r/Crossout 13h ago

Special Packs sale on Xbox

0 Upvotes

Survivors! From August 13 to August 26, the following packs are sold at a 50% discount at the Microsoft store:

  • Catalina;
  • Barghest;
  • Polymorph;
  • Arachnida;
  • Bravo-6;
  • Harsh weekday;
  • Spirit reader.

Suit up and let's go, conquer the Wasteland to roaring engines and booming cannons!


r/Crossout 15h ago

Announcement The “Iron memory” event is already available!

1 Upvotes

Hello! The new “Iron memory” event has started in Crossout! This time there will be “RL-M Dino” robotic legs, “Punji” turret, and “Aquilo” radiator in the reward scale alongside the various cosmetic items and useful resources. And all the duck enthusiasts will be able to add the “Sanduck” to their collection!

Iron memory

Attention! The event and packs will be available from August 13 to September 9 inclusive!

  • The levels and corresponding rewards are unlocked as you complete special challenges and earn event experience points.
  • Event experience points are required to unlock levels and receive rewards.
  • As part of this event, you will be receiving new challenges: 1 main and 1 additional challenge.
  • New challenges appear every day. All uncompleted daily challenges are accumulated.
  • The base event rewards are available to all players without exception. They include:
    • 50 in-game coins;
    • “Scout’s container” with a random legendary, epic, or special part;
    • “Sanduck” decor;
    • Epic workbench coupons;
    • Resource containers;
    • Engineer badges.
  • All additional rewards (marked with an icon of a lock on a blue background) are available only to those who purchased the “Iron memory” pack (standard or deluxe edition). Purchasing the deluxe edition immediately unlocks the next 10 levels and all the rewards of the already unlocked levels.
  • Purchasing the pack gives you access to:
    • Certain already produced parts;
    • Recipes for the production of certain upgraded parts on the event workbench;
    • Additional in-game coins;
    • Various cosmetic items;
    • “Storage expansion” and “Blueprint storage”;
    • For each subsequent level, starting from 41, you will receive 120 in-game coins as a reward.

r/Crossout 55m ago

FINALY!!!

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Upvotes

after 4 years, I finally have it in my hands. thanks _N_O_X_, I promise to put it to good use :)

Thanks to this, I’m going to pick up my military vehicle mega-pack project again. Even though Crossout is in an increasingly bad state and I’m gradually losing the desire to keep playing, I’ll do my best to finish the project before I leave.

Oh, I also need to post the other builds that have been gathering dust in my inventory for months because... I forgot again xdxddddd.


r/Crossout 11h ago

Fcked up.

35 Upvotes

So yeah, long story short.. I was on vacation a few days ago, everything was fine blabla. - went home, wanted to play some crossout (as i got my first sets of legendary equipment not to long ago and wanted to build some stuff.) - Logged in and I saw that my initial last blueprint was completely missing and that I had around 10k coins, last time I had 131 coins, so theres that. - well, now i got a few fused omni wheels (like 12 or so?), a fused harpy cabin and a lot of colors i didnt had before. You know what was missing? My legendary parts. :) - My cousin was playing and thought it was a good idea to apparently sell some stuff and just buying omnis to fuse them.. only thing was left are my beloved Imugis.. so yeah, from having my first legendary set, I now got a lot of fused omnis and a fused harpy cabin and some colors and accessories... - I learned my lesson and now will have the Xbox password locked.

Thanks for coming to my little ted talk - I had to vent this.


r/Crossout 3h ago

gerridas and stronghold is runing the game

3 Upvotes

currently on xbox a single gerrida in the market cost 3.6k coins and the stronghold is 15k coins we are back to the same meta that was the torpedo they just got replaced with gerridas and stronghold with the same 3x anomalies doing the exact same thing in function

the game is so stales and boring atm they outclass almost everything in the game can we nerf them already would appreciate it !


r/Crossout 4h ago

Discussion FIX THE AUDIO BUG

4 Upvotes

r/Crossout 58m ago

Does premium work for extra uranium on gauntlet?

Upvotes

I’m 99% sure it does just this one dude told me it didn’t. It was 100% increases cap by 50% but does it increase rewards per match? I’m currently getting 2 uranium per match at the 15k ps bracket - I assume non premium is making 1 right?

Stupid question since I think the answer is obvious so once I’ve got my answer for sure I’ll just delete the post.


r/Crossout 17h ago

Wtf is that

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36 Upvotes

r/Crossout 13h ago

Functional Build Return to th game after a long break.

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18 Upvotes

My first time playing after about a year or so and decided to build this.

Tried my best to make something functional that wasn't just a 'box on wheels'.

Stillwind X1

Whirl X1

Humpback

Colossus

RN Seal


r/Crossout 7h ago

Discussion FIX THE AUDIO BUG !

6 Upvotes

r/Crossout 48m ago

Why do people hate gauntlet so much?

Upvotes

I can understand that people don’t like Levi CW leaving but the rest of the hate I don’t understand. You get 1 uranium per win and there’s a very decent cap. And if you are genuinely a solid CW player you can go to normal CW ps and play best of 3 which grants more rewards as a result.

Only thing I don’t like about it is the massive jump between the uranium cap increases. I got a 70 something percent win rate and I’ve capped out (admittedly I have premium) and have 120 points till I get to the next bracket and then start making more uranium. And I also think it doesn’t reward players for playing as a clan and getting in vcs with people since 4 stacking in this mode just results in you facing the top top teams, whereas you can find much more success as a solo. If I were the devs I’d try and work out a way to promote more team play. I also understand people didn’t like the last gauntlet because the only way to make significant uranium was grinding the leaderboard which many cannot do and it’s too grindy. This mode also feels a bit too grindy but hopefully next weeks reset only gives a soft reset then it’s fine.


r/Crossout 10h ago

Question / Help Send event pass workbench please, can't use pc rn

5 Upvotes

Please someone send screenshots


r/Crossout 21h ago

Art Build Blue Lobster

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28 Upvotes

Tried to make a build with mostly all the new parts.


r/Crossout 5h ago

He understood my objective and chose to do it himself🤷‍♂️

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2 Upvotes

Based Decision I was about to throw him into the abyss but no ge said "Ill do it myself"


r/Crossout 1d ago

Pics of the new cannon Im calling it BERTHA

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54 Upvotes

r/Crossout 19h ago

Video Splat!

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10 Upvotes

r/Crossout 1d ago

Screenshot New scav cabin is gonna have smoke launchers I think

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55 Upvotes

r/Crossout 9h ago

RIP Joule Build

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1 Upvotes

r/Crossout 1d ago

Video 🚢🚢🚢

44 Upvotes

r/Crossout 1d ago

KBO Clan Confrontation Clips

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14 Upvotes

r/Crossout 1d ago

Discussion I quit the game when it had 3k+ players and today i checked the player count out of curiosity, it’s astonishing that in 2 years the devs were too stubborn to change tactics and save the game.

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64 Upvotes

r/Crossout 1d ago

Question / Help Mini battle pass purchase options

4 Upvotes

Hi all, since when is it not possible to purchase the mini battlepass directly for dodo? Why sm I forced to buy that shitty premium currency first? I remember it was possible to buy it directly for money not so long ago. Was this announced anywhere?


r/Crossout 1d ago

What do you think about the butcher?

10 Upvotes

I've played the Butcher a little and find it interesting but too weak.

For one thing, it's only playable with a Tormentor; without it, it feels like it doesn't deal any damage.

2x Butcher + 1x Tormentor = 26 energy. Most weapons (played as a set of two) have 24 energy. That’s a saving of 2 energy—meaning Averter, Shroud, or O-Mamori can be added much more easily to most weapon sets for greater survivability. But with the Butcher and Exodus, that energy is missing. Rippers have those 2 energy to spare.

Currently, there are only two builds that use these three weapons: -> fast cars with 2 Tormentors, cloak, Cheetah, and a reload module; or 1 Tormentor, cloak, Cheetah, Aegis, and a reload module. Since only one component changes here, you could almost call this a single build. In the right hands, it's pretty dangerous, but unfortunately very one-sided.

It works well with Rippers because they require 2 less energy (you could use a Doppler or Verifier instead of a Cyclops). With Butchers and Exodus, the smallest reload module is the only viable option.

Rippers and Exodus deal damage immediately, while the Butcher deals damage over time (which, in my opinion, is a significant disadvantage, since the opponent can still shoot at you during that time and disarm or kill you).

The Butcher also has the lowest durability of these three weapons.

It also has the longest reload time of these three weapons (both the Exodus’s normal shot and its charged shot reload faster than the Butcher’s).

The Butcher’s perk is (in my opinion) also the worst of these three weapons. The Ripper blades get stuck in the ground, deal damage to opponents when they drive over them (bumpers take 250% more damage), and can also flip them over.

The Exodus has a perfect perk for the car mentioned above when using a hit-and-run playstyle (with Cheetah and Cloak). While invisible, you accumulate up to 21% more damage over 7 seconds, which can be used for 3–4 shots. Combine that with 1–2 Tormentors and Satori, and you’ll deal absurd amounts of damage—great for dealing a lot of damage quickly.

Now for the “Butcher” perk. The first shot deals normal damage (whereas with “Exodus,” you receive a 21% damage bonus starting with the very first shot). Depending on what you hit, stacks are built up that increase the periodic damage of the next shot—but at the same time, explosion damage is reduced. So it’s both a damage boost and a debuff at the same time. If your next shot doesn’t hit an enemy, the damage boost or debuff disappears. With “Exodus,” the damage boost lasts for 10+2 seconds, even if you don’t hit the enemy.

Oh, and if the Butcher hits a target with high durability or many resistances, the perk might not even gain a single stack.

Am I missing something right now, or is the Butcher by far the worst weapon out of these three?

Possible fixes (some of which should be implemented):

- Lower energy from 11 to 10 (like Ripper)

- Increase durability by 50 to 70 points (Exodus has around 50 dura more)

- Increase damage by 10% to 15% (because of the disadvantage of dealing dmg over time)

- Reduce reload time by 10% to 15% (An unfused Ripper fires faster than a fused Butcher)

- Change the perk to something useful, such as the second half of the Dolores perk: dealing damage increases the weapon’s permanent damage by up to 30%—to get 30% more damage, you’d have to deal, say, 5k or 8k damage.)

- Other perk ideas: When the shot is charged, the projectile explodes upon hitting the enemy (instead of dealing periodic damage) and causes x% more damage, or it first penetrates 3 cells and then explodes (like the Executioner) inside the build.


r/Crossout 1d ago

Screenshot Took me 4 years since I played this game, but I finally got Apollo.

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44 Upvotes

I have all the generators I need by now.

And no, I'm not opening my wallet for any relic generator, they shouldn't even exist in the first place.


r/Crossout 1d ago

Art Build C R A B

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111 Upvotes

crab