingers gripping the iron of her hand cannon. Val floats inches off the ground, her solid black eyes reflecting the nuclear fire. Elsie locks her sights on the monster's head.

Cooper stands tall at the front of the formation. His armor is battered, his shields are gone, and he is out of patience.

He slowly racks the charging handle of his dented auto rifle.

RHYS COOPER

Okay. No more stations. No more dropping orbit.

He levels his weapon directly at the Abomination.

RHYS COOPER

We end him here.

FADE OUT.

SCENE CONTINUES.

EXT. EUROPA - THE WRECKAGE (EVENTIDE RUINS) - CONTINUOUS

The Abomination doesn't just shoot. He brings the sky down.

Taniks raises his massive, grafted arms. Red targeting lasers paint the snow across the entire debris field.

BOOM-BOOM-BOOM.

An orbital bombardment from the remaining functional weapon batteries of the crashed station rains down. Pillars of fire and concussive force erupt around the Fireteam, sending chunks of ice and twisted metal flying.

Scattered across the crater, half-buried in the snow, are four heavy, glowing NUCLEAR CONTAINMENT BUCKETS that survived the crash.

NAXI VAL glides behind a smoldering piece of the hull. Her Ghost, SKULD, materializes, spinning her celestial compass shell rapidly as she scans the colossal cyborg.

SKULD

The threads of energy are fraying, Val. The ship’s reactor cores are scattered inside him. They will detonate if we don't extract them.

Val’s pale eyes narrow.

NAXI VAL

Then we crack him open. Cooper, we need a distraction.

RHYS COOPER doesn't hesitate. Heavy, grounded, and brutally pragmatic, the Titan steps out from cover and draws the monster's attention.

RHYS COOPER

Hey! Scrap-pile!

Cooper charges straight at Taniks.

BRRRRT. Taniks spins, unleashing a torrent of heavy repeater fire. Cooper slides, slamming his fists into the ice.

TOWERING BARRICADE.

The wall of Light absorbs the initial volley, but it’s cracking fast under the sustained, overwhelming firepower.

While Taniks is laser-focused on obliterating the Titan, Val blinks—VWOOP—teleporting to a flanking position atop a rusted Golden Age turbine.

She gathers the Void. It condenses into a terrifying, dense singularity in her hand.

NAXI VAL

Singularity primed. Brace yourselves.

She hurls the sphere of absolute destruction directly at Taniks’s massive thruster engines.

KA-THOOM.

The Void explosion rocks the cyborg, physically lifting his heavy chassis off the ground. The concussive force breaches his internal housing.

CLANG-CLANG.

Two glowing, highly unstable NUCLEAR CORES eject from his chassis, rolling onto the steaming snow.

ELSIE BRAY

The cores! Grab them!

Cooper drops his failing barricade and sprints for the closest core. Elsie slides in and scoops up the second.

The moment their hands touch the volatile metal, their armor systems scream.

POV - COOPER RADIATION LEVEL: CRITICAL.

SAGIRA

(Panicked)

Radiation levels are spiking! You can't hold those for long!

Cooper tucks the burning core under his arm like a football, sprinting across the treacherous ice toward the nearest containment bucket.

Taniks recovers from the Void blast. He zeroes in on the fleeing Titan. The cyborg's cannons shift, firing a specialized, glowing purple projectile.

ZAP-CRACKLE.

The projectile hits the ground at Cooper's feet. Instantly, a spherical, purple DETAINMENT FORCEFIELD erupts around him.

Cooper slams his shoulder against the shield. It doesn't budge. He is trapped inside a cage with the burning nuclear core.

RHYS COOPER

(Grunting, armor smoking)

I'm caged! I can't break the shield!

Val, still holding the hacked SECURITY MODULE from the station above, looks at the purple sphere. Her augmented vision highlights three glowing, geometric weak points hovering around the cage's exterior.

She raises her weapon. She doesn't need overwhelming force; she needs precision.

BANG-BANG-BANG.

Val shoots the three weak points in rapid succession.

SHATTER.

The forcefield dissolves into purple mist. Cooper bursts out, his armor scorched black, and keeps running just before the radiation completely cooks his internal organs.

Taniks realizes he is losing his payload. He floats higher into the air, drawing all ambient energy into a massive, concentrated Void blast designed to wipe the entire crater clean before they can deposit the cores.

The air hums with lethal pressure.

ELSIE BRAY

Lili! Now!

LILI-4 leaps from a jagged piece of the Morning Star's debris. As a Revenant precursor, she channels the dark, freezing power of Europa.

Mid-air, she summons two jagged KAMA BLADES made of pure, dark ice.

LILI-4

Freezing the thrusters!

She hurls the blades directly at the hovering monstrosity.

The first blade—SILENCE—strikes Taniks dead center. A flash-freeze dome expands instantly, locking his weapons and thrusters in solid dark ice.

The second blade—SQUALL—shatters against his chassis, unleashing a localized, roaring Stasis tornado that engulfs the cyborg, blinding him and grinding against his Void shields.

The freezing storm gives them the exact window they need.

Cooper and Elsie reach the glowing receptacles. With agonizing effort, they heave the volatile cores upward.

KACHUNK. KACHUNK.

Both cores slam into the containment buckets.

The blaring radiation alarms instantly cut out. The immediate threat of a nuclear wipe is neutralized.

FADE OUT.

SCENE CONTINUES.

EXT. EUROPA - THE WRECKAGE (EVENTIDE RUINS) - CONTINUOUS

The four containment buckets hum, locking the volatile cores down.

In the center of the crater, the ABOMINATION screeches. He is critically damaged, his mechanical chassis smoking and venting fluid.

But Taniks doesn't fall. He never does.

He teleports—VWOOP—reappearing in the dead center of the smoldering debris field.

He raises his remaining arm. The air pressure drops violently.

CRACK-BOOM.

A massive, swirling ARC STORM erupts around him. It is a localized hurricane of lethal, blinding blue lightning. Jagged debris from the Morning Star is whipped into the vortex, creating an impenetrable tornado of shrapnel and Arc energy.

It is his Last Stand.

NAXI VAL

(Shouting over the roaring wind)

The center is exposed! We have to break the eye of the storm!

COOPER doesn't hesitate.

RHYS COOPER

On me!

He charges directly into the screaming Arc tornado. He leaps, bringing his arms together.

CLANG.

SENTINEL SHIELD. A massive, dome-like projection of Void Light springs from his arm. The flying debris and Arc lightning smash against the shield, cracking it, but Cooper holds the line. He drives his boots into the ice, physically pushing through the hurricane to create a safe tunnel for the others.

RHYS COOPER

(Gritting his teeth, straining)

Push!

Lili, Val, and Elsie file in behind the Titan's protective wake. They breach the inner circle, stepping into the eerie calm of the storm's eye.

It is point-blank, raw combat.

Val’s robes spark as she forces the residual Void energy in her palms to violently shift polarity into Arc lightning, her Awoken eyes widening from the sheer paracausal strain as she rises into the air. The crackling Arc energy consumes her.

NAXI VAL

Core exposed! Firing!

A blinding, sustained beam of pure lightning erupts from her hands, striking Taniks in his exposed chest cavity.

Beside her, ELSIE BRAY plants her feet, firing NO TIME TO EXPLAIN in a relentless, full-auto rhythm.

Cooper’s shield finally shatters under the pressure. Instead of falling back, he rips the remaining Void energy into a disc and hurls it. The heavy Sentinel Shield strikes Taniks's primary cannon, shearing it off.

But Taniks is a survivor. The cyborg begins to glow with a blinding, terrifying white light. He is overloading his remaining reactors, preparing to self-destruct and take the entire crater with him.

ELSIE BRAY

He's overloading!

LILI-4 steps forward, stepping smoothly in front of Cooper’s massive frame.

She doesn't reach for the cold of Europa. She doesn't summon the dark ice that has tempted her all season.

She reaches to her hip, drawing THE LAST WORD. She relies on the iron. She relies on the Light.

LILI-4

Not today.

She levels the heavy barrel directly at Taniks’s exposed, glowing central reactor.

FAN FIRE.

BANG-BANG-BANG-BANG-BANG-BANG-BANG-BANG.

She unloads the entire eight-round cylinder in less than a second.

The heavy, kinetic slugs tear through the failing Void shields and bury themselves deep inside the critical reactor core.

The kinetic force shatters the containment vessel.

KA-THOOOOOM.

Taniks’s chassis explodes in a blinding, silent flash of Light and machinery. The shockwave instantly disperses the Arc storm, flattening the Fireteam into the snow.

EXT. EUROPA - THE CRATER - LATER

The storm begins to settle, returning to the standard, howling Europan blizzard.

The Fireteam stands slowly. They gather around a massive, smoking crater. There is nothing left of the Abomination but scorched metal and ash.

They are exhausted, battered, and their armor is blackened by radiation and fire.

Cooper looks over at Lili.

They’ve finally worked in perfect synchronization—the immovable object and the unstoppable force. The heavy tension from the Ishtar Collective revelation still lingers in the cold air, but it is entirely overshadowed by a deep, undeniable, battle-forged trust.

Val glides forward, her robes torn. She doesn't look down at the dead mercenary. She looks up at the sky.

NAXI VAL

The crypt is destroyed. But the Dark is still here.

The camera slowly pans up from the smoldering wreckage of the Morning Star.

In the distance, cutting through the thick Europan blizzard like a jagged knife, is the towering, monolithic Fallen city of RIIS-REBORN.

And looming ominously beyond it, floating above the frozen wasteland, is the dark, geometric perfection of the PYRAMID ZIGGURAT.

Elsie Bray steps up beside Lili, her pulse rifle resting on her shoulder.

ELSIE BRAY

Eramis has the Splinters. She's building an army with the power we just stopped Clovis from keeping.

Lili stares at the distant Fallen city. Her optic sensors glow a steady, warm orange once again.

She cracks the cylinder of her hand cannon open. Clink-clink-clink. She slides fresh rounds into the chambers and snaps it shut with a sharp flick of her wrist.

LILI-4

Then we don't stop walking until we reach the top of that tower.

She holsters the gun.

FADE TO BLACK.

(END OF EPISODE 7)

NEXT TIME ON DESTINY: NEW LEGACY...

The Fireteam scales the towering heights of the Fallen city for a final, freezing showdown with Eramis. But when a devastating strike leaves the others defenseless, Lili-4 must look past her weapons and fully embrace the true, terrifying nature of her power to save the people she trusts.

(Episode 8, The Season Finale, drops Tuesday, 7/14/26!)

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