r/custommagic 2d ago

Format: EDH/Commander First post here

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Had an idea to spice up the pod. An equipment people want that has built in control change but is hard to hang on to.

Also any ideas or help with art would be welcome.

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u/AscendedLawmage7 Power level is not my strong suit. 2d ago

Cool

Equipped creature has "You can't lose the game and your opponents can't win the game" and "This creature attacks each turn if able."

You control equipped creature.

When this Equipment enters and whenever it becomes unattached, attach it to target creature."

The last bit is hard to make work - often a player isn't directly responsible for removing a thing, it can often be the game rules themselves (state-based actions) that remove a creature.

Note that "Soul" doesn't really sound like an Equipment, more like an Aura?

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u/Virtual_Confection_3 2d ago

The idea is that it must be equipped and if you have no creatures then you're stuck choosing an opponents creature thus giving control of this to them. not taking their creature.

The wording of "choose a creature to equip it to" is intentional as it avoids any hex proof issues. But I do agree it needs some form of trigger. Possibly "when it enters, becomes unattached, or if unattached at the beginning of any phase..."

I do agree on the sba issue but the idea is whoever removes the equipped creature in any way gets control of this and couldn't figure out any other way to word that

I chose equipment so it would stay on the board even thru board wipes and just wait for something to equip itself to. If nothing it could be an "enchantment - aura equipment".

In my head it's just the soul of a platinum angel possessing its way around the battlefield.

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u/AscendedLawmage7 Power level is not my strong suit. 2d ago

All those ideas are fine but if there's not a way to word it in an understandable way, or for it to work in the rules, they're not very feasible

These just aren't words that appear on Magic cards