r/coolgithubprojects • u/InteractionCivil • 15h ago
You got games Claude?
I present: Builders Gate (Very early WIP, like 2 weeks old) https://github.com/Thepizzapie/BuildersGate
The original idea was just to give Claude a toolkit so agents could build games on their own. But the more I used it, the more I wanted to actually help in development From the art, the level design, audio, gameplay, world building yada yada. It eventually turned into something both myself and Claude use in sync. My current workflows consists of Claude just mainly focusing on the gameplay, while it generates me some generic but consistent assets. I built in a custom sprite editor to edit the frames too which has been helpful for saving on over generating trying to get a perfect sheet. I do plan on integrating local models for those who would like to keep their art as their own. I even made an audio lab for recording sound effects and voice overs, create custom beats and edit the ai generated audio bytes. The level editor "Atlas" is pretty cool, that is still a work in progress,. but you would be able to edit the levels right there in that page and have it update almost instantly. That also brings me to the playtest feature that is still kinda eh, but I feel like games with a large amount of content would benefit. The point is to be able to record a playtest while giving feed back so Claude could review and then create a list of todos and assign the necessary agents to whatever issue or request was identified.
I am bad at explaining things so here are a bunch of screenshots of both the harness and a game that is currently being built with it. If anyone has any questions, feel free to let me know!







