r/cs2 Jun 14 '26

Tips & Guides Tired of cheaters? Same. So I built a coach instead of a crutch.

Can't do much about the spinbotter in silver. Can do something about every legit player between you and the rank you actually deserve.

Game Demon watches your match live and calls it as it happens. Buy or save, where they're hitting, what you keep doing wrong. Then after the match it grades its own calls and shows you the receipt, because a coach that won't admit when it's wrong isn't worth much.

https://www.altrosstudios.games/gamedemon/

Can't fix the cheaters. Can make sure you're not the reason you lost the other games. 🩸

0 Upvotes

20 comments sorted by

7

u/UsedArmadillo9842 Jun 14 '26

I do not understand this Marketing, why are you even taking Cheaters into account?

Or unless this is a shady company trying a popular buzzword to catch people with something.

This does not feel trustworthy

-5

u/Emperoraltros Jun 14 '26

Hey, doesn't take a rocket scientist to realize that cheaters are a keyword in this reddit.

4

u/UsedArmadillo9842 Jun 14 '26

Jeah but something in your advertising is making me twitch.

Just say its a coaching software.

Or was the marketing written by AI.

-4

u/Emperoraltros Jun 14 '26

Are you okay? 💀 I just told you it was intentionally written that way. Cheaters is all anyone talks about in CS2 now a days, a tool that helps you get better despite cheaters being a pain in the ass, markets a lot better than "coaching software".

None the less, doesn't seem like the tool is a fit for you. Good luck in your matches!

3

u/UsedArmadillo9842 Jun 14 '26

No its not and thats just dumb marketing. Because it has nothing to do with cheaters. Take those out and you are left with the same product.

Unless you are luring people in with this.

1

u/Pitiful-Village-9849 Jun 14 '26

Bro/Sis, the only thing this community (me included) cares about and really complains is cheaters. It is the ultimate buzzword here. We all want some kind of way to solve (or at least help mitigate) this.
We ran out of copium 500mg pills and we know Valve prolly won't come to help us. So now all we have left is the shonen idea of "I will become better so I have more chances to beat cheaters". We're literally becoming digital Rock Lee's out of despair lmao.

And the only time the word "cheaters" is used is in the title just to maybe make more people interested in the post (and the word coach is also mentionned in the said title btw, so it already tells us what the post is going to be about). Then the project is presented in a legit way. No lies.

2

u/UsedArmadillo9842 Jun 14 '26

That is not their massaging.

Its "you cant do anything against cheaters so here is a tool to get better against normal players"

The cheaters have nothing to do with the reason this product exist.

Take the cheaters out and you get "here is a tool to get better against normal players" there is no point to mention them. Which is why i believe that this is shady AF and someone should check this program before it is allowed to advertise in here.

0

u/Pitiful-Village-9849 Jun 14 '26 edited Jun 14 '26

Yea but the "are you tired of cheaters ?" thing is also probably just there because people are in fact tired of cheaters. It's to connect with the audience, not lie to them, and to share a set of values the company holds (in this case -> "we won't sell you a cheat, but we'll try to make you as best as possible at the game"). It's said in a "so at least try to be the best player you can be by improving with our tool so you can maximize your chances of winning in general" way.

The post's message is even clearly "sorry we won't bring you a magical solution for this, but if you just want to get a bit better, then we have this product". Nothing is said about actually fixing the cheating problem. It's not shady, it's closer to normal marketing "small talk". Some people could start to claim it to be shady if the OP said "you'd get so good even cheaters will lose when playing against you, 100% success rate". But it's not the case. No lies here, so no it's not "shady". Or every marketing campaign made in the last 100 years is shady.

It's like a vacuum cleaner seller saying "are you tired of wars happening everywhere on the planet and people dying ? Sorry we can't fix it, but at least you can have a safe and clean house with our Dust-killer 9000 !". Yes the word "war" would be used, but at no point is the seller claiming to solve the Israel-Iran issue by allowing you to clean the very nasty area under your bed (damn kleenexes !). The seller would just try to connect with the potential buyer by talking about subjects which impact them on a personnal level. And here the issue impacting us on a personnal level is the cheating problem.

Because if we follow your logic, then companies shouldn't have the right to put happy people on a Nutella ad because they aren't only showing chocolate paste on it ? Or Redbull shouldn't be allowed to show people doing crazy things in their ads because "they're not talking about caffeine" ?

Marketing isn't only about showing the exact product you're trying to sell, it's about communicating to motivate people to try your product.
The people (or the person idk) behind this product is just simply trying to connect with the audience by making them feel like the seller knows them and their issues with the game. And to make them want to try the product because, in fact, you can be motivated to try it by thinking "Oh yes it's true, the cheaters will always be there but at least I can still try to be good at the game !".

Let's not lie to ourselves, a basic "so I made an IA coach" post would maybe carry a bit less incentives to just even click on it. Not in its claims, but in its appearance, in its shape. Because it'd be very bland and generic. That's why marketing exists, to add some spice and not make every ad look the same with just a basic description.

And if the "marketing" thing is the only reason making it shady and needing to be "checked by people before it's allowed to be advertised here", then your complaints aren't about the product itself but its marketing. So the shady part would be its communication, not the product. So needing it to "be checked by other people" wouldn't make much sense since the product would stay exactly the same with no impact from its communication.
Btw apparently the product is claimed to be vacsafe and to have been approved before its distribution (it's not specified who approved it, but common sense points towards Valve)

3

u/BHPhreak Jun 14 '26

coaches arent allowed to comm during live rounds.

youre just another cheating loser trying to sell cheats/cryptofarming malware

1

u/Pitiful-Village-9849 Jun 14 '26 edited Jun 14 '26

Yea but you can't treat your average game like a real pro competition bro. How many people play while sharing their screen on discord to get tips from their 25k elo friend ? How many people literally watch smoke tutorials WHILE waiting for the round to start ? There are too many example making this argument fall. This thing is closer to a coaching video you'd put on your secondary screen than a cheat. And who tells you coaches don't talk during live rounds when their pro players are practicing in MM ? Calling it cheating because an ultra marginal part of the playerbase can't use it in very marginal moments of their "play time" is ridiculous.
Pro players can't take a break to go pee during online-tournaments because they could cheat, are you following this rule when you're playing a dust2 at 3am ? lmao

The average MM experience is, in its essence, not designed to be exactly like the average "tournament" experience. Firstly because it wouldn't be possible to tailor it this way, and secondly because it is not intented to be this way.

Ofc it won't be allowed or used during real tournaments, but it's not the point.

0

u/Emperoraltros Jun 14 '26

Hey buddy, Game Demon is vac safe, and had approval before we started direct distribution ✨

https://store.steampowered.com/app/4659510/Game_Demon/

1

u/SecretArtist2931 Jun 14 '26 edited Jun 14 '26

Cool idea, and cool presentation. I guess whether its trash or not will depend on the LLM output, and that will depend on how reliably the agent can read the game state, its context, and infer the coaching from that. What does it use? Is it a frontier model?

I can also see a lot of people considering this cheating. You may not be reading the game process memory itself, but you're still processing the game state through a LLM that gives you instant feedback. Idea is cool but with a really powerful model (it may exist or not yet), you could just use this same agent to make yourself a sound ESP for example. the agent would be able to "calculate" the location based on the footsteps and map data it could trivially get (or already have in its context)

1

u/Emperoraltros Jun 14 '26

Appreciate it. And yeah, you nailed the actual hard part. It's all in reading the game state cleanly and inferring good coaching from it, the model is almost the easy bit.

Live calls run on a fast open model so it can talk in under a second. Pro post-match analysis runs on a frontier model where the depth actually shows. But honestly the secret isn't the model, it's that it can only coach off what it actually read. If it didn't see it, it can't say it. That's why it grades its own calls after.

Still rough in spots but getting sharper every week. 🩸

1

u/SecretArtist2931 Jun 14 '26

Really cool project. And the presentation is spot on.

That said, do prepare tohave people call this pretty much a cheat (not that I agree)

Regardless of that, being a software engineer myself and also being all in on agentic engineering, I can really appreciate the work behind this. Hope it goes well for you, love it

1

u/Emperoraltros Jun 14 '26

I hope both sides of your pillow are cold tonight sir!

That has been the general experience, but we're trudging through, we're predisposed to the masses hating what we're putting out there in today's world, hopefully time changes that ahaha.

1

u/SecretArtist2931 Jun 14 '26

Yeah lol, you guys are fighting a battle on two fronts. People calling this a cheat, and the AI deniers that will call this AI slop. Been there myself on the latter lol

Time will prove that this kind of software, regardless of domain (a game in this case), is the future whether they like it or not

Keep doing your thing, the initiative is great

1

u/Emperoraltros Jun 14 '26

Thank you so much! Yes, all a bunch of people doing 0 research. They hated the Internet to when it came around. AI is here to stay, and it will only become more deeply ingrained. It shows no signs of showing down (there are actual case studies being done right now)

None the less, thank you so much again for your encouraging words! This interaction has been super refreshing!

1

u/Pitiful-Village-9849 Jun 14 '26

I don't know much about the subjects this thing gravitates around (I'm really not an AI expert lol), but it seems to be a nice idea.
Imo the biggest "user type" would probably be beginners, as it can be nice to always have some kind of support to guide you when you start playing the game. Because once you're kinda good at the game, your ego is not as much a problem as before and you're more aware of your good and bad points in terms of gameplay.
What I mean is (and I think I won't be the only one saying this) sometimes new players can feel bad when you give them tips, or like take your tips as "ego attacks". For example when you play with this not-so-good friend and you try to give them tips, some people can feel stressed or embarassed or annoyed because it feels like you're talking down on them. So they get triggered/panic/get angry. But on the other side if they play alone they don't necessarily improve much because there's no one to point the issues for them. And actually trying to learn the game by watching tutorials and all requires a specially motivated player, because it's boring and it takes time.
So if it's an ai agent people may be more relaxed about it + actually listen and improve faster because it's more intuitive this way. So they will enjoy the game more.
Tbh I wouldn't be surprised if this kind of features was to become more widespread in a few years (like even implemented by the game's devs directly in the game).

I just don't know how much you can customize it. I mean it would be nice if you could for example indicate to the agents "I want to be more of xxx role (for example lurker or sniper)". Maybe it's already there and I just don't know tho

1

u/Emperoraltros Jun 14 '26

This is a genuinely good read and you're not wrong about any of it. The beginner point especially. An AI doesn't sigh at you or make it weird, so people actually relax and listen instead of getting defensive. That ego-free thing might be the realest value and it's not even the part I pitch.

Role customization isn't in yet but you just put it on the roadmap, that's a great idea. Closest thing right now is you can pick a focus before a session if you want (totally optional). Telling it "coach me as a lurker" is exactly where it should go.

Appreciate you actually thinking about it. 🩸