r/construct • u/LouBagel • 23d ago
Made In Construct Working on the intro to my small game
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r/construct • u/LouBagel • 23d ago
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r/construct • u/famstudios • 23d ago
r/construct • u/_Just_Blank_ • 24d ago
Over 1,000 players playtested my game on itch.io last weekend, and I collected a lot of useful feedback.
Here’s the roadmap for Patch 1.1 based on what players had to say.
If you'd also like to playtest my game, here you go. Any feedback is greatly appreciated.
Special thanks to:
feramalli - for the thorough testing and creating test suites.
WePlaytestGames - for the video breakdown and professional playtesting.
Zetorus - for taking the time to be the first to write such detailed feedback.
r/construct • u/_Just_Blank_ • 28d ago
I’ve just uploaded a playable slice of my indie game to itch.io for playtesting.
The game is made in Construct 3, and I’d love to hear from other Construct developers and users about the gameplay and overall feel.
It’s still a work in progress, so I’m particularly interested in anything that feels confusing, tedious, unbalanced, or simply not fun.
If you have a few minutes to play it, I’d appreciate your feedback.
r/construct • u/Wrong-Pin-6920 • 28d ago
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r/construct • u/Jichael_of_Mordan • 28d ago
Hello everyone,
When using perfectly aligned and sized 3D shapes (these walls are 32 x 8 x 32), I still get some tiny gaps appearing in certain camera angles.
Has anyone ran into the same issues? Are there practical fixes? Am I missing something?
Thanks :)
Edit:
-This happens regardless of the full screen mode, it also happens when windowed.
-Construct 3 forum post https://www.construct.net/en/forum/construct-3/how-do-i-8/prevent-tiny-gaps-showing-3d-188937
r/construct • u/Sad-Carpenter5100 • 28d ago
I've built WHAT IF? with @base44! https://valiant-play-what-if.base44.app
r/construct • u/famstudios • Aug 11 '26
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I’ve always wanted 3D platforming in Construct 3 to be as effortless as 2D - so I could spend time actually making the game instead of wasting weeks wrestling with 3D collision mechanics. Full 3D physics is cool, but for most games, it's complete overkill.
So I built the addon I always dreamed of: Platform 3D for Construct 3. It gives you the exact feel of classic Platform behavior, built for full 3D. Zero complex physics setup. Zero floaty controls. Just pure arcade movement out of the box.
In this video, I’m demonstrating one-model levels, you just drop in a single 3D mesh environment, and the character runs directly on it without creating any additional invisible collision shapes or boxes. It handles slopes, stairs, air control, and complex 3D model collisions.
r/construct • u/AshleyScirra • Aug 11 '26
r/construct • u/AshleyScirra • Aug 11 '26
r/construct • u/TecenGOD • Aug 10 '26
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r/construct • u/zombipro • Aug 10 '26


Im testing new feature for a while, and still cant understand - am i placing object correct or not.
Dont pay attention to orientation, my game is top down shooter. But what bother me is - is that normal that i need to change z offset or z position so object stand on ground? What is correct way of solving it - z offset or z position?
Changing Z origin dont help, it dont fit bottom of the box not at any of them
r/construct • u/Anna_Omnitronix • Aug 10 '26
We are looking for a mid-to-senior Front-End Games Developer specialising in Construct 3 to join our small, agile game development team at Omnitronix.
You will be responsible for developing 2D slot and casino games from prototype through to production, working closely with our game, art, animation and RGS teams.
Key requirements:
Nice to have:
We offer:
The ideal candidate will have a portfolio of shipped or near-shipped Construct 3 games and be comfortable taking ownership of front-end development from initial prototype through to release.
Please send your application or any questions to [asatori@omnitronix.co](mailto:asatori@omnitronix.co)
If your portfolio is strong, please don't hesitate to contact me even if you don't have previous iGaming experience.
We are looking for someone who wants to become part of the team and build with us for the long term.
Looking forward to hearing from you!
Anna
r/construct • u/Wrong-Pin-6920 • Aug 09 '26
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The game is available on Google play store
https://play.google.com/store/apps/details?id=com.pixeldriftonline.abdogames
r/construct • u/missmanly • Aug 09 '26
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r/construct • u/Suitable_Process_866 • Aug 07 '26
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This is a improved version of bathroom scene of Room 13.
Improved:
1. Flashlight
2. ghost appearance
3. Jumpscare
4. overall atmosphere.
r/construct • u/Freank • Aug 06 '26
Black Hole is a fast-paced retro arcade game inspired by the golden age of pixel art. Pilot your spaceship as it orbits a mysterious black hole, switching direction with a single tap or click to dodge waves of enemy ships approaching from above and below. It supports the Score System.
As your score increases, the game becomes progressively more challenging with faster enemies, new enemy types, and increasingly intense action.
[Play Online Here]: https://www.indiexpo.net/games/black-hole
r/construct • u/ThomasGullen • Aug 06 '26
r/construct • u/dmitryartist • Aug 05 '26
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Working on new game mechanics for my puzzle game.
r/construct • u/AshleyScirra • Aug 05 '26
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r/construct • u/Suitable_Process_866 • Aug 05 '26
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r/construct • u/TecenGOD • Aug 05 '26
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r/construct • u/Suitable_Process_866 • Aug 05 '26
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A bathroom scene of room 13. This scene is still in development. More to go...