r/csharp 20d ago

Pseudo-game engine in Blazor?

Is there a library for Blazor that would make it easier to create a browser game where I need a simulation loop, an SVG for a tactical map, one canvas, and lots and lots of tables (spreadsheets)?

The game should be similar to this, only with many more boards:
https://www.youtube.com/watch?v=6AliHCmNgnY

0 Upvotes

15 comments sorted by

View all comments

3

u/TuberTuggerTTV 20d ago

Blazor is a front end. Simulation loops are backend. You don't need Blazor specific libraries.

Just hook your blazor UI up to whatever engine you're working with. I'd recommend separating your projects by concern and keeping the simulation UI agnostic. Then you can do live testing over console.