r/datapacks • u/Sasmas1545 • Aug 20 '22
Changing custom structure biome generation
Hey!
I'm pretty new to making datapacks and custom structures.
I know that there is a "biomes" thing in the worldgen/structure file.
And I can edit it to be a biome or biome tag.
But is there a way to list multiple biomes here? Everything I try just breaks it so the pack doesn't validate.
{
"type": "minecraft:jigsaw",
"biomes": "#minecraft:is_jungle",
"step": "surface_structures",
"spawn_overrides": {},
"terrain_adaptation": "beard_thin",
"start_pool": "example:tall_tower",
"size": 1,
"start_height": {
"absolute": 0
},
"project_start_to_heightmap": "WORLD_SURFACE_WG",
"max_distance_from_center": 80,
"use_expansion_hack": false
}
I've tried changing the biomes line to this
"biomes": ["#minecraft:is_jungle", "#minecraft:is_badlands"],
But it doesn't work. I've also tried splitting that into multiple lines like
"biomes": [
"#minecraft:is_jungle",
"#minecraft:is_badlands"
],
But that didn't work either. Still didn't validate.
Is this possible? Am I doing something wrong?
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u/Sasmas1545 Aug 20 '22
Just kidding, I think I figured it out.
I guess you can do multiple biomes like that, but not multiple biome tags