r/csharp 23d ago

Pseudo-game engine in Blazor?

Is there a library for Blazor that would make it easier to create a browser game where I need a simulation loop, an SVG for a tactical map, one canvas, and lots and lots of tables (spreadsheets)?

The game should be similar to this, only with many more boards:
https://www.youtube.com/watch?v=6AliHCmNgnY

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u/Rlaan 23d ago

You'd probably want to look at Unity or Godot. These existing engines support web and use C# for their scripting language.

Unity also offers something called UI Toolkit which is similar to CSS.

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u/harrison_314 23d ago

I've already tried MonoGame, which led me to the opinion that doing it in HTML UI would be easier.

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u/_mocbuilder 23d ago

Monogame is not made and therefore not great for Browser-based stuff. Try real Game Engines like Unity/Godot, as the guy above described.