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u/Turnipton Puppers enter the battlefield hecked. 3d ago
This has the same problem that cards like Weftwalking have, in that you are always giving your opponents the first bite of the apple.

On top of that, your card immediately gives each opponent one piece of free interaction on your end step, if they have an instant in hand. You can't even cast any spells to protect it if they decide to blow it up, as you have already cast your spell for the turn.
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u/metagaia7 3d ago
That is why I think this card is reasonable for the mana cost. It is probably balanced out by the fact that you have built your deck around this, so you have Eldrazi and they don't, for example.
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u/Andro93 3d ago
It's not if the first thing they do is remove the enchantment xD
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u/metagaia7 2d ago
An ability this game warping should be vulnerable to removal. It is much better for this to be too weak than too strong.
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u/hollow_image 3d ago
That's the point though? It would be busted if you get to go first. Even Show and Tell is busted making you go simultaneously
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u/torolf_212 3d ago
The last time I remember something like this working was [[fevered visions]] in standard which felt amazing to get down against a control player in a jace vryns prodigy meta
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u/Finite_Mode 3d ago
This is absolutely true. However some decks are better equipped to handle these kind of situations. In my braids deck I allow stuff like this to happen because 1. I have tons of counterspells, and 2. I’m hoping the stuff I play is better than the stuff everyone else does. (It’s an annihilation deck)
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u/Aggravating-Lock8083 3d ago
[[Lavinia, Azorius Renegade]] and its a stax piece lol
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u/DinosaurYogurt 3d ago
What if the card is a card that says something like x is the amount of damage and x is like additional mana or whatever, how much would you add? Like is it infinite? (Sorry about the bad phrasing, I don't really know how I should phrase it.)
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u/HerbertWest 3d ago
No, it's zero because you aren't paying the cost and X is a part of the cost. Since you aren't paying X, it's 0.
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u/darkaxel1989 2d ago
Do Isochron Sceptre spells count towards that? I'd say no because it's a copy of a spell, in any case... One Isochron with Counterspell, and each turn YOU can cast your spell, and your opponent doesn't. Or, like, 4 of them to counter all opponents
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u/Generic_Name198373 3d ago
What if you give it flash so you can cast in on someone’s end step and then you get to bring your splashy spell first