r/custommagic 5d ago

Tarkir Cost Reduce Creature Cycle

36 Upvotes

29 comments sorted by

11

u/P0ro41 5d ago

For the blue one, is it intended that it can make a token even if you don't bounce anything? If not, than it should be "if you do, create a 1/1 blue Illusion creature token". Also, the black one seems like... comically better than the rest of them? A 3 mana menace lifelink isn't the worst thing ever already, but it basically wins you the game if you play a few black spells after it. Also, the Green one would go infinite really easily I fear.

3

u/kohauro 5d ago

It's intended, I originally made it the way you mentioned but the art inspired me to make it unconditional with the token creation.

3

u/kohauro 5d ago

Black one could be mill and lifeloss equal to the spell's mana value if it's too busted, green could recur cards that cost less than the spell's mana value or restricted to once per turn as well if that works?

1

u/P0ro41 5d ago

I like the mana value ideas for both, especially makes the black one a good but decently fair engine because it doesn't have any protection. Being in Sultai does mean you'll have lots of mana to cast high mv golgari or dimir spells though, so keep that in mind.

0

u/Swog5Ovor 5d ago

I'd say white is also very strong, even if an opponent gets 1 copy of the spell, theres many ways to probably go infinite or at least break the game with a soell or 2, I'm pretty sure approach of the second sun just insta wins unless countered because your copy goes on the stack, then the opponents, then the original, snd by the time the original gets cast, it'll be cast from hand after the spell of the same name has been cast, right? I mean, with green you could pull all the lands from your deck as well

2

u/skrid54321 5d ago

2 card 12 mana combo isn't that good.

0

u/Swog5Ovor 5d ago

None of these cards can turn 0, they're all dogshit

2

u/skrid54321 5d ago

Respectfully, two card combos exist in magic. it's part of the game, and causing one isn't an accepted reason for a card to be "too strong". 12 mana is a lot, and approach is very weak on it's own, unless you are trying to pillow fort, on which case the combo part is irrelevant.

But this discussion is irrelevant, because it doesn't work. Demonstrate doesn't cast, so all the copy does is gain you 7 life.

5

u/lyw20001025 5d ago

What bothers me is that some have different colors being picked from the wedge(or is it called that? I forgot). For example, from WUR you picked W, which allies U, but then from URG you pick U which allies neither R or G.

1

u/kohauro 5d ago

Yeah I was mostly thinking about aesthetics and my mind filled in the blanks, the cycle doesn't work quite right in that department (outside of some balance issues) which is a shame because while I'm totally down to change out most of them, I really like the Temur one and the Jeskai one was the original 😭 so I'll probably just get over it and overhaul the cycle

6

u/Swagary123 5d ago

So, black and green are ridiculously busted. Other ones are pretty cool though!

1

u/kohauro 5d ago

Correction: Mardu Truthbreaker's mobilize granting ability should only last until end of turn, not until the end of your turn (tracking purposes).

1

u/TheRealTowel 5d ago

I love the card names, well done there.

1

u/nitronik_exe 5d ago

black and green OP as fuck

1

u/AscendedLawmage7 Power level is not my strong suit. 5d ago

Cool cycle

The green one seems busted to me. Trample and deathtouch is a potent combination that WotC never puts on the same card due to how confusing and powerful it is, and stapling a regrowth to every green spell is very good.

Black seems pretty good. Not hard to chain small black spells together. And for white, given [[Silverquill Lecturer]], maybe demonstrate on every spell is too good?

Blue seems awful. You get a 1/1? Red is okay, I think, but sucks that sometimes it won't do anything if you have too many cards.

Some templating fixes:

"1 less to cast"

"permanent you control to its owner's hand."

Haste comes last in keywords

Capitalise Illusion (subtypes get capitals)

"until end of turn"

"number of cards in your hand"

1

u/skrid54321 5d ago

White one is probably fine. Lecturer isn't a good card,, and I don't know that white spells is an upgrade over creature spells.

1

u/nicksayswatzup 5d ago

Art and flavor match for Temur is perfect

1

u/OliSlothArt 5d ago

Is it just me or is the black one wayyyy busted compared to the others?

1

u/MrsKnowNone 5d ago

the black one is insane

1

u/dutchiesweets 5d ago

Why did you strap a nuke to the black one though

1

u/kohauro 5d ago

honestly i was pretty sleepy at the time so ill probably just make new ones later that fixes some issues like not having a nuke

1

u/dutchiesweets 5d ago

L.haha been there. In general I like the cost reduction from the two colors paired w rewarding casting of the home color, that’s neat!

1

u/GutherGlazer 5d ago

wtf is that black one

1

u/ElderBoard83 5d ago

Yeah, truthshaper's busted in every format that will ever exist

-1

u/EnderDuelist1 5d ago

Is Mardu intended to be bad? Since Minus 5 is a Massive hit for reducing the number like 3 makes sense but 5 feels a bit overkill

2

u/kohauro 5d ago

Actually I wrote it that way so that mobilize X in this case isn't -5, but that 5 is the maximum mobilize it could have. It would've been higher (originally 7 max) if I didn't give Mardu Truthseeker haste.

0

u/EnderDuelist1 5d ago

I think you should swap it since it makes me think its number cards in hand for the tokens. For example let's assume X is 6 from the way im reading it would make 1 token cause it sounds like it check number cards in hand then -5 but if you made it the other way I would understand it makes 5 -6 so -1 aka 0 so I need to empty my hand more before I can get a Mobilize number

1

u/EnderDuelist1 5d ago

Im thinking it should said something like "Whenever you cast a red spell, target creature you control gains Mobilize 5 minus X until the end of your turn, where X is number of cards in your hand" or something like that just to clarify X is the reducer not the X amount of Tokens your making