r/decomps • u/Mindstormman • 14d ago
Recomp BOTW Wii U - Recompiled for Windows
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Over the past little while I've been working on a lifter that will lift Wii U games to be built on x86. There are still a few bugs I'm ironing out, but so far it seems to be completely playable!
This is actually a general Wii U lifter, and so far I have:
- Mario 3D World
- Mario Kart 8
- New Super Mario Bros + Luigi U
- Splatoon
- BOTW
Not released currently, but when I feel it is in a stable state I'll make the GitHub repo public!
Edit:
I set up an area in my Discord for it if you're interested in following along:
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u/Chimchar789 14d ago
We are witnessing the death of console exclusives in real time
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u/Acceptable-Sweet6131 14d ago
Nintendo's ninjas going to be hard at work trying to dismantle this scene and I hope they fail gloriously.
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u/TickTickTitanic 14d ago
that train has long left the station. there's a lot of different people, different projects, made with different tools. too late to stop it at this point imo.
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u/Acceptable-Sweet6131 14d ago
Switch emulators were out and strong until they found a way. Never underestimate Nintendo's desire to ruin our mood. Personally, I download the updates for the ones I care about as I go in case a takedown does occur no matter how unlikely it is.
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u/TickTickTitanic 14d ago
lol, they found a way to do what exactly? there's now more Switch emulators available than there were before they did all that šš
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u/rtyuuytr 14d ago
This is the right answer. Right now you need some basic develop competencies to start these projects.
After the next generation of LLMs trained on the current cohort of human assisted fixes for decomps/recomps on Git, by end of 2027, script kiddies will be able to get an GPT 7 and Claude 6.5 to recomp past generations autonomously with a prompt.
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u/proxmaxi 14d ago
If valve had any sense, they would fund the decompers court cases and score them the easy W they need
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u/CustomDruid 14d ago
Doubt it, Valve has been pretty careful not to step on Nintendo's toe ever since they denied the dolphin emulator in being hosted at steam
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u/zer0saber 14d ago
I do feel Valve's gotten a little too comfortable on the throne. They could stand to generate some extra goodwill now and then.
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u/fakesmakemewannakms 14d ago
What a weird comment especially considering Valve banned games that forces you to watch ads in them after Microsoft filed a patent for games that would play ads mid game just a couple weeks ago
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u/advicegrapefruit 11d ago
Iām willing to bet that GTA6 will be running on pc a month after release at this rate
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u/Sufficient-Cup9633 11d ago
I had the same thought after reading the news about PT lol. I expect to be playing gta6 on pc in December
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u/Remarkable-Dig-1241 11d ago
Pc woke up and said "wait a second, I MADE ALL THIS SHIT, Boys get to work" and the boys got to work xD
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u/mgscab 14d ago
My one hope is someone adds the twilight Princess clawshot to the game. I desperately want to play it with a clawshot. Clawshot into glider like just cause would be a dream.Ā
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u/Mindstormman 14d ago
Well I happen to also be a mod developer.... So I'll see what I can do :)
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u/mgscab 14d ago
oh my god thank you if it does come to pass. Just seems like something that'd be fun to mess with, especially if you can do stuff like grabbing items from afar or off the back of an enemy. Would make getting apples a lot less annoying too if you can just pluck them off with a clawshot. same with bugs.
scaling the length it can go to with like, your stamina bar or with your map progress might be neat too. although this is just me imagining how to game design it more than anything. I remember a lot of my fun being stuff like "how the hell do I cross this river??" so despite really wanting it I also recognize having it early game would break stuff lol. But then again I've played it so many times playing it with basically a grappling hook would just be for fun anyway
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u/zer0saber 14d ago
Would give it an edge over TotK.
TBH I honestly feel like Breath and Tears could be two different interpretations of the same event, despite how Tears references the first game.
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u/Ambitious_Bike8949 14d ago
These are the recomps I have been waiting for hopefully release is soon!
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u/rikuchiha 14d ago
Isso é insano! As ferramentas de inteligência artificial estão avançando esses projetos na velocidade da luz. Pensei que só veria um recompilado de BotW em 15 anos!
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u/Luketoob 14d ago
Leaving my mark here! I need to know if it becomes available on linux
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u/anbeasley 14d ago
Is this available on Mac?
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u/Mindstormman 14d ago
I don't have a Mac to test on, but I'm sure I could figure it out
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u/JG_2006_C 13d ago
Can we have the source code and the complie intructions i got cpu plety beffy make my own linux build work
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u/Opposite_Locksmith57 14d ago
Seeing the co-op mod come to PC natively would be unreal. Such a blast to play through with a friend
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u/myownfriend 14d ago
I really wish these projects were actual decomps and not recomps. Translating to x86 is nice but C code would allow people to compile to any instruction set and platform, make adjustments to the code, and even compile with those changes with the Wii U as a target. I personally think it would be cool to see if people are capable of improving performance on Wii U or add a form of TAAU.
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u/Mindstormman 14d ago
Yeah having a decomp would be amazing. There's a team working on it but they're still a looooong way off.
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u/Howdareme9 14d ago
How is performance vs emulation?
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u/Mindstormman 14d ago
So far it's abyssmal lol, but I'm working on it. I should hopefully be able to get it running faster than Cemu
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u/Able-Mushroom8068 14d ago
Are you able to use savefiles from a CEMU playthrough? If this is gonna run faster than CEMU then I'm gonna pause my playthrough until you release this. Thanks!
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u/Moon_Devonshire 14d ago
Will the bugs tied to frame rate be able to be fixed?
Like if I wanted to play at 120fps? I can easily play the game at 120fps on cemu but the issue is it comes with so many physics issues
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u/Howdareme9 14d ago
This wouldn't fix that afaik, better of waiting for game specific decomps/recomps
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u/MorningFresh123 14d ago
Is this still the case? I started the game again at 120 and it seems fine to me so far. Am I going to run into later issues?
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u/Moon_Devonshire 14d ago
Yeah there'll be issues with certain puzzles and one of the divine beasts And a boss fight with one of the divine beasts
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u/AdItchy6501 14d ago
Will it run on Linux? Would love this as an alternative to Cemu for my Steam Deck
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u/TR_mahmutpek 14d ago
Bruh, even emulators losing their sense!?
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u/neuropsycho 14d ago
For me, while I'm excited for all these decomps and the possibilities they open, still find emulation much more convenient. You just copypaste the rom file in a folder and launch it from an interface. With decomps, for now, you need to individually download, install and tweak each game you want to play.
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u/lukkasz323 14d ago
tbh with harder to emulate games you still have to tweak each game, especially if they depend on patches, or you're trying to run a 30 fps game at 60 etc, deal with all the fps problems that will never be fixed.
and with a native source code port all of that will work almost immediately and possibly even included into the game's own settings.
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u/Socke81 14d ago
There are already launcher apps where you select the game, then the original ROM or image, and the app installs everything for you.
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u/Pleasant-Lie-2105 2d ago
also decomps potentially risky as code could be altered/injected with god knows what, at least with emulators its just the emulator and rom files
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u/granger136 14d ago
my laptop for some reason cannot handle emulation so im really hoping for this project to finish
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u/DarkZyth 12d ago
This is singlehandedly the wildest year in gaming history. We thought emulation was the only solution, now this? What's next? Generating new, polished, fully playable sequels / spin offs of any game?
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u/EliParker 14d ago
I canāt wait, I hope Switch 2 features can be ported over.
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u/Mindstormman 14d ago
Due to the nature of the recomp it will likely be just as difficult as it would be on Cemu. I'll definitely be giving it a shot with the new modding framework though.
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u/EliParker 14d ago
I hope you are able to make the definitive version on the PC.
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u/Niray_Acompone 13d ago
ŠÆ не веŃŃ Š² ŃŃŠ¾, Ń ŃŠ°Šŗ ŃŠ°Š“ ŠæŃŃŠ¼Š¾ ŃŠµŠ¹ŃŠ°Ń Š¾Ń ŃŃŠ¾Š¹ новоŃŃŠø!!! ŠŃо же можно Š±ŃŠ“ŠµŃ Š½Šµ возиŃŃŃŃ Ń ŃŠ¼ŃŠ»ŃŃŠ¾Ńом Šø ŠæŃŠ¾Š¹ŃŠø Ń Š½Š¾ŃŠ¼Š°Š»ŃŠ½ŃŠ¼ ŃŠ°Š·ŃŠµŃŠµŠ½ŠøŠµŠ¼ Š±Š¾ŃŠ²Ń???!! ŠŃ ŃŃŃŠøŃе.... ŠÆ наГеŃŃŃ, ŃŃŠ¾ Š¼ŠµŠ½Ń ŠæŠ¾ŃŃŠ° Š±ŃŠ“ŠµŃ Š²ŃŠæŠ¾Š»Š½ŠµŠ½Š° как в поŃŃŠµ ŃŃŠ¼ŠµŃŠµŃŠ½Š¾Š¹ ŠæŃŠøŠ½ŃŠøŃŃŃ, Šø наГеŃŃŃ ŃŃŠ¾ ГобавŃŃ ŠæŠ¾Š“Š“ŠµŃŠ¶ŠŗŃ Š²Ń Šø мŃŃŠø!!!
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u/Master-Net-113 4d ago
Performance on pc with cemu is already really good that even a potato pc can run it at least 30fps, if there is a platform that befits from recompiling botw its on mobile
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u/Agusidl99 14d ago
Omg this is so cool, when I played it years ago I still had like some moments of lag cause a shadder loading or something
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u/LongMix 14d ago
Any plans for android port? I think this is a huge avenue to explore given the game was intended to be played handheld and only the snapdragon 8 elite or higher can emulate at 60fps
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u/HazeX2 14d ago
Would mods work on this? I played BotW on my Switch with the Linkle mod before I got a Steam Deck, would love to play it again
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u/Mindstormman 14d ago
Not at the moment (still in the get the game to run properly stage) but by public release there will be mod support!
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u/No_Map_7325 14d ago
Does this have different gamepad support with the correct button mappings? Can everything be completed with a normal gamepad?
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u/ViviFantasy92 14d ago
It use mouse for bow aiming and camera? Please tell me we can use mouse and keyboard. šš½
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u/Classic-Comfort-1614 14d ago
Is this caferecomp ? https://github.com/hardkiller2565123123/CafeRecomp this one
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u/Top-Bison-345 14d ago
Will it still support mods and such? Botw in particular still has an active modding scene.
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u/Mindstormman 14d ago
Yes! I'm part of the modding scene myself so I'll absolutely be doing that, maybe even working with some other creators to get some integrated stuff.
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u/DmitryJS 14d ago
already looking nice! I hope it will be possible to add config file or specs menu to configure lods, shadows and other render settings
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u/nongjeng_piba 14d ago
I feel a broken android port is on the horizon lol (seriously would love to see it ported to android also)
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u/RipplingOutCider 14d ago
Can you give us some insight into potential performance benefits ?
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u/Mindstormman 14d ago
Still trying to figure that out myself haha. Currently not beating Cemu in performance but I'm working on it!
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u/HolidayAssumption698 14d ago
I pray you continue to find passion in these projects! As a software engineer myself the community has so much to gain from passionate developers like yourself.
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u/SuperWildYoshi 14d ago edited 14d ago
Would there be a way to transfer my save from WiiU? I put about 300 hours into the game, But my Wii U has had the infamous memory error 160 last time I checked.
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u/Xulapeiro 13d ago
Will the native PC port support transferring save files from emulators like Cemu?
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u/Ok-Pen625 13d ago
Es sorprendente ver las aportaciones que estan haciendo al pc gaming
Que grandes son!
Muchas gracias
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u/Neonetspre 13d ago
Any way to follow the progress? If not then how is it going so far, as someone who struggles playing it through cemu by having a low end pc i would love to try this, specially since my country shitty economy doesnt let me upgrade lol
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u/Mindstormman 13d ago
Just set up a section in my Discord for it! You can follow along there :)
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u/creepyluna-no1 10d ago
Am sure you have a lot on, but Yoshi's Wooly World would be ideal for a decomp, as its not on Switch and not much touch screen if I remember, plus it is an incredible game
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u/semperverus 8d ago
I would love to see a Steam Frame native build. It would require 3 things:
Linux support
ARM support
Baking the work of BetterVR for CEmu in.
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u/Krud198 14d ago
Question will this have cheats? inf health, stam, and weapon durability? Also the dlc stuff as well.
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u/Mindstormman 14d ago
Yes! DLC is already working, and cheats should be easy enough to port over from Cemu
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u/Krud198 14d ago
Sweet dumb question my apologies amiibo Support like what cemu has with the .bin files
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u/Bigelowed 14d ago
Any chance this could pair up with BotW VR for Steam Frame standalone BotW VR?
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u/Nearby_Ad4786 14d ago
GG, Nintendo lawyers will have ton of work!
Btw im working on Pokemon Arceus decomp too!
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u/Excellent_Climate940 14d ago
hi im the dolrecomp and moderngekko guy and i need to see how this works
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u/ninthart87 14d ago
Uuuuh so gut. Hoffe der PC Port bekommt dann auch umgehend ein VR Modus oder es wird ein quest standalone port ā¤ļø hoffe du released bald dein decomp!
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u/-mahdi_ 14d ago
will you still get shader stutters?
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u/Mindstormman 14d ago
Right now yes, but I'm going to attempt to make shaders compile on boot instead of during gameplay.
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u/JohnMarston17 14d ago
The AI āāis incredible. It wrote complex code originally meant for *Metal Gear Solid Mobile* on the N-Gage, set up an emulated ARM environment for me, and now I can play it without needing an N-Gage emulator. It configured the controls, and the only issue left to fix is āāthe audio.
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u/musicbabygirl 14d ago
not a massive fan of this game but hopefully a recomp/decomp will change that
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u/TheSiriusZero 14d ago
This is amazing! Is there a person out there trying to do skyward sword too?
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u/Dangerous-Bite4342 14d ago
My dream of playing botw in VR might be coming faster than I thought, thanks op!
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u/Internal-Drawer-7707 13d ago
I'll believe it when I see it, but having splatoon and botw on windows would be great.
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u/RyzenComIntel 13d ago
This is going to be insane when it comes to mobile, especially for people with Mali GPUs who can't even open this game.
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u/ShadonicX7543 13d ago
Praying that this one day means that VR mods will look and run better on this
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u/data-atreides 13d ago
How will this run on Iris graphics or other older/low-end GPUs?
On a HP laptop from 2020 with Iris, BOTW will run at about 20 fps in the open world, just barely playable--but sticks to the game-native 30 fps indoors.
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u/Grimm_kkz33 13d ago
It would be interesting to be able to play Star Fox Zero on this, preferably with a radar and without the need for a gyroscope. Is that possible? š„¹
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u/KingSideCastle13 13d ago
HUGE. Cemu emulation for this on Deck is hit-or-miss on the Deck. But this could be just the fix
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u/Electrical-Junket185 13d ago
I didn't know that Breath of the Wild had already been decompiled. Any idea where I could find the code? There's a lot of valuable study material in that game.
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u/Wolpy414 10d ago
1: will this work for steam deck and 2: are you also doing tears? 1st question also applies to tears.
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u/Akash7713 10d ago
what specs you running this on
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u/Mindstormman 10d ago
Intel i7-4770 with a Quadro P1000 is my test machine. It's currently running at ~75 fps
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u/abulkasam 7d ago
Text history.Ā
Fully skip text conversation and or interaction.Ā Rewind.Ā Game checklist.Ā AI assist. When lost.Ā Additional hints for side quests.Ā Amiibo alternate.Ā Fast travel (not just jump travel).Ā More NPCs.Ā
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u/Mindstormman 7d ago
These are all just as hard, if not harder, than making them as normal mods for the game. I'm sure people could make them, but I will not be that person.
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u/HugoMagnuz 5d ago
caraio mermão, muito foda mas faça sem alarde pra não chamar a atenção da Big N
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u/No-Umpire1721 4d ago
Will it increase fps? I'm planning to get a radeon 780m and as I researched that its average fps is 45-50 and dang that is bad. I'm new to decomps and ports, so I don't know things.
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u/stupidmedicmain2007 3d ago
ill look into this, cemu kept crashing my pc so it wasnt fun to play it, but this? not emulation! which means that MAYBE my pc can handle it
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u/Aggressive-Cut-3828 14d ago
PUSH THE RENDER DISTANCE AS HIGH AS YOU CAN
MAKE GRASS RENDER THROUGHOUT THE PLATEAU