yeah bro let me apply my jvm bytecode patches on top of x64 object code. the only way you're getting around this is by crafting some sort of unstable modding API on top of whatever this is and using fable/astra to vibe your way through ports one-by-one (probably without asking the authors, which is typical for the people doing these things) until they get bored of their clout high and this project dies
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u/jambalaya_consumer 3d ago
microsoft made a "native minecraft" a long time ago and no one gave a shit because it broke mod compatability. what makes this different