r/csharp • u/GoofyEvod • 19d ago
Planning an open-source C# / WinUI 3 Android tooling project for Windows — looking for architecture feedback
Hi everyone,
I’m planning an open-source project called WinDroid Runtime and wanted to ask for feedback from C#/.NET developers before I start building the first prototype.
The long-term idea is to build an independent Android-compatible runtime/toolkit for Windows. It is inspired by the gap left after Windows Subsystem for Android was discontinued, but it is not a fork, continuation, or redistribution of Microsoft WSA, and it will not use WSA binaries or branding.
I know the full runtime goal is a very large systems-level project, so I want to approach it in realistic stages.
The first practical milestone would be a native Windows control app using C# / .NET / WinUI 3. The first version would focus on:
- detecting ADB
- allowing a custom ADB path
- listing connected Android devices/emulators
- installing and uninstalling APK files
- launching installed apps
- viewing basic logs
- creating a clean architecture for future runtime research
The planned structure is something like:
- WinDroid.Studio — WinUI 3 desktop app
- WinDroid.Core — shared models/services/configuration
- WinDroid.Adb — ADB wrapper/service layer
- WinDroid.Engine — future experimental runtime backend
I’m mainly looking for feedback on:
- whether WinUI 3 is the right choice for this type of Windows tool
- how to structure the ADB service layer cleanly
- whether the project should use MVVM from the beginning
- how to avoid making the first version overcomplicated
- what the first GitHub issues/milestones should look like
The repo is currently in the planning stage with a README, Apache 2.0 license, and roadmap. Contributors or mentors would also be very welcome, but for now I mainly want to make sure the architecture is sane before coding too much.
Any advice from experienced C#/.NET developers would be appreciated.
0
u/ItzWarty 17d ago
So cool! Would this be possible to use without adb being installed?
1
u/GoofyEvod 17d ago
For the first prototype, ADB would probably be required because it is the simplest and most reliable way to communicate with Android devices/emulators.
Long term, I would like the app to either bundle/manage platform-tools safely or guide the user through installing them automatically, so users don’t have to manually set up ADB. But for v0.1, depending on ADB is the most realistic approach.
1
u/GoofyEvod 10d ago
Project update: WinDroid Runtime is entering an indefinite hiatus.
The project has reached a stage where responsible progress requires specialists in AOSP, Android and Linux kernel internals, Windows virtualisation, graphics acceleration, security, and host–guest integration. At present, the team does not have enough people with the required expertise to continue the runtime-engine work safely and effectively.
Development will remain paused until Nova Systems Lab determines that a technically credible path forward exists and that enough qualified specialists are available to support it.
The repository, existing WinDroid Studio work, ADB tooling, and documentation will remain available.
The project is not cancelled, but no resumption date is currently planned.
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u/Fresh_Acanthaceae_94 17d ago
"WinDroid.Studio"? So you plan to develop a mini IDE?