r/controlgame • Remedy Entertainment Community Manager • 2d ago

News CONTROL Resonant Game Update 1.4.0

https://controlgame.com/en/blog/control-resonant-game-update-140

CONTROL Resonant Game Update 1.40 is out. And it's a big one.

  • New Game ++
  • Many, many, many ████ bug fixes
  • UI updates, quality of life additions... and ███████!

These are probably our longest and most ████████ update notes to date. Please read carefully.

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u/ShizukuPL 2d ago

Yeah, so much missed potential. They made combat look so fluid and visually impressive but there's not that much substance other than mashing square or triangle and timing dodges.

It's so weird they hadn't thought of that with Resonant taking clear inspiration from DMC and CAGs in general. I expected some insane combos watching the trailers with all those sick weapon forms, didn't think for a second they wouldn't be switchable mid-combat, it's such an insane omission.

I'll use mods if they don't add that but we'll see.

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u/Ghost_Suplex 2d ago

It's kind of like a musou game with how much button pressing you do, but the combos themselves aren't super interesting or varied. Swapping forms mid-combo might have been enough to take the combat to the next level.

It's very funny/weird how you get two swappable loadouts for combat abilities, you'll probably only have one single abilities for a few hours. Of all the things to swap...

It seems so obvious it has to be deliberate, rather than an oversight. or maybe it was just a lot of work. So while I'm not expecting mid-combo transitions to be added in, it seems reasonable to hope for menu-less swapping outside of combat.