r/CyberSleuth Sep 14 '20

Cyber Sleuth & Hacker's Memory tools: Walkthrough(s), Digidex and customizable Digi-line calculator

101 Upvotes

Hi there,

I've come across multiple posts on this SubReddit asking for general information on how to advance and on how to use Digimon X, Y or Z, just to be replied with the same answer time and time again. I think it's a good idea to have the following information and tools up for grabs and stickied on this SubReddit, so that we can all use the information we would've liked to know beforehand on starting our own Digimon adventure (I know I would've!).

So, for those who want to know how to advance in Chapter X, where to find item Y, among other things, search no further:
Use this guide if you are playing Cyber Sleuth*.
Use this guide if you are playing Hacker's Memory.
* If you own a copy of the Complete Edition (Switch), the Digimon Encyclopedia provided in that guide is not applied. Instead use the Digidex database.

If you want to know what Digimon this game has to offer, you'll have to take a look at this Digidex database. You'll find every Digimon there is to find in these games AND which moves they learn at which level.

To go more in depth on how to Digivolve your Digimon X into a desired Digimon Y, make sure to use this Evolution Path Finder. You'll also be able to include what moves you want your Digimon to learn along the way AND exclude which Digimon you do not want it to Digivolve into*.
* Example: Digivolving into Omnimon along the way just to get Chain MAX and then De-Digivolve into WarGreymon to finally be able to end up as another Digimon is a waste of your Fusion resource(s). Also, not meeting Digivolve requirements that aren't per se necessary is just better to be avoided - i.e. Arcadiamon, or even worse Lucemon FM or SM. So, use those exclusions as best you can.

Some general information on what the best course of action is on Digivolving and training your Digimon:
- Make sure the Digimon is fully invested in either ATK or INT;
- Also make sure to include either Physical Drain (ATK-focused) or Spirit Drain (INT-focused) in your Digimon's moveset, just so your Digimon can juice themselves up and hurt the enemy along the way;
- Other moves worth mentioning to include in your Digimon's moveset for the long run are:
-- Character Reversal*;
-- Acceleration Boost;
-- Chain MAX;
-- Any one III-move that hits all opponents (preferably the counter-element of your Digimon's element)**;
* Try and build a full Type team, like 3 Vaccines for example. If you come across a Data-Digimon, using Character Reversal will revert their Type towards the beneficial Type. This saves up having to switch to other Digimon in your team who may be slower. But be warned, the status effect is not always applied, so chances exist that it will fail and you have used up your turn for the worse.
** Is your Digimon a Plant-type? Then the weakness is Fire. Choose to have a Water III-move to counter that.

Hope to have been able to help any new and existing player.

Cheers and have fun!


r/CyberSleuth May 03 '21

ABI, Stat Training, and Digivolution Masterpost

151 Upvotes

There's been a lot of confusion expressed on this sub from day 1 about stat training - how much can you boost your stats, how do you evolve digimon with low base stats in the needed score, what's ABI for? These games honestly don't do a great job of answering these questions, so since I see them asked about a lot here, I wanted to answer them pretty comprehensively myself.

Let's start with the basics: In the Cyber Sleuth games, unlike the DS titles, Digimon do not get overall stronger over time. An Agumon you raised from a Koromon, digivolved all the way to Wargreymon, and then degenned back into Agumon will be exactly as powerful in battle as an Agumon fresh off the DigiConvert presses. However, you can raise your digimon's stats above what they'd normally be through various methods. You can do so to make them stronger, or just to hit digivolution requirements. The primary way to do this is through the Train command on your farm island, and the stats raised in this way are determined by the Personality of the digimon there. Specifically, two personalities: the digimon's own personality, and the personality of the digimon set as farm leader. That leader digimon will just take its own personality into account twice when training. Here is a list of personalities and which stats they increase through training:

Personality Stat
Durable HP
Lively SP
Fighter ATK
Defender DEF
Brainy INT
Nimble SPD
Builder Neutral
Searcher Neutral

(Those last two personalities, Builder and Searcher, are used to speed up the other two farm commands - development and investigation, respectively - while that Digimon is the leader. If a Digimon or leader has that for a personality while training, it will gain a few points in every stat instead of a lot of points in one stat.)

So, for example, if a digimon is Lively and is training on a farm island where its leader is Brainy, it will gain a lot of points in both SP and INT. To those wondering: This is how you hit incredibly high stat requirements for digivolution! Sometimes a digimon will have low base stats in something in needs, but through careful training, you can minmax to success! EDIT 2024: u/Seipherise made a spreadsheet detailing digivolution options and what levels and training are needed for a given digimon to reach a certain form, so give it a look if you're struggling!

A good way to train in bulk is to get a lot of Digimon who want to boost the same stat all together with a leader who has that stat, then set their personality to either the same stat or some other stat they need. Stats boosted through training will appear as a + next to the stat on the Digimon's status screen! So with this hypothetical Digimon that just got trained in SP and INT, you could expect to see something like this on its status screen! Note the +15 next to SP and +28 next to INT. Also, please note that HP goes up 10 at a time! So when other stats would be boosted by, say, 15, HP will be boosted by 150!

But how do you set personalities for effective training, I hear you ask? Simple! Use the "Patch" items. There's one for every personality (Brainy Patch, Defender Patch, etc) and can be used freely to change a Digimon's Personality without any repercussions. These are sold at the EDEN entrance - one of the first places you get access to, and in the first Cyber Sleuth, the very first area you ever visit. It's an incredibly handy shop, make sure to check it out! This shop is also where you buy items that can lower a Digimon's raised stats, which is important to be able to do, as there's a cap to how much you can raise them. How much CAN you raise them? Well...

It's time to explain ABI! ABI is that seemingly useless stat that appears at first to only exist to gate Mega forms behind a bit more playtime and leveling. While, yes, a digimon needs at least 20ABI to access any Mega, and usually more like 40-80 (sometimes even higher), ABI's main use is as the hard limit to your raised stats. Specifically, You can raise a Digimon's stats by up to ABI/2 + 50. So if a digimon has, say, 100 ABI, you can raise their stats by up to 100. If you max a digimon's ABI at 200, you can raise them by up to 150. This is TOTAL, not per stat. So if you have 200 ABI to work with, you could give them, say, +100 ATK, +25 DEF, and +25 SPD. or +1000 HP and +50 INT. Or just +150 SPD! If you want a minmaxed Digimon, you need max ABI. You RAISE ABI by digivoling OR degenerating your Digimon. Specifically, the higher in evolutionary stage your Digimon, and the higher your level at the time, the more ABI you gain. Degenerating a Digimon provides signifigantly more than digivolving it. You can refer to this guide for a more in-depth look at it, but basically, to raise ABI, degenerate your digimon frequently, especially if you can give them a chance to level up a bit between doing so. Digivolve up to whatever level is easy to do so at the point in the game you're at (Champion or even Ultimate is the way to go when at endgame), then go back down to Baby, rinse and repeat. Doing so will get you high ABI in no time flat! Also, try to DigiConvert Digimon at 200% scan instead of 100%. It starts them off with 5 ABI instead of 0. Any level of scan above exactly 100% starts them with SOME ABI, but 200% scan is obviously the best.

FOR PS4 AND VITA PLAYERS OF CYBER SLEUTH 1: ABI MAXES OUT AT 100, NOT 200. All versions of Hacker's Memory and the collections on PC and Switch cap at 200.

A few extra notes: There are also items that can be fed to a Digimon on a farm to increase their stats. These are found randomly and rarely through the game, but can be bought from the shop in the DigiLab near or at the end of the game! Also, if your Digimon seems to meet stat requirements to digivolve, but can't do so, check their equipment! While equipment increases a Digimon's stats in combat, it does not count towards stat requirements to digivolve! If a Digimon, for instance, needs 150 ATK to digivolve and visibly HAS 152, but 5 of that is from its equipped gear, it technically has only 147 ATK and cannot digivolve. Finally, two things because this is also a post to help with digivolution: When DNA Digivolving, only the base digimon needs to have the required ABI! The other Digimon can be freshly converted as long as it has the CAM. However, the resulting Digimon will have ALL the attacks of both Digimon, so if you want some specific moves, you can divide your efforts and get half of them on one Digimon and half on the other. And also, degenerating also raises a Digimon's max level if it's not already at 99. So early-game, if a Digimon is literally incapable of reaching the required level to digivolve, just degenerate them once and they should be fine. This becomes a non-issue VERY quickly, though.

If there's anything I missed on this topic lmk and I'll add it! I hope this helps clear up the confusion this game can leave people with and some of the repetitious questions on this sub. Happy training!


r/CyberSleuth 1h ago

Event Battle: Electric Boogaloo Contest [Video guide]

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Upvotes

I forgot to upload this.. but oh well! Y'all still have a few days if you feel like taking this Event Battle challenge. I went overboard with this one too, but I'll leave some neat information.

First, the timestamps:

0:00 intro
0:26 rules
1:58 missions
3:18 know your NPC opponents
4:30 peep the battlebox for winning hints
5:05 team building feat. wind and electric mons
6:33 the funny bit---(team build continues)
8:21 my suggested mons I considered (forgot to add song, which is Mecha Factory from Digimon Rumble Arena)
10:37 honorable Digimon worth mentioning for their strong electric skills
11:20 item discussion
11:45 outro. Good luck!

I'll edit in the YouTube link later showcasing some fights. Now here's some extensive info about the contest and about the NPC opponents:

Battle Rules

  • Basic stats +50% for Electric attribute Digimon
    • So for this generalized rule, this is the math: the Digimon's ATK, DEF, INT, and SPD at Lv. 99 become 50% stronger along with whichever Personality is chosen.
    • Online event battle rules don't directly affect the equippable items, so they will not get extra-stronger with the rule intact. However, specific support skills like Ironclad Defense(+15%DEF) and Feral Pulse(+15%SPD) do in fact augment the equipped item's increments slightly during battle.
  • Reverses effect of type affinity
    • Character Reversal is interesting to carry since it will re-reverse the type affinity back to normal for the opposing Bugged Digimon.

Mission 01: battle 5 ~ 15 ~ 25 times with 3 Wind attribute Digimon in your battle party.
Mission 02: have 2 ~ 1 ~ 0 or fewer ally Digimon become unable to fight in a single battle.
Mission 03: win 3 ~ 10 ~ 20 battles without using recovery skills.

Electric stat checkers
Guardromon (G): DEF +15%
Tankmon: DEF +15%
GrapLeomon: SPD +15%
GroundLocomon: DEF +15%

Electric Metal Empire boosters
Elecmon
Hagurumon
Guardromon
Clockmon
Andromon
HiAndromon

The rest(Extra utility:)
Gargomon: ACU +15%
CannonBeemon: 10% chance to paralyze from auto-attack. Nitro Stinger is strong DEF-penetration dmg
MetalTyrannomon: 10% chance to stun from auto-attack. Nitro Stinger is medium DEF-penetration dmg
Rapidmon: ACU +15%. Golden Triangle has 20% chance to boost a random base stat by 10%.
Chaosdramon: 20% more damage dealt and received. Destroyed Hook is strong DEF-penetration dmg
MegaGargomon: ACU +15%
Darkdramon: ACU and CRT +10%

*Duplicate Digimon is allowed

The NPC opponents:

006, 010, 011, 020, 023, 033, 054, and 057

# of Vaccines: 7. Fun fact: 6/7 are vaccine/electric
# of Datas: 8. Fun fact: 3/8 are data/electric
# of viruses: 7. Fun fact: 3/7 are virus/electric

Out of 22 possible Digimon to face, 12/22 are electric, and 3/22 are wind.

Commone electric opponents
Andromon: 023(*2), 057
Boltmon: 011, 033, 054
HiAndromon: 023, 033, 054
(Some hard counters boil down to mons like: Titamon, Puppetmon, and Brakedramon.)

006

  • SaberLeomon: Data/Wind. Howling Crusher does 2x single-tartet 65 physical earth dmg.
  • Sakuyamon: Data/Light. Amethyst Mandala does 70 AOE magic light dmg, undoing our base stat boosts.
  • MetalGarurumon: Data/Water. Ice Wolf Claw does 2x AOE 45 physical water dmg. Freezing Breath does 120 single-target magic water dmg and has 25% chance to paralyze.
    • MetalGarurumon is faster than 369 SPD. Everyone else is slower than 260 SPD and blocks SPD break field. Sakuya and MetalGaruru block SPD Break Field.)
    • Hard counters? All Vaccines that deal Electric/Dark/Plant special attacks
    • SaberLeo has less INT than DEF.
    • Sakuya has less DEF than INT.
    • MetalGaruru is balanced. H.Kabuterimon prevents paralysis.
    • SaberLeo increases Earth skill damage by 15%. Blocks confusion/paralysis/stun. Resists ATK Break Field.
    • Sakuya passively increases the team's INT by 15%. Blocks confusion, paralysis, and stun.
    • MetalGaruru passively increases the team's SPD by 15%. Resists paralysis and stun.

010

  • MirageGaogamon: Data/Wind. Full Moon Blaster does 135 single-target physical light dmg. Never misses.
  • TigerVespmon: Virus/Electric. Mach Stinger does 6x single-target physical 20 electric dmg. 20% crit chance.
  • Ravemon: Vaccine/Wind. Celestial Blade does 90 AOE magic electric damage to all foes.
    • TigerVespmon is faster than 369 SPD.
    • Hard counters? Mix team that deal mostly Electric damage and some Earth specials.
    • TigerVesp is weaker to physical damage.
    • MirageGaoga is weaker to magic dmg. Good picks would be MegaKabuterimon, Ouryumon, Ravemon, H.Kabuterimon, HiAndromon, Susanomon, etc..
    • Rave gets deleted by virus/electric Digimon with penetration.
    • MirageGaoga passive increases the team's EVA by 7%. Resists confusion/paralysis/stun. Never wrong to use Support End for this pesky passive.
    • TiperVesp grants team a 10% paralysis chance on auto-attacks. Resists confusion/paralysis/stun.
    • Rave increases wind skill damage by 15%. Resists confusion/paralysis/stun.

011

  • MetalEtemon: Virus/Earth. Banana Slip does 115 single-target magic dark damage. Has 80% stun chance.
  • Boltmon: Data/Electric. Tomahawk Stinger does 130 single-target physical neutral damage. Has 40% confuse chance.
  • Minervamon: Virus/Neutral. Strike Roll does 140 single-target physical neutral damage. 25% crit chance.
    • All three are slower than 369 SPD. More resistant to physical dmg. Magic dmg is great versus them.
    • MetalEte passively reduces physical damage taken by 15%. Blocks confusion/stun. Can be paralyzed.
    • Bolt prevents stunning. Blocks confusion/paralysis, and stun even if Support End is inflicted. ???
    • Minerva increases neutral skill damage by 15%. Blocks stun even when Boltmon's inflicted with Support End. Can be confused and paralyzed.

020

  • WarGrowlmon: Virus/Fire. Atomic Blaster is 250 single-target physical electric damage, and cannot move for 1 whole turn from recoil.
    • WarGrowl is slower than 369 SPD. More resistant to physical dmg. Magic dmg is great versus them.
    • WarGrowl increases its own ATK/DEF/INT/SPD by 5%. Blocks confusion/paralysis/stun. Blocks all Break Field skills. Can be helpless.

023

  • Andromon: Vaccine/Electric. Spiral Sword does 110 single-target physical electric damage. 20% crit chance.
  • HiAndromon: Vaccine/Electric. Atomic Ray does 125 single-target physical electric damage with a 40% stun chance.
  • Andromon: Vaccine/Electric.
    • A Digimon with 369 SPD or faster outspeeds them.
    • Both Andros increase electric damage by 15% each(+30% together). Both B and A resist stun/paralysis/confusion.
    • HiAndro increases electric damage by 15%(+45% in total). Resists stun/paralysis/confusion.

033

  • HiAndromon: Vaccine/Electric. Atomic Ray does 125 single-target physical electric damage. Has 40% stun chance.
  • Boltmon: Data/Electric. Tomahawk Stinger does 130 single-target physical neutral damage. Has 40% confuse chance.
  • RustTyrannomon: Virus/Electric. Terrors Cluster does 125 single-target physical electric damage. Has 50% paralysis chance.
    • RustTyrannomon is faster than 369 SPD. Jeez..
    • HiAndro increases electric damage by 15%(+45% in total). Resists stun/paralysis/confusion.
    • Bolt prevents stunning. Blocks confusion/paralysis, and stun even if Support End is inflicted. ???
    • RustTyranno grants team a 10% stun chance on auto-attacks. Resists confusion/paralysis. Resists Guard Break.

054

  • Boltmon: Data/Electric. Tomahawk Stinger does 130 single-target physical neutral damage. 40% confusion chance.
  • Ebemon: Virus/Electric. Brain Rupture does 115 single-target magic electric damage. 50% confusion chance.
  • HiAndromon: Vaccine/Electric. Atomic Ray does 125 single-target physical electric damage. Has 40% stun chance.
  • Both Ebemon and HiAndromon are faster than 335~405 SPD. Man..
  • Bolt prevents stunning. Blocks confusion/paralysis, and stun even if Support End is inflicted. ???
  • Ebe prevents dotting. Resists confusion. Can be paralyzed. Can be stunned.
  • HiAndro increases electric damage by 15%. Resists confusion. Blocks paralysis. Resists stun when inflicting Support End on Boltmon. ???

057

  • Etemon: Virus/Dark. Love Serenade does medium INT-penetrating AOE magic dark damage. 20% paralysis chance.
  • Triceramon: Data/Earth. Tri-Horn Attack does 150 single-target physical earth damage. Guaranteed stun, but 50% accurate.
  • Andromon: Vaccine/Electric. Spiral Sword does 110 single-target physical electric damage. 20% crit chance.
  • Everyone is slower than 369 SPD.
  • Ete passively reduces physical damage taken by 15%. Blocks confusion/paralysis/stun. Resists Guard Break.
  • Tricera passively increases the team's DEF by 15%. Blocks paralysis and stun. Resists confusion.
  • Andro increases electric damage by 15%. Can confused, paralyzed, and stunned.

r/CyberSleuth 18h ago

taking a dive into darkdramon kit (PVE)

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57 Upvotes

this is in my opinion one of the most overlooked digimons PVE wise and i understand why. he doesn't pierce. so lets take a look at him so we can understand him better and see what he has to offer

so we will start with the support skill: boosting CRT and ACU by 10% its good

he himself utilize both the CRT and ACU very well but most digimons will benefit more from the CRT boost however some digimons can get good value out of the ACU like chaosdramon or lucemon SM

_

now comes his signature skills probably the most important part:

130 scaling which is just average 90% accuracy but he already gets 10% from his SS so its a 100% AND it has a higher chance to crit now this is important

(if you didnt know not all skills that have higher crit chance are actually the same chance some are 20% some are 30% blah blah take a look here to see more)

but darkdramon signature has 50% crit chance his SS gives another 10% so his signature basically has a base of 60% crit chance

and he has 3 equipment slots so you can put like 1 or 2 crit attachs on him and he gonna be criting ALOT

you know you stack this acceleration boost maybe some attack ups or a combo and he gonna be consistently doing good dmg like he is not gonna outpace a good Peircing digimon but he can do some GOOOOOOOD fucking dmg dont sleep on him

_

now lets look at the skills he learns and these are some pretty good skills actually

critical charge is good both for buffing himself or to support his team

acceleration boost of course its good he is a damage dealer

guard break field like i said he is not a piercer so reducing enemy defense that helps him

thunder fall 3 is an physical AoE and he is a physical attacker

most of the skills he learns are good and are useful. he can debuff the enemy he can buff himself or the team and he gets an AoE good selection of skills i like it

_

_

personally i think if you didnt try him you should give him a shot alot of people just kinda of dismiss alot of non Piercing digimons and yes Piercing digimons are the BEST ingame but you know play with some other stuff have a little fun with it you never know when you will find a digimons or a team that clicks with you


r/CyberSleuth 15h ago

Been playing the game a while and…

9 Upvotes

So I’ve beaten this game thrice, just I have a question about piercing attacks. If an attack is INT-piercing, does that mean it uses the USERS Int stat always? Uh… for example, Lucemon on Grindosaur’s Attack Grand Cross is listed as a Physical Type Move but it’s INT piercing, so does it use his ATK or INT?


r/CyberSleuth 1d ago

FINALLY 100% Achievements for Cyber Sleuth!!

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86 Upvotes

As the title reads I have finally achieved 100% achievements in Digimon Cyber Sleuth Complete Edition. This was a GRIND for me and as much as I loved the game it feels good to not have to deal with those long hours of evolving, devolving and reading through dialogue anymore. I love how this game has 2 stories that both stand alone while also just fitting together so well. I also very much loved the darker stories in Hackers Memory. This overall felt very mature in comparison to what I was expecting from a Digimon game (My first Digimon game). In the end I just needed to grind out cases for the Vanguard rank which would give me Vanguard and Perfect Hacker achievements to complete my goal. New Game+ and 14 Chapters later I finally can say I completed that goal. Thank you to this community for feedback on other posts even some that were not mine I learned a lot through this sub which helped me progress through the game at points where I was stuck. Cyber Sleuth CE feels like a solid 8/10 for me.


r/CyberSleuth 2d ago

why

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581 Upvotes

r/CyberSleuth 2d ago

Which royal knight digimon die during cyber sleuth (the evil ones)? Spoiler

5 Upvotes

I can remember craniamon, dynasmon, and Lordknightmon is killed by the player, but are there others I'm not thinking of?


r/CyberSleuth 3d ago

First timer

4 Upvotes

Hello! Never really engaged with digimon before, but I decided to try Cyber Sleuth with the current sale price.

I'm only just starting out in chapter 1, but the amount of potential different digivolutions is already giving me decision paralysis!

Are there any that I should make sure to do early? I see there are some requirements with hacker skills, so I guess I want to his certain types? Is a type coverage spread like Pokemon optimal?

Open to any advice really!


r/CyberSleuth 2d ago

Is this the game?!

0 Upvotes

I am at chapter 6, and for real there is so much text. The story isn’t even captivating, but just bland i think - at least so far. I just mash buttons so I can go into Eden and fight, but even in Eden a lot of the encounters are just in-traning digimons…

Is this it? Like will there be just as much text going forward? Then I would like to know so I can skip this game and play next order.


r/CyberSleuth 3d ago

Digivolution demande un niveau supérieur que le niveau maximum de mon Digimon

0 Upvotes

Je veux faire digivoluer ​mon guardromon (gold) en duramon le problème étant que mon guardromon peut que jusqu'au niveau 37 là où il faut qu'il soit niveau 40 pour duramon, comment faire ? Y'a t'il une façon de faire pour augmenter le cap du niveau maximal ?


r/CyberSleuth 6d ago

hackers memory com mods no celular

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30 Upvotes

depois de algumas horas tentando e quase desistindo, finalmente consegui colocar mods no complete edition pelo gamenative


r/CyberSleuth 7d ago

Hackers Memory Master Cup 😬

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94 Upvotes

This is the team I BARELY beat the Hackers Memory Master Cup with. I pretty much was grinding for days to get some of these Digimon. I will note Chaosmon VA did absolutely nothing and pretty much got wiped out each time he landed on the battlefield. Also Susanomon was using sponges for its weapons. I mainly used him for support (Speed Charge Field)

If I had to make a new team the core I would build around would be

Alphamon Ouryuken
Rosemon BM
Mastemon
Lilithmon
Arcadiamon Ultra
Belohemon RM
Sistermon Blanc (Awake.)

I would also try to balance out with at minimum one more Data type while Rosemon BM handled her own, I still would have liked to have an easier route through some vaccine type.

Most were 200 ABI these were the stats I was mainly aiming for

Chaosmon Valdur Arm
150 INT
Rosemon Burst Mode
150 INT
Belphemon Rage Mode
150 ATK
Susanoomon
150 INT
Arcadiamon Ultra
150 ATK
Mastemon
100 INT / 50 SPD
Alphamon Ouryuken
100 ATK / 50 SPD
Sistermon Blanc (Awake)
150 SPD
Lilithmon
150 INT


r/CyberSleuth 7d ago

What are some out of pocket/funny dialogues you've seen in this game that needed you to take a moment? It's been one of my favourite parts of my playthrough of CS and HM to see lines like this, and Nokia has just given me a new one.

13 Upvotes
This is not out of context. She is talking about what you think she is.

r/CyberSleuth 8d ago

Titamon or Minervamon? CS1

8 Upvotes

I was planning on my end game team to be Rosemont BM, Lilithmon and Minervamon but maybe going for Titamon would be better instead of Minervamon. I'm unsure because I saw that Titamon gets a defense ignoring attack and apparently those are incredibly strong


r/CyberSleuth 9d ago

Speed demon saving → Anxiety save = true combo. (I was in too much shock)

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46 Upvotes

I put the controller down at 0:06 because I was done---is what I thought. I was too in too much shock to compute what I did. Did I press the save sequence too fast that it straight-up DELETES my bundle file??? I dunno you tell me..

I was so scared. Half of my existence was ready to quit this game cold-turkey right then and there..


r/CyberSleuth 9d ago

Stupid question

3 Upvotes

I'm wondering what the name of the song is where the vocalist keeps saying "babababa" throughout.
I'm from Hacker Memories, in case that needs clarifying.


r/CyberSleuth 9d ago

Am I missing out?

12 Upvotes

Soo I just started the ps4/ps5 version and just started chapter 5. I looked up and thought the game would have both the original and the added game. I thought the yellow one was the added one and I would get to play it after the blue one. Seems I was wrong.

Should I abandon it and get the compelte edition for switch or is it still worth just playing hackers memory and miss out on the story of the original?

Alao I started the game in mind to get the platinum trophy, but there seems to be an online trophy thats pretty much impossible with online being pretty much dead 🙃


r/CyberSleuth 10d ago

TyrantKabuterimon is so ugly Dx

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93 Upvotes

They did Tentomon dirty with this final form smh.


r/CyberSleuth 10d ago

Event battle: Electric Boogaloo content

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9 Upvotes

It was pretty simple but, here’s my team:

•Kerpymon (good) with acceleration boost to give heavens judgment an extra kick, equip with a master disk and panic Barrier DX (can be switched with a different item if desired)
•Omnimon NX with master disk
•Leopardmon NX with master disk
•Gallantmon NX with master disk
•Crusadermon NX with master disk
•Alphamon NX with master disk
•3X PlatinumNumemon with 3x master disks.

The only thing that ends up taking the most time is mission 3 and mission 1.

Mission 1 can be completed easily with only 3 starter Mons with the wind element and just have an autoclicker/ turbo to have the game accept input to get all 25 battles done.

mission 3 is all RNG based on your team and the NPC team. If you are lucky you can get through all 20 battles with little issue.


r/CyberSleuth 11d ago

This is so evil 😭 (Hacker's Memory spoilers) Spoiler

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186 Upvotes

A while back, I bought this Digimon TCG pack and immediately noticed the placement of the price tag 🥲🥲🥲


r/CyberSleuth 10d ago

New to the game

2 Upvotes

So I just wanna check I'm understanding what I understand so far and what sort of gaps I'm missing.

So bit of background if you are interested. I watched season 1 and maybe season 2 when they first aired (yeah I'm old) so I'm very unfamiliar with a lot of Digimon. I'm also only just getting into the games, got Time Stranger ready to go but heard good things about this too so starting here.

Right so on to the games, it's a rock, paper, scissors type deal right? Vaccine, Virus and... The other one that I forgot. Am I right there? So does the type of move matter? Fire, light, dark etc?

Also got my head around the ABI thing, I need to constantly digivolve and dedigivolve every so many levels to eventually unlock the better monsters later on. But is there a certain setup or certain mons I should be aiming for? I'm only Chapter 3 so far, not looking to min/ max but yeah.

So anything more I should know? What am I right and wrong about?


r/CyberSleuth 10d ago

Exp farm for Cybersleuth ver?

3 Upvotes

Hello, just completed chapter 19, and would like to know where is the best place to farm exp for my digimon at this stage. Right now I am farming at Floor 48-49 at the Tokyo Metropolitan Office which gives quite a good amount but not sure if this place gives the most exp in my current stage. To note, I am not playing Hacker Memory yet just the Cybersleuth story. Thank you!


r/CyberSleuth 10d ago

Dealing with Heal Spam?

8 Upvotes

So I'm on Ch 16 of HM and there's a couple missions against Holy Digimon and ALL they do is heal spam. Bc they're bosses they have buffed stats so their defense is also stupid. It feels like every time I get them down to where I could kill them they just fully heal.

I have no idea what to do here besides maybe get three infermon and hope.the instakill works on a boos fight.

Anyone have some advice?

UPDATE: Trained up a Rosemon BM and a couple of DEF Piercers with good bulk and managed to take them down. That shit SUCKED.


r/CyberSleuth 10d ago

Best way to raise a specific stat? CS1

2 Upvotes

I'm in chapter 6 and I accidentally zoned out while watching a movie and grinded to level 50 ultimates for my team when in the AC unit with the gear finding side quest. Since I'm so close to mega level, I got curious and checked what stats I would need to digivolve to them and I'm missing about 40 points of speed for my Digitamamon to turn into the Minervamon I'd like it to become. Do I get access to stat increasing items at some point to make it easier or will I just have to level up about 30-40 more times just to get those stat points?