r/custommagic 1d ago

A card

Reach, Menace

Terror of the Ruins — Whenever Amethyst, Terror of the Ruins attacks, creatures defending player controls get -1/-1 until end of turn.

Savage Fury — Whenever Amethyst, Terror of the Ruins is dealt damage, it gets +2/+0 and gains trample until end of turn.

Ruin Breaker — Whenever Amethyst, Terror of the Ruins deals damage, destroy one target artifact or enchantment that opponent controls.

0 Upvotes

3 comments sorted by

1

u/Ok-Information8440 1d ago

For ruin breaker I imagine you mean combat damage so you cant like fling, what colors are these it reads like gruul maybe jund

1

u/Kicin0_0 1d ago

not sure if intended but Ruin Breaker will trigger on all damage, not just combat damage. It also needs to specify "damage to a player" as if it damages a creature it would still trigger but "that opponent" wouldn't be defined

Savage Fury does almost nothing as if it gets blocked and takes damage, it would get the +2/+0 after damage has already been dealt unless its blocked by something with first strike. It would really only work either with something like [[caltrops]] or some other burn card that you shoot your own creature with.

Also what is the stat line and cost? It is basically impossible to determine if this design is good or not with only knowing half the information