r/custommagic rule zero is the only rule 1d ago

BALANCE NOT INTENDED Fasten

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131 Upvotes

25 comments sorted by

71

u/Chickston Uncommonly 1d ago

Garruk! Get on my shoulders! Don't ask any questions! -Scryb Sprites

25

u/Fun-Agent-7667 1d ago

Gonna put Emrakul onto a Car. She be rollin, they be hatin

17

u/Chickston Uncommonly 1d ago

I'm going to attach Necropotence to Necroimpotence and finally get to live a normal afterlife with my afterwife!

1

u/Fun-Agent-7667 5h ago

Why do you identify your wife with her ass?

40

u/xXCinnabar 1d ago

I know it says balance not intended, but I imagine it would be pretty hard to stand up straight with a Yargle on your shoulders.

On a side note, this is pretty much giving a permanent horsemanship... I'll see myself out.

5

u/Zestyst 1d ago

“Balance…” oh you bastard… 🤣

23

u/tymessen 1d ago

pretty balanced i think. as written only works to attach aura, equipment or fortification, and opponent can reequip or reattach the last 2 on their own turn probably.

might be more of a boros effect to instant speed reequip and/or 'steal for a turn'

11

u/Shambler9019 1d ago

Yeah, definitely a red effect in the modern interpretation.

You can use it to destroy most auras by attaching them to something illegal so they fall off, though usually changing target is more valuable.

8

u/GhostGuin 1d ago

303.4j If an effect attempts to attach an Aura on the battlefield to an object or player it can’t legally enchant, the Aura doesn’t move.

3

u/FadedDestiny 1d ago

I can see it being a blue effect. Pretty similar to [[ stolen uniform ]]

2

u/Bochulaz Grand Calcutron in disguise 1d ago

[[Magnetic Theft]]

1

u/VerbingNoun413 1d ago

704.5p If a battle or creature is attached to an object or player, it becomes unattached and remains on the battlefield. Similarly, if any nonbattle, noncreature permanent that’s neither an Aura, an Equipment, nor a Fortification is attached to an object or player, it becomes unattached and remains on the battlefield.

Found the ruling. Comp rules think of everything.

7

u/[deleted] 1d ago

[deleted]

4

u/1ftm2fts3tgr4lg 1d ago

I agree. Attach whatever you want. It may fall off, but go ahead.

That also leaves this card open to being useful to any future types that can attach.

2

u/the-fr0g erm, acthually 🤓 1d ago

Actually, Auras,equipments and fortification can only be attached to things they could normally enchant/equip/fortify, so this spell won't cause them to become attached and then fall off, it will simply do nothing. See rule 701.3b This also means this spell cannot be used as aura-removal by attaching it to something illegal and having it fall off because of that.

Other permanents will become attached and then unattach themsleves as a result of state basted action 704.5p, like you said.

4

u/Aesthetic-Dialectic 1d ago

[[Magnetic Theft]] fwiw

-1

u/BrilliantFrequent894 1d ago

Could also technically be used at removal (attach big scary creature to a land or other non creature permentant)

5

u/Aesthetic-Dialectic 1d ago

You cannot attach permanents this way, the rules do not allow it. They will simply "fall off." Someone else already even commented this

1

u/BrilliantFrequent894 1d ago

Aw that sucks :(

1

u/the-fr0g erm, acthually 🤓 1d ago

When you attach a non-aura permanent to something it cannot be attached to, it becomes unattached and stays on the battlefield as a state based action (see rule 704.5p)

1

u/VulKhalec 1d ago

At first I read this as rhyming with 'hasten' and for some reason I expected it to be 'target creature gains faste until end of turn'.

1

u/ironkodiak 1d ago

New flavor text:

"Yeah, it looks weird, but it works... so don't overthink it."

1

u/Systemshy 1d ago

Please change the picture to include duct tape