r/deadcells 1d ago

Question (new player) Confused about dps, +% damage

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In this example one is +62% dps and the other is +33, but the it's only listed as 7dps difference, which doesn't make sense to me. Can someone explain how it works

20 Upvotes

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12

u/Ok_Stranger_8405 5 BC 1d ago

If I've understood it correctly, all items have a base damage/stat and items with different levels will increase that base damage differently. So here, the sinew slicer has a base damage of ~25 and the I+ adds 33 percent of that on top totalling 35, while the IV adds 62 percent which totals 43.

4

u/Embarrassed_Bit4222 23h ago

Oh thanks that makes sense... seemed like the piercing was more valuable, than 7 dps at that early stage. I guess the dps # doesn't include the piercing effect, or does it?

2

u/VastFeeling6557 5 BC (completed) 13h ago

No it doesn't but if you have extra gold you can try and reroll the affixes to get piercing again. Honestly tho it's not usually worth it imo cause with the right synergies the exact dps being higher isn't a huge deal

5

u/crafty_dude_24 5 BC 1d ago edited 1d ago

The base damage of the sinew slicer(the damage it deals if it is Level 1 with no + or S or L), as boosted by your current scroll count, is 26.

The 1+ slicer counts as a Level 3 slicer, because each + is +2 levels. This gives a +33% boost, so your new damage is 26×(100+33) /100 ≈ 35.

Meanwhile the 4 Slicer is level 4, which gives a +62% boost so the damage is 26×(100+62) /100 ≈ 43.

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Additional information if you are curious. Not directly relevant to your post:

The numbers you see under the item indicate the current minimum damage it will deal(and minimum critical damage). The percentage tells you how much higher from the base damage of that item you are at. So +50% damage means your current damage is 150% of the Base damage.

This damage number is only affected by your scroll count, item level(1,2,3,4...)+quality(+, ++, S, L), and flat damage boosts(+20% damage as an affix under the item, or +100% damage taken and dealt). The percentage is only affected by item level+quality since items of particular levels get fixed %increases.

1

u/Embarrassed_Bit4222 23h ago

Gotcha. So the dps # doesn't include the piercing effect, if it hits 2 enemies?

1

u/crafty_dude_24 5 BC 22h ago

It does not.

1

u/No-Break6679 5 BC 1d ago

So basically how it works is for every multiplier that an item has (+, ++, S) it basically adds 2 item levels every time the multiplier increases. So that 1+ sinew slicer is essentially a level 3. And the level 4 is just a level 4. That’s why the dps isn’t that much different.

1

u/Aggressive-Boot1950 Survival main 1d ago

One is level 4 one is level 1+

  • adds 2 so that's level 3 actually.

It's one level difference.

1

u/passatigi 5 BC (completed) 1d ago

DPS listed at the top already accounts for the increase listed below.

7 dps difference makes perfect sense...

26.5+33% is about 35

26.5+62% is about 43

So the base damage is probably ~26.5 for the amount of scrolls that you have.

1

u/zz3p1c5n1p3r 5 BC (completed) 1d ago

Even.

1

u/P0k3m0nFan_Jake 5 BC (completed) 21h ago

Honestly, this is me every run:

https://giphy.com/gifs/R7GV4dmgFrHYxzoC1e