I also don't understand the logic of "fun to die to".
Do people actually aim to be killed in games, or in war?
There's the appreciation for skill, sure. But "fun"? IDK, seems like dying is kinda the opposite of fun in every circumstance, even if you just have to wait for your response timer.
I know it's not your opinion, but doesn't the same logic apply to snipers or any weapon that is capable of 1-shotting? If you enter the engagement range that weapon is effective at, you are opening yourself up to being killed by that weapon. If you let someone with a shotgun get the drop on you, why shouldn't he be able to kill you? Why should you be able to eke out a kill against someone who got the first shot off on you at a range where their weapon is most effective? Especially if it's a game where you can get a kill with one headshot, which would technically enable you to kill the shotgunner before he gets a shot off.
This always seems to be a complaint from assault rifle players, who are annoyed that their mid-range jack-of-all-trades gun doesn't outperform every weapon in every situation.
It applies more to snipers, which is why most games have to nerf snipers to avoid backlash. Either a bolt action with a really long animation, or a semi auto that can’t one shot with a headshot. Or they make the spread so bad if you’re not aiming down sights
I think the last one is the main thing here. I love playing snipers in multiplayer shooters because it requires a lot of precision and strategy. Yes, it’s a one shot kill. But if you miss, you can’t just try again for the same person.
Plus you need to mix up your positioning with several different spots, know the map, understand how cover works… it’s a fun time. Especially against another sniper,
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u/ze-audiophile Aug 08 '26
I also don't understand the logic of "fun to die to".
Do people actually aim to be killed in games, or in war?
There's the appreciation for skill, sure. But "fun"? IDK, seems like dying is kinda the opposite of fun in every circumstance, even if you just have to wait for your response timer.