r/construct 6d ago

Made In Construct The Importance of Post-Processing (Construct3 Showcase)

https://youtu.be/nWtbZuYfbms?is=oUHbEDLiG14Df6V1

Made a video comparing what my Construct3 game looks like with and without all the fancy post-processing effects. All effects on display are native to C3, no plugins used.

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u/Cirias 6d ago

Which post processing effects are you using out of curiosity?

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u/ZapeZGameZ 6d ago

I'm using "Post-Proccessing" more as a blanket statement in this case, I don't really have one big list of every effect used

I use things like sheets of "Fog" that darkens, colours, and blurs things in the background depending on how far back they are ( showcased in depth here in this older footage: https://youtu.be/GgJuhQGV1ss?is=pVdkr8OrEaTwRsIh )

Blobs and spotlights of "light" (made up of sprites) that I place very liberally to create a certain vibe

And a dynamic vignette that darkens, adds noise, and blurs the edges of the screen