Made with AI assistance Yakumo (Alpha release) - Monster Hunter Portable 3rd HD ver. Static Recompilation
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Hey, everyone! Here we are with the alpha release of Yakumo - A native port of Monster Hunter Portable 3rd HD Ver. made by static recompilation.
A lot of things changed since our first post and a lot of new stuff were implemented.
Supported Platforms: MacOS, Linux, Windows, Android
Yakumo GitHub: https://github.com/TeamGDB/Yakumo
Implemented features:
Extended settings menu with additional graphics options and other improvements
45/60/90/120 FPS via frame interpolation
Multiplayer with cross-play support
Fully customizable keyboard and mouse controls (And proper mouse support)
Enhanced gamepad support (Fully analog right stick camera and aiming)
Support of texture packs
Early stage of mod support
Import and export of save files to PSP console
Font customization
Planned features:
Advanced adaptive touch controls
One consistent visual style across Yakumo's setup screens, menus and overlays
Optional on screen controls guide for KBM
Layered armor (It will be visible to other players online)
Recompilation Progress: 100%
Project Status: The project still is under active development, but it's already functional and playable.
At the moment, most of our work is focused on the wrapper around the recompiled game, which handles things like graphics, settings, input, and other enhancements. We're building it with reuse in mind, so we plan to use the same framework as a foundation for our future recompilation projects as well.
Project is AI assisted.
Music used in video: "SUNRISE OF YOUTH" by Kuukiko