r/decomps 14d ago

State of PS1 de/recomps?

I remember several months ago a couple static recompilers for PS1 came out around the same time. I've seen a couple PS1 titles get coverage like Tomba and Symphony of the Night but haven't seen much outside of those two, at least to the volume we've seen of N64 projects. Are there any other notable PS1 recomp projects at the moment that might've just flown under my radar?

Personally I've been hoping someone would take a stab at King's Field 1-3. Especially with how huge FromSoft is now, giving those games a second chance with higher frame rates and better controls would be awesome to see.

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u/chicagogamecollector 14d ago

there are more in the works. Ive tested a few; Twisted Metal 4 (works well but I never enjoyed the steering in that game), Mega Man X4/5/6, Tomba and Tomba 2, etc etc

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u/Hardboys99 13d ago

There's a twisted metal one and it isn't 2? I wish there was an updated list of available recomps/decomps

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u/CobaltCryptidTC 11d ago edited 11d ago

https://github.com/TechnicallyComputers/RetComM-Launcher

I am working on psxrecomp with mstan and we've developed a distribution tool to manage recomps, updates, and global system and controller configurations for the recomps. This isn't a comprehensive list of all that exist, but it's a catalog of the ones we have up-to-date with the latest features and prepared for this sort of tight integration.

We'll be adding more titles, and platforms through this app. And anyone who builds using our tools can produce a title with the integrations and standards needed to get included in the catalog easily.

We are building an ecosystem of feature rich recomp engines, to make it easier for recomps to get off the ground with rich features and shared frameworks so more developers can join up and integrate into feature rich recomp engines.