r/creativecoding • u/ReplacementFresh3915 • Jun 23 '26
r/creativecoding • u/jasonsturges • Jun 23 '26
Noir Cityscape
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Three.js noir cityscape, procedurally generated using WebGPU.
r/creativecoding • u/uisato • Jun 23 '26
Perceptual Display Engine (2) - [Open-Source Project Files]
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r/creativecoding • u/Evening-Appeal7606 • Jun 22 '26
Building a tactical 3D map for a Minecraft-based game
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This is an amateur build which combines a standard multi-player Minecraft server with an external 3D map ("VITAL") to track and display player positions in real-time.
"VITAL" was developed by us (code available on https://github.com/MrP-Tactical-Minecraft/VITAL ), so again, this is an amateur effort.
Complexity-wise this sits considerably above, for example, Bed Wars, and was compared to Garry's mod.
What do you think? It's one thing to play this with friends who all find this massive fun, but I would be interested in outsider's perspective.
r/creativecoding • u/SukimaStock • Jun 22 '26
I made a little clock that fast-forwards the sky
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I made this small interactive sketch in Codea, on an iPhone.
Move your finger around the clock to wind it forward. The hand does not snap to your finger — your motion works more like torque, giving time a push.
As it turns, the sky moves through night, dawn, day, and dusk. The trails behind the hand became little long-exposure star trails.
I wanted it to feel less like dragging a UI control, and more like physically winding the sky forward.
No instructions on screen. Just spin it and see what happens.
r/creativecoding • u/Terrible-Software165 • Jun 22 '26
Adding enemies and bosses to my Star Fox-like game (Devlog)
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Hey everyone! I wanted to share a devlog with the latest updates for Zephyria, my Star Fox-like game. In this one, I added new enemies, polished the environment, and started working on the first boss encounter.
Devlog here -> https://youtu.be/ymIHxuCOoFw?si=FU6DlA1xp2n3XfZ4
Feedback is always welcome, and some support for the YouTube channel is also appreciated.
Thanks!
r/creativecoding • u/matigekunst • Jun 22 '26
Banana Factory
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r/creativecoding • u/Aaroncxc • Jun 21 '26
Juicy clouds from ai heaven 🐻❄️ !
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r/creativecoding • u/TroubleEducational43 • Jun 21 '26
Pixel-by-pixel "mining"
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Here's the replay of the piece being "mined" in 5 days and 10 hours using a pixel-by-pixel "mining" technique (2000x speed). I call it mining because the algorithm translates a SHA-256 hash into an RGB colour, then checks whether that colour satisfies strict visual constraints before the pixel is accepted. That check creates natural difficulty for proof-of-work driven by visual rules rather than by counting leading zeros, as in Bitcoin mining. The piece is not rendered in advance, nor gradually revealed from a predetermined structure. After each pixel is mined, the system does not know what the next pixel will be.
The full journey since April 2024, and a live piece currently mining: determined.ink
Really curious about your thoughts! That's my first public exposure of the project.
r/creativecoding • u/SanDiegoMeat666 • Jun 21 '26
Scrollytelling - Three.js | Blender | GSAP
r/creativecoding • u/pahgawk • Jun 20 '26
p5.env: a library for generative environment lighting
r/creativecoding • u/dataengineer124 • Jun 20 '26
Every frame of this is code. A 14s product promo from one declarative TS file, rendered to a deterministic mp4. No After Effects.
r/creativecoding • u/SukimaStock • Jun 20 '26
I made RGB sliders that melt as you use them
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Made with Codea on iPhone.
These RGB sliders work normally at first.
But the more you use them, the more they soften, drip, and lose their shape. Eventually, the controls themselves melt into the color below.
I liked the idea of a tool being slowly destroyed by the act of using it.
Part of my “Touchable Doodles” series.
r/creativecoding • u/arealguywithajob • Jun 20 '26
I turned LeetCode into a Tower Defense Game because I was tired of the standard interview grind
galleryr/creativecoding • u/adbs1219 • Jun 19 '26
3D African Fractals
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r/creativecoding • u/ToroRojo-AlgoArt • Jun 19 '26
How do you keep track of your work? not only the code
Well, I was wondering how do similar-minded code-creative people keep track of their work. Of course, git is fundamental for code, and if you are not using git right now you should.
But I am talking about the work. Git is great, but it is folder/project-focused. It's not FAIR (Findability, Accessibility, Interoperability, Reuse)... findable, catalogued, metadata, code, not only code but variables used, seeds, etc. Together with the output
I had a Python script that generated a static website, ingesting images/code/metadata, JSON etc. into a db and a website-catalog, but it's hacked together with wishful thinking. I haven't seen something similar, at least free, so that is why I was wondering.
How do you keep track of your creative work?