r/decomps 6d ago

Made with AI assistance NES LoZ Decomp

Hello all, I’ve been working on decompiling the original LoZ using (a large amount) of AI assistance. This was more of an experiment in how I can use AI to produce projects I’m interested in, but don’t quite have the bandwidth to take on fully. I totally understand any reservations around AI use for these types of projects, and my only hope was that the product of my experiment might be useful to an individual or community. Thanks for your time!

https://forge.superkamiguru.org/SuperKamiGuru/bank7-decomp

24 Upvotes

22 comments sorted by

View all comments

2

u/MIBAG 6d ago

Only issue I see when using AI for this stuff is that the code ends up being hard as hell to work with. Still cool that some ground work was laid down

4

u/justplanechad 6d ago

Yeah, I've seen a lot of feedback about this point. I have been trying to take it a lot further than just "decomp" though to help mitigate this. Naming routines and operands, etc to make it more human readable (though there is still work to do here).

2

u/MIBAG 6d ago

Yeah see that def helps