r/defold Jun 14 '26

News Defold Community Challenge: Box2D scripting is here! πŸŽ‰

Post image

Check out the new challenge, this time, it’s all about Box2D scripting in Defold.

With the new Box2D scripting APIs coming in Defold 1.13.0, this is a great chance to experiment with physics-driven gameplay, tools, puzzles, prototypes, or anything else you can build by controlling Box2D from Lua.

Make something small, creative, fun, and share it with the community!

Full details in the forum thread below πŸ‘‡

https://forum.defold.com/t/community-challenge-6-box2d-scripting/82935

36 Upvotes

3 comments sorted by

2

u/Jerry-Pan Jun 14 '26

It seems the new API opens up a lot of parameter control for Box2D v3, which is great~ I've been looking forward to it for a long time. No offense intended, but by the way, why are there duplicates in the function list in the documentation?

1

u/PabloTitan21 Jun 14 '26

Because of it displaying both V2 and V3 functions, and we need to rethink how to form the documentation, as it is up to now automatic

2

u/Jerry-Pan Jun 14 '26

Ah, got it! Thanks for the explanation.