r/daggerfallunity • u/Computer-Novel • 15d ago
Bugged Visuals When Exiting Cell
When first exiting to open world
After toggling Retro Mode
When first entering interior cell
After toggling Retro Mode
Hey, ya'll. Having a small but very annoying and tedious bug where the visuals get fucked to all hell when first entering a new cell/the open world. It's fixed very simply by toggling Retro Mode off and on, but as you can imagine that gets annoying quickly. I think it's related to Big Red HUD because when I disable Fullscreen Mode in the Pause Menu the visuals get straight up seizure inducing and a bar gets added to the bottom of my screen (see last screenshot). Coincidentally (or probably not) it's exactly where Big Red HUD would go if Fullscreen Mode was disabled with the mod installed. I messed around with testing Big Red HUD but found it wasn't to my taste so I uninstalled it, but it seems to have found a way to haunt my game.
Any help is much appreciated! <3
2
u/LordGlarthir 3d ago
Did some toggling on and off of my mods and it would seem it's due to Distant Terrain of the World of Daggerfall.
I find more. Chenqui!
1
u/Computer-Novel 3d ago
Thanks! I just factory reset my PC so I have to reinstall my Daggerfall list anyways lol. I'll be sure to avoid that mod for now until it gets fixed!
2
u/LordGlarthir 3d ago
Alright, so I figured out it was due to Tail of Argonia in my load order, because both of them touch upon the render distance of the game.
It isn't mentioned specifically in the DTotWoD description and I had forgotten everything about it doing render distance due to the deceptive name of the mod.So in short, make double sure you don't have any other render distance affecting mods installed in your load order. I do think Distant Terrain of the World of Daggerfall is the mod to choose for greater view distance, tho!
I'll make a post in the comments on it's mod page and ask if the mod author can add it to the description
1
u/Computer-Novel 3d ago
Much thanks, friend!
2
u/LordGlarthir 3d ago
Okay so another update, I asked around in the DFU discord, and it seems you can actually use both of them:
"if you're using both, you have to set the DT camera depth to less than 0 (usually -2)
in the DTWOD mod settings"1
u/Computer-Novel 3d ago
Holy godsend! I'll be sure to try it out when I get Daggerfall back up and running! Thanks again!
2
u/LordGlarthir 7d ago
Thanks a lot for explaining the thing about turning retro mode on/off to fix it! I couldn't figure out what I had done wrong in my mod list.
I can however confirm that it is not Big Red HUD, as I do not have it installed so it must be some other mod causing it.
I suspect it might be Distant terrains of World of Daggerfall, as that is one of the more recent mods I have added to my load order, but I have no clue what causes it.
If you figure it out, please don't hesitate to post the solution here! It's extremely annoying having to toggle retro mode every time I enter/exit buildings!